Commit: ca958642fa92118f8c6fc1f585f897999ff6d32a
Author: Luca Rood
Date: Thu Apr 20 17:48:37 2017 +0200
Branches: master
https://developer.blender.org/rBca958642fa92118f8c6fc1f585f897999ff6d32a
Fix Surface Deform not unbinding if target is removed
Commit: ee3faddfaaa1a624b708f32aefd557ff1761041b
Author: Luca Rood
Date: Thu Apr 20 14:59:02 2017 +0200
Branches: master
https://developer.blender.org/rBee3faddfaaa1a624b708f32aefd557ff1761041b
Fix T45350: Cache not being recomputed with "Bake All Dyn
Commit: 2f2420709c95c1af27967daa257553edf9096c7a
Author: Luca Rood
Date: Wed Apr 19 14:27:21 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB2f2420709c95c1af27967daa257553edf9096c7a
Remove local view toggle operator
Commit: 4bee5b80d4c5c3309771424ad40f0a7723c818b1
Author: Luca Rood
Date: Wed Apr 19 11:31:33 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB4bee5b80d4c5c3309771424ad40f0a7723c818b1
Convert direct usages of base defines
This replaces all direct usage of:
- FIRSTBASE
- LASTBASE
Commit: bbf2f3ac2a5990287c5caff4a3a603d98ab68b50
Author: Luca Rood
Date: Thu Apr 13 15:48:55 2017 +0200
Branches: cloth-improvements
https://developer.blender.org/rBbbf2f3ac2a5990287c5caff4a3a603d98ab68b50
Merge branch 'master' into cloth-improvements
Commit: 8458ffcf5b259595734d55f3cf560b9507a4d9ae
Author: Luca Rood
Date: Wed Apr 12 15:24:42 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB8458ffcf5b259595734d55f3cf560b9507a4d9ae
Remove some elbeem debug functions
Some elbeem debug functions had old gl drawing calls. I
Commit: 257e6c0c7df443b96a567270ce541a686104eead
Author: Luca Rood
Date: Thu Apr 13 16:52:13 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB257e6c0c7df443b96a567270ce541a686104eead
Remove deprecated opengl stuff from opensubdiv
This removes glGetBooleanv queries
Commit: 0a032ce83be78a02b92ffe4544fac46d6d3c8f03
Author: Luca Rood
Date: Thu Apr 13 15:39:16 2017 +0200
Branches: master
https://developer.blender.org/rB0a032ce83be78a02b92ffe4544fac46d6d3c8f03
Fix Surface Deform crash with missing or freed DM
Commit: 358def15a35ca3d05b53a879f1d4c6b403667d39
Author: Luca Rood
Date: Mon Apr 10 15:53:37 2017 +0200
Branches: master
https://developer.blender.org/rB358def15a35ca3d05b53a879f1d4c6b403667d39
Install deps: Fix compilation error of Alembic
Couple of things here:
- Boost is not necesserily
Commit: 320771dc741b366bbb35abae46bdd2166722f2b6
Author: Luca Rood
Date: Tue Apr 4 11:56:25 2017 +0200
Branches: cloth-improvements
https://developer.blender.org/rB320771dc741b366bbb35abae46bdd2166722f2b6
Copy cache when copying cloth object
Commit: bc738592df8726454e67a08a9837744ff7ccf78f
Author: Luca Rood
Date: Mon Apr 3 16:02:56 2017 +0200
Branches: cloth-improvements
https://developer.blender.org/rBbc738592df8726454e67a08a9837744ff7ccf78f
Multithread self collision detection
Commit: 6b818dcf7932495ceb847c4f88d79830cc83af8f
Author: Luca Rood
Date: Mon Apr 3 15:44:24 2017 +0200
Branches: cloth-improvements
https://developer.blender.org/rB6b818dcf7932495ceb847c4f88d79830cc83af8f
Self collision refactor (prep for threading
Commit: 5d07a070cb83728a8f6b095fc0b2e2abf807e7bb
Author: Luca Rood
Date: Mon Apr 3 12:00:23 2017 +0200
Branches: cloth-improvements
https://developer.blender.org/rB5d07a070cb83728a8f6b095fc0b2e2abf807e7bb
