Re: Windows Mobile6 emulation and potential games

2021-01-07 Thread AudioGames . net Forum — Off-topic room : bgt lover via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games you're wellcome.though, for the future, some google searches might help solve it faster, or just ask here and I think you'll get good answers if any, but will have to wait longer to get them. Your choice. URL: https://forum.audiogames.net

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : sightlessgamer via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Assuming that it is allowed, how do you get rid of that horrible stutter on all of the xp vms? I've tried updating audio drivers with no luck and I'm kind of stuck here. I'd really like to try this but if it only runs on xp and this crackle

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : rings2006 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games is that aloud? URL: https://forum.audiogames.net/post/604896/#p604896 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games XP vm's: grossgang.com URL: https://forum.audiogames.net/post/604895/#p604895 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : rings2006 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games thanks for explaining that URL: https://forum.audiogames.net/post/604881/#p604881 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : bgt lover via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games @jack OK, I think I will install an xp vm. But, correct me if I'm wrong, xp doesn't come with narrator installed, right? So then, how do I use it? Is there a pre-made vm with nvda or jaws or whatever so that I won't need sighted assistance

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games @haily_merry: You might want to either try adding a serial port to the vm, or answering no to starting the serial port/celular service if your hardware is refusing to start the emulator. URL: https://forum.audiogames.net/post/604853

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games @bgt lover: Um no. It's called get an xp vm and run the emulator. It would take up hardly any resources considering the hardware it is emulating. Unlike Android, the Simbian operating system is not open. Initially you had to *register

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : rings2006 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games off topic. but what exactly is qemu. or more specificly what is so special about it compared to vm ware player or virtual box URL: https://forum.audiogames.net/post/604826/#p604826 -- Audiogames-reflector mailing list Audiogames

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : bgt lover via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games well, if the emulation technology is so old, then why can't we use something like qemu? I mean, sure, we can use something to speed it up, but I think qemu can emulate almost everything, with the right patches made, of course. URL: https

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : haily_merry via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Yeah, I'm more than willing to switch to email or some other form of distribution if these things can't be allowed on the forum. Perhaps a mailing list or something?Jack, sorry to sound like a broken record but, post 32? I'm half wondering

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Not sure on public distribution. TEchnically, Talks is absolutely and completely abandoned, and you can't really purchase it anywhere. But who knows at this point. I know MObile Speak was actually developed a lot longer than Talks

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : bgt lover via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games yeah, there is no free version of talks, but I herd you must install a kind of virus on the symbian device to make it install non-signed binaries. Then, you must install some patcher and input some serial code thingi to activate the patch

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : haily_merry via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games @jack, any ideas as to my error in post 32? I still haven't been able to get the dam thing running.BTW, and again this is slightly off topic, but do any of you know where I can get the latest version of talks for free? I heard

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : bgt lover via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games ahh, well then, thanks for answering anyway.btw, why must I use xp again? I mean, doesn't windows have compatibility mode for a reason?and what the hell? were there signed binaries even in that age?I think I once had a collection of symbian

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games I do happen to have the official emulator for the n97 and can get an n82 rom as well. Problem? They both only work on Windows XP and must rely on inferior OCR, and Talks is not a signed binary, so getting the emulator to install unsigned

Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : bgt lover via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games I know this is a bit of-topic, but because we speak about emulators and emulating extinct devices, is there any chance there might be a symbian emulator with talks installed on it? Or am I just kidding my self by hoping it?I think all of us

Re: Windows Mobile6 emulation and potential games

2021-01-05 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games THat message is nothing new. Code Factory always sold through a distribution network. I doubt any distributors are actually still selling thie ting, typically if they don't have a listing for it then all bets are off. URL: https

Re: Windows Mobile6 emulation and potential games

2021-01-05 Thread AudioGames . net Forum — Off-topic room : haily_merry via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games @jack, assuming my information is correct, mobile speak activations are actually tied to the devices in question, so you can't just go giving them to other people, unfortunately. This would probably prohibit it's use in a Rom

Re: Windows Mobile6 emulation and potential games

2021-01-05 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games MS is has been activated for a fiew years as of this writing (on my phone at least). I only have the default dectalk engine, though. URL: https://forum.audiogames.net/post/604459/#p604459 -- Audiogames-reflector mailing list

Re: Windows Mobile6 emulation and potential games

2021-01-05 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games @ammericandad2005: You don't happen to have Mobile Speak activated on that thing do you?The screenreader is officially out of print practically everywhere, yet Code Factory has been dead silent when I asked them about preservation. Steve

Re: Windows Mobile6 emulation and potential games

2021-01-04 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games I'd be interested in this stuff. I have an old windows mobile 6 smartphone (samsung jack I636) with mobile speak installed. I used to have some of the braillesoft stuff on it as well but I ran out of space. since someone was already able

