Re: [Bf-committers] move prebuilt libs from svn to git?

2022-06-17 Thread Chad Fraleigh via Bf-committers
o re-evaluate the feasibility of migration). > > Cheers > Ankit > > > On 17/06/22 00:45, Chad Fraleigh via Bf-committers wrote: >> I've been kind of wondering if they would eventually be migrated too. I only >> update my local libs occasionally, so it has a tenancy

Re: [Bf-committers] move prebuilt libs from svn to git?

2022-06-16 Thread Chad Fraleigh via Bf-committers
I've been kind of wondering if they would eventually be migrated too. I only update my local libs occasionally, so it has a tenancy to fail if doing a large update spanning many revisions. Plus the benefit of not having to use two different tools. Now with Git LFS being more widespread, it

Re: [Bf-committers] 2.90 per-module roadmap

2020-06-11 Thread Chad Fraleigh via Bf-committers
Is the semantic versioning style migration (e.g. 3.x [or maybe 9.x]) being revisited for 2.9x? Since last time it was after 2.80 was started and would have been too confusing to try then. On 6/10/2020 6:25 AM, Dalai Felinto via Bf-committers wrote: Hi, Yesterday there were meetings with all

Re: [Bf-committers] Should we change the splash image when theversion number changes?

2019-10-15 Thread Chad Fraleigh
On 10/11/2019 5:42 PM, Stephen Swaney wrote: We should *definitely* keep the new splash reveal at the very end, both for the excitement and the ritual. For a development splash, let's just take the last release splash and overlay it with some yellow police tape and Under Construction signs.

Re: [Bf-committers] Use of semantic versioning

2018-12-08 Thread Chad Fraleigh
On 12/8/2018 3:58 AM, Mick Lawitzke wrote: it is really awesome to see the latest development of Blender. I am super impressed and hyped for what is coming. Anyway i think there is a big flaw that also results in a problem with marketing: Your versioning numbers suggest that 2.80 is just a

Re: [Bf-committers] 2.7x to 2.8x Migration

2018-05-02 Thread Chad Fraleigh
While it might be the best practical solution (given the current environment), I wouldn't consider it ideal. An "ideal solution" might be something along the lines of it detecting a potentially incompatible old .blend file, notifying the user, and automatically converting it (via a bundled

Re: [Bf-committers] Building Blender

2018-04-29 Thread Chad Fraleigh
On Sun, Apr 29, 2018 at 11:05 AM, John Emmas wrote: > On 29/04/2018 15:27, Ray Molenkamp wrote: > >> the libs are a couple of gigabytes and having to do it twice is sometimes >> problematic >> >> > Thanks Ray, > > This might seem like a dumb question but can the

Re: [Bf-committers] Blender VSE exported video goes from 1440p to 1080p

2016-05-09 Thread Chad Fraleigh
Also, have you done a sanity check by uploading the videos again (including the first as a control set) to verify it wasn't due to youtube [temporarily] breaking something on their end, that may be working (or consistently broken) now? I've heard of stories where people have called up tech

[Bf-committers] seq_hash_render_data() includes undefined results due to out of range bitshift

2015-08-05 Thread Chad Fraleigh
The hash function seq_hash_render_data() in blender/source/blender/blenkernel/intern/seqcache.c includes a value shifted 32 bits for a 32-bit int. static unsigned int seq_hash_render_data(const SeqRenderData *a) { unsigned int rval = a-rectx + a-recty; . . . rval ^=

[Bf-committers] BKE_object_defgroup_clear() / use_selection inconsistency

2015-07-20 Thread Chad Fraleigh
While looking at some of the vertex group code I noticed something that doesn't look right. In BKE_object_defgroup_clear() [from object_deform.c] it contains the following: if (me-dvert) { MVert *mv; int i;

Re: [Bf-committers] OpenMP issues with msvc2013 builds

2014-08-06 Thread Chad Fraleigh
On Wed, Aug 6, 2014 at 1:23 AM, Sergey Sharybin sergey@gmail.com wrote: We've spent quite a while trying to solve the upcoming stream of reports about high CPU usage with builds made with msvs2013 in certain situations. Root of the issue goes to the change made to OMP inplementation back