Collision refactor (prep for threading
Commit: 102b2a741873a3cb9e26268bee350bcabffc1a59
Author: Luca Rood
Date: Mon Apr 3 14:48:47 2017 +0200
Branches: cloth-improvements
https://developer.blender.org/rB102b2a741873a3cb9e26268bee350bcabffc1a59
Multithread object collision detection
Commit: 87825084d57ec4a8ae246d8edb005a230e1a59e5
Author: Luca Rood
Date: Thu Mar 30 19:51:53 2017 +0200
Branches: cloth-improvements
https://developer.blender.org/rB87825084d57ec4a8ae246d8edb005a230e1a59e5
Implement cloth trouble indication map
This allows one to set a vertex group, to which
Commit: 4f4a484b9b208fe5719825aa750b72e0b67937c8
Author: Luca Rood
Date: Thu Mar 23 03:52:31 2017 -0300
Branches: master
https://developer.blender.org/rB4f4a484b9b208fe5719825aa750b72e0b67937c8
Cloth refactor: Remove goal springs and some other cleanup
This removes the goal springs, in favor
Commit: d6a6417e3b9034b7fe73ed9e4acaf8563daa8c2b
Author: Luca Rood
Date: Sun Mar 19 12:34:11 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rBd6a6417e3b9034b7fe73ed9e4acaf8563daa8c2b
Fix silly mistake in collision impulse clamping
Forgot to ignore clamping when set
Commit: 666a9385c4bf2b6cf1b8cd8719f3b22e7f77b764
Author: Luca Rood
Date: Sat Mar 18 16:53:12 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rB666a9385c4bf2b6cf1b8cd8719f3b22e7f77b764
Implement collision impulse clamping (to prevent explosions
Commit: 87625ccce9afcd2e1b9a4b292f811270847a85b4
Author: Luca Rood
Date: Sat Mar 18 19:35:41 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rB87625ccce9afcd2e1b9a4b292f811270847a85b4
Fix blenderplayer linking
Commit: 6edd60d95938aa41cdd0ce8ebef24f0231084411
Author: Luca Rood
Date: Fri Mar 17 22:33:34 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rB6edd60d95938aa41cdd0ce8ebef24f0231084411
Implement instability compensation
Commit: 6249fb68e0c3b5792bf89423e379c3164a062cc0
Author: Luca Rood
Date: Sat Mar 18 13:04:19 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rB6249fb68e0c3b5792bf89423e379c3164a062cc0
Fix max subframe handling in adaptive subframes
Commit: 03412896f6e290758a2a4d945d55cf974630ea29
Author: Luca Rood
Date: Sat Mar 18 19:41:34 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rB03412896f6e290758a2a4d945d55cf974630ea29
Fix vertex group influence UI
Commit: fe9debc47bf573e0d0f4c2c6233f84827750bfe2
Author: Luca Rood
Date: Fri Mar 17 00:46:33 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rBfe9debc47bf573e0d0f4c2c6233f84827750bfe2
Fix critical collision bug
Collision object coordinates were not being updated when
Commit: 84213a3ce1a2f77558956221f9194d0adbeff933
Author: Luca Rood
Date: Thu Mar 16 22:42:50 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rB84213a3ce1a2f77558956221f9194d0adbeff933
Fix basemesh target object poll function
Commit: 3f0b3a4fb0107b7939b712227f470340e6d7339d
Author: Luca Rood
Date: Thu Mar 16 17:56:34 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rB3f0b3a4fb0107b7939b712227f470340e6d7339d
Merge branch 'master' into cloth-develop
Commit: 5ad6bdb0216235934f32fdbbf084187c24bb9fc6
Author: Luca Rood
Date: Wed Mar 15 05:36:44 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rB5ad6bdb0216235934f32fdbbf084187c24bb9fc6
Implement rest planarity factor scaling