Re: Windows Mobile6 emulation and potential games

2021-01-04 Thread AudioGames . net Forum — Off-topic room : haily_merry via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Hi,I'm having an issue running the emulator. For whatever reason, after selecting the image and saying yes to all of the network security prompts, I get an error, something about unable to start serial port com 3, then another saying

Re: Windows Mobile6 emulation and potential games

2020-10-03 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Or truly discontinued stuff like the Maestro. I have the TRekker Solo software but that would obviously be useless on an emulator. When we're talking stuff that's clearly available, if there's irrefutable proof that it's been preserved

Re: Windows Mobile6 emulation and potential games

2020-10-03 Thread AudioGames . net Forum — Off-topic room : arqmeister via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games I wonder if there is a way to dump the packmate rom for emulation purposes? I wish we could move projects like this along a little quicker, I love to nerd out with this stuff. Of course if we figure out anything substantial, we probably

Re: Windows Mobile6 emulation and potential games

2020-05-30 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games H, this is very interesting. Slightly unrelated, but where can I find accessible guides and emulators for Dosbox, Apple 2, ETC? URL: https://forum.audiogames.net/post/534986/#p534986 -- Audiogames-reflector mailing list Audiogames

Re: Windows Mobile6 emulation and potential games

2020-04-09 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Without Active Sync, you cannot install programs or copy files. If you want to see what it was really like, get yourself an htc ozone on the used market, they're literally like 10 bucks now. The phone was about as dependent on the computer

Re: Windows Mobile6 emulation and potential games

2020-04-09 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Sorry for the many questions. This is very helpful, thank you. So what's the minimum amount of software i need to run? Is it just the emulator and ActiveSync? I know ActiveSync is used for syncing data, but why is it necessary to run

Re: Windows Mobile6 emulation and potential games

2020-04-09 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Whoa whoa, slow down. Lol.1. ActiveSync is for installing sofware and syncing documents, contacts, calendars and music like you would a real Windows mobile phone.2. Virtual PC 2007 is for networking. Required for activation of screen

Re: Windows Mobile6 emulation and potential games

2020-04-09 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Afew things:Is this Windows Mobile 6.1 or 6.5? If not 6.5, why? Why is this using the professional version vs something like Windows Mobile Classic? What's the difference anyway? Does this work on Windows 10? It doesn't appear to, so I'll

Re: Windows Mobile6 emulation and potential games

2020-04-09 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Afew things:Is this Windows Mobile 6.1 or 6.5? If not 6.5, why? Why is this using the professional version vs something like Windows Mobile Classic? What's the difference anyway? Does this work on Windows 10? It doesn't appear to, so I'll

Re: Windows Mobile6 emulation and potential games

2020-04-09 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Afew things:Is this Windows Mobile 6.1 or 6.5? If not 6.5, why? Why is this using the professional version vs something like Windows Mobile Classic? What's the difference anyway? Does this work on Windows 10? It doesn't appear to, so I'll

Re: Windows Mobile6 emulation and potential games

2020-04-09 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games This brings back an old thread, but Mobile Archery is live on the audiogames archive. Go git it!I contacted Dolphin regarding Smart Hal/Pocket Hal, so hopefully we'll hear back from them concerning preservation possibility. Might do

Re: Windows Mobile6 emulation and potential games

2018-12-04 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games pretty sure it's emulated in mame already, as part of the mockingboard emulation. URL: http://forum.audiogames.net/post/396843/#p396843 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Windows Mobile6 emulation and potential games

2018-12-04 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Not until artic ssi263/sc02 is...oh wait, didn't they already emulate that in Mame? URL: http://forum.audiogames.net/post/396838/#p396838 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Windows Mobile6 emulation and potential games

2018-12-04 Thread AudioGames . net Forum — Off-topic room : zenothrax via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games I would kill for a BNS emulator. URL: http://forum.audiogames.net/post/396823/#p396823 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Windows Mobile6 emulation and potential games

2018-12-04 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games and how about a bns virtual machine. the speech box portion to connect it to pcs is already emulated in the form of virtual bns. a BNS enterpriter shouldn't be that hard since it's OS is based off a form of Basic. Appearently there were

Re: Windows Mobile6 emulation and potential games

2018-12-04 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Jaws is firmware-embedded, not hardware-embedded. So we'd need a rom image. URL: http://forum.audiogames.net/post/396753/#p396753 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Windows Mobile6 emulation and potential games

2018-12-04 Thread AudioGames . net Forum — Off-topic room : arqmeister via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Me to. I have always loved win2k and anything xp or windows mobile related. URL: http://forum.audiogames.net/post/396752/#p396752 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Windows Mobile6 emulation and potential games

