Revision: 16496
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16496
Author: erwin
Date: 2008-09-13 09:06:43 +0200 (Sat, 13 Sep 2008)
Log Message:
---
Upgrade to latest Bullet trunk, that is in sync with Blender/extern/bullet2.
Revision: 16560
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16560
Author: erwin
Date: 2008-09-16 22:52:38 +0200 (Tue, 16 Sep 2008)
Log Message:
---
add src/BulletSoftBody/* to cmake (other build systems also will need to do
this
Revision: 16568
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16568
Author: erwin
Date: 2008-09-17 03:49:47 +0200 (Wed, 17 Sep 2008)
Log Message:
---
Preparation for real-time soft bodies for the game engine, step 1 out of 3.
This
Revision: 16569
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16569
Author: erwin
Date: 2008-09-17 04:30:19 +0200 (Wed, 17 Sep 2008)
Log Message:
---
Applied some fixes from Bullet: issues with btDbvtBroadphase, and btSoftBody,
Revision: 16579
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16579
Author: erwin
Date: 2008-09-17 21:47:26 +0200 (Wed, 17 Sep 2008)
Log Message:
---
Please add extern/bullet2/src/LinearMath/btConvexHull.cpp to your build system!
Revision: 16580
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16580
Author: erwin
Date: 2008-09-17 21:58:16 +0200 (Wed, 17 Sep 2008)
Log Message:
---
added src/LinearMath/btConvexHull.cpp
Added Paths:
---
Revision: 16581
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16581
Author: erwin
Date: 2008-09-17 22:02:20 +0200 (Wed, 17 Sep 2008)
Log Message:
---
added another missing file, btHashMap
Added Paths:
---
Revision: 16642
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16642
Author: erwin
Date: 2008-09-21 01:45:45 +0200 (Sun, 21 Sep 2008)
Log Message:
---
attempt to support negative local scaling for convex hull, box,sphere,
cylinder,
Revision: 16643
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16643
Author: erwin
Date: 2008-09-21 03:13:54 +0200 (Sun, 21 Sep 2008)
Log Message:
---
encountered some issue with the btDbvtBroadphase, switch of a deferred
collision
Revision: 16650
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16650
Author: erwin
Date: 2008-09-21 17:17:50 +0200 (Sun, 21 Sep 2008)
Log Message:
---
BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is
hooking
Revision: 16712
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16712
Author: erwin
Date: 2008-09-24 05:12:10 +0200 (Wed, 24 Sep 2008)
Log Message:
---
Created a KX_SoftBodyDeformer for real-time soft bodies.
Added
Revision: 16717
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16717
Author: erwin
Date: 2008-09-25 05:02:30 +0200 (Thu, 25 Sep 2008)
Log Message:
---
improved game soft bodies, works for objects that are using 'set smooth'
use
Revision: 16726
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16726
Author: erwin
Date: 2008-09-25 18:48:25 +0200 (Thu, 25 Sep 2008)
Log Message:
---
re-use some Blender soft body settings for Bullet game soft bodies
Modified
Revision: 16728
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16728
Author: erwin
Date: 2008-09-25 19:53:15 +0200 (Thu, 25 Sep 2008)
Log Message:
---
avoid crash and apply force for soft bodies.
copy normals for soft body vertices,
Revision: 16733
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16733
Author: erwin
Date: 2008-09-25 23:04:41 +0200 (Thu, 25 Sep 2008)
Log Message:
---
don't apply vertex transformation for deformable game soft bodies.
set a fake
Revision: 16736
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16736
Author: erwin
Date: 2008-09-26 04:27:59 +0200 (Fri, 26 Sep 2008)
Log Message:
---
Allow Bullet soft bodies to be created using a AddObject actuator. Added a fake
Revision: 16738
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16738
Author: erwin
Date: 2008-09-26 08:25:35 +0200 (Fri, 26 Sep 2008)
Log Message:
---
support concave soft bodies, preliminary. could be used for cloth too. need
Revision: 16756
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16756
Author: erwin
Date: 2008-09-26 23:49:26 +0200 (Fri, 26 Sep 2008)
Log Message:
---
fixed soft body collision against concave triangle meshes.