Commit: 5315339162f9b60b0ceb2445d8a68d271b63e2fd
Author: Luca Rood
Date: Wed Feb 15 00:50:52 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB5315339162f9b60b0ceb2445d8a68d271b63e2fd
Refactor: remove goal springs in favor of per vert computation
Commit: b034660643e693df00814b640c060b67ed9298a0
Author: Luca Rood
Date: Fri Dec 9 14:34:46 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rBb034660643e693df00814b640c060b67ed9298a0
Implement combined vertex weight by group influeces (Weight Keys
Commit: d6bee4bffd037b31db8b17423a5fbf703527242c
Author: Luca Rood
Date: Wed Feb 15 01:03:30 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBd6bee4bffd037b31db8b17423a5fbf703527242c
Implement weight keys for pinning
Commit: dbb20c3913074997420ab93de9e32143564b7ef1
Author: Luca Rood
Date: Thu Feb 9 23:49:35 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBdbb20c3913074997420ab93de9e32143564b7ef1
Refactor: remove unnecessary re-initialization
Cloth was being re-initialized whenever
Commit: 7fa9ab01d6e9deb434777d1635016b73d9835acc
Author: Luca Rood
Date: Mon Mar 13 01:31:10 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rB7fa9ab01d6e9deb434777d1635016b73d9835acc
Implement animated cloth velocity initialization
This allows the initial cloth velocity
Commit: c6f05db9122ebc4f9943d0ab02bbea25e6b16ed2
Author: Luca Rood
Date: Sun Mar 12 16:26:49 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rBc6f05db9122ebc4f9943d0ab02bbea25e6b16ed2
Add support for external basemesh object
This allows the usage of a different object
Commit: 8d98362710798fe9e40e6a24c32306e4d4edfef0
Author: Luca Rood
Date: Wed Mar 8 02:30:51 2017 -0300
Branches: blender2.8
https://developer.blender.org/rB8d98362710798fe9e40e6a24c32306e4d4edfef0
OpenGL immediate mode: graph_draw.c
This also fixes a little bug, which caused
Commit: f6e8f7f4aad650def1cf687668f1f0f90c5e0ccb
Author: Luca Rood
Date: Mon Mar 6 02:40:29 2017 -0300
Branches: temp-select-pick
https://developer.blender.org/rBf6e8f7f4aad650def1cf687668f1f0f90c5e0ccb
Surface Deform Modifier: Respect object transforms at bind time
This slightly changes SDef
Commit: 78d9a0a563962b75978a922fb9ee716905374428
Author: Luca Rood
Date: Mon Mar 6 23:36:14 2017 -0300
Branches: blender2.8
https://developer.blender.org/rB78d9a0a563962b75978a922fb9ee716905374428
OpenGL immediate mode: finish file_draw.c
Part of T49043
Commit: 76ae10f580eb8cd460f4e69a500b8a65abc6f37a
Author: Luca Rood
Date: Tue Mar 7 01:40:40 2017 -0300
Branches: blender2.8
https://developer.blender.org/rB76ae10f580eb8cd460f4e69a500b8a65abc6f37a
OpenGL immediate mode: finish outliner_draw.c
Part of T49043
Commit: def4ffd1c5164b81ad66c2e28ac9d45a3c121d4b
Author: Luca Rood
Date: Mon Mar 6 20:29:09 2017 -0300
Branches: blender2.8
https://developer.blender.org/rBdef4ffd1c5164b81ad66c2e28ac9d45a3c121d4b
OpenGL immediate mode: finish node_draw.c
Part of T49043
Commit: 355ad008a26f9605752108c74e813c43dc0659d2
Author: Luca Rood
Date: Mon Mar 6 02:40:29 2017 -0300
Branches: master
https://developer.blender.org/rB355ad008a26f9605752108c74e813c43dc0659d2
Surface Deform Modifier: Respect object transforms at bind time
This slightly changes SDef behavior
Commit: 2089a17f7e69bb2106950b041486e23928065fb0
Author: Luca Rood
Date: Sat Mar 4 03:16:50 2017 -0300
