Alice Cavallo wrote:
I created one class that extends JSVGCanvas in order to trace an SVG
image displayed on the canvas.
I have created my own PaintComponent and other paint methods. It is
not working.
What's not working, your method isn't called, you don't see
your drawing, it doesn't compile?
Hi,
> I created one class that extends JSVGCanvas in order to trace an SVG
> image displayed on the canvas.
>
> I have created my own PaintComponent and other paint methods. It is
> not working. The LoadSVGCanvas that I wrote is doing nothing at the
> movement of the mouse. Basically I replicated
Hello all,
I created one class that extends JSVGCanvas in order to trace an SVG
image displayed on the canvas.
I have created my own PaintComponent and other paint methods. It is
not working. The LoadSVGCanvas that I wrote is doing nothing at the
movement of the mouse. Basically I replicated wha
In fact the problem came from the SVG file itself. the viewBox attribute
didn't correspond to other
information provided in the file. So all coordinates calculations was
wrong (in my sense).
I've found the problem by trying many changes in the SVG file. My problem
is that I don't really
understand
> "GB" == Gerard BUNEL <[EMAIL PROTECTED]> writes:
GB> I already posted this mail in batik-users but this one is
GB> probably a best place.
GB> I'm using JSVGCanvas do display a Map. I've to dynamically draw
GB> points on this map. For my first test, I've overloaded the
GB> paint(Graphics g
Hello,
I already posted this mail in batik-users but this one is probably a
best place.
I'm using JSVGCanvas do display a Map.
I've to dynamically draw points on this map.
For my first test, I've overloaded the paint(Graphics g) method to do
this job.
The code for this is the following:
public