Modified Paths:
Revision: 16776
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16776
Author: erwin
Date: 2008-09-28 05:07:13 +0200 (Sun, 28 Sep 2008)
Log Message:
---
enable -noaudio option, so it actually works (and doesn't get overwritten by a
Revision: 16777
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16777
Author: erwin
Date: 2008-09-28 05:17:45 +0200 (Sun, 28 Sep 2008)
Log Message:
---
make gui backwards compatible with this weeks softbody blend files
Modified
Revision: 16806
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16806
Author: erwin
Date: 2008-09-29 05:09:03 +0200 (Mon, 29 Sep 2008)
Log Message:
---
added anisotropic friction support for Bullet. Both for static and dynamic
Revision: 16813
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16813
Author: erwin
Date: 2008-09-29 09:17:12 +0200 (Mon, 29 Sep 2008)
Log Message:
---
Clarify that in Bullet, the 'radius' is used for both sphere bounds, but also
Revision: 16815
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16815
Author: erwin
Date: 2008-09-29 10:00:38 +0200 (Mon, 29 Sep 2008)
Log Message:
---
don't crash when trying to make a soft body 'fh' object
Modified Paths:
Revision: 16852
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16852
Author: erwin
Date: 2008-10-01 00:05:12 +0200 (Wed, 01 Oct 2008)
Log Message:
---
add setUnscaledRadius for btSphereShape
Modified Paths:
--
Revision: 16853
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16853
Author: erwin
Date: 2008-10-01 01:34:25 +0200 (Wed, 01 Oct 2008)
Log Message:
---
add support for Bullet soft body constraints against a Bullet rigid body, as
Revision: 16858
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16858
Author: erwin
Date: 2008-10-01 08:36:17 +0200 (Wed, 01 Oct 2008)
Log Message:
---
+ hook up a few more parameters, that can be useful for Bullet soft bodies
+
Revision: 16905
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=16905
Author: erwin
Date: 2008-10-03 22:51:56 +0200 (Fri, 03 Oct 2008)
Log Message:
---
Move the Solaris workaround in btScalar behind the sun define, to only make sun
Revision: 17002
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=17002
Author: erwin
Date: 2008-10-10 07:12:57 +0200 (Fri, 10 Oct 2008)
Log Message:
---
Fix bug in rigid body constraint buttons drawing, and while we are at it, add
Revision: 17004
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=17004
Author: erwin
Date: 2008-10-10 07:32:04 +0200 (Fri, 10 Oct 2008)
Log Message:
---
fix: leave default behaviour the same to be backward compatible with previous
Revision: 17024
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=17024
Author: erwin
Date: 2008-10-11 21:32:53 +0200 (Sat, 11 Oct 2008)
Log Message:
---
remove constraints from world, if not done yet
Modified Paths:
--
Revision: 17027
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=17027
Author: erwin
Date: 2008-10-11 22:19:04 +0200 (Sat, 11 Oct 2008)
Log Message:
---
Last (hopefully) soft body fixes:
Enable soft body collision clusters by
Revision: 17028
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=17028
Author: erwin
Date: 2008-10-11 22:52:43 +0200 (Sat, 11 Oct 2008)
Log Message:
---
reverted previous commit: enable per-vertex soft body collisions instead of
Revision: 17029
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=17029
Author: erwin
Date: 2008-10-11 22:54:18 +0200 (Sat, 11 Oct 2008)
Log Message:
---
prevent crash in gpu_draw.c, so tilemode might not have GLSL/GPU features
/*
Revision: 18676
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=18676
Author: erwin
Date: 2009-01-26 07:31:06 +0100 (Mon, 26 Jan 2009)
Log Message:
---
let the game engine compile, if WITH_FFPEG is not defined (so we don't have
Revision: 19182
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=19182
Author: erwin
Date: 2009-03-03 15:31:10 +0100 (Tue, 03 Mar 2009)
Log Message:
---
Fix build: don't use Character stuff, it wasn't meant to be included in
Revision: 19231
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=19231
Author: erwin
Date: 2009-03-09 06:01:16 +0100 (Mon, 09 Mar 2009)
Log Message:
---
Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when
Revision: 19233
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=19233
Author: erwin
Date: 2009-03-09 08:12:16 +0100 (Mon, 09 Mar 2009)
Log Message:
---
Add support to lock individual axis during rigid body simulation, for
Revision: 19449
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=19449
Author: erwin
Date: 2009-03-29 20:34:35 +0200 (Sun, 29 Mar 2009)
Log Message:
---
Only apply advanced setting of angular/linear factor to rigid bodies (with
Revision: 19455
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=19455
Author: erwin
Date: 2009-03-29 21:54:05 +0200 (Sun, 29 Mar 2009)
Log Message:
---
Applied patch #18446, to do versions on damping
Re-enable vertex welding, only
Revision: 19936
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=19936
Author: erwin
Date: 2009-04-27 06:21:05 +0200 (Mon, 27 Apr 2009)
Log Message:
---
Lower the vertex welding threshold, for removing duplicate/nearby vertices for
Revision: 19937
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=19937
