Re: [Bf-committers] C++ DLL in blender modifier

2016-06-12 Thread Fazekas László
Hello Lukas, To find what is the problem, you should check the calling point and the called dll function in assembly. I'm not familiar with Visual Studio but I think it's easy to make a disassembled dump of these parts. Maybe you can add a breakpoint and then see what happens. Perhaps the

Re: [Bf-committers] Increase hard max of subdivision operator?

2016-04-30 Thread Fazekas László
Just an idea: sometimes when I mistakenly release something what is memory hungry, a watchdog would be useful, and not only for the subdivision. When an older (ie. 1-2 cores) machine is starting to use the swap, sometimes it's nearly impossible even to open a terminal to kill Blender. After x%

Re: [Bf-committers] access selection order via Python (Ton Roosendaal)

2015-02-26 Thread Fazekas László
Just an idea: perhaps you can get this selection order information if you analyze the contents of the undo buffer. Bests, Fazek 2015-02-26 20:34 keltezéssel, Martin Pyka írta: Dear Ton, thx for the response. That info is not used by tools in Blender nor is it foreseen to be coded. I also

Re: [Bf-committers] Color space issues in importers/exporters

2014-12-30 Thread Fazekas László
I think it is possible to convert the linear space to other color spaces and vice versa. So perhaps the dialog should work in any color space you want, but in the background it could still be linear. I imagine the dialog remembers the last used color space for each color separately (it needs

Re: [Bf-committers] Windows platform things to do before 2.73

2014-11-25 Thread Fazekas László
It is possible to load a dll from the program too, not only with the linker. It needs some extra code, parsing the symbols, etc. Bests, Laszlo 2014-11-25 21:16 keltezéssel, Martijn Berger írta: On Tue, Nov 25, 2014 at 6:57 PM, Sybren A. Stüvel syb...@stuvel.eu wrote: Hi all, Sorry, my

Re: [Bf-committers] can we update ffmpeg to have RTSP support?

2014-07-15 Thread Fazekas László
What if the Blender game engine receives only a very simple (uncompressed pixel?) stream from a fifo and an external program converts the required format? Or instead of a fifo, maybe it is possible to use shared memory mapping. I'm sure it is possible in Linux but perhaps not in Windows. Is

Re: [Bf-committers] Mulltiview Status and Roadmap [proposal]

2014-07-11 Thread Fazekas László
I'm really waiting for this feature. I've some experience with programming stereo view modes and perhaps I could help you in testing, debugging and perhaps in programming too. Only I won't have enough time before September. As a programming experience, it is essential to get the viewport's

Re: [Bf-committers] Mac OS 32 bit

2014-07-04 Thread Fazekas László
Isn't it a universal binary? Are you using xcode for compiling? 2014-07-04 13:31 keltezéssel, Thomas Dinges írta: Hey, we don't have a Blender 2.71 release for Mac 32bit on our servers? Is that build missing or do we drop 32 bit there? If that's the case, the website should be updated, Mac

Re: [Bf-committers] Proposal for handling bug reports

2014-07-01 Thread Fazekas László
Many users forget to add even the basic system informations in the bug reports or probably just don't know what to write there. Perhaps the first few rows of the system-info.txt should be a copy-paste part for bug reports, or let's add a new 'bug report to clipboard' function in the help menu

Re: [Bf-committers] Design considerations for data handling in the depsgraph

2014-06-17 Thread Fazekas László
Just from outside, but I'd like to ask this: today I met something interesting in the bugs section. There was a calculation to get one object's derivedmesh on a sub-frame time position between two frames. The goal was to calculate this fast, without involving independent objects of the scene.

[Bf-committers] GHOST improvements (proposal)

2014-06-16 Thread Fazekas László
Dear team, This as an early attempt to start a discussion about the following feature. I don't know yet how much time I can afford into this in the next months but I'm going to start a development about the followings in a local branch. If it fits somehow into the official development plans,