2018-12-04 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games I think I made a topic about emulating the pac mte but what I remember, Jaws is like hardware imbedded in it I think. I wish I could emulate a pac mate because it was true un modified win CE unlike the BrailleNote and BrailleSense. I never

Re: Windows Mobile6 emulation and potential games

2018-12-03 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Windows CE is a bit of a slippery slope. It's supposedly emulatable in vmware, but it's windows embedded ce 6. I'll have to look. Pacmate virtual emulation would be great, so would Braillenote. Oh and the Maestro as well. URL: http

Re: Windows Mobile6 emulation and potential games

2018-12-03 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games while we're at it, how about a windows ce emulator. also, somewhat on topic, I ran across an emulator for java mobile games. URL: http://forum.audiogames.net/post/396659/#p396659 -- Audiogames-reflector mailing list Audiogames

Re: Windows Mobile6 emulation and potential games

2018-12-03 Thread AudioGames . net Forum — Off-topic room : arqmeister via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Can you just use the mobile 6.1 version that was found in something like the pacmate omni? Or is that thing still supported. URL: http://forum.audiogames.net/post/396644/#p396644 -- Audiogames-reflector mailing list Audiogames

Re: Windows Mobile6 emulation and potential games

2018-12-03 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games It must be, as Samsung was known for providing their own tts based off another engine. URL: http://forum.audiogames.net/post/396630/#p396630 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Windows Mobile6 emulation and potential games

2018-12-03 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games perhapse the tts is specific to certain phones. mine was a Samsung Jack from AT URL: http://forum.audiogames.net/post/396613/#p396613 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Windows Mobile6 emulation and potential games

2018-12-03 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Huh, I'm not seeing it in my windows mobile6 pro rom. IN either case, no screenreaders ever took advantage of it. URL: http://forum.audiogames.net/post/396604/#p396604 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Windows Mobile6 emulation and potential games

2018-12-03 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games windows mobile does have built in tts for reading new mail, based on the freely available l tts3000. I know that because my very first sell phone was running wm6.5, and I set it to automaticly read my mail. URL: http://forum.audiogames.net

Re: Windows Mobile6 emulation and potential games

2018-12-02 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Yeah, not so sure about Ms Virtual PC 2007 though, which is required for networking support. URL: http://forum.audiogames.net/post/396505/#p396505 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Windows Mobile6 emulation and potential games

2018-12-02 Thread AudioGames . net Forum — Off-topic room : Slender via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Windows Mobile Device Center, the successor to Active Sync, actually does still work on Windows 10. You need to tweak the services that power it, though. URL: http://forum.audiogames.net/post/396498/#p396498 -- Audiogames-reflector

Re: Windows Mobile6 emulation and potential games

2018-12-02 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games It's a pretty low-maintenance operating system since the hardware by today's standards wasn't that great. If your xp vm runs optimally, chances are Windows Mobile will run well. I think 256mb of ram is actually the max size allowed. URL

Re: Windows Mobile6 emulation and potential games

2018-12-02 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games How much resources does it need to run and function properly? I'm asking cause I'm not sure if it will work under my poor PC specs, however I do have an XP VM so will just try it I guess. URL: http://forum.audiogames.net/post/396494

Re: Windows Mobile6 emulation and potential games

2018-12-02 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Don't try it on Windows 10 since ActiveSync doesn't work. Your best bet is to install an XP virtual machine. Sure, windows 7 has WMDC, though for whatever reason I've found its performance to be a bit flaky compared to ActiveSync. Besides

Re: Windows Mobile6 emulation and potential games

2018-12-02 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Ah alright, I didn't know about Windows mobile not having a built in TTS engine. Now regarding emulation. I remember in the previous thread you said something about some things working only on XP. So how is compatibility with Windows 10? I

Re: Windows Mobile6 emulation and potential games

2018-12-02 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Are you kidding? You can still buy the thing? Now that's news to me as I thought they even said they pretty much dropped the project, considering built-in screenreaders pretty much killed the need. If it is indeed still available, I guess

Re: Windows Mobile6 emulation and potential games

2018-12-02 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Are you kidding? You can still buy the thing? Now that's news to me as I thought they even said they pretty much dropped the project, considering built-in screenreaders pretty much killed the need. If it is indeed still available, I guess

Re: Windows Mobile6 emulation and potential games

2018-12-02 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector
Re: Windows Mobile6 emulation and potential games Thanks for posting this. Considering Code factory nor in fact anybody else is in the Simbial/Windows mobile business, they should have made Mobile speak free. If I am right, you can still buy it through local dealers. In any case