Re: [Bf-committers] OpenMP issues with msvc2013 builds

2014-08-06 Thread Chad Fraleigh
On Wed, Aug 6, 2014 at 2:44 AM, Sergey Sharybin sergey@gmail.com wrote: On Wed, Aug 6, 2014 at 3:32 PM, Chad Fraleigh ch...@triularity.org wrote: - Try to hack into vcomp120.dll, trying to figure out the variable, linking to it and modifying if (so called brain surgery from

Re: [Bf-committers] OpenMP issues with msvc2013 builds

2014-08-06 Thread Chad Fraleigh
On Wed, Aug 6, 2014 at 1:45 PM, Martijn Berger martijn.ber...@gmail.com wrote: On Wed, Aug 6, 2014 at 10:33 PM, Chad Fraleigh ch...@triularity.org wrote: It's not ideal, and would be coded to each specific vcompXXX.dll (and patched/updated versions). However, assuming the location

Re: [Bf-committers] OpenMP issues with msvc2013 builds

2014-08-06 Thread Chad Fraleigh
On Wed, Aug 6, 2014 at 1:45 PM, Martijn Berger martijn.ber...@gmail.com wrote: Main problem is that someone needs to actually try this by implementing it :) For the pre-patch fix, the byte at offset 0x000169A0 in the 32-bit vcomp120.dll (assuming the same one in 2.71) should be changed to

[Bf-committers] 2.71 installer contains subversion workspace data

2014-06-28 Thread Chad Fraleigh
I just installed the 64-bit version of 2.71, and it seems to have a subversion directory bundled. It only uses about 847K of installed space, but still a bunch of junk files. I thought someone said there was a related (same?) issue after a previous release. C:\Program Files\Blender

Re: [Bf-committers] Do drivers have to be blocked as python scripts?

2014-05-23 Thread Chad Fraleigh
Just wondering.. has anyone out there wrote a python interpreter *in* python that has security/sandbox functionality/hooks? Then it could offer the option (as another user selectable security level) of secure but slow, which might be adequate for simple or non-intensively called scripts. Since it

Re: [Bf-committers] Code cleanup rules

2014-04-30 Thread Chad Fraleigh
Just a style question.. Wouldn't it be better for the BLI_*.h files to do the WIN32 (or other) ifdefs and otherwise be used platform generic, rather than make each C file that uses them do the ifdef? -Chad On Wed, Apr 30, 2014 at 2:27 PM, Thomas Dinges blen...@dingto.org wrote: Hi, Next

Re: [Bf-committers] Importing Assets: FBX VS Collada

2014-04-27 Thread Chad Fraleigh
Just curious.. Would it not be possible to include a generic sub-process/pipe import/export feature in blender. This would allow an external utility to be run (transparent to the user, once install) which would be given the filename (and/or sent the data via the stdio pipe) and in return it would

Re: [Bf-committers] Accepted for GSoC 2014 :)

2014-02-24 Thread Chad Fraleigh
On Mon, Feb 24, 2014 at 10:51 AM, Ton Roosendaal t...@blender.org wrote: Just a note, we're in Google Summer of Code for the 10th time! Does anyone else envision someone modeling a GSoC cake with ten candles as a result (maybe with an opened present of a blender logo'd toy next to it in the

Re: [Bf-committers] Python security - proposal

2013-06-10 Thread Chad Fraleigh
On Mon, Jun 10, 2013 at 11:05 AM, Jürgen Herrmann shadow...@me.com wrote: Hmm... First of all we should assume that Linux user won't usually run blender as root or in a sudo environment. So a rm / -rf attack shouldn't work by default. Not from a full OS attack perspective, but it should

Re: [Bf-committers] Please turn off Auto Run Python Scripts by default

2013-06-08 Thread Chad Fraleigh
On Sat, Jun 8, 2013 at 11:55 AM, Harley Acheson harley.ache...@gmail.comwrote: Something quite important has to happen in order to turn a one-to-one attack into a virus-like problem. As patient zero I get the first bad blend. It can't immediately do something bad to me or that is the end of

Re: [Bf-committers] Please turn off Auto Run Python Scripts by default

2013-06-07 Thread Chad Fraleigh
On Fri, Jun 7, 2013 at 2:48 AM, Thomas Dinges blen...@dingto.org wrote: Hi, this is a bad idea (especially the first one). Adobe Reader also doesn't tell me on first start Thanks for using Adobe Reader, be aware of evil .pdfs. I bet inexperienced people will get afraid reading that and come

