Commit: 54102ab36eba24977c3a7fa373b95df51e50c123
Author: Kévin Dietrich
Date: Tue Feb 14 07:59:27 2017 +0100
Branches: master
https://developer.blender.org/rB54102ab36eba24977c3a7fa373b95df51e50c123
Alembic: fix naming of imported transforms.
When importing an Alembic file with grouped
Commit: 10892944399ebca856163cc8c805c0de3c598614
Author: Clément Foucault
Date: Tue Feb 14 00:49:16 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB10892944399ebca856163cc8c805c0de3c598614
OpenGL immediate mode: Remove unecessary light shader
Commit: 7fc632a8564000731779bb66c7ddd6066b6511cd
Author: Clément Foucault
Date: Tue Feb 14 00:34:52 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB7fc632a8564000731779bb66c7ddd6066b6511cd
OpenGL immediate mode: drawarmature.c (end)
No deprecated call left.
Commit: 9c35907ca2c7963d722de469e9116350da70b71b
Author: Clément Foucault
Date: Sun Feb 12 19:19:35 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB9c35907ca2c7963d722de469e9116350da70b71b
OpenGL immediate mode: Replacement for gluCylinder
Commit: 8c09fa3be2ab7ddd70f904923e3ad91e0636528b
Author: Clément Foucault
Date: Sun Feb 12 19:23:08 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB8c09fa3be2ab7ddd70f904923e3ad91e0636528b
OpenGL immediate mode: added gpuRotate3f to GPU_matrix
Commit: 0790976b6c37b4d6d688b196093358a0369a2ee0
Author: Clément Foucault
Date: Sun Feb 12 19:25:49 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB0790976b6c37b4d6d688b196093358a0369a2ee0
OpenGL immediate mode: fix inverted normal in sphere batch
Commit: 22df54acb62084cf8a8409203e8656f176c28a29
Author: Clément Foucault
Date: Mon Feb 13 12:41:05 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB22df54acb62084cf8a8409203e8656f176c28a29
OpenGL immediate mode: drawarmature.c (cont)
All (except for stick and wire) are now
Commit: 21dbfb7828f5085ec2c94d304ba19a6faa6303cc
Author: Sergey Sharybin
Date: Mon Feb 13 18:22:10 2017 +0100
Branches: master
https://developer.blender.org/rB21dbfb7828f5085ec2c94d304ba19a6faa6303cc
Cycles: Fix wrong transparent shadows with CUDA
Was a bug in recent optimization commit.
Commit: 930186d3df9cb55832d625e96a9655491360ba1e
Author: Sergey Sharybin
Date: Mon Feb 13 18:24:45 2017 +0100
Branches: master
https://developer.blender.org/rB930186d3df9cb55832d625e96a9655491360ba1e
Cycles: Optimize sorting of transparent intersections on CUDA
Commit: 1634cef2b3dece45a015e7f89676942461119b8a
Author: Dalai Felinto
Date: Mon Feb 13 18:10:28 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB1634cef2b3dece45a015e7f89676942461119b8a
Immediate Mode: timeline cached frames
This involved some refactoring. The original code was
Commit: 581c81901363176b1ce775472ea7c9f97ee504a9
Author: Sergey Sharybin
Date: Mon Feb 13 16:30:16 2017 +0100
Branches: master
https://developer.blender.org/rB581c81901363176b1ce775472ea7c9f97ee504a9
Cycles: Fix wrong shading on GPU when background has NaN pixels and MIS enabled
Quite simple
Commit: 81eee0f536763f6ee660bfc8f359bc7853d3161c
Author: Sergey Sharybin
Date: Mon Feb 13 16:25:35 2017 +0100
Branches: master
https://developer.blender.org/rB81eee0f536763f6ee660bfc8f359bc7853d3161c
Cycles: Use fast math without finite optimization
This allows us to use faster math and still
Commit: d4e9c27e4edc4f6771e0fff35f2c5aaa1cc0842f
Author: Dalai Felinto
Date: Mon Feb 13 12:37:11 2017 +0100
Branches: blender2.8
https://developer.blender.org/rBd4e9c27e4edc4f6771e0fff35f2c5aaa1cc0842f
Immediate Mode: curve draw stroke
How to test this drawing: create and edit a curve and
Commit: 37afa965a4a1cb8053d449f72cb533a441279af2
Author: Sergey Sharybin
Date: Mon Feb 13 12:00:10 2017 +0100
Branches: master
https://developer.blender.org/rB37afa965a4a1cb8053d449f72cb533a441279af2
Fix T50655: Pointiness is too slow to calculate
Optimize vertex de-duplication the same way as
Commit: 594015fb7e00ce48dee0412f581b0283ff57b46b
Author: Sergey Sharybin
Date: Mon Feb 13 10:40:05 2017 +0100
Branches: master
https://developer.blender.org/rB594015fb7e00ce48dee0412f581b0283ff57b46b
Cycles: Use Cycles-side mesh instead of C++ RNA
Those are now matching and it's faster to skip
Commit: 4e641517874c63dc483c4a0153e5c3890deb48d1
Author: Dalai Felinto
Date: Mon Feb 13 11:16:07 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB4e641517874c63dc483c4a0153e5c3890deb48d1
Outliner: allow for renaming of collection and small touch ups in the
code
Note: Master
Commit: 9148ce9f3c245c3a9c10857f69e9d338c5593d3d
Author: Sergey Sharybin
Date: Mon Feb 13 10:00:46 2017 +0100
Branches: master
https://developer.blender.org/rB9148ce9f3c245c3a9c10857f69e9d338c5593d3d
F-Curve normalization: Do proper curve min/max instead of handle min/max
Would be cool to find
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