Re: [Bf-committers] Blender 2.8 git

2018-12-20 Thread Paul Melis
foreach "git checkout blender2.8 || git checkout master" git submodule foreach git pull --rebase origin On Thu, Dec 20, 2018 at 10:27 AM Paul Melis wrote: Hi, I'd like to build 2.8 here locally, as I can't use the daily builds (glibc is too old on our cluster system

[Bf-committers] Blender 2.8 git

2018-12-20 Thread Paul Melis
ull commands that would need the same? And finally, for keeping things up-to-date over time, it would need another per-submodule command? Thanks, Paul -- Paul Melis | Visualization group leader & developer | SURFsara | | Science Park 140 | 1098 XG Amsterdam |

Re: [Bf-committers] [GSoC 2018]Idea -- Fast Import / Export for selected formats

2018-03-08 Thread Paul Melis
ariants of .ply). The API is actually a bit quirky, with all the callbacks. Regards, Paul -- Paul Melis | Visualization group leader & developer | SURFsara | | Science Park 140 | 1098 XG Amsterdam | | T 020 800 1312 | paul.me...@surfsara.nl | www.surfsara.nl | __

Re: [Bf-committers] [GSoC 2018]Idea -- Fast Import / Export for selected formats

2018-03-07 Thread Paul Melis
mailing list Bf-committers@blender.org https://lists.blender.org/mailman/listinfo/bf-committers -- Paul Melis | Visualization group leader & developer | SURFsara | | Science Park 140 | 1098 XG Amsterdam | | T 020 800 1312 | paul.me...@surfsara.

Re: [Bf-committers] Cycles and voxel data texture?

2014-07-26 Thread Paul Melis
e > domain. > > It is easier to set up but also less flexible. > > > 2014-07-25 17:34 GMT+02:00 Paul Melis <mailto:paul.me...@surfsara.nl>>: > > Hi, > > With smoke/fire volumes now renderable in Cycles does this mean > that the > genera

[Bf-committers] Cycles and voxel data texture?

2014-07-25 Thread Paul Melis
t for rendering volume textures, fire and smoke [...]", but the Cycles specific notes only mention fire and smoke. Thanks, Paul [1] http://blender.stackexchange.com/questions/7752/rc-2-7-blender-volumetric-shading-cycles [2] http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.71 --

Re: [Bf-committers] Import, research on speed improvements

2014-03-06 Thread Paul Melis
Hi Sebastian, I read your interesting thread on blender import improvements. Did you make any progress on this topic? Would this be something that a summer-of-code student can work on as well? Regards, Paul On 01/05/14 23:00, Sebastian A. Brachi wrote: > Hi all, > this is the first time writi

[Bf-committers] Blender bug tracker (was Re: Remove Frameserver)

2012-08-06 Thread Paul Melis
Hi, On 08/05/2012 02:06 PM, Thomas Dinges wrote: > What this bug made clear though is, that frame server was not working > for quite some time (probably the whole 2.6x series and maybe some 2.5x > versions) so NOBODY reported it, and therefore NOBODY cared / seriously > used it, otherwise it wo

[Bf-committers] Boost 1.40.0 still supported?

2012-07-25 Thread Paul Melis
Hi, On an Ubuntu 10.04.4 LTS system (x86_64) Blender no longer builds, due to an error related to boost. Is Boost 1.40.0 not supported anymore? It's the version of Boost included with 10.04.4 LTS. ... [ 85%] Building CXX object intern/cycles/util/CMakeFiles/cycles_util.dir/util_cache.cpp.o /home/

Re: [Bf-committers] Proposal to Change Mathutils Vectors

2011-12-07 Thread Paul Melis
Hi Andrew, On 12/07/2011 11:33 AM, Andrew Hale wrote: > Correct me if I'm wrong, but do you propose to have 3D vectors with > matrix multiplication just work (i.e. making assumptions about the w > coordinate and renormalising if necessary) but retain 4D vectors which > compute the product without

Re: [Bf-committers] Proposal to Change Mathutils Vectors

2011-12-07 Thread Paul Melis
Hi Andrew, On 12/02/2011 12:47 PM, Andrew Hale wrote: > I've written a proposal to change the current handling of transfomations of > vectors and remove the use cases for 4D vectors. The proposal can be found > here: > http://wiki.blender.org/index.php/User:TrumanBlending#Proposal:_Four_Dimensiona

Re: [Bf-committers] Proposal to Change Mathutils Vectors

2011-12-07 Thread Paul Melis
On 12/07/2011 07:25 AM, Peter K.H. Gragert wrote: > if A and B are matrices most of the cases A * B != B * A > Matrix multiplication is NOT commutative. > > Math: > Matrix * Vector (Vector should be a column vector) > Vector * Matrix (Vector should be a row vector) > > Could be done differently i

Re: [Bf-committers] 2.60 OSX

2011-10-19 Thread Paul Melis
On 10/20/2011 07:18 AM, Mats Holmberg wrote: > It's dodgy still. It's best to try different setting and see what works best > (or least bad, that is). > > On my Mac Pro, at best, Blender smoke sim utilizes 6-7 % of my cpu. That's > with 16 threads (8 real, 8 virtual cores). Fluids are the same.

Re: [Bf-committers] matrix multiplication in Blender SVN of this morning (W32 Vista mingw compiled)

2011-07-27 Thread Paul Melis
Just chiming in here On 07/27/2011 12:47 PM, Benoit Bolsee wrote: > Hi, I repeat once more: mathutils matrices are COLUMN-MAJOR. This means > that the top elements in the definition list are columns, not rows, > despite the fact that they are printed horizontaly. > [...] > Mathutils matrices

Re: [Bf-committers] cycle todo list

2011-04-29 Thread Paul Melis
bf_imbuf.dir/all] Error 2 >> make: *** [all] Error 2 >> >> In my system that header file is located here: >> >> usr/include/openjpeg.h >> >> somehow cmake isn't finding it? >> >> cheers >> >> Daniel Salazar >> 3Develope

Re: [Bf-committers] cycle todo list

2011-04-29 Thread Paul Melis
Hi, On 04/28/11 12:28, Brecht Van Lommel wrote: > Actually, anything on this list is open to be implemented by others. > >From the point of view of the core engine, if implemented well they > can fit in right away. I guess the first ones go from a couple of days > to a week, once you are familiar

Re: [Bf-committers] Should CMAKE_INSTALL_PREFIX work?

2011-04-18 Thread Paul Melis
On 04/18/2011 01:12 PM, Campbell Barton wrote: > CMake has worked this way since early March. > > Added a note here: > http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender/Linux/CMake#Building_Blender > > The default is a portable install because blender.org builds work this > way and bec

Re: [Bf-committers] Should CMAKE_INSTALL_PREFIX work?

2011-04-18 Thread Paul Melis
On 04/18/2011 12:19 PM, Paul Melis wrote: > I've been using an SVN checkout of the 2.5 branch and corresponding > build directory for some time now, happily doing SVN update and make, > make install to keep track of Blender progress. However, I just noticed > "make insta

[Bf-committers] Should CMAKE_INSTALL_PREFIX work?

2011-04-18 Thread Paul Melis
Hi, I've been using an SVN checkout of the 2.5 branch and corresponding build directory for some time now, happily doing SVN update and make, make install to keep track of Blender progress. However, I just noticed "make install" no longer installs files in the correct location anymore. Instal