Re: [Bf-committers] Please turn off Auto Run Python Scripts by default

2013-06-06 Thread Chad Fraleigh
On Thu, Jun 6, 2013 at 11:13 AM, Campbell Barton ideasma...@gmail.comwrote: On Thu, Jun 6, 2013 at 6:47 PM, Ton Roosendaal t...@blender.org wrote: I think you give up too easily here. :) For example, we could also make a bpy.os module, and mark scripts that use this as 'trusted'. Scripts

[Bf-committers] .../blenkernel/intern/modifier.c [modifiers_getVirtualModifierList() comment]?

2013-02-28 Thread Chad Fraleigh
In the file blender/source/blender/blenkernel/intern/modifier.c there is a comment above modifiers_getVirtualModifierList(): - /* NOTE: these aren't used anymore */ ModifierData *modifiers_getVirtualModifierList(Object *ob) { /* Kinda hacky, but should be fine since

[Bf-committers] Modifier modularity/[plugability] - writefile

2013-02-27 Thread Chad Fraleigh
With the goal of blender [eventually/one day] having dynamically loadable modifiers, there would be a long road of steps needed to get there. Some of them, like making the modifier code base more modular, appears to be relatively easy (moving the same code [for the most part] around). Even without

[Bf-committers] Hypothetical take on client/server based addon/package repositories

2013-02-25 Thread Chad Fraleigh
Here are some ideas/notes/comments/[delusions?] on what a client/server for blender addon's could look like. Basically it is how I would go about a basic implementation of such a system (give of take some refinements along the way). Unfortunately, not being python person, if I tried to write a

Re: [Bf-committers] Rigify addon causes error, error, error,....

2013-02-21 Thread Chad Fraleigh
On Mon, Feb 18, 2013 at 9:12 PM, Campbell Barton ideasma...@gmail.com wrote: On Mon, Feb 18, 2013 at 7:38 PM, Chad Fraleigh ch...@triularity.org wrote: This question probably has already be discussed, but are there any plans to implement an addon deployment like mozilla applications (firefox

[Bf-committers] www.blender.org server ok?

2013-02-19 Thread Chad Fraleigh
Is everything ok with the blender web server? I keep getting timeouts accessing it with a browser (but I can ping the host fine). If this is old news, then just ignore me.. otherwise, this is your heads up! =) -Chad ___ Bf-committers mailing list

Re: [Bf-committers] Rigify addon causes error, error, error,....

2013-02-18 Thread Chad Fraleigh
This question probably has already be discussed, but are there any plans to implement an addon deployment like mozilla applications (firefox/thunderbird/seamonkey 2.x) uses where the client (blender) can just browse a central http://addons.blender.org/ site (or something) and with a click or two,

[Bf-committers] YAML insecurity run a muck

2013-02-18 Thread Chad Fraleigh
So with all the discussions about the YAML security hole (that tends to read more like chicken little in most blogs), and that it could affect other languages (like python) under certain conditions.. has anyone looked at any potential [security] impact for blender? Also since the OpenColorIO lib

[Bf-committers] CPUDevice and implementation selection (native/sse2/sse3)

2013-02-11 Thread Chad Fraleigh
Two questions.. Currently in CPUDevice/CPUDeviceTask where optimization can be used it first calls the system_cpu_support_sse2() check, and then if that is unavailable tries system_cpu_support_sse3(). I guess this is also a two part in itself - 1) Is it false to assume SSE3 would be better than

Re: [Bf-committers] CPUDevice and implementation selection (native/sse2/sse3)

2013-02-11 Thread Chad Fraleigh
On Mon, Feb 11, 2013 at 2:58 PM, Chad Fraleigh ch...@triularity.org wrote: The other thing is since CPUDeviceTask is already OO-based, rather than doing checks each time an optimizable method is called to determine what implementation to use, wouldn't it be cleaner to make CPUDeviceTask semi

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [54299] trunk/blender/intern/cycles: Fix cycles intersection issue with overlapping faces on windows 32 bit and CPU

2013-02-04 Thread Chad Fraleigh
Does the new minimum hardware specs imply SSE required? If not then either OCIO should be compiled without SSE (i.e. cmake -DOCIO_USE_SSE=OFF ... ), or the minimum hardware list be updated to specifically state SSE also (the minimum proposal email didn't state any specific CPU [features], that I

