Re: [Bf-committers] Learning Blender Code?

2014-07-08 Thread John Alway
ere they came from in the code to start > seeing that patern > > Take notes to map things out and as reminders > Spend some time identifying window management and call back code so you > can learn to ignore it when needed. > > > Keep refining your techniques and things speed up. Good luck! >

Re: [Bf-committers] Learning Blender Code?

2014-07-05 Thread W. Nelson
In my experience it is not just the code takes a "long time" but is the lack of specific useful inline documentation and a need for a really good IDE/debugger workflow.  So I started making my own code docs when I figured out coding techniques.   The code in general is also not usually modular a

Re: [Bf-committers] Learning Blender Code?

2014-07-04 Thread W. Nelson
u can learn to ignore it when needed. Keep refining your techniques and things speed up.  Good luck! JT From: John Alway To: bf-blender developers Sent: Wednesday, July 2, 2014 10:04 AM Subject: Re: [Bf-committers] Learning Blender Code? Thanks to eve

Re: [Bf-committers] Learning Blender Code?

2014-07-02 Thread John Alway
Thanks to everyone for the excellent feedback. Thanks, Jonathan for the details on nurbs. I definitely don't want to step on any toes. I was just looking for a way to get started and thanks for the green light! Regards, ...John On Wed, Jul 2, 2014 at 11:39 AM, Jonathan deWerd wrote: > >> S

Re: [Bf-committers] Learning Blender Code?

2014-07-02 Thread Jonathan deWerd
>> So, I'm wondering how others have learned the code, or is it just a matter >> of putting in lots of time? It's just a matter of putting in lots of time. Not what you wanted to hear but I think you suspected it was true already. I'm the summer student working on NURBS. Just wanted to drop by a

Re: [Bf-committers] Learning Blender Code?

2014-07-02 Thread Antony Riakiotakis
Yes at the beginning it is going to take a lot of time, even days. Don't give up, perseverance is the key to successful anything. Even when you feel you do not get anywhere you slowly gain experience and understanding and it will yield fruits for sure in the end. On 2 July 2014 19:01, Jacob Merri

Re: [Bf-committers] Learning Blender Code?

2014-07-02 Thread Jacob Merrill
Logic nodes are not GPL apparently. ... so this would unlock the bge for commercial development. Also skipping the python interpreter would make It smoking fast. On Jul 2, 2014 8:58 AM, "Jacob Merrill" wrote: > I have a task, that would "unlock" the true power of of the bge Logic > nodes, allow

Re: [Bf-committers] Learning Blender Code?

2014-07-02 Thread Jacob Merrill
I have a task, that would "unlock" the true power of of the bge Logic nodes, allow "sensor input" in a property node. Like Rayand---property target =Ray hitObject Or Messageand-property message =message Bodies[0]: Basically a dropdown to select any sensor in a object, and th

Re: [Bf-committers] Learning Blender Code?

2014-07-02 Thread Howard Trickey
Some introductory FAQ material is here: http://wiki.blender.org/index.php/Dev:Doc/FAQ#Source_Code_FAQ As it says there, reading all of the docs on http://wiki.blender.org/index.php/Dev:Source/Architecture is useful, though hard-going and somewhat out of date. It's probably best to start on just a

[Bf-committers] Learning Blender Code?

2014-07-02 Thread John Alway
Hello, I've been working to understand Blender code so that I can try my hand at fixing some bugs and adding some features as needed. However, I'm finding the learning curve to be quite steep. C and C++ code per se are no problem for me, but it's hard to determine what the code is doing, becau