Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 16 March 18:00 CET / 17:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/9-march-2020/12022
Announcements
* Today (09/03/20) is the 6th
Hi Lorenzo,
Fascinating research.
The challenge for your project will be to find a way to present the
tools you have in a way that benefit people working outside the niche
of archeology. There is a sweet spot between proposing something too
simple, or too ambitious. Keep that in mind when
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 20 April 18:00 CEST / 10:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/20-april-2020/12634
2.83
* bcon3 is in effect on blender-v2.83-release,
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Tuesday, 14 April 18:00 CEST / 16:00 UTC, in #blender-coders on
blender.chat.
Next week the meeting will be exceptionally on a Tuesday due to the
Easters holiday.
For the complete report read it on:
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 23 March 11:00 CET / 10:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/16-march/12110
Note: Next 18h meeting (30/03) will be already European Day
Hello developers,
The previous code quality day [1] worked quite well, and tomorrow it
is our next edition. As before there is an entry in the tracker with
proposed tasks [2]. Anyone is welcome.
For feedback on what to do, code review, and everything else we should
use #blender-coders in
Hi,
Google sent an email yesterday with updates regarding COVID-19 and the GSoC.
"""
* Is GSoC still happening? Yes
* Will there be any changes to the timeline? Yes
* What happens if students can't access the internet anymore? Internet
access remains a requirement to participate.
"""
* Deadline
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 4 April 11:00 CEST / 9:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/30-march-2020/12349
Announcements
=
* Google Summer of Code
> The students' proposals are currently under review (until ...
The deadline is April 30, my bad.
> Are the students expected to play a role in that ? I’ve read multiple
Not at the moment, no. Unless a potential mentor reaches out to you
for some clarifications.
-Dalai-
Hi all,
Here are the notes from today's developer meeting. Next meeting is
back on a Monday, 4 May 11:00 CEST / 9:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/28-april-2020/12732
--
The development team is busy fixing last
Hi everyone,
Let's make the next developers meeting on: Tuesday, 28 April 18:00
CEST / 10:00 UTC, in #blender-coders on blender.chat.
Monday is the King's day holiday in the Netherlands.
Thank you,
-Dalai-
___
Bf-committers mailing list
Hi everyone,
Let's make the next developers meeting on: Tuesday, 21 April 18:00
CEST / 10:00 UTC, in #blender-coders on blender.chat.
Monday is the King's day holiday in the Netherlands.
Thank you,
-Dalai-
Dalai Felinto -
Hello developers,
This Friday we have May's code quality day [1].
As before there is an entry in the tracker with proposed tasks [2].
Anyone is welcome.
For feedback on what to do, code review, and everything else we should
use #blender-coders in blender.chat.
[1] -
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 11 May 18:00 CEST / 16:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/4-may-2020/12888
Announcements
=
* Google Summer of Code official
Hi again,
The official link for the accepted projects is:
https://summerofcode.withgoogle.com/organizations/5380329021374464/#!
I also would like to thank everyone who sent a proposal, and Google
for granting Blender these slots. It is unfortunate that we can't
accept all the projects but
Hi all,
Here are the notes from today's developer meeting. Next meeting is
back on a Monday, 20 April 11:00 CEST / 9:00 UTC, in #blender-coders
on blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/14-april-2020/12552
Announcements
=
Hans Goudey
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 18 May 11:00 CEST / 9:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/18-may-2020/13109
Announcements
=
* Thursday is holiday in the
Hi,
During this and the next week the development team will work
exclusively on bug fixing. At the moment there are 586 bugs, of which
18 are high priority. Besides 119 unclassified issues.
* User Interface: 101
* Render & Cycles: 84
* Nodes & Physics: 82
* EEVEE & Viewport: 70
* Modeling: 57
*
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 18 May 11:00 CEST / 9:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/11-may-2020/12987
Announcements
=
* All the queries of all the
Hi,
I was asked to elaborate a bit on why to do the merges in 3 steps.
Basically the moment you get the .clang-format changes
(2d1cce8331f3~1) any edit you do to fix merge conflicts will result in
the new style been applied. This is quite a nightmare and it can get on the way.
So merging in
Hi all,
I just committed a change to .clang-format with a following `make
format` (00837841c + 2d1cce8331f3). The change is rather small
(resorting include headers), but this will potentially cause conflicts
for bug branches.