Re: [Bf-committers] Minimal Blender specs - 5 year old systems OS

2013-02-01 Thread Chad Fraleigh
On Fri, Feb 1, 2013 at 3:31 AM, Ton Roosendaal t...@blender.org wrote: I don't think this response justifies the careful and positive way everyone who works on Blender is handling this topic. But I realize it might not be well visible whether people who talk here are also contributing to

Re: [Bf-committers] Minimal Blender specs - 5 year old systems OS

2013-01-31 Thread Chad Fraleigh
On Thu, Jan 31, 2013 at 8:25 AM, Jed Frechette jedfreche...@gmail.com wrote: FWIW, I see 3D content creation as a fundamentally high-end endeavor. Being able to start learning Blender on low-end systems is great. However, I want Blender to be taken seriously as a professional tool, not just

Re: [Bf-committers] Minimal Blender specs - 5 year old systems OS

2013-01-29 Thread Chad Fraleigh
On Tue, Jan 29, 2013 at 7:11 AM, Thomas Dinges blen...@dingto.org wrote: I can only fully agree with this. It becomes a pain to support old systems, especially Windows XP and old GPUs. Not only do we support hardware / software longer than other 3D software, as Blender is free people can

Re: [Bf-committers] Windows x32 issues

2013-01-25 Thread Chad Fraleigh
I wonder if that is the same error I get with CYCLES_OSL enabled builds. I'm rolling my checkout back to that rev and seeing if a build from it stops my crash issue too (my builds are run on a fairly new AMD laptop, so it would discount old hardware if it is the same problem). -Chad On Fri, Jan

Re: [Bf-committers] Libs on windows?

2013-01-24 Thread Chad Fraleigh
On Thu, Jan 24, 2013 at 3:40 AM, Brecht Van Lommel brechtvanlom...@pandora.be wrote: On Thu, Jan 24, 2013 at 2:18 AM, Chad Fraleigh ch...@triularity.org wrote: iconv doesn't seem to be used for windows [blender] builds. The only place I see it in the cmake config is for if(APPLE), and even

Re: [Bf-committers] Libs on windows?

2013-01-24 Thread Chad Fraleigh
On Thu, Jan 24, 2013 at 4:51 AM, Chad Fraleigh ch...@triularity.org wrote: The configure used was: cmake -G 'Visual Studio 9 2008' -DWITH_OPENCOLLADA:BOOL=ON -DWITH_LLVM:BOOL=ON -DWITH_CYCLES_OSL:BOOL=ON -DCMAKE_VERBOSE_MAKEFILE:BOOL=ON -DWITH_INTERNATIONAL:BOOL=ON -DCMAKE_BUILD_TYPE:STRING

Re: [Bf-committers] Libs on windows?

2013-01-24 Thread Chad Fraleigh
On Thu, Jan 24, 2013 at 3:29 PM, Brecht Van Lommel brechtvanlom...@pandora.be wrote: Hi, On Thu, Jan 24, 2013 at 11:15 PM, Chad Fraleigh ch...@triularity.org wrote: On Thu, Jan 24, 2013 at 4:51 AM, Chad Fraleigh ch...@triularity.org wrote: The configure used was: cmake -G 'Visual Studio 9

[Bf-committers] Libs on windows?

2013-01-23 Thread Chad Fraleigh
While attempting to test my script compiled libs with a blender build I noticed some things: iconv doesn't seem to be used for windows [blender] builds. The only place I see it in the cmake config is for if(APPLE), and even then it is only a -liconv entry (so a system lib I assume). So is this

Re: [Bf-committers] External libs builder for Windows [v2013.01.18]

2013-01-23 Thread Chad Fraleigh
On Sat, Jan 19, 2013 at 9:59 AM, Brecht Van Lommel brechtvanlom...@pandora.be wrote: Great work! So have you been able to build Blender with these libraries, does it need build system changes too or do things get installed in the same directory structure as before? I was able to build blender

Re: [Bf-committers] External libs builder for Windows [v2013.01.18]

2013-01-19 Thread Chad Fraleigh
any common resources like the source zip/tar distros, and maybe the patches where applicable. -Chad On Sat, Jan 19, 2013 at 6:47 AM, Chad Fraleigh ch...@triularity.org wrote: After some more work, a few breaks to avoid insanity fighting with some of the VS and cmake configs, and a lot

