Commit: 54967955bc9034a642fbd0cdad4a56a7897aefda
Author: Campbell Barton
Date: Wed Oct 10 08:55:23 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB54967955bc9034a642fbd0cdad4a56a7897aefda
Empty Image: use draw size instead of object scale
Object scale has implications for
Commit: 91ea42b8dfde9d8b0203d50f2873ecf90653c3aa
Author: Campbell Barton
Date: Wed Oct 10 09:19:09 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB91ea42b8dfde9d8b0203d50f2873ecf90653c3aa
Remove Align to View Operator
This only worked on new objects, which is no longer needed.
Commit: 390dc94562ea01e41e560dbee1c481ad6b22eab7
Author: Campbell Barton
Date: Wed Oct 10 10:31:00 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB390dc94562ea01e41e560dbee1c481ad6b22eab7
Cleanup: avoid for loop
Commit: c61142c0b54253ee17b853005f52e2600cf17754
Author: Campbell Barton
Date: Wed Oct 10 13:13:17 2018 +1100
Branches: blender2.8
https://developer.blender.org/rBc61142c0b54253ee17b853005f52e2600cf17754
Modifier: use simplified bmesh -> mesh conversion
Commit: 58a41df51e2b84c7af92e8386f76627bb6605e75
Author: Campbell Barton
Date: Wed Oct 10 14:36:09 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB58a41df51e2b84c7af92e8386f76627bb6605e75
Cleanup: add back add_shapekey_layers to modifier stack
Looks like this might not be used,
Commit: 9751d7188ed7c9f7c0c68ff05a7976d50bd0b387
Author: Campbell Barton
Date: Wed Oct 10 15:18:34 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB9751d7188ed7c9f7c0c68ff05a7976d50bd0b387
Cleanup: naming
===
M
Commit: 606ac3eb7f4c93466eb666fe0ae9b6494a4e1bb6
Author: Campbell Barton
Date: Wed Oct 10 15:18:34 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB606ac3eb7f4c93466eb666fe0ae9b6494a4e1bb6
Fix modifier cage option being overwritten
Editmesh modifier calculation behaved as if
Commit: 84cf670d1d86f69aecbb6307aa49650e958d7845
Author: Campbell Barton
Date: Wed Oct 10 15:50:13 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB84cf670d1d86f69aecbb6307aa49650e958d7845
Modifier: Fix cage option for deform modifiers
Show-on-cage and show-in-editmode options
Commit: 633e2cddd7ec717213a8a82f7dccb22f5b70cf39
Author: Campbell Barton
Date: Wed Oct 10 12:51:14 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB633e2cddd7ec717213a8a82f7dccb22f5b70cf39
BMesh: simple bmesh -> mesh for evaluation
Copied from CDDM_from_bmesh, the modifier stack
Commit: 62020eddec1a54a3bba2cbeea831f11639e6f39d
Author: Campbell Barton
Date: Wed Oct 10 15:00:37 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB62020eddec1a54a3bba2cbeea831f11639e6f39d
Cleanup: naming
- mesh_calc_modifiers & editbmesh_calc_modifiers
now follow similar
Commit: c3c4f8f60a3abd81868215552d5487443c2b99fa
Author: Campbell Barton
Date: Wed Oct 10 14:28:31 2018 +1100
Branches: blender2.8
https://developer.blender.org/rBc3c4f8f60a3abd81868215552d5487443c2b99fa
Cleanup: uncomment statvis calculation (still disabled)
Commit: 9bb1bd0b5eb95678abf3f09d812c09197d68e5d5
Author: Campbell Barton
Date: Wed Oct 10 15:11:00 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB9bb1bd0b5eb95678abf3f09d812c09197d68e5d5
Correct bad statvis default in recent commit
Commit: 4fa39d9df8f9e2dac8acb0bfd4887758c905def0
Author: Campbell Barton
Date: Wed Oct 10 09:41:44 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB4fa39d9df8f9e2dac8acb0bfd4887758c905def0
UI: show confirmation for metaball delete
Matches other modes.