My recommendation is to merge master before these changes, solve
Hi Alexia,
If you haven't checked, go to the Blender's GSoC landing page [1].
There are a few ideas there for projects. And you are free to propose
your own. It helps to know which areas of interest you have, what are
you studyng at Epitech>
Feel free to drop on blender.chat (room
Hi,
There are at the moment 82 reports that are confirmed, but may be a
bug or known issue [1]. Some of these reports are waiting for
classification since January.
It is the responsibility of at least the module owners to keep an eye
on these. Remember to also check the priority and everything
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 30 March 18:00 CEST / 10:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/23-march-2020/12237
Announcements
* Central European Summer Time
:14, Jacob Merrill via Bf-committers
escreveu:
>
> * All the main projects were merged in time for bcon2
>
> could we have a list of these?
>
> On Mon, Mar 23, 2020 at 3:30 AM Dalai Felinto via Bf-committers <
> bf-committers@blender.org> wrote:
>
> > Hi all,
Hi Anisha,
The skills you presented are traversal to all the existing proposals.
What I recommend is for you to find an area you are more familiar with
(or interested on) within Blender and think about a project for that
area.
-Dalai-
Hi,
Ton posted today the current design for the LTS program [1].
There is also a new wiki page explaining a bit more the process for
the developers [2] (graphics may change to be more clear).
I'm now in the process of updating our process documentation to make
it all LTS compatible. For instance
Hi,
This is a friendly reminder to follow the triaging process more closely [1].
At the moment there are around 80 tasks that are not tagged with any
of the module tags. That means these reports, known issues and bugs
won't ever be classified, found and fixed (respectively), since they
don't show
Hi,
The meetings notes are here:
https://devtalk.blender.org/t/2020-09-01-tuesday-talks-modules-meetings/15054
-Dalai-
Dalai Felinto - da...@blender.org - www.blender.org
Blender Development Coordinator
Buikslotermeerplein 161,
> Tuesday Team Talks
This week's notes:
https://devtalk.blender.org/t/2020-09-08-tuesday-talks-modules-meetings/15158
-Dalai-
Dalai Felinto - da...@blender.org - www.blender.org
Blender Development Coordinator
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 14 September 18:00 CEST / 16:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/7-september-2020/15107
Announcements
=
* Daniel Bystedt is a
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 21 September 11:00 CEST / 9:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/14-september-2020/15246
Announcements
=
* Particles workshop
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 7 September 11:00 CEST / 9:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/31-august-2020/15016
Announcements
=
* Sergey Sharybin reminds
Hi all,
During the process of releasing 2.90 the branch had to be retagged. To
make sure all your local tags are in sync with the server run:
$ git fetch --tags --force
Thank you,
-Dalai-
Dalai Felinto - da...@blender.org -
Hi Ahdem,
Welcome to the community.
You can read about ways to get involved here:
https://www.blender.org/get-involved/developers/
The web team doesn't use this list so much. However please drop by on
#blender-coders and share your portfolio (my nick there is dfelinto).
I (or others) may be able
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 19 October 11:00 CEST / 9:00 UTC, in #blender-coders on
blender.chat.
Announcements
=
* Bug Spring Week [1]
* UI team meeting notes [2]
* Proposal for updated code style for comments (T81452)
Blender
Hi,
A bit short notice, but this week is the first bug sprint week [1] of
the 2.91 release cycle.
Next week the beta is announced, and with it a rain of new reports.So
the focus, besides fixing, is to organize the tracker to have a good
feeling for the state of things.
At the moment there are
Dear all,
In a few weeks there will be an online event in lieu of the Blender Conference:
https://conference.blender.org/2020
It will happen on: 30th October 2020 18:00 (CET) - be aware that the
European mainland daylight saving time ends on October 25th!
More instructions to be shared later.
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 26 October 18:00 CET / 17:00 UTC, in #blender-coders on
blender.chat.
(Note: due to daylight saving time, UTC meeting times changed)
For the complete report read it on:
Hi Wayde,
Let me know in private which username to use for your wiki account.
I'm glad that you will be able to edit the release notes directly.
Regards,
-Dalai-
Dalai Felinto - da...@blender.org - www.blender.org
Blender
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 12 October 18:00 CEST / 17:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/5-october-2020/15584
Announcements
=
* Welcome developer Henrik
Hi all,
We are skipping the modules meeting this week. Next week is the first
bug sprint of 2.91 so no meeting then either. That gives us some time
to think about how to continue with that.