Re: [Bf-committers] External libs builder for Windows [v2013.01.18]

2013-01-19 Thread Chad Fraleigh
have as many needed libs, but it is the same principle. Soo.. there's my 2 cents (give or take $5). =) -Chad Regards, Thomas Am 19.01.2013 06:47, schrieb Chad Fraleigh: After some more work, a few breaks to avoid insanity fighting with some of the VS and cmake configs, and a lot of hacking

[Bf-committers] External libs builder for Windows [v2013.01.18]

2013-01-18 Thread Chad Fraleigh
After some more work, a few breaks to avoid insanity fighting with some of the VS and cmake configs, and a lot of hacking of the various build scripts/projects (the patches it has to do is a mess!), I got farther. Now I'm able to build all the following libs under VS2008/32-bit, VS2010/32-bit,

Re: [Bf-committers] MSVC2010 maintainer? Python 3.3 libs missing, or only me?

2012-12-23 Thread Chad Fraleigh
And to be thorough, the VS2012 scripted builds I could manage at this time: http://www.triularity.org/download/blender/install-vs11.0-x32.zip (141M) http://www.triularity.org/download/blender/install-vs11.0-x64.zip (154M) install-vs11.0-x32: boost freetype jack

Re: [Bf-committers] MSVC2010 maintainer? Python 3.3 libs missing, or only me?

2012-12-22 Thread Chad Fraleigh
On Thu, Dec 20, 2012 at 7:03 AM, Dalai Felinto dfeli...@gmail.com wrote: I tried in a different machine (windows 7 x64 running a 32 bits MSVC 9.0) and things are even worse there. Lots of errors. Bottomline for me: I don't think I can spend much more time testing this. So although I

Re: [Bf-committers] MSVC2010 maintainer? Python 3.3 libs missing, or only me?

2012-12-19 Thread Chad Fraleigh
Hmm.. I've been able to get most everything (building so far in VS2008) to work for VS2010/32-bit except the ilmbase/openexr ones (even VS2012/32-bit gets that far after a missing win32.mak kludge for jpeg). I've tweaked the config some (mostly for VS2012), but I didn't think it was that much.

Re: [Bf-committers] MSVC2010 maintainer? Python 3.3 libs missing, or only me?

2012-12-18 Thread Chad Fraleigh
On Tue, Dec 18, 2012 at 9:40 AM, Dalai Felinto dfeli...@gmail.com wrote: Hi Chad, Thanks for waving in. I get the following error after commenting the proper lines for x64/vc2010 and installing Python 2.7: http://www.pasteall.org/38156 Yeah, unless you're compiling for 2008 there's only a

Re: [Bf-committers] MSVC2010 maintainer? Python 3.3 libs missing, or only me?

2012-12-17 Thread Chad Fraleigh
On Mon, Dec 17, 2012 at 11:48 AM, Dalai Felinto dfeli...@gmail.com wrote: Hello everyone. Is there anyone actively maintaining the MSVC2010 platform? It would be nice if the docs [1] could account for this platform too. Sure, we have the msvc10 folders for some of the libs, does that mean I

[Bf-committers] Another Slow Day [Maya Mini-Contest]

2012-12-17 Thread Chad Fraleigh
For those that don't read through all the blender contest entries (maybe you're too busy coding), my response to the recent Maya contest that some might find humorous (or offensive - one of the two): http://www.blendernation.com/2012/12/14/weekend-mini-contest-the-maya-were-right/#comment-618160

Re: [Bf-committers] Development Environments

2012-12-13 Thread Chad Fraleigh
On Tue, Dec 11, 2012 at 1:58 AM, Brecht Van Lommel brechtvanlom...@pandora.be wrote: Further, I could commit your libraries but what we really need is a proper plan to clean up of this stuff. There have been complaints that our lib/ directory is getting too big, so we should try to split it

Re: [Bf-committers] Blender 2.65 release AHOY!

2012-12-12 Thread Chad Fraleigh
On Wed, Dec 12, 2012 at 8:21 AM, pete larabell xgl.asyl...@gmail.com wrote: Hey guys, I'm out of town all week this week and don't have access to my build boxes (FreeBSD). If there is anyone out there who could make one for 2.65 feel free, or wait till the weekend when I return home.

