ere they came from in the code to start
> seeing that patern
>
> Take notes to map things out and as reminders
> Spend some time identifying window management and call back code so you
> can learn to ignore it when needed.
>
>
> Keep refining your techniques and things speed up. Good luck!
>
In my experience it is not just the code takes a "long time" but is the lack of
specific useful inline documentation and a need for a really good IDE/debugger
workflow. So I started making my own code docs when I figured out coding
techniques. The code in general is also not usually modular a
u can
learn to ignore it when needed.
Keep refining your techniques and things speed up. Good luck!
JT
From: John Alway
To: bf-blender developers
Sent: Wednesday, July 2, 2014 10:04 AM
Subject: Re: [Bf-committers] Learning Blender Code?
Thanks to eve
Thanks to everyone for the excellent feedback.
Thanks, Jonathan for the details on nurbs. I definitely don't want to
step on any toes. I was just looking for a way to get started and thanks
for the green light!
Regards,
...John
On Wed, Jul 2, 2014 at 11:39 AM, Jonathan deWerd
wrote:
> >> S
>> So, I'm wondering how others have learned the code, or is it just a matter
>> of putting in lots of time?
It's just a matter of putting in lots of time. Not what you wanted to hear but
I think you suspected it was true already.
I'm the summer student working on NURBS. Just wanted to drop by a
Yes at the beginning it is going to take a lot of time, even days. Don't
give up, perseverance is the
key to successful anything. Even when you feel you do not get anywhere you
slowly gain experience and understanding and it will yield fruits for sure
in the end.
On 2 July 2014 19:01, Jacob Merri
Logic nodes are not GPL apparently. ... so this would unlock the bge for
commercial development.
Also skipping the python interpreter would make
It smoking fast.
On Jul 2, 2014 8:58 AM, "Jacob Merrill" wrote:
> I have a task, that would "unlock" the true power of of the bge Logic
> nodes, allow
I have a task, that would "unlock" the true power of of the bge Logic
nodes, allow "sensor input" in a property node.
Like
Rayand---property target =Ray hitObject
Or
Messageand-property message =message Bodies[0]:
Basically a dropdown to select any sensor in a object, and th
Some introductory FAQ material is here:
http://wiki.blender.org/index.php/Dev:Doc/FAQ#Source_Code_FAQ
As it says there, reading all of the docs on
http://wiki.blender.org/index.php/Dev:Source/Architecture
is useful, though hard-going and somewhat out of date.
It's probably best to start on just a
Hello,
I've been working to understand Blender code so that I can try my hand at
fixing some bugs and adding some features as needed. However, I'm finding
the learning curve to be quite steep. C and C++ code per se are no
problem for me, but it's hard to determine what the code is doing, becau
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