Branches: master
https://developer.blender.org/rB2089a17f7e69bb2106950b041486e23928065fb0
Fix T50838: Surface Deform DM use after free issue
Implementd fix suggested by @sergey in T50838
Commit: 9f0176d795ca61c26e854f023cf41f41ab646b1c
Author: Luca Rood
Date: Fri Mar 3 20:41:34 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rB9f0176d795ca61c26e854f023cf41f41ab646b1c
Simplify impulse clustering pointer stuff
Commit: a87cd014256ca8991819a81df227de5ee76c46a2
Author: Luca Rood
Date: Sat Mar 4 01:38:44 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rBa87cd014256ca8991819a81df227de5ee76c46a2
Remove a few warnings and some cleanup
Commit: 0607cd2e15cc54692c7eed01500f6098dbaf1722
Author: Luca Rood
Date: Sat Mar 4 00:24:35 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rB0607cd2e15cc54692c7eed01500f6098dbaf1722
Replace plNearestPoints with a deticated solution
Implement a dedicated collision
Commit: 77df327fa80a722a96db8ae29133d51c6451c07f
Author: Luca Rood
Date: Sat Mar 4 01:12:11 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rB77df327fa80a722a96db8ae29133d51c6451c07f
Implement normal override for the new collision function
Commit: 215df08c0f01e6e5e20a9c5eb05f08c03808ac7c
Author: Luca Rood
Date: Fri Mar 3 20:36:50 2017 -0300
Branches: cloth-improvements
https://developer.blender.org/rB215df08c0f01e6e5e20a9c5eb05f08c03808ac7c
Expose slice intersection function (math_geom
Commit: 856077618a9dfe33a6fb25c86effdfd2b3098419
Author: Luca Rood
Date: Wed Mar 1 17:56:10 2017 -0300
Branches: master
https://developer.blender.org/rB856077618a9dfe33a6fb25c86effdfd2b3098419
Fix T50830: Wrong context when calling surfacedeform_bind
The custom poll function
Commit: 6ab9af0083a947b88ef71b247ce1853145351890
Author: Luca Rood
Date: Mon Feb 27 16:08:25 2017 -0300
Branches: blender2.8
https://developer.blender.org/rB6ab9af0083a947b88ef71b247ce1853145351890
Merge branch 'master' into blender2.8
Commit: 4fa4132e45c97df24108b14fa3c11b2b4b04d22c
Author: Luca Rood
Date: Mon Feb 27 12:39:14 2017 -0300
Branches: master
https://developer.blender.org/rB4fa4132e45c97df24108b14fa3c11b2b4b04d22c
Surface Deform Modifier (SDef)
Implementation of the SDef modifier, which allows meshes to be bound
Commit: 4c6190d08f00d48cbfb6ec8b0bbc3edf18c2152b
Author: Luca Rood
Date: Fri Feb 24 00:16:46 2017 -0300
Branches: blender2.8
https://developer.blender.org/rB4c6190d08f00d48cbfb6ec8b0bbc3edf18c2152b
Add immDrawBorderCorners function
This replaces `glaDrawBorderCorners
Commit: 9dd86e275865068165b73ec4fcd87c25855ab0fa
Author: Luca Rood
Date: Tue Feb 21 22:17:47 2017 -0300
Branches: blender2.8
https://developer.blender.org/rB9dd86e275865068165b73ec4fcd87c25855ab0fa
OpenGl immediate mode: drawnode.c
Part of T49043
Commit: 4c164487bc15854834577f2867623a83db75ed60
Author: Luca Rood
Date: Thu Feb 23 19:00:03 2017 -0300
Branches: master
https://developer.blender.org/rB4c164487bc15854834577f2867623a83db75ed60
Add "Gravitation" option to "Force" type force fields
This adds an option to
Commit: 2e83814e186f0d6746f0ce18123d6a5a67e07a64
Author: Luca Rood
Date: Thu Feb 23 13:35:16 2017 -0300
Branches: blender2.8
https://developer.blender.org/rB2e83814e186f0d6746f0ce18123d6a5a67e07a64
OpenGl immediate mode: clip_draw.c and clip_graph_draw.c fixes