Re: [Bf-committers] Development Environments

2012-12-09 Thread Chad Fraleigh
On Fri, Dec 7, 2012 at 12:08 AM, Dean Giberson d...@deangiberson.com wrote: Hey, just a note I've been running VS2010 Win64 + Scons without issue until recently. The current issues are around changes to the OpenEXR header layout (VS2008 VS2010 don't have the same layout) the OSL lib's not

Re: [Bf-committers] Development Environments

2012-12-07 Thread Chad Fraleigh
On Fri, Dec 7, 2012 at 12:08 AM, Dean Giberson d...@deangiberson.com wrote: Also, just to point out VS2008 is hitting end of life. VS2008 Pro has a date of April 9, 2013. http://support.microsoft.com/lifecycle/search/?sort=PNalpha=Visual+Studio. I imagine 2008 Express will be similar. A

Re: [Bf-committers] Development Environments

2012-12-06 Thread Chad Fraleigh
On Thu, Dec 6, 2012 at 4:07 AM, Antony Riakiotakis kal...@gmail.com wrote: We face the same issues for all platforms. Recently I tried to build blender with MinGW gcc 4.7 and it failed due to incompatibility between 4.6 and 4.7 ABIs on libraries (thankfully all our libraries still work with

Re: [Bf-committers] Conversion to a dynamic/plugable modifier system

2012-12-05 Thread Chad Fraleigh
mechanisms to make extensions work, and I can imagine python modifier support being feasible to add using the bmesh python api. Brecht. On Wed, Dec 5, 2012 at 12:29 AM, Chad Fraleigh ch...@triularity.org wrote: I've been looking into the idea of having blender support dynamic (and thus

Re: [Bf-committers] Conversion to a dynamic/plugable modifier system

2012-12-05 Thread Chad Fraleigh
On Tue, Dec 4, 2012 at 11:26 PM, Brecht Van Lommel brechtvanlom...@pandora.be wrote: As you have found from reading the code, Blender wasn't really designed with plugins in mind. Code for things like modifiers tends to be scattered over many files. I fear that making a C/C++ plugin system

[Bf-committers] Development Environments

2012-12-05 Thread Chad Fraleigh
While attempting to setup various environments in which I could edit/build/test source pulled from trunk, I came across some issues: The wiki directions for FreeBSD (http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender/FreeBSD) are now incomplete (for trunk at least). Since blender now

[Bf-committers] Conversion to a dynamic/plugable modifier system

2012-12-04 Thread Chad Fraleigh
I've been looking into the idea of having blender support dynamic (and thus plugable) modifiers. Right now it requires any new ones to be merged into the base code and a new version of blender compiled and released. If the Addons and python scripting required this overhead then those contributions

Re: [Bf-committers] Can BGE be relicensed?

2012-11-30 Thread Chad Fraleigh
While re-licensing existing code may take some extended effort, what about the option of changing the licensing of any new code added (sooner than later) to dual GPL/LGPL (or even more at the option of the submitter - PD/GPL+LGLP/MIT/BSD/XYZ...)? If a list was maintained for all licenses that each

Re: [Bf-committers] Thinking about a community edit mode for blender

2012-11-18 Thread Chad Fraleigh
What about instead of trying to keep the internal data directly in sync it was treated more like a high level database replay log. Sync the operations, like select vertex #5, begin move action, move by x/y, end move action; or set modifier #1 field X to value Y. Assuming all instances started out

Re: [Bf-committers] Thinking about a community edit mode for blender

2012-11-18 Thread Chad Fraleigh
in text editors). If done right it could be used to export a set of changes as a diff/patch like mechanism for .blend files (unless that's not very useful in practice). Anyway that's enough on these side tangents. On Sun, Nov 18, 2012 at 3:07 PM, Chad Fraleigh ch...@triularity.org wrote: What

[Bf-committers] Possible uninitialized code error in init_structDNA()

2012-10-06 Thread Chad Fraleigh
While looking at init_structDNA() in source/blender/makesdna/intern/dna_genfile.c (line 316 in v2.63a), I noticed these fragments of code: int *data, *verg, gravity_fix= -1; char str[8], *cp; verg= (int *)str; data= (int *)sdna-data; strcpy(str, SDNA);