Most of the modules (render, eevee, animation, ui) are already doing
module meetings again. So this by
Hi Joe,
It is worth taking a look at this refresh course:
https://wiki.blender.org/wiki/Developer_Intro/Committer
It goes over format style, branches, test builds, ...
And welcome back :)
-Dalai-
Dalai Felinto -
Hi Joe,
By the way, could you please put together a design document before you
go on with the branch development? This way we can get the design
cleared out before you spend your time coding it.
Thank you,
-Dalai-
Dalai Felinto
Hi,
There were still quite a few fixes that were committed today to the
2.90 branch. Each commit has the potential of introduced new bugs, so
the release is NOT happening on Wednesday (26/Aug).
There is no established rule (yet?) as to how long should pass after a
commit before we are
Hi,
Starting next week, I would like to try having short weekly meetings
for all module members. The initial goal is to be on the same page
regarding the 2.91 roadmap.
I will send the hangout link to the module owners, for them to share
around the teams. The proposed times (CEST) are:
11h00 -
Hi Benedict,
You can find information about the motivation behind the VSE and its
goals in its latest planned refactor:
https://developer.blender.org/T78986
Best of luck in your research project,
-Dalai-
Dalai Felinto -
Hi Benedict,
A clarification: the project I linked to is not a refactor. It also
introduces new functionality and brings a new level of polishing to the
Video Sequence Editor.
Best regards,
Dalai
On Fri, Aug 28, 2020, 4:38 PM Dalai Felinto wrote:
> Hi Benedict,
>
> You can find information
Bf-committers <
bf-committers@blender.org> wrote:
> Is it public to watch?
>
> > Am 26.08.2020 um 17:12 schrieb Dalai Felinto via Bf-committers <
> bf-committers@blender.org>:
> >
> > Hi,
> >
> > Starting next week, I would like to try havin
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 31 August 18:00 CEST / 16:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/24-august-2020/14903
Blender 2.90
==
* A few high priority bugs are
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 24 August 11:00 CEST / 9:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/17-august-2020/14783
Announcements
=
* Blender minimum version
> Tuesday Talk tomorrow.
Meeting notes:
https://devtalk.blender.org/t/2020-09-29-tuesday-talks-module-meetings/15552
Em seg., 28 de set. de 2020 às 18:16, Dalai Felinto
escreveu:
>
> Hi all,
>
> Here are the notes from today's developer meeting. Next meeting is
> Monday, 5 October 11:00 CEST /
ien Montagne via
> Bf-committers escreveu:
> >
> > Hi, and thanks.
> >
> > Can we already create the 2.92 project as well? Since it means some
> > tasks already need to be (re)scheduled for that release…
> >
> > Cheers,
> > Bastien
> >
> > On 9/
This week's team notes:
https://devtalk.blender.org/t/2020-09-22-tuesday-talks-modules-meetings/15447
-Dalai-
Dalai Felinto - da...@blender.org - www.blender.org
Blender Development Coordinator
Buikslotermeerplein 161, 1025 ET
Hi,
This Friday we have October's code quality day [1]. There are still
overall tasks[2], and clang-tidy warnings [3].
Sergey wouldn't be joining this time to help hand tasks around. But he
suggested that people can attend for their modules technical debts
too.
For feedback on what to do, code
Hi Matthias,
Is there any reason why Blender wouldn't support it? New graphic cards
come out every day, and most of the vendors already include Blender in
their test environments.
-Dalai-
Dalai Felinto - da...@blender.org -
Hi,
We are now officially in 2.91 bcon2 [1].
"Work to improve, optimize and fix bugs in new and existing features. Only
smaller and less risky changes should be made in this phase."
This was delayed one day due to some hiccups on updating some libraries
that are required for the grease pencil
Hi,
The plan for the 2.90.1 corrective release is as follow:
* Monday (21/September), the tasks listed as candidate (T80396) will
be merged to the branch
* Tuesday, testing
* Wednesday, release
If you have any potential fix that should be ported and is not listed
there please do so before the
gt; Cheers,
> Bastien
>
> On 9/18/20 9:41 PM, Dalai Felinto via Bf-committers wrote:
> > Hi,
> > We are now officially in 2.91 bcon2 [1].
