[Bf-blender-cvs] [54102ab36e] master: Alembic: fix naming of imported transforms.

2017-02-13 Thread Kévin Dietrich
Commit: 54102ab36eba24977c3a7fa373b95df51e50c123 Author: Kévin Dietrich Date: Tue Feb 14 07:59:27 2017 +0100 Branches: master https://developer.blender.org/rB54102ab36eba24977c3a7fa373b95df51e50c123 Alembic: fix naming of imported transforms. When importing an Alembic file with grouped

[Bf-blender-cvs] [1089294439] blender2.8: OpenGL immediate mode: Remove unecessary light shader

2017-02-13 Thread Clément Foucault
Commit: 10892944399ebca856163cc8c805c0de3c598614 Author: Clément Foucault Date: Tue Feb 14 00:49:16 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB10892944399ebca856163cc8c805c0de3c598614 OpenGL immediate mode: Remove unecessary light shader

[Bf-blender-cvs] [7fc632a856] blender2.8: OpenGL immediate mode: drawarmature.c (end)

2017-02-13 Thread Clément Foucault
Commit: 7fc632a8564000731779bb66c7ddd6066b6511cd Author: Clément Foucault Date: Tue Feb 14 00:34:52 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB7fc632a8564000731779bb66c7ddd6066b6511cd OpenGL immediate mode: drawarmature.c (end) No deprecated call left.

[Bf-blender-cvs] [9c35907ca2] blender2.8: OpenGL immediate mode: Replacement for gluCylinder

2017-02-13 Thread Clément Foucault
Commit: 9c35907ca2c7963d722de469e9116350da70b71b Author: Clément Foucault Date: Sun Feb 12 19:19:35 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB9c35907ca2c7963d722de469e9116350da70b71b OpenGL immediate mode: Replacement for gluCylinder

[Bf-blender-cvs] [8c09fa3be2] blender2.8: OpenGL immediate mode: added gpuRotate3f to GPU_matrix

2017-02-13 Thread Clément Foucault
Commit: 8c09fa3be2ab7ddd70f904923e3ad91e0636528b Author: Clément Foucault Date: Sun Feb 12 19:23:08 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB8c09fa3be2ab7ddd70f904923e3ad91e0636528b OpenGL immediate mode: added gpuRotate3f to GPU_matrix

[Bf-blender-cvs] [0790976b6c] blender2.8: OpenGL immediate mode: fix inverted normal in sphere batch

2017-02-13 Thread Clément Foucault
Commit: 0790976b6c37b4d6d688b196093358a0369a2ee0 Author: Clément Foucault Date: Sun Feb 12 19:25:49 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB0790976b6c37b4d6d688b196093358a0369a2ee0 OpenGL immediate mode: fix inverted normal in sphere batch

[Bf-blender-cvs] [22df54acb6] blender2.8: OpenGL immediate mode: drawarmature.c (cont)

2017-02-13 Thread Clément Foucault
Commit: 22df54acb62084cf8a8409203e8656f176c28a29 Author: Clément Foucault Date: Mon Feb 13 12:41:05 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB22df54acb62084cf8a8409203e8656f176c28a29 OpenGL immediate mode: drawarmature.c (cont) All (except for stick and wire) are now

[Bf-blender-cvs] [21dbfb7828] master: Cycles: Fix wrong transparent shadows with CUDA

2017-02-13 Thread Sergey Sharybin
Commit: 21dbfb7828f5085ec2c94d304ba19a6faa6303cc Author: Sergey Sharybin Date: Mon Feb 13 18:22:10 2017 +0100 Branches: master https://developer.blender.org/rB21dbfb7828f5085ec2c94d304ba19a6faa6303cc Cycles: Fix wrong transparent shadows with CUDA Was a bug in recent optimization commit.

