Re: Progression in "Renting" Muds

2019-12-06 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector
Re: Progression in "Renting" Muds yeah, I hate death traps as well, I flew my ship into a star in 4D as well. I like them in cyberassault though cause you only get stunned for a certain amount of time which is fair enough, but losing eq, no way. I don't even mind losing some xp,

Re: Progression in "Renting" Muds

2019-12-06 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Progression in "Renting" Muds In Skyrim, you had traps, but they wouldn't usually outright kill you. You got hit once and it smacked you around a little bit and you watched where you stepped next time. URL: https://forum.audiogames.net/post/483224/#p483224 -- Audiogames

Re: Progression in "Renting" Muds

2019-12-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Progression in "Renting" Muds I actually don't mind deathtraps per se, indeed I rather like them if as part of a quest or other detailed area since they give you something to watch out for and mean you can't just mindlessly go through slaughtering anything and everything in

Re: Progression in "Renting" Muds

2019-12-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Progression in "Renting" Muds I actually don't mind deathtraps per se, indeed I rather like them if as part of a quest or other detailed area since they give you something to watch out for and mean you can't just mindlessly go through slaughtering anything and everything in

Re: Progression in "Renting" Muds

2019-12-06 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Progression in "Renting" Muds Yeah that's cruel for sure, and I'm a cruel sadistic son of a bitch, so I'd know. I would never do that to people. URL: https://forum.audiogames.net/post/483207/#p483207 -- Audiogames-reflector mailing list Audiogames-reflector@

Re: Progression in "Renting" Muds

2019-12-06 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: Progression in "Renting" Muds Not really a fan of Death Traps either, and the same excuse is given as in no eq keeping. Something something, keep the economy going with replacement equipment. Despite old players knowing what not to do to get killed and lose all their stuff.

Re: Progression in "Renting" Muds

2019-12-06 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Progression in "Renting" Muds See, I thought most deathtraps in 4d would not destroy your gear. They'd just kill you and dump you back wherever with everything on you still. You lose exp or whatever, but no gear. I may be misremembering. That situation with the sword and

Re: Progression in "Renting" Muds

2019-12-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Progression in "Renting" Muds I don't like losing ec on death either. Indeed in most games where you leave behind a corpse, there is usually some method of corpse retrieval. The one game that really irritated me for that was 4 dimensions, because there you got ec as quest r

Re: Progression in "Renting" Muds

2019-12-06 Thread AudioGames . net Forum — General Game Discussion : mektastic via Audiogames-reflector
Re: Progression in "Renting" Muds The talk of death traps makes me think of the time when I was younger (not that much maybe), and actually honest to God rage quit a mud. I'd never done it before and I haven't since then, but whew!There was a newbie school with your standard room

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Progression in "Renting" Muds I dislike leaving behind a corpse and losing eq on death. It punishes newbies more than is necessary. Lose experience, fine. Lose skill points or money or whatever, fine. And leaving a corpse behind, in and of itself, is potentially okay in a ca

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : gisco_tn via Audiogames-reflector
Re: Progression in "Renting" Muds For the record, Alter Aeon never had rent where you had to pay gold or lose your equipment. However, you used to log in buck naked! You had to get dressed each time, which is why there is "The dressing room" directly west of The Unh

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Progression in "Renting" Muds Sorry. I did mean Ancient Anguish when I said AA. URL: https://forum.audiogames.net/post/483046/#p483046 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailma

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : Draq via Audiogames-reflector
Re: Progression in "Renting" Muds A similar concept is losing equipment when you die or hit a death trap of some sort, both of which Revenge of the Jedi has. I suppose if it's a primarily roleplaying game it would make sense to lose equipment on death, but sometimes it's beyond

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Progression in "Renting" Muds yeah its lazy, fix yer shit already. URL: https://forum.audiogames.net/post/483012/#p483012 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : mektastic via Audiogames-reflector
Re: Progression in "Renting" Muds I thought that 3k did a very good job of this because back in the day, there were plenty of people around to do equipment runs and the like.However, now I'm older and crankier and ain't nobody got time to spend an hour gearing up just to pos