> >
> > "Work to improve, optimize and fix bugs in new and existing features. Only
> > smaller and less risky changes sh
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 5 October 11:00 CEST / 9:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/28-september-2020/15485
* Licenses are now organized in a 'license' folder
Hi,
The Monday meetings have been mostly single-sided and a bit of a formality.
At the moment most activity happens close to the releases, when
official decisions are formalized:
* Release dates
* Features that are ready or should be postponed
* Corrective releases
I propose the meeting to
Hello everyone,
Blender 2.83 is now officially in the bcon4 stage. If things go as
planned we will have a smooth release in a week's Wednesday.
`blender-v2.83-release` is now considered frozen to prepare for the
release. Only critical and carefully reviewed bug fixes allowed.
It is important to
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 1 May 11:00 CEST / 9:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/25-may-2020/13239
Announcements
=
* Bug sprint fortnight [1] is over,
Hi everyone,
The next developers meeting is on Tuesday, 2 June 11:00 CEST / 9:00
UTC, in #blender-coders on blender.chat.
Monday is the Whit Monday holiday in the Netherlands.
Thank you,
-Dalai-
Dalai Felinto -
Hi all,
Here are the notes from today's developer meeting. Next meeting is back on
Monday, 8 May 18:00 CEST / 16:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/2-june-2020/13434
Announcements
=
* The latest Blender
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 28 September 18:00 CEST / 16:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/14-september-2020/15246
Announcements
=
* 2.90.1 planned for
A few corrections:
* The full meeting notes are:
https://devtalk.blender.org/t/21-september-2020/15365
* The 2.90.1 planned release is September 23
-Dalai-
Em seg., 21 de set. de 2020 às 11:35, Dalai Felinto
escreveu:
>
> Hi all,
>
> Here are the notes from today's developer meeting. Next
Hi,
The notes of the modules talks today is here:
https://devtalk.blender.org/t/2020-10-20-tuesday-talks-module-meetings/15848
Besides the status of the ongoing projects I mainly asked the modules
to help with:
1. List the areas of the module that needs documentation
2. Organize a list (can be a
Hi again,
A reminder that during bcon3 patch review is highly encouraged. Please
try to get a pair of eyes on your changes before they are sent to
blender-v2.91-release.
For bcon4 (November 18) patch review is mandatory in the release branch.
Have a good day,
-Dalai-
Hi Joe,
Can you use developer.blender.org instead? It is easier to aggregate
feedback, see what changed, ... we reserve the wiki for final designs
mostly.
-Dalai-
Dalai Felinto - da...@blender.org - www.blender.org
Blender
> * Tuesday Talks meeting upcoming notes and video call link already up.
Final meeting notes:
https://devtalk.blender.org/t/2020-10-27-tuesday-talks-module-meetings/15924
Next week there will be none (since it is 2.91 bug sprint week), but
we resume the week afterwards.
-Dalai-
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 2 November 11:00 CET / 10:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/26-october-2020/15850
Announcements
=
* Tuesday Talks meeting
Hi all,
Here are the notes from today's developer meeting. Next meeting is Monday,
10 August 11:00 CEST / 9:00 UTC, in #blender-coders on blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/3-august-2020/14569
Announcements
=
* Bug Sprint Week [1]
*
Hi,
In preparation for the upcoming release of Blender 2.90, there is another
bug sprint this week [1]. At the moment there are 650 bugs, of which 13 are
high priority and 24 are tagged as 2.90. The per-module breakdown:
* User Interface: 116
* Render & Cycles: 93
* Nodes & Physics: 92
*
Hi,
There are multiple partners interested in helping to develop the USD
integration with Blender. To help organize the work, a new mailing list was
created:
https://lists.blender.org/mailman/listinfo/bf-usd
This list’s archive is public, so anyone can follow the plans and progress.
The
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 17 August 18:00 CEST / 16:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/10-august-2020/14703
Announcements
* Bf-usd mailing list
Hi,
The 2.9x series will co-exist with the 2.83 LTS release for quite some
time. To prevent users from losing data unannounced, I bumped the
minimum version (D8488).
That means files saved with 2.90, 2.91, ... when opened in 2.83 (or
older Blenders) will show a warning.
We don't do this very
Hi,
This Friday we have July's code quality day [1].
