Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-07-24 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hi Ghaith, sorry for the late reply! That looks like an interesting device to support. Will have a look into that. URL: https://forum.audiogames.net/post/450858/#p450858 -- Audiogames-reflector mailing list

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-07-01 Thread AudioGames . net Forum — New releases room : Ghaith via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure I meant the braille note touch, it'd be cool to see some text based games added on there. URL: https://forum.audiogames.net/post/445515/#p445515 -- Audiogames-reflector mailing list

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-06-27 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Uh, I ment unstable, of course. URL: https://forum.audiogames.net/post/43/#p43 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-06-25 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Did you get a chance to try the web demo?Unfortunately the game gets very stable on Android 4.4 and down. What platform are you referring to? URL: https://forum.audiogames.net/post/443949/#p443949 --

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-06-24 Thread AudioGames . net Forum — New releases room : Ghaith via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure No, I'm not running any anti virus protection app.And, can you support it with android 4.2.2 users?That'll move it to another platform rather then phones or tablets.Thanks. URL:

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-06-24 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hi Ghaith, sorry to read you've run into this bug! It happens to some people on Android and I just can't figure out what's going wrong. After a minute or so it should say that loading failed, but even that never happens.

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-06-22 Thread AudioGames . net Forum — New releases room : Ghaith via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hello.I downloaded the android version, lunched it, then, it says loading...I waited 4 or 5 minutes, but still, what's the problem? URL: https://forum.audiogames.net/post/44/#p44 -- Audiogames-reflector

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-06-17 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Cool, thanks for checking it out. URL: https://forum.audiogames.net/post/442237/#p442237 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-06-15 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Seems to run ok here. URL: https://forum.audiogames.net/post/441875/#p441875 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-06-13 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hi all, I've updated some of the internal technical components, to keep up with newer versions and perhaps improve stability. The new version is 4.4 and is released to beta on both Android and iOS. Could some people check

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-06-05 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure At last, the undo feature is now live on Android. Also, I released a smaller update for iOS, which improves the undo tab a bit more. URL: https://forum.audiogames.net/post/438712/#p438712 -- Audiogames-reflector

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-06-03 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure A wiki would be awesome, guys! Of course I can provide you all the raw data that you need, like monster stats and weapon stats. URL: https://forum.audiogames.net/post/438351/#p438351 -- Audiogames-reflector mailing

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-31 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure I can definitely help if the need arises. URL: https://forum.audiogames.net/post/437734/#p437734 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-31 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure @ Keeweed, Well, I did initially propose calling this level "Impossible mode" Leave it as is for now. I've gotten close to the shady sorcerer a number of times now, and always feel with just the right drops it could be

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-27 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure @ mitch, too bad you missed out on operation Octoreene flag, when the mage was broken, I set a record high of 2,000 for that. For now I'd just say that keep in mind that what you get in the game says more about how to play

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-27 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure I still cannot beat the mage yet... URL: https://forum.audiogames.net/post/436759/#p436759 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-27 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Great to see you battling the new difficulty, Ben. It might indeed be a bit too much, but at least it's a challenge If it truly proves impossible, I'll see if I can tune it down a bit, maybe to what you proposed. URL:

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-25 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure OK, new strategy use the first elixir to improve life but use elixir 2 and 3 to improve stats, Maybe elixir 4 should boost life again, I died on day 43 I'm thinking maybe if I used the fourth elixir on day 41 to increase

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-24 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure OK, I'm glad you found a permanent home for the final two artifact weapons , Given the difficulty of the quest I'd say they are needed. For any players out there I'd say the sharpening stone, or a heal potion are your two

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-22 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure ok, nvr mind, I just went back into the test flight ap, and there it was a update for Path of Adventure. so I just started the ring bearer and I got the marble shield and sword of flame, I'm kinda hoping this isn't random,