Fixed little typo in clip_draw.c
Commit: 3b3ed19c187242cde0d0aa9d932176dc8dded30c
Author: Luca Rood
Date: Thu Feb 23 02:52:36 2017 -0300
Branches: blender2.8
https://developer.blender.org/rB3b3ed19c187242cde0d0aa9d932176dc8dded30c
OpenGl immediate mode: remove imm_draw_line
Replaced all calls to `imm_draw_line` by plain
Commit: 30420845b9fa59dcb78c9a5f2a30c819ab26d5b6
Author: Luca Rood
Date: Thu Feb 23 00:27:35 2017 -0300
Branches: blender2.8
https://developer.blender.org/rB30420845b9fa59dcb78c9a5f2a30c819ab26d5b6
OpenGl immediate mode: fix screen_draw.c
* Fix several wrong coordinates, causing things
Commit: a2ed635a73330d66eaf9edb308a00576e7b10bcb
Author: Luca Rood
Date: Sat Feb 18 04:10:53 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rBa2ed635a73330d66eaf9edb308a00576e7b10bcb
Fix typo and change `.enabled` to `.active
Commit: 23e51f47342b24275c2bcbaf866de62f5ed087d5
Author: Luca Rood
Date: Thu Feb 16 22:18:42 2017 -0200
Branches: blender2.8
https://developer.blender.org/rB23e51f47342b24275c2bcbaf866de62f5ed087d5
OpenGL immediate mode: sequencer_draw.c (finished)
Converted the remaining diagonal stripes
Commit: ff539491458cab9689f8454615fbedd65241e40b
Author: Luca Rood
Date: Thu Feb 16 21:49:20 2017 -0200
Branches: blender2.8
https://developer.blender.org/rBff539491458cab9689f8454615fbedd65241e40b
Add diagonal stripe shader (GPU_SHADER_2D_DIAG_STRIPES)
Reviewed By: merwin
Differential
Commit: cbc5388a4ab1739612e4ec0c5850b9bb1ab3f1f5
Author: Luca Rood
Date: Thu Feb 16 18:44:37 2017 -0200
Branches: blender2.8
https://developer.blender.org/rBcbc5388a4ab1739612e4ec0c5850b9bb1ab3f1f5
Minor cleanup in sequencer_draw.c
Minor style cleanup, and also replaced manual checker drawing
Commit: b5cae50376ba32694a48e23dabf5d35c8e6d5d8b
Author: Luca Rood
Date: Thu Feb 16 18:22:28 2017 -0200
Branches: blender2.8
https://developer.blender.org/rBb5cae50376ba32694a48e23dabf5d35c8e6d5d8b
Add imm_draw_checker_box function
This replaces `fdrawcheckerboard` in drawing a standard gray
Commit: 34d3ae9d5ba51e086fe59fac41be026926b33af5
Author: Luca Rood
Date: Thu Feb 16 00:56:13 2017 -0200
Branches: blender2.8
https://developer.blender.org/rB34d3ae9d5ba51e086fe59fac41be026926b33af5
OpenGL immediate mode: clip_draw.c
Part of T49043
Commit: 10d2ee6287e683811067551ed96557a23754c835
Author: Luca Rood
Date: Wed Feb 8 22:45:32 2017 -0200
Branches: blender2.8
https://developer.blender.org/rB10d2ee6287e683811067551ed96557a23754c835
Remove redundant draw call (sequencer)
`SEQUENCER_OT_slip` was calling `draw_sequence_extensions
Commit: dbe23c5456496a179b956b545c24c311b69c1c62
Author: Luca Rood
Date: Wed Feb 8 02:43:17 2017 -0200
Branches: blender2.8
https://developer.blender.org/rBdbe23c5456496a179b956b545c24c311b69c1c62
OpenGL immediate mode: sequencer_draw.c
Other than the general conversion:
* Made some slight
Commit: b3aead8fd74c46f3c3156381685c6d2bd54eb730
Author: Luca Rood
Date: Tue Feb 14 16:43:15 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rBb3aead8fd74c46f3c3156381685c6d2bd54eb730
Use parenthesis for bit shifts
Commit: 5a17cb4c0825d3eab3daaff3dc6c27eb986f35f6
Author: Luca Rood
Date: Tue Feb 14 16:33:24 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB5a17cb4c0825d3eab3daaff3dc6c27eb986f35f6