Something new this time. Sergey prepared a task specifically for clang-tidy
warnings [2]
As before there is an entry in the tracker with all the other proposed
tasks [3]. And everyone is welcome to help.
For feedback on what to do, code
Hi all,
To improve the quality of Blender releases, we will try to introduce two
bug sprints in the release cycle. You can read the entire reasoning here:
https://code.blender.org/2020/07/bug-sprints
For 2.90 that translates to:
* 13-17 July (to handle the backlog)
* 3-7 August (to handle
Hi all,
As of today we support canned responses in the bug tracker. You can see it
in action here [1].
It doesn't send messages right-away, so triagers are still welcome and
expected to tweak the message a bit on a case-by-case basis.
All the current messages come from the "Triaging Playbook"
Hi all,
Here are the notes from today's developer meeting. Next meeting is Monday,
6 July 18:00 CEST / 16:00 UTC, in #blender-coders on blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/29-june-2020/14022
Announcements
* Blender 2.83.1 LTS was released
Hi all,
Here are the notes from today's developer meeting. Next meeting is back on
Monday, 15 June 18:00 CEST / 16:00 UTC, in #blender-coders on blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/15-june-2020/13745
Announcements
=
* The Grease Pencil
Hi all,
Here are the notes from today's developer meeting. Next meeting is Monday,
29 June 11:00 CEST / 9:00 UTC, in #blender-coders on blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/22-june-2020/13874
Announcements
=
* Blender source code was
Hi,
Yesterday there were meetings with all the module owners regarding the
2.90 targets. As always these are initial plans and are expected to
change.
For a more detailed list, check the complete meeting notes:
https://devtalk.blender.org/t/2020-06-09-blender-2-90-roadmap/13788
User Interface
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 8 May 11:00 CEST / 9:00 UTC, in #blender-coders on
blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/8-june-2020/13663
Announcements
=
* Blender 2.83 LTS was released!
*
Hi,
Now that 2.83 is out, it is good to clarify what kind of fixes gets
ported, how to handle regressions, and how to handle reports.
Currently, for non-LTS releases, Blender only has a corrective release
if severity 1 issues (high priority bugs) are found. When the
corrective release is agreed
Hi,
This Friday we have June's code quality day [1].
As before there is an entry in the tracker with proposed tasks [2].
Anyone is welcome.
For feedback on what to do, code review, and everything else we should
use #blender-coders in blender.chat.
[1] -
Please don't mass spam the mailing-list.
-Dalai-
Dalai Felinto - da...@blender.org - www.blender.org
Blender Development Coordinator
Em dom., 26 de jul. de 2020 às 10:53, Vinayak via Bf-committers <
bf-committers@blender.org>
Hi all,
Here are the notes from today's developer meeting. Next meeting is Monday,
3 August 18:00 CEST / 16:00 UTC, in #blender-coders on blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/27-july-2020/14476
---
Announcements
* Job Openings at Blender
Hi Sree Guatham,
> I have an idea of replacing characters and want to add some features
using ML making Blender more User friendly.
Can you elaborate on your idea? You didn't give any clues as to what you
are planning to implement and its design.
That said it is easy to help if you have
is a very nice feature and it appears near completion,
> >
> > could this be put at the bottom of a workboard?
> >
> > On Mon, Jul 20, 2020 at 10:13 AM Dalai Felinto via Bf-committers <
> > bf-committers@blender.org> wrote:
> >
> >> Hi all,
> >>
Hi all,
Here are the notes from today's developer meeting. Next meeting is Monday,
27 July 11:00 CEST / 9:00 UTC, in #blender-coders on blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/20-july-2020/14364
---
Blender 2.90 bcon3 still scheduled for July 22.
* There
Hi Ágoston,
The article Ton posted elaborates a bit on that: "It's also a reason why an
online version of the conference will not be a very good alternative. We
have a very strong online presence already, something we will do with even
more energy during these uncertain days."
Regards,
-Dalai-
H Elizabeth,
This list is for developers working on Blender projects and releases.
For feature requests I recommend you looking at: http://rightclickselect.com
. This is a community organized site, since the Blender project doesn't
handle feature requests.
If you need further clarifications let
Hi all,
Here are the notes from today's developer meeting. Next meeting is Monday,
7 December 18:00 CET / 17:00 UTC, in #blender-coders on blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/30-november-2020/16290
Announcements
=
* Rendering meeting notