Forgot to actually look at this. Looks fine on my G1. One minor
interesting thing I have noticed though is I think due to the G1's
browser and how it treats caching. I accessed the page in portrait and
it looked fine, then rotated to landscape without reloading, which
made a few things in the
On another mailing list I just received this. I hope you find it useful...
(Plug time)
We've got quite a lot of info on my site about Mobile web dev:
http://dev.opera.com/articles/mobile/
Generally the advice is to try to build your web sites so they will
work across mobile and desktop
Thanks, I'll look into those.
I just can't believe someone is suggesting I am against internet standards.
I have gone on about them for longer than most people would have thought
possible. I printed out my first RFCs on a teleprinter... lol
2009/7/21 Alun Rowe alun.r...@pentangle.co.uk
On
Right.
After some considerable messing around, I have created a version of the
WURFL system that works on the LAMP server I use.
Well, I hope it does.
If you have a mobile browser and a few seconds of time, can you point it to
http://m.ukfree.tv to verify if your device gets recognised please?
Trying to match the style/layout of a site to the expected resolution
of the device that you think is displaying it is going about it the
wrong way - this is why CSS has percentage widths for doing layouts.
Or is the question more about what you can send back to the server in
order to choose an
I agree with the first paragraph and then you lose me beyond that.
M.whatever.com serving mobile optimised pages using good CSS 'should' work
on any platform.
If you want to optimise per platform then go ahead but the return is low
value IMO.
The only platform I'd bother with is iPhone if I
Ian,
Yes, I agree.
The width and height is of the maximum picture size. I'm going to use
percentages in the CSS for the textual layout, but the images need to be the
right size for the device, in particular the site header.
And then there is the question of the phone supporting CSS!
I was just
2009/7/20 Alun Rowe alun.r...@pentangle.co.uk
I agree with the first paragraph and then you lose me beyond that.
M.whatever.com serving mobile optimised pages using good CSS 'should' work
on any platform.
If you want to optimise per platform then go ahead but the return is low
value IMO.
If this is specifically designed for mobile, e.g. m.facebook.com or
x.facebook.com and you've already determined if the user is on a
mobile device or not, there's not much more on the server you can
reliably do to determine the screen size. For more recent smart phones
running something Webkit
On 7/20/09, Brian Butterworth briant...@freeview.tv wrote:
If you have a mobile browser and a few seconds of time, can you point it to
http://m.ukfree.tv to verify if your device gets recognised please?
Works on my Nokia E65:
nokia_e65_ver1 device capabilities
Width 229, height 210,
Iain,
Your points are all good.
My general idea was to do something like these single tall colum mobile
sites. Certain search engines like to have the m. as a prefix to denote a
mobile site.
http://m.guardian.co.uk/
http://m.guardian.co.uk/or
http://www.bbc.co.uk/mobile/index.html
or
We support phones usually through m.domain where the customer pays us
to write a specific version otherwise we'd consider graceful
degredation to be enough to support the majority of Phones.
Writing a mobile version is usually about delivering a significantly
stripped and optimised
People aren't looking for beauty in design on mobile. They usually
are looking for specific data to accomplish a set task. Setting a
page header using a background tile and an overlayed logo would be
suitable in a mobile app IMO
Also what about the people who are using the m.domain on
Another good mobile site is wikipedia's...
http://en.m.wikipedia.org/wiki/It_Felt_Like_A_Kiss
http://en.m.wikipedia.org/wiki/It_Felt_Like_A_Kiss
2009/7/20 Alun Rowe alun.r...@pentangle.co.uk
People aren't looking for beauty in design on mobile. They usually are
looking for specific data to
Hi,
The only problem I have with the wurfl.sourceforge.net system is that the
server I pay for has a memory limit (Allowed memory size of 68157440 bytes
exhausted) and I can't unpack the XML file to the cache.
But an online service would be great for mobile sites.
There could be several ways to
http://blueflavor.com/blog/2006/jul/21/designing-for-mobile/ + seaqrch for
Brian Fling + Mobile for lots of extra info.
Also SimpleBitĀ¹s Dan Cederholm has done a bunch of googlable mobile stuff.
On 14/07/2009 15:09, Brian Butterworth briant...@freeview.tv wrote:
Hi,
I've been looking at
Maybe I've missed the point here, but:
script type=text/javascript
document.write(screen.width+'x'+screen.height);
/script
Or is that not reliable?
Cheers,
R.
On Tue, Jul 14, 2009 at 3:09 PM, Brian Butterworthbriant...@freeview.tv wrote:
Hi,
I've been looking at adapting some sites to work
The problem I had with Javascript before was that quite a lot of time it is
disabled, and that it is usually better with mobile devices to sort all the
formatting out on the server, as almost every mobile browser I know sucks.
2009/7/14 Richard Lockwood richard.lockw...@gmail.com
Maybe I've
Tom
Thanks. That very much looks like the one.
2009/7/14 Tom Hannen tomhan...@gmail.com
http://wurfl.sourceforge.net/
On Tue, Jul 14, 2009 at 3:09 PM, Brian Butterworthbriant...@freeview.tv
wrote:
Hi,
I've been looking at adapting some sites to work better on mobile
devices.
I can do
Try a search for UAProf and Wurfl. The latter is prolly simplest. It is
a centrally maintained file. Fetch the XML file at
https://sourceforge.net/projects/wurfl/files/ regularly - and preparse -
or use the sample code.
It basically contains somethng like
device
Brian Butterworth wrote:
2009/7/14 Dirk-Willem van Gulik di...@webweaving.org
mailto:di...@webweaving.org
Try a search for UAProf and Wurfl. The latter is prolly simplest.
It is a centrally maintained file. Fetch the XML file at
https://sourceforge.net/projects/wurfl/files/
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