Use poll callback to disable bind operator instead of Python
Commit: 733b5b8c666b1f18a49df687b396d251c73481e9
Author: Luca Rood
Date: Tue Feb 14 16:41:53 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB733b5b8c666b1f18a49df687b396d251c73481e9
Remove unused `weight_components
Commit: 7b6d09e9bd94ca4e28441632733d4077a2f27b1c
Author: Luca Rood
Date: Sun Feb 12 01:48:10 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB7b6d09e9bd94ca4e28441632733d4077a2f27b1c
Fix stack overflow in spring angle calculation
Commit: 8fbf1c4d77dcf21f2b7d63db51c7b6a950e21993
Author: Luca Rood
Date: Tue Feb 7 20:53:20 2017 -0200
Branches: blender2.8
https://developer.blender.org/rB8fbf1c4d77dcf21f2b7d63db51c7b6a950e21993
OpenGL immediate mode: Convert leftover UI_ThemeColor calls
Some `UI_ThemeColor` calls were left
Commit: 8add4cc900b4d6c8fe66d09b1563bc48b3b7be32
Author: Luca Rood
Date: Thu Feb 2 18:47:33 2017 -0200
Branches: blender2.8
https://developer.blender.org/rB8add4cc900b4d6c8fe66d09b1563bc48b3b7be32
OpenGL immediate mode: uvedit_draw.c
Still has one `UI_ThemeColor` call, because drawing
Commit: 4493debf558e34c23f75af90124ebb704433a2ef
Author: Luca Rood
Date: Tue Feb 7 03:27:03 2017 -0200
Branches: temp-blender2.8-stable
https://developer.blender.org/rB4493debf558e34c23f75af90124ebb704433a2ef
OpenGL immediate mode: clip_graph_draw.c
Part of T49043 and T49042
Commit: def5517c592536c8d5f502e3d8fdd6a9b0221fad
Author: Luca Rood
Date: Tue Feb 7 20:53:20 2017 -0200
Branches: temp-blender2.8-stable
https://developer.blender.org/rBdef5517c592536c8d5f502e3d8fdd6a9b0221fad
OpenGL immediate mode: Convert leftover UI_ThemeColor calls
Some `UI_ThemeColor
Commit: 2df0e2768e294be54f9f3302da5361b00a42687d
Author: Luca Rood
Date: Thu Feb 2 18:47:33 2017 -0200
Branches: temp-blender2.8-stable
https://developer.blender.org/rB2df0e2768e294be54f9f3302da5361b00a42687d
OpenGL immediate mode: uvedit_draw.c
Still has one `UI_ThemeColor` call, because
Commit: e5e44c01f20d6d1b7d0b0700127b3cd512fb1ad9
Author: Luca Rood
Date: Mon Feb 6 01:22:13 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rBe5e44c01f20d6d1b7d0b0700127b3cd512fb1ad9
icon
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M
Commit: e3b5229da2f5d2338546d276a60b8fdf0fd7de62
Author: Luca Rood
Date: Fri Feb 3 19:57:58 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBe3b5229da2f5d2338546d276a60b8fdf0fd7de62
Add collision response quality control
Commit: 5e28df26de23460487a9df454685d5dda9c38080
Author: Luca Rood
Date: Sat Feb 4 03:57:26 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB5e28df26de23460487a9df454685d5dda9c38080
Fix regression on plasticity caused by sewing springs
I must have been sleeping when I
Commit: b1b5ded37f9e2967fb1e2b33c6aef89c233750ed
Author: Luca Rood
Date: Thu Feb 2 23:17:22 2017 -0200
Branches: blender2.8
https://developer.blender.org/rBb1b5ded37f9e2967fb1e2b33c6aef89c233750ed
Fix shaders in some immBindBuiltinProgram calls
Had mistakenly used 3D shaders for some 2D
Commit: 9a22b32e7e2a791e055b67d8c268d11364aeda37
Author: Luca Rood
Date: Thu Feb 2 03:13:41 2017 -0200
Branches: blender2.8
https://developer.blender.org/rB9a22b32e7e2a791e055b67d8c268d11364aeda37
Make imm_drawcircball public
(Approved by merwin in IRC)
Required by part of T49043
Commit: 57ac20d5b72c060a0f2d938a86f640bf42132589
Author: Luca Rood
Date: Wed Feb 1 23:00:39 2017 -0200
Branches: blender2.8
https://developer.blender.org/rB57ac20d5b72c060a0f2d938a86f640bf42132589
OpenGL immediate mode: space_graph.c
Part of T49043
Commit: 47b21dd4c6768e0410e4a73350be75bfb1123188
Author: Luca Rood
Date: Thu Feb 2 03:14:52 2017 -0200
Branches: blender2.8
https://developer.blender.org/rB47b21dd4c6768e0410e4a73350be75bfb1123188
OpenGL immediate mode: transform_snap.c and part of drawnode.c
Also converted ED_node_draw_snap
Commit: 2e8be8ac6b3364d869400fe6078a43994fe582a4
Author: Luca Rood
Date: Fri Jan 27 02:36:29 2017 -0200
Branches: blender2.8
https://developer.blender.org/rB2e8be8ac6b3364d869400fe6078a43994fe582a4
OpenGL immediate mode: view3d_ruler.c
Differential Revision: https://developer.blender.org/D2485
Commit: 64b4a3185c263f5982bb3ecd324f1befb42531bd
Author: Luca Rood
Date: Wed Feb 1 20:46:33 2017 -0200
Branches: blender2.8
https://developer.blender.org/rB64b4a3185c263f5982bb3ecd324f1befb42531bd
OpenGL immediate mode: drawanimviz.c
Differential Revision: https://developer.blender.org/D2484
Commit: 57573df0d3c45629080996704fa8d32b458dcfa5
Author: Luca Rood
Date: Wed Feb 1 20:40:49 2017 -0200
Branches: blender2.8
https://developer.blender.org/rB57573df0d3c45629080996704fa8d32b458dcfa5
Add GetThemeColorBlendShade3ubv function
Differential Revision: https://developer.blender.org
Commit: 13399d471e5a86081de7aba031043ce8f0578fdf
Author: Luca Rood
Date: Wed Jan 25 22:14:13 2017 -0200
Branches: blender2.8
https://developer.blender.org/rB13399d471e5a86081de7aba031043ce8f0578fdf
OpenGL immediate mode: editmesh_knife.c
Differential Revision: https://developer.blender.org
Commit: fd089843b3adf7e34b3a27b43b548fb6f8611616
Author: Luca Rood
Date: Thu Jan 26 12:39:36 2017 -0200
Branches: blender2.8
https://developer.blender.org/rBfd089843b3adf7e34b3a27b43b548fb6f8611616
OpenGL immediate mode: transform_constraints.c
Differential Revision: https
Commit: eca2f918a7934c09bde7f499e3a521f60250ce4c
Author: Luca Rood
Date: Thu Jan 26 12:13:50 2017 -0200
Branches: blender2.8
https://developer.blender.org/rBeca2f918a7934c09bde7f499e3a521f60250ce4c
OpenGL immediate mode: transform_generics.c
Differential Revision: https://developer.blender.org
Commit: bc3b482b9d08e925d17366c76333541c00fdd572
Author: Luca Rood
Date: Wed Feb 1 14:00:13 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBbc3b482b9d08e925d17366c76333541c00fdd572
Implement separate normal override and single sided collisions
This adds single sided
Commit: fdea8ecb5b42fb82590a1fc63f639ccbb5f65b3b
Author: Luca Rood
Date: Wed Feb 1 00:55:23 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBfdea8ecb5b42fb82590a1fc63f639ccbb5f65b3b
Implement velocity based adaptive step size calculation
Commit: 1cc8f2d79bbde2645a36fdeee105b8d6175cd359
Author: Luca Rood
Date: Wed Feb 1 01:17:00 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB1cc8f2d79bbde2645a36fdeee105b8d6175cd359
Apply all object collisions simultaneously
This makes all multi-object collisions
Commit: 6f9cddec2179bca2df89a9ba3b0472bd154d86c9
Author: Luca Rood
Date: Wed Feb 1 04:09:54 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB6f9cddec2179bca2df89a9ba3b0472bd154d86c9
