On Thu, Mar 8, 2018 at 7:53 PM, Paul Melis wrote:
> Hi Campbell,
>
> On 08-03-18 04:48, Campbell Barton wrote:
>>
>> Supporting C/C++ in an add-on means there is technically nothing
>> stopping someone from bundling an entire library.
>>
>> While it's possible this makes
Hi Campbell,
On 08-03-18 04:48, Campbell Barton wrote:
Supporting C/C++ in an add-on means there is technically nothing
stopping someone from bundling an entire library.
While it's possible this makes sense in some cases, it introduces
issues with having to properly integrate a library into
Supporting C/C++ in an add-on means there is technically nothing
stopping someone from bundling an entire library.
While it's possible this makes sense in some cases, it introduces
issues with having to properly integrate a library into Blender
(workaround constraints in the API, even bugs).
Hi,
This might not be fully using the same technical approach, but see
https://github.com/paulmelis/blender-ply-import for another way of doing
faster PLY imports.
Regards,
Paul
On 14-02-18 03:35, Campbell Barton wrote:
Hi, your question is too general, best do some research into this
topic
Hi, your question is too general, best do some research into this
topic and ask more detailed questions as you need.
Suggestions.
- Read over PLY and STL source code.
- Find bottleneck's that compiled code could help with.
- Apply the patch D2835 (linked from the idea's page) and try make a
Hi,
I am Ze Dang,a junior studying in Wuhan Institution of Technology,China.
I read the confirmed ideas and found that the idea - Fast Import / Export
for selected formats which I was really interested in. I think I have been
equipped with the requirements written on the page.
But