Hi guys
Long time user of Blender here. I've been testing out some of the latest 2.8
builds and it look like it's going to be awesome when it finished!
I know it's very much a work in progress. But one feature that I think that
really needs to be implemented in the final Eevee build is giving
Hi Adam,
Animation of shader nodegraph parameters already work in realtime for most
of the parameters. The only exception I can think of is the normal map node
and the mapping node and nodegroups inputs.
For the later, you can plug another node into it.
Cheers
Clément
2018-02-09 14:00 GMT+01:00