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-22 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure ok sorry, could you post the link here? I might be able to follow it. URL: https://forum.audiogames.net/post/435711/#p435711 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-22 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Ugh, I wish I understood this Test Flight system. The game is out in public beta, which should mean that anybody can join up using that link. If I had a code I would share it, but all I have is that link. I did get an

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-21 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure When I picked it says the beta wasn't open URL: https://forum.audiogames.net/post/435422/#p435422 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-21 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure when I go into test flight it asks for a invitation code from the developer. There's a redeem button, but it requires using that code. URL: https://forum.audiogames.net/post/435419/#p435419 -- Audiogames-reflector

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-21 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure @Apostolos, I haven't changed anything there on purpose, but it might be a bug. I'll look into it. Others experiencing the same problems?@Ben, taking it from your comment, it looks like Test Flight is still serving 4.0,

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-20 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hey that would be cool, if when you hit an enemy with a cursed weapon it cursed the enemy for the duration of the battle. Can't wait for the latest I'm still stuck at 4.0 Please send invite code URL:

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-20 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Just a thought. do you think that the wizard's pipe and wizard's hat mechanics can be changed, as there doesn't appear to be duplicates except for this one? The pipe could maybe be *4 to debuffs, and the hat could be *4 to

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-20 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hi Keeweed, I think I need an invitation code, for test flight. could you post it here please URL: https://forum.audiogames.net/post/434985/#p434985 -- Audiogames-reflector mailing list

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-20 Thread AudioGames . net Forum — New releases room : apostolosm7 via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Is it my idea or something has changed with voice over on the last release? Before if I remember correctly on the description of the weapons it said something like pitchfork three DASH five or three MINUS five. Now however

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-14 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Ok thanks. URL: https://forum.audiogames.net/post/433615/#p433615 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-14 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure @Apostolos, thanks again for the bug reports, I'll see if I can fix them.@KenshiraTheTrinity, the update is live on beta, for Android. I'm still waiting with going to production to see how it performs on iOS. URL:

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-14 Thread AudioGames . net Forum — New releases room : apostolosm7 via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Dear Keeweed, I found another bug. Yesterday night during battle I managed to kill myself by eating a mushroom that would cost me 8 life and 8 life was all I had. The option wasn't deemed as in previous versions.

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-13 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure When can we expect the android update? URL: https://forum.audiogames.net/post/433412/#p433412 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-13 Thread AudioGames . net Forum — New releases room : apostolosm7 via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Dear Keeweed, First of all speaking I assume on behalf of all of us thanks for taking our suggestions seriously and implementing them. This is what gives us fuel to offer you even more suggestions :-) The more undos for

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-13 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure New update released on iOS: 4.3! This one adds more functionality to the undo feature, by allowing you to undo an entire day. That means a complete battle, a river swim, shopping spree, or whatever. Also, the amount of

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-13 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure New update released on iOS: 4.3! This one adds more functionality to the undo feature, by allowing you to undo an entire day. That means a complete battle, a river swim, shopping spree, or whatever. Also, the amount of

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-13 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Ugh, the Troll, OK you'll need a jellify spell, or an attack mushroom, or perhaps a goblin spike collar and a monster slayer. Or you can take him out in one hit with the basalisk fang if you get one, although I try to save

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-12 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure I am stuck on the level with the troll. URL: https://forum.audiogames.net/post/433288/#p433288 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-12 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure @ Keeweed,  I'm still waiting on that new release, I can't wait to try out the ring bearer. I suspect every elixir will go towards life. the last update just showed up automatically in test flight, but I'm not sure if this

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-12 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Dear Apostolos, I disagree somewhat about your plan for the ring of wealth. I always sell it at the last merchant, He'll pay you more than the first merchant. Keeping your treasure high is a good way to maximize the ring

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-09 Thread AudioGames . net Forum — New releases room : apostolosm7 via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Dear Keeweed, thank you for your feedback. As always great explanations. Concerning the thief level, from what I have gathered as useful tactics in the game the consensus is to sell the wealth ring at the first merchant

