Thanks Brecht, updated lists of commits: http://pasteall.org/745702
Le 01/01/2018 à 18:02, Brecht Van Lommel a écrit :
Thanks, I've backported my commits with merge conflicts, and a couple more
that were excluded initially.
On Mon, Jan 1, 2018 at 4:44 PM, Bastien Montagne
Thanks, done.
Le 29/12/2017 à 14:29, Campbell Barton a écrit :
Hi, from own 'maybe' commits, +1 for all except two:
Changes to boolean ended up having multiple commits afterwards which
probably won't apply cleanly.
The current state in master is good AFAICS, however the changes needed
might
Hey Brecht, and thanks.
Agree with your suggestion, will make things much simpler to manage
indeed. We could even have that 'fix' branch added to buildbots, that
way people who want to use stable Blender could benefit from bugfixes
more easily/immediately too.
Le 28/12/2017 à 18:48, Brecht
Hi devs,
Created the branch and backported most of listed commits, a few ones are
not applying cleanly. Please double-check updated list, would be better
if the authors could handle to conflict resolution themthelves. ;)
http://pasteall.org/745656
Thanks and wish you all a happy new Year!
Thanks, done.
Le 27/12/2017 à 16:01, Gaia Clary a écrit :
hi.
I believe this one (Collada - crash during export) should be added:
rB1f95347882 ( Fix T53322 ) But maybe Campbell should decide.
cheers,
Gaia
On 27.12.2017 12:05, Bastien Montagne wrote:
So… looks like our list of commits to
Hi everyone,
To whip up the excitement for Blender 2.8x in 2018 I wrote a blog post:
https://www.blender.org/press/blender-projects-in-2018-to-look-forward-to/
Thanks for everything you did in 2017, and may 2018 be just as good (or better
:)
All the best,
-Ton-
Thanks, I've backported my commits with merge conflicts, and a couple more
that were excluded initially.
On Mon, Jan 1, 2018 at 4:44 PM, Bastien Montagne
wrote:
> Hi devs,
>
> Created the branch and backported most of listed commits, a few ones are
> not applying cleanly.
Hi,
There's now the automated benchmarks that Sergey created instead of the
Google doc:
http://download.blender.org/institute/benchmark/latest_snapshot.html
https://developer.blender.org/source/blender-benchmark-bundle/
It's already recording render time without sync, but that's not in the
graph