Commit: 1dd3b93d2f925ad0c3ec6927ce77474b47157ecc
Author: Campbell Barton
Date: Wed Oct 10 10:54:18 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB1dd3b93d2f925ad0c3ec6927ce77474b47157ecc
Revert "Cleanup: avoid for loop"
This reverts commit
Commit: 44f478bb1a8f74d8d32d5028d5186133f5abc21c
Author: Campbell Barton
Date: Wed Oct 10 12:01:05 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB44f478bb1a8f74d8d32d5028d5186133f5abc21c
Modifier: remove derived-mesh for sculpt crazy-space
Commit: 1b910082a0effdeb06653203b1d773094a2068e5
Author: Campbell Barton
Date: Tue Oct 9 16:52:46 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB1b910082a0effdeb06653203b1d773094a2068e5
Edit Mesh: replace DerivedMesh w/ Mesh
DerivedMesh is now removed from edit-mesh modifier
Commit: 9cf01d35be3a69aa162b4c5e24fe9a357f750aab
Author: Clément Foucault
Date: Tue Oct 9 11:19:54 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB9cf01d35be3a69aa162b4c5e24fe9a357f750aab
Workbench: Smoke: Add support for Color Mappping for smoke debugging
Commit: 0749808d511b88de3c01ddc89d2c4a92c629ad13
Author: Clément Foucault
Date: Tue Oct 9 12:09:13 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB0749808d511b88de3c01ddc89d2c4a92c629ad13
DRW: Fix volume visibility when object draw type is wire or bbox
Commit: f1959f09990b9ba2ae8e7ad07d3f67caebd6a1b3
Author: Alexander Gavrilov
Date: Tue Oct 9 14:21:23 2018 +0300
Branches: blender2.8
https://developer.blender.org/rBf1959f09990b9ba2ae8e7ad07d3f67caebd6a1b3
Fix Weight Paint display with Subdivision Surface modifier.
The flag used to be set by
Commit: 9560fe60e42d4fe098a24c17f31b6313eaae3364
Author: Jacques Lucke
Date: Tue Oct 9 11:17:29 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB9560fe60e42d4fe098a24c17f31b6313eaae3364
Python API: new GPUShader.format_calc() method
Reviewers: mano-wii, fclem, campbellbarton
Commit: 3e2422a9471b7fccdd1de57ed06f3a0b95f5bb0a
Author: Brecht Van Lommel
Date: Tue Oct 9 13:36:28 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB3e2422a9471b7fccdd1de57ed06f3a0b95f5bb0a
Fix T57115: buttons drawing wrong after recent icon drawing changes.
Commit: 2471b9c528b291a7b373d6c94d2beb45980b0afe
Author: Bastien Montagne
Date: Tue Oct 9 11:07:58 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB2471b9c528b291a7b373d6c94d2beb45980b0afe
Fix crash in T56064: Blender crashes on selecting text-object.
The root of the issue
Commit: d4d6cbe0a77452cf828adeba0f796abd077b89e1
Author: Clément Foucault
Date: Tue Oct 9 11:13:00 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBd4d6cbe0a77452cf828adeba0f796abd077b89e1
GPUDraw: Smoke: Cleanup/Refactor
Commit: 8fc8131bc9ca06c5d527c910141f85e7307b1017
Author: mano-wii
Date: Tue Oct 9 12:06:42 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB8fc8131bc9ca06c5d527c910141f85e7307b1017
GPU Python: Use string literals in `shader.from_builtin` and
`shader.code_from_builtin`.
Also,
Commit: e234ce9b2272323ef2666d3f0718ecb8c688b693
Author: Clément Foucault
Date: Tue Oct 9 17:32:13 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBe234ce9b2272323ef2666d3f0718ecb8c688b693
Eevee: Add support/Fix Object Info node
Caveat: Random output does not yet work with
Commit: 47e1e7212c7b4a035c39ecf04b1ee0a6e2dbe28a
Author: Clément Foucault
Date: Tue Oct 9 17:33:49 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB47e1e7212c7b4a035c39ecf04b1ee0a6e2dbe28a
Eevee: Fix crash with defered compilation and volumetric shaders
Commit: 90e360c39fbe9ea0f9d0a441001d0dccfb158d04
Author: Antonioya
Date: Tue Oct 9 16:55:13 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB90e360c39fbe9ea0f9d0a441001d0dccfb158d04
GP: Improve center object in viewport when press .
Before when press . (view_select) the object
Commit: 6d6e3869ce52085bbd4351de96cbc0e6b51b974b
Author: Bastien Montagne
Date: Tue Oct 9 17:31:04 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB6d6e3869ce52085bbd4351de96cbc0e6b51b974b
Fix T57122: Sample color during texture painting not working.
Stupid +1/-1 fiddling of mat
Commit: c630ce3f6d1502f106ce7a7b51707970c95b2c0a
Author: Clément Foucault
Date: Tue Oct 9 17:54:40 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBc630ce3f6d1502f106ce7a7b51707970c95b2c0a
Fix T57097: Crash when adding a Texture Slot in Texture Paint mode
Was caused by the use
Commit: a1dbd2bb6cb0cd52465bbdf9b1b6eaaa40846fa1
Author: Antonioya
Date: Tue Oct 9 17:44:16 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBa1dbd2bb6cb0cd52465bbdf9b1b6eaaa40846fa1
GP: Minor changes to canvas panel
Commit: d2eb7e8dfacb3b8d475e4c31d4bd8b3f64cf5b2b
Author: Antonioya
Date: Tue Oct 9 17:45:10 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBd2eb7e8dfacb3b8d475e4c31d4bd8b3f64cf5b2b
GP: Add RNA path function for gp brush settings
Commit: 85944a2d7e73d1ed070b19e50bc6927b47070091
Author: Jacques Lucke
Date: Tue Oct 9 14:36:15 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB85944a2d7e73d1ed070b19e50bc6927b47070091
Image Empties: Usability improvements and fixes
- new "Align to View" option when loading a
Commit: b0b547bd1e2c5e1fe3abb509aae6d274143fd213
Author: mano-wii
Date: Tue Oct 9 12:18:28 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBb0b547bd1e2c5e1fe3abb509aae6d274143fd213
Python GPU: Update `shader.from_builtin` and `shader.code_from_builtin`
description.
Commit: 9a670a67d25f54f2f70f1056cfa8823f6817fd22
Author: Dalai Felinto
Date: Tue Oct 9 12:42:02 2018 +
Branches: blender2.8
https://developer.blender.org/rB9a670a67d25f54f2f70f1056cfa8823f6817fd22
Fix for assert when sampling color to non-existent palette
Commit: 5cb633ce3f6c7459faab085134b6dcdbf010da4b
Author: Dalai Felinto
Date: Tue Oct 9 13:37:41 2018 +
Branches: blender2.8
https://developer.blender.org/rB5cb633ce3f6c7459faab085134b6dcdbf010da4b
Cleanup
===
M
Commit: 18be4d942b3e544d9d608b78362c8aaf10055b61
Author: Dalai Felinto
Date: Tue Oct 9 12:45:00 2018 +
Branches: blender2.8
https://developer.blender.org/rB18be4d942b3e544d9d608b78362c8aaf10055b61
Fix build error on windows/MSVC
Commit: f81e8903b407e8faa5f6c78a90bd802bb85fb13e
Author: mano-wii
Date: Tue Oct 9 10:23:31 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBf81e8903b407e8faa5f6c78a90bd802bb85fb13e
Fix T55202: 3D Cursor Snapping not working correctly in Edit Mode.
Use `mesh_eval_final` in this
Commit: 944e22115d8822115f4eda369122f81ec585a1a1
Author: Clément Foucault
Date: Tue Oct 9 19:07:52 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB944e22115d8822115f4eda369122f81ec585a1a1
Eevee: Lights: Bump the minimum area light size
This is to avoid visible artifacts with
Commit: 65fee32324f0200e15cb82176a11a6da6014ca10
Author: Clément Foucault
Date: Tue Oct 9 19:06:19 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB65fee32324f0200e15cb82176a11a6da6014ca10
Eevee: Volume: Fix incorrect Light intensity compared to cycles
Commit: bb83bd773c855d3989770d2f87c4a88a255152ed
Author: Clément Foucault
Date: Tue Oct 9 18:34:25 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBbb83bd773c855d3989770d2f87c4a88a255152ed
Cleanup: Remove old smoke drawing code
Commit: 2c0f02dd0a886ee0e6869a35ab901c0fa8d822eb
Author: Antonioya
Date: Tue Oct 9 19:07:02 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB2c0f02dd0a886ee0e6869a35ab901c0fa8d822eb
GP: Add Shift+F to change Drawing Brush strength
Commit: 396eba45335b9bba6f1b41afd6de7a6dd163ab9f
Author: Dalai Felinto
Date: Tue Oct 9 19:27:39 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB396eba45335b9bba6f1b41afd6de7a6dd163ab9f
Multi-Objects: ARMATURE_OT_reveal