[Bf-blender-cvs] [930186d3df] master: Cycles: Optimize sorting of transparent intersections on CUDA

2017-02-13 Thread Sergey Sharybin
Commit: 930186d3df9cb55832d625e96a9655491360ba1e Author: Sergey Sharybin Date: Mon Feb 13 18:24:45 2017 +0100 Branches: master https://developer.blender.org/rB930186d3df9cb55832d625e96a9655491360ba1e Cycles: Optimize sorting of transparent intersections on CUDA

[Bf-blender-cvs] [1634cef2b3] blender2.8: Immediate Mode: timeline cached frames

2017-02-13 Thread Dalai Felinto
Commit: 1634cef2b3dece45a015e7f89676942461119b8a Author: Dalai Felinto Date: Mon Feb 13 18:10:28 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB1634cef2b3dece45a015e7f89676942461119b8a Immediate Mode: timeline cached frames This involved some refactoring. The original code was

[Bf-blender-cvs] [581c819013] master: Cycles: Fix wrong shading on GPU when background has NaN pixels and MIS enabled

2017-02-13 Thread Sergey Sharybin
Commit: 581c81901363176b1ce775472ea7c9f97ee504a9 Author: Sergey Sharybin Date: Mon Feb 13 16:30:16 2017 +0100 Branches: master https://developer.blender.org/rB581c81901363176b1ce775472ea7c9f97ee504a9 Cycles: Fix wrong shading on GPU when background has NaN pixels and MIS enabled Quite simple

[Bf-blender-cvs] [81eee0f536] master: Cycles: Use fast math without finite optimization

2017-02-13 Thread Sergey Sharybin
Commit: 81eee0f536763f6ee660bfc8f359bc7853d3161c Author: Sergey Sharybin Date: Mon Feb 13 16:25:35 2017 +0100 Branches: master https://developer.blender.org/rB81eee0f536763f6ee660bfc8f359bc7853d3161c Cycles: Use fast math without finite optimization This allows us to use faster math and still

[Bf-blender-cvs] [d4e9c27e4e] blender2.8: Immediate Mode: curve draw stroke

2017-02-13 Thread Dalai Felinto
Commit: d4e9c27e4edc4f6771e0fff35f2c5aaa1cc0842f Author: Dalai Felinto Date: Mon Feb 13 12:37:11 2017 +0100 Branches: blender2.8 https://developer.blender.org/rBd4e9c27e4edc4f6771e0fff35f2c5aaa1cc0842f Immediate Mode: curve draw stroke How to test this drawing: create and edit a curve and

[Bf-blender-cvs] [37afa965a4] master: Fix T50655: Pointiness is too slow to calculate

2017-02-13 Thread Sergey Sharybin
Commit: 37afa965a4a1cb8053d449f72cb533a441279af2 Author: Sergey Sharybin Date: Mon Feb 13 12:00:10 2017 +0100 Branches: master https://developer.blender.org/rB37afa965a4a1cb8053d449f72cb533a441279af2 Fix T50655: Pointiness is too slow to calculate Optimize vertex de-duplication the same way as

[Bf-blender-cvs] [594015fb7e] master: Cycles: Use Cycles-side mesh instead of C++ RNA

2017-02-13 Thread Sergey Sharybin
Commit: 594015fb7e00ce48dee0412f581b0283ff57b46b Author: Sergey Sharybin Date: Mon Feb 13 10:40:05 2017 +0100 Branches: master https://developer.blender.org/rB594015fb7e00ce48dee0412f581b0283ff57b46b Cycles: Use Cycles-side mesh instead of C++ RNA Those are now matching and it's faster to skip

[Bf-blender-cvs] [4e64151787] blender2.8: Outliner: allow for renaming of collection and small touch ups in the code

2017-02-13 Thread Dalai Felinto
Commit: 4e641517874c63dc483c4a0153e5c3890deb48d1 Author: Dalai Felinto Date: Mon Feb 13 11:16:07 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB4e641517874c63dc483c4a0153e5c3890deb48d1 Outliner: allow for renaming of collection and small touch ups in the code Note: Master

[Bf-blender-cvs] [9148ce9f3c] master: F-Curve normalization: Do proper curve min/max instead of handle min/max

2017-02-13 Thread Sergey Sharybin
Commit: 9148ce9f3c245c3a9c10857f69e9d338c5593d3d Author: Sergey Sharybin Date: Mon Feb 13 10:00:46 2017 +0100 Branches: master https://developer.blender.org/rB9148ce9f3c245c3a9c10857f69e9d338c5593d3d F-Curve normalization: Do proper curve min/max instead of handle min/max Would be cool to find