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : Audacity via Audiogames-reflector
Re: Progression in "Renting" Muds Yeah, I've abandoned several otherwise fantastic MuDS because of renting. IN particular MUME and the Two Towers, though it wasn't such a problem it T2T because eq hardly mattered and you always got it really easily even as a noobie. But yeah, if

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Progression in "Renting" Muds I think AA in this context meant Ancient Anguish, not Alter Aeon. Alter is pretty kind in this regard. Most MUDs are, these days.And Ironcross, totally agree with you. Back in the day I would've understood it. Now it's just...well, if it's no

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Progression in "Renting" Muds As Shadowfax says though, AA doesn't make you rent anymore. You keep everything you have on you when you disconnect. URL: https://forum.audiogames.net/post/482897/#p482897 -- Audiogames-reflector mailing list Audiogames-reflector@

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Progression in "Renting" Muds My biggest problem with it is, what if you have to leave suddenly, and you don't have time to get back to town?It just seems unnecessarily punitive. URL: https://forum.audiogames.net/post/482884/#p482884 -- Audiogames-reflector ma

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : moonwalker via Audiogames-reflector
Re: Progression in "Renting" Muds I used to play 3k and 3s, and both of those had this thing. I solved it like I didn't quit from the game but became linkdead, and the next day I logged in, I had my equipment. Although it doesn't work for days, sadly. URL: https://forum.audi

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : moonwalker via Audiogames-reflector
Re: Progression in "Renting" Muds I used to play 3k and 3s, and both of those had this thing. I solved it like I didn't quit from the game but became linkdead, and the next day I logged in, I had my equipment. Although it doesn't work for days, sadly. URL: https://forum.audi

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Progression in "Renting" Muds Well, as I said, they used to have to. That is no longer the case though. URL: https://forum.audiogames.net/post/482836/#p482836 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Progression in "Renting" Muds Any MUD that punishes me for not playing is a MUD I refuse to play, particularly if it is essentially punishing me for the need or desire to drop the game when I am done with it.I'm not going to a MUD to make a living or to otherwise do anyt

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Progression in "Renting" Muds One of the few star wars muds I've found Revenge of the Jedi has this, and it really, really puts me off.  The cost each day of equipment is incredibly discouraging.  Especially as well... real life happens and you don't get on every day.

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Progression in "Renting" Muds AA always seems to be highly ranked in the Mud Connector and Top Mud Sites, which is why I want to see what it's all about.It seems like it must be  really good for players to put up with renting.I just can't imagine playing it unless it ha

Re: Progression in "Renting" Muds

2019-12-04 Thread AudioGames . net Forum — General Game Discussion : Shadowfax via Audiogames-reflector
Re: Progression in "Renting" Muds Heh, paying rent was antiquated two decades ago.  I can't imagine any mud still using that model with any success nowadays. URL: https://forum.audiogames.net/post/482752/#p482752 -- Audiogames-reflector mailing list Audiogames-reflector@

Re: Progression in "Renting" Muds

2019-12-04 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Progression in "Renting" Muds I may just try AA and see how I can do as a ranger without renting.It definitely does seem like an antiquated concept. URL: https://forum.audiogames.net/post/482734/#p482734 -- Audiogames-reflector mailing list Audiogames-reflector@

Re: Progression in "Renting" Muds

2019-12-04 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Progression in "Renting" Muds Yeah, a little creativity and you can solve that problem. URL: https://forum.audiogames.net/post/482693/#p482693 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-b

Re: Progression in "Renting" Muds

2019-12-04 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: Progression in "Renting" Muds Case and point, look at Genesis Mud. The game recieved an influx of players ever since they allowed the saving of equipment on characters. A common complaint they had with new players trying out the game was that people enjoyed playing i

Re: Progression in "Renting" Muds

2019-12-04 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Progression in "Renting" Muds I refuse to play such MUDs, the concept is ridiculous. Back in the day, it made sense. You were vying over limited system resources, and so it wasn't feasible for players to be able to store the equipment since disk space would be limited.