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-08 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Now I want a necromancer class where your stats suck, but you summon monsters to attack and defend for you. URL: https://forum.audiogames.net/post/432242/#p432242 -- Audiogames-reflector mailing list

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-08 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hi Apostolos, thanks for all the feedback! Let me go through your points:1. Glad you like it! Thief is supposed to be positively hard, so don't worry you die a lot.2. That's indeed a bug. It should order the mushrooms by

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-07 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hi Keeweed,  Thank you so much for the new character class. I can't wait to redownload and check it out. I love how responsive you are to the feedback on this forum, and btw, I've since downloaded a few others and dud -

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-07 Thread AudioGames . net Forum — New releases room : apostolosm7 via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Dear Keeweed, Another thing that I noticed is that after the update, when you meet the witch queen and she tells you the day of the path, after the number now there is a { and . and therefore voice over reads it as dart.

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-06 Thread AudioGames . net Forum — New releases room : apostolosm7 via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Dear Keeweed, Just played a couple of days with the update and here are my observations: 1. I managed to finish it again with all the classes up to mage and I like the more balanced starting equipment. Furthermore I like

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-06 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Yes, there are some cheats with the undo system, but it requires a bit of creativity.What you describe sounds like a bug. Enchanted weapons should just add up. The only thing that is on purpose is that when you have a

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-05 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure One thing I noticed is the undo feature can be used to identify a mushroom, and keep it in your inventory.It's a small cheat, but hey, it's there.I also noticed something else with enchanted weapons. I had an enchanted

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-02 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hi Apostolos, thanks so much for playing and supporting the game so much! That's really awesome!About your feedback:1. Duly noted!2. Ah, yeah, that's a good point; I'll see if I can change that.3. Thanks for your feedback

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-01 Thread AudioGames . net Forum — New releases room : apostolosm7 via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Dear Keeweed,First of all thank you for the great game. I have been playing it endlessly and a while back wrote a glorify review on the App store.Furthermore, I recommended the game highly with posts on the two most

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-01 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Yes, that would be a good idea. Also great for dungeons, where you can return to the same room and pick up your old weapon. I'll add it to the list I have improved the Undo function so that certain choices are free.Also,

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-30 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure In order to resolve the dropping of the wrong weapon issue, unless the current design is intentional, I propose that all dropped weapons be made reclaimable in the condition in which they are dropped. URL:

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-30 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure So, the latest version is now also available on beta testing on iOS. If you're interested, you can join the beta program here: https://testflight.apple.com/join/odJtJSmSCurious to hear what you guys think of it. I'm going

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-28 Thread AudioGames . net Forum — New releases room : imaginingstuff via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure It is all worth waiting for, my talented friend.Many thanksA URL: https://forum.audiogames.net/post/429869/#p429869 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-28 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure @mazen, well spotted! But, that's actually a feature The idea is that the smoke confuses the enemy, causing it to abandon its attempt to flee.@KenshiraTheTrinity, thanks for checking out the undo feature! I understand the

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-26 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Awesome undo feature. I like the q and a about its purpose before you actually use it. It should clear things up. I do have a couple suggestions. Firstly, can we have the undo command take us to the beginning of a room

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-26 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure huh...t's interesting. URL: https://forum.audiogames.net/post/429449/#p429449 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-26 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure huh... URL: https://forum.audiogames.net/post/429449/#p429449 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-26 Thread AudioGames . net Forum — New releases room : mazen via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure HelloI have fownd a bug, maybe a Feature .When an Enemy Is trying to flee, use a smoke bom it will not flee, even after 2 turns after the smoke bom effect has ended, that doesn’t work on the dragon, Hydra and giant. URL:

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-26 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Thanks for all the insights, Ben! The undo function works exactly like you described: it doesn't allow to 'retry' the same move, for that will always render the same outcome. The undo function is there mainly to undo a

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-25 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hi Keeweed,I can't believe I didn't notice that before, with the task I mean. Now that I understand the devision that should make things a lot easier. Sometimes it's just about knowledge. I think if people are paying to be

