Re: [Bf-committers] Texture and Texture Mask from Image Load

2014-10-08 Thread Ronan Ducluzeau
It is surprising that a similar quick setup was not added in GSOC Paint. Of course, a Create texture from image file button could be used everywhere there is a add new button for textures. Maybe, it could made by a shift click on add new button in relevant cases. It reminds me that Texture node

Re: [Bf-committers] Texture and Texture Mask from Image Load

2014-10-08 Thread Antony Riakiotakis
Hi, A UI that allows users to tweak texture values directly would not be bad (I was almost thinking about using a separate texture tab with more options even). I would never expose texture nodes as -the- way to do texturing though. They are too buggy atm (with threaded issues, conflicts with

[Bf-committers] OpenGEX in Blender

2014-10-08 Thread Juan Linietsky
Hi Guys! Saw Ton's twit about OpenGEX: https://twitter.com/tonroosendaal/status/519432465396809729 I'm also interested in this format in Blender and would gladly make an exporter. In fact I approached the author about rewriting my Collada Exporter (which, despite functioning perfectly, I don't

Re: [Bf-committers] Texture and Texture Mask from Image Load

2014-10-08 Thread Johnny Matthews
Yeah, well I guess that's why I punted the idea over to you. The UX of a one click setup I think is beneficial. Of course if there is a better way to do the setup, I would be all for it. This is just something I hacked together. Here is the code if you are interested in seeing what I did. Like I

Re: [Bf-committers] OpenGEX in Blender

2014-10-08 Thread Juan Linietsky
Hi Ton! Well, the idea about the exporter was always that due to it's very small size, maintaining it should be rather easy, so all I asked was someone from the developer community to give me a hand with keeping it up to date and get it to work correctly. The plugin is actively developed because

Re: [Bf-committers] [Bf-blender-cvs] [e15819d] wiggly-widgets: Green widget handles y translation properly.

2014-10-08 Thread Johnny Matthews
I've been building wiggly on OSX with scons and am getting this error now. Undefined symbols for architecture x86_64: __WIDGET_indices_arrow, referenced from: _widget_draw_intern in libbf_editors_interface.a(interface_generic_widgets.o) __WIDGET_nfaces_arrow, referenced from:

Re: [Bf-committers] Separate CPU/GPU Tile Setting

2014-10-08 Thread - LEON -
Sure. I'll try discuss things in the most related ML. For me, Greg's addon is more than enough to handle this kind of needs. It's really great. Thanks guys. On Wed, Oct 8, 2014 at 3:14 AM, Greg Zaal gregzzm...@gmail.com wrote: Thanks mib2berlin. I'd like to get the add-on into contrib

[Bf-committers] Ramping Particle colors

2014-10-08 Thread David Bryant
I'm interested in coding a feature that will enable Blender to change the child particle's color over time as they emit without building complex node networks. I'm interested in the Blender Internal renderer so as to use the halo drawtype as a prototype. I haven't coded for Blender in some

Re: [Bf-committers] [Bf-blender-cvs] [8d084e8] master: Ghost Context Refactor https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary sep

2014-10-08 Thread Daniel Salazar - patazstudio.com
After this commit (8d084e8c8f48dd2f07d4a3fbd4a941a7bcc0dcfb) I can not build in cmake, openSUSE 12.3. This is the error log built with -j 1 http://www.pasteall.org/54431 Daniel Salazar patazstudio.com On Tue, Oct 7, 2014 at 2:47 PM, Jason Wilkins nore...@git.blender.org wrote: Commit:

Re: [Bf-committers] [Bf-blender-cvs] [8d084e8] master: Ghost Context Refactor https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary sep

2014-10-08 Thread Daniel Salazar - patazstudio.com
Someone recommended disabling WITH_GLEW_MX and that made it build again. Is that a proper fix? What's Glew MX? Daniel Salazar patazstudio.com On Wed, Oct 8, 2014 at 5:11 PM, Daniel Salazar - patazstudio.com zan...@gmail.com wrote: After this commit (8d084e8c8f48dd2f07d4a3fbd4a941a7bcc0dcfb) I