Implement collision impulse based adaptive step size calculation
Commit: a32251b4ed9b233b82cb967d6e1cf00d0e87e441
Author: Luca Rood
Date: Tue Jan 31 01:53:46 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBa32251b4ed9b233b82cb967d6e1cf00d0e87e441
Use optimized approximated impulse clustering
Commit: 06090d7a31501b9bb0f58f8ab68ad28aa37940e5
Author: Luca Rood
Date: Tue Jan 31 17:32:18 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB06090d7a31501b9bb0f58f8ab68ad28aa37940e5
Implement usage of dt property (preparation for adaptive time steps
Commit: 8d1b6b76a24dd6eda2ecbe0c87ffed4582670552
Author: Luca Rood
Date: Tue Jan 31 03:14:56 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB8d1b6b76a24dd6eda2ecbe0c87ffed4582670552
Use impulse clustering for self collisions
Also adjust impulse scaling to work better
Commit: 4e42d01c65ebda99c6531f4b32421f6032318cd9
Author: Luca Rood
Date: Tue Jan 31 01:39:52 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB4e42d01c65ebda99c6531f4b32421f6032318cd9
Implement directional cluster based impulse pruning
Commit: 115aea5f2f334ce656004ae73507089e0c7d03d4
Author: Luca Rood
Date: Sun Jan 29 20:38:34 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB115aea5f2f334ce656004ae73507089e0c7d03d4
Optimization: Use static BVH for collision intersection
No need to use moving BVH
Commit: e735eda393e79370fc897aad8cdc82c83a472ca9
Author: Luca Rood
Date: Sat Jan 28 02:40:14 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBe735eda393e79370fc897aad8cdc82c83a472ca9
Bring back impulse scaled repulses
It seems I was a bit too optimistic in thinking
Commit: 5de2fc2679482b37d9e286dd99780d6cc3b37ed1
Author: Luca Rood
Date: Sun Jan 29 20:35:46 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB5de2fc2679482b37d9e286dd99780d6cc3b37ed1
Use pre-solved locations for col response evaluation
Commit: ade28fe8a2abce1a3237c385ba7bdeb4338e0bdb
Author: Luca Rood
Date: Mon Jan 30 03:47:11 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBade28fe8a2abce1a3237c385ba7bdeb4338e0bdb
Optimization: Use inertial solve for pre-collision
Instead of doing a full implicit pre
Commit: a3e32e2ab5d5a4ed226cd3ba0cdd2a47233b81e5
Author: Luca Rood
Date: Wed Jan 25 03:59:20 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rBa3e32e2ab5d5a4ed226cd3ba0cdd2a47233b81e5
Review: Multithread deform code
Commit: 96d66c7e4dd996cf59936b6954b93aab3cbf3e81
Author: Luca Rood
Date: Wed Jan 25 02:56:25 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB96d66c7e4dd996cf59936b6954b93aab3cbf3e81
Review: Optimize numpoly calculation
Commit: c38e19ca67b4e49a3da1f4161593b014236af11d
Author: Luca Rood
Date: Wed Jan 25 03:17:25 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rBc38e19ca67b4e49a3da1f4161593b014236af11d
Review: Move stuff to helper func and more cleanup
Commit: 96f6ec07fb1041dfbc6a90dba0b10cdfac14a86e
Author: Luca Rood
Date: Wed Jan 25 03:24:51 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB96f6ec07fb1041dfbc6a90dba0b10cdfac14a86e
Review: Add infinite weight flags enum
Commit: e843f42e6615978af8450a55d582c3ae4db9f4d6
Author: Luca Rood
Date: Wed Jan 25 03:27:07 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rBe843f42e6615978af8450a55d582c3ae4db9f4d6
Review: Cleanup
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