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-24 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Lol, yeah, or maybe something for the Hallucination Mushroom URL: https://forum.audiogames.net/post/428981/#p428981 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-23 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure You know what would be hilarious but actuably not work? You start from the end of the path, and you work your way backwards, using the elixirs to lose stats. If you lose stats, you won't keep dying, or something. URL:

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-23 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure @Mitch, don't worry, I'll make sure my early supporters are well treated when it comes to the undo system @Ben, sorry you have to redo the guide About the tasks, the first task is always level 3 stat, 150 treasure, or an

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-22 Thread AudioGames . net Forum — New releases room : imaginingstuff via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Fabulous!I love this new content and am very impressed withg all you folks since I am still trying to beat the warrior. LOLWorth every single penny.I think re-do says it all really.Thanks amillion!A URL:

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-22 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure @ Kenshira, - no you won't lose your old game data when downloading, I still have all my old high scores.@KeeweedYa, the mage's glove makes a nice balance there because you have item for defence, and attack, i.e. cloak of

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-22 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure At this moment I would complain for paying for a game that may go free, but eh, who am I kidding? This game's  worth every penny I spent on it. URL: https://forum.audiogames.net/post/428478/#p428478 --

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-22 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hi guys, glad to read you're liking the new content! Sorry about the trouble with the iOS beta, it turned out that it was serving an older version for the beta program. But everything is live now.Mitch, I'll think about a

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-22 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hi guys, glad to read you're liking the new content! Sorry about the trouble with the iOS beta, it turned out that it was serving an older version for the beta program. But everything is live now.Ben, thanks for going over

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-21 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure ok, I found the glove, +2 speed on barehanded attacks, it won't increase the speed of your scimitar, so it's really only going to help out if you have the knuckle duster. Yes, the totems are still there,and I've had a

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-20 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Basically the magician's glove "gives you a quick hand." +2 speed on melee attacks. I find that nice. Are the totems still there? I haven't found them. By the way, will there be a double durability weapon? URL:

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-20 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Basically the magician's glove "gandes you a quick hand." +2 speed on melee attacksBy the way, will there be a double durability weapon? URL: https://forum.audiogames.net/post/428151/#p428151 -- Audiogames-reflector

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-20 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure @ Keeweed, - WoW! Just finished a run through with Assassin, new high score 215. I love the changes, this is incredible, the new content is amazing. I love the new mushrooms, - Heal and Mana, I count 9 different mushrooms

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-19 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure This is nice. I like the fact that the ruins seem more ... ruinsy. I like the magician's glove. The mage just got easier now that I didn't start with the wizard's staff, because if will shield... bye bye staff. URL:

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-19 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Did you lose save progress when redownloadi? I just assumed that the new version was beta to public so not seeing an update didn't concern me. URL: https://forum.audiogames.net/post/427916/#p427916 --

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-19 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Ya, I had to redownload the ap to get the new version, for some reason after installing beta I couldn't upgrade the ap, but after redownloading the ap it's working fine. One thing I noticed right away is that I need a lot

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-18 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Both Android and iOS updates are released. Check for version 4.0. Have fun! URL: https://forum.audiogames.net/post/427540/#p427540 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-17 Thread AudioGames . net Forum — New releases room : imaginingstuff via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Thank you for your hard work.Creativity to you!A URL: https://forum.audiogames.net/post/427398/#p427398 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-17 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Sorry guys, something went wrong with the beta release on iOS. It's actually an older version that's being served right now. I assumed Apple wouldn't need to review a release to beta (silly me). Then, I tried to get it

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-16 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure ok, started the beta version. Is it just me or are the headings all gone. I'm back to navigating using form controls, not as nice as the headings. URL: https://forum.audiogames.net/post/427173/#p427173 --

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-16 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Ya, that message sounds pretty good URL: https://forum.audiogames.net/post/427167/#p427167 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-16 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure I still had my data when I updated to beta. Btw I got no errors while playing through. Just be finished with a run before updating as many things have changed. URL: https://forum.audiogames.net/post/427163/#p427163 --

