[Bf-committers] Feature Request: Eevee Animate Shader Graph Values

2018-02-09 Thread Adam Morris
Hi guys Long time user of Blender here. I've been testing out some of the latest 2.8 builds and it look like it's going to be awesome when it finished! I know it's very much a work in progress. But one feature that I think that really needs to be implemented in the final Eevee build is giving

Re: [Bf-committers] Feature Request: Eevee Animate Shader Graph Values

2018-02-09 Thread Clément FOUCAULT
Hi Adam, Animation of shader nodegraph parameters already work in realtime for most of the parameters. The only exception I can think of is the normal map node and the mapping node and nodegroups inputs. For the later, you can plug another node into it. Cheers Clément 2018-02-09 14:00 GMT+01:00