Commit: 4c3578b6af59000ba7b17bb226c1edb76941a6f3
Author: Dalai Felinto
Date: Tue Oct 9 19:27:24 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB4c3578b6af59000ba7b17bb226c1edb76941a6f3
Multi-Objects: ARMATURE_OT_hide
Commit: 43f46bb6649b4a8a77a494ba75f5d13d5ecdd877
Author: Campbell Barton
Date: Wed Oct 10 11:10:13 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB43f46bb6649b4a8a77a494ba75f5d13d5ecdd877
Tool System: add back layer selector
This was removed in 1b0c1c551a6f since most settings
Commit: bfe4e79f0220a3ab46770e7741126f7a37a2aab2
Author: Campbell Barton
Date: Wed Oct 10 11:12:41 2018 +1100
Branches: blender2.8
https://developer.blender.org/rBbfe4e79f0220a3ab46770e7741126f7a37a2aab2
Cleanup: naming
===
M
Commit: 8c470e26d25eab0133e42c187b09066b69e4f60c
Author: Dalai Felinto
Date: Tue Oct 9 21:22:31 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB8c470e26d25eab0133e42c187b09066b69e4f60c
Fix for VIEW3D_OT_snap_selected_to_active
There is no active bone data in the cowed edit
Commit: ba36e901701987dce3b3047ddda5a35429f0332f
Author: Dalai Felinto
Date: Tue Oct 9 19:39:37 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBba36e901701987dce3b3047ddda5a35429f0332f
Dissolve/delete dont need confirmation when called from menu
Commit: 7cf8eed5e02a1f6525c3df2f404cb78db24adc98
Author: Dalai Felinto
Date: Tue Oct 9 20:28:17 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB7cf8eed5e02a1f6525c3df2f404cb78db24adc98
Multi-Objects: ARMATURE_OT_layers_show_all
Commit: 7e6a8678c66df110d7649a7c01bdb778d7ed3fc7
Author: mano-wii
Date: Tue Oct 9 22:29:05 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB7e6a8678c66df110d7649a7c01bdb778d7ed3fc7
RNA: Always keep at least one element in snap_mode.
Commit: ae90dc19e7af46405f6cbb6a632e6a6bc0eda088
Author: mano-wii
Date: Tue Oct 9 20:10:52 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBae90dc19e7af46405f6cbb6a632e6a6bc0eda088
View3D Header: Display the text "Mix" instead of an icon when more than one
snap element is
Commit: 2a2858b30dbbc19246446bcc89a7a4e7f67c7ce0
Author: Dalai Felinto
Date: Tue Oct 9 20:41:57 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB2a2858b30dbbc19246446bcc89a7a4e7f67c7ce0
Fix for ARMATURE_OT_layers_show_all in pose mode
Commit: 626def1ac2b0b8a3020cbd7eee351743663c6d14
Author: Campbell Barton
Date: Wed Oct 10 11:18:09 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB626def1ac2b0b8a3020cbd7eee351743663c6d14
Cleanup: naming
lockaxis -> lock_axis
Commit: 9f2b3fc80e90f5ffcb334051f58df16292d81ff1
Author: Campbell Barton
Date: Wed Oct 10 11:21:30 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB9f2b3fc80e90f5ffcb334051f58df16292d81ff1
Cleanup: prefer parenthesis over breaking lines
Commit: 195dd9888a3bfeb5f27281e6fadb2ef3847253f0
Author: Clément Foucault
Date: Tue Oct 9 20:22:40 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB195dd9888a3bfeb5f27281e6fadb2ef3847253f0
Cleanup: Remove old shader reference
Commit: 3f93091e8bdb3ad9e1e2c2c68396cc6e83433749
Author: Brecht Van Lommel
Date: Tue Oct 9 23:05:43 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB3f93091e8bdb3ad9e1e2c2c68396cc6e83433749
UI: reduce greying out of icons in radio and toggle buttons.
With the monochrome icons
Commit: 10a87860548be05b169863ac41b097182f5d9d58
Author: Dalai Felinto
Date: Tue Oct 9 18:27:27 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB10a87860548be05b169863ac41b097182f5d9d58
Removal of "extend" option for ARMATURE_OT_select_linked
This property (even in 2.7) was not
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