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-16 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure I think the little message should go something like this:Death: "i can't just let everyone live. people have beaten this game before."Story: "How about a deal?""i could resurrect them, but at a price. but don't come crying

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-16 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hi Keeweed,Will downloading the beta version actually destroy the old ap data, or is that just the disclaimer. I haven't used testflight before.I think pixi dust or something like that would be an interesting purchase, I

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-16 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Thanks Kenshira! And cheers for sharing your opinion. It's exactly how I feel about the issue, and why I'm so reluctant. URL: https://forum.audiogames.net/post/427138/#p427138 -- Audiogames-reflector mailing list

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-15 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Wow! Totally digging the new content! As for my opinion on the resurrection of the resurrection purchase, we live in a time where a lot of debs feel like forced p2w is the way to go, but I never got that feeling from

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-15 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure New update released to beta!- Complete ruins overhaul- Improved item distribution- New trap, items and mushrooms- Many more tweaks and fixesFor those that want to beta test the game, you can enter the beta program for both

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-04-05 Thread AudioGames . net Forum — New releases room : imaginingstuff via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure I really enjoy this game and would like that feature to come back.A URL: https://forum.audiogames.net/post/425087/#p425087 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-28 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Hi Keeweed and all,Glad to see the new version is out and on the apple now. No more supermages. I’ve been playing around and have a few observations and comments.The spiderwebs seem to be taking less treasure. I thought I

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-25 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure maybe soon, my new totally broken high score for the mage is now 2,016, ya, the secret is certainly selling those elixirs. URL: https://forum.audiogames.net/post/422349/#p422349 -- Audiogames-reflector mailing list

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-18 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Haha, you do that, EG The patch is released on Android and sent to Apple for review, so should be on iOS soon. URL: https://forum.audiogames.net/post/420009/#p420009 -- Audiogames-reflector mailing list

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-18 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Oh man, that is so broken. I unlocked mage before this break, so can't help u there, but if anyone is trying to unlock mage and this break is preventing them, that might be good. just finished a run through with broken

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-17 Thread AudioGames . net Forum — New releases room : EternalGamer via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Happens to the best of us. So I've just invented a new bug type for my computer science textbook: The octarine flag.And now please excuse me while I run that mage to completion while it lasts. URL:

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-17 Thread AudioGames . net Forum — New releases room : Keeweed via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure @EternalGamer, you're right about the Ring of Mana, I broke it in the 3.2 release. It now holds off the enemy whatever you do, not just when casting spells. I'm fixing it now and will release a patch soon. That said... if

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-16 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure yes, and for clarification, once the enemy has a lower attack, it will stay down for the rest of the fight. the spells don't really wear off. they last the whole battle. the wording is just a little confusing because I

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-16 Thread AudioGames . net Forum — New releases room : EternalGamer via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Ah I get it. So for a spell with lasting effects, immunity will also last, according to the alchemical law of conservation of magick. URL: https://forum.audiogames.net/post/419446/#p419446 -- Audiogames-reflector

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-16 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure No, - my bad, I didn't realize eternal gamer is the screen name and business monkey is the status, sry about that, so - @ eternal gamer, the reason you're immune is because the spell you are casting is the love spell. It's

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-16 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure I think he accidentally copied an earlier ⠏⠕⠌⠲ URL: https://forum.audiogames.net/post/419432/#p419432 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-16 Thread AudioGames . net Forum — New releases room : EternalGamer via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure @Benf but that's what I'm noticing. I cast a love spell, for example, at the beginning of the fight and can then struggle down the enemy with bare hands without any counter-attack.Best,E G URL:

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-03-16 Thread AudioGames . net Forum — New releases room : Benf via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure @ Mitch,The way the ring of magic works is this - When you cast a spell the ring will flash, then you can choose a second action. If you cast another spell the ring will flash again and you will be able to choose a third

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