Author: erwin
Date: 2009-04-27 07:06:24 +0200 (Mon, 27 Apr 2009)
Log Message:
---
Don't always activate a Bullet rigid body
If you want to keep a rigid body awake,
Revision: 19966
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=19966
Author: erwin
Date: 2009-04-29 01:26:35 +0200 (Wed, 29 Apr 2009)
Log Message:
---
fix so that torque can be applied to DYNAMIC game objects, this fixes the
Revision: 35881
http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=35881
Author: erwin
Date: 2011-03-29 15:46:02 + (Tue, 29 Mar 2011)
Log Message:
---
apply patch for body suspend/resume
See also issue #26614
Revision: 35884
http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=35884
Author: erwin
Date: 2011-03-29 18:44:18 + (Tue, 29 Mar 2011)
Log Message:
---
fixes in Bullet stuff, roll influence for raycast vehicles was broken,
enable the
Revision: 36234
http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=36234
Author: erwin
Date: 2011-04-20 04:55:58 + (Wed, 20 Apr 2011)
Log Message:
---
Bugfix for #26795 and #26917, Fix a bug that cause the radar sensor to break
Never memset(ob,
Revision: 24468
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=24468
Author: erwin
Date: 2009-11-11 01:02:49 +0100 (Wed, 11 Nov 2009)
Log Message:
---
Fix CMake build system for Windows
Add support for OPTION WITH_OPENCOLLADA for
Revision: 26055
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=26055
Author: erwin
Date: 2010-01-17 20:34:01 +0100 (Sun, 17 Jan 2010)
Log Message:
---
cmake fix for Windows: link OpenCollada libraryname_d.lib in debug builds and
Revision: 35580
http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=35580
Author: erwin
Date: 2011-03-16 21:20:24 + (Wed, 16 Mar 2011)
Log Message:
---
BGE PhysicsConstraints.exportBulletFile improvement: also export the object
names to .bullet
Revision: 35706
http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=35706
Author: erwin
Date: 2011-03-22 16:30:46 + (Tue, 22 Mar 2011)
Log Message:
---
remove constructors, they cause compile errors under Fedora
Modified Paths:
--
Revision: 20366
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=20366
Author: erwin
Date: 2009-05-23 22:02:12 +0200 (Sat, 23 May 2009)
Log Message:
---
Minor fixes in Bullet/constraint solving
Should make generic 6DOF constraint
Revision: 20369
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=20369
Author: erwin
Date: 2009-05-24 00:35:47 +0200 (Sun, 24 May 2009)
Log Message:
---
Set default constraint solver mode more compatible to Blender 2.48 settings,
Revision: 20370
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=20370
Author: erwin
Date: 2009-05-24 02:42:40 +0200 (Sun, 24 May 2009)
Log Message:
---
fix generic 6dof constraint support - convert 3 values into euler angles and
Revision: 20371
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=20371
Author: erwin
Date: 2009-05-24 03:55:24 +0200 (Sun, 24 May 2009)
Log Message:
---
PhysicsConstraints.createConstraint:
allow to dynamically create rigid body
Revision: 20374
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=20374
Author: erwin
Date: 2009-05-24 08:31:47 +0200 (Sun, 24 May 2009)
Log Message:
---
+ renamed pad3 to m_contactProcessingThreshold (thanks Campbell Barton/ideasman
Revision: 20442
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=20442
Author: erwin
Date: 2009-05-27 03:29:41 +0200 (Wed, 27 May 2009)
Log Message:
---
Motor at limit jitter fixed for btGeneric6Dof constraint, fix taken from
Bullet
Revision: 20457
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=20457
Author: erwin
Date: 2009-05-28 00:27:10 +0200 (Thu, 28 May 2009)
Log Message:
---
last-minute Bullet bugfix: accidently commented out a constraint limit test,
Revision: 20478
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=20478
Author: erwin
Date: 2009-05-29 00:26:28 +0200 (Fri, 29 May 2009)
Log Message:
---
Bullet Physics maxphystep = 1 is better general default to avoid vicious circle
Revision: 20534
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=20534
Author: erwin
Date: 2009-05-31 18:22:22 +0200 (Sun, 31 May 2009)
Log Message:
---
Anisotropic Friction bugfix for #18854
Revision: 20665
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=20665
Author: erwin
Date: 2009-06-06 02:12:49 +0200 (Sat, 06 Jun 2009)
Log Message:
---
#18872 bugfix for torque on dynamic objects
#18893, fix to getParam for generic
Revision: 20695
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=20695
Author: erwin
Date: 2009-06-07 08:04:44 +0200 (Sun, 07 Jun 2009)
Log Message:
---
Bugfix to avoid crashing BGE on Mobile Intel GMA 950/945 Express GPU (2009
Revision: 20809
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=20809
Author: erwin
Date: 2009-06-11 15:42:41 +0200 (Thu, 11 Jun 2009)
Log Message:
---
Bugfix for [#18911] Applied torque breaks rigid bodies in game engine
Modified
Revision: 45908
http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=45908
Author: erwin
Date: 2012-04-24 05:28:19 + (Tue, 24 Apr 2012)
Log Message:
---
Peer pressure :) Fix some very public (but probably harmless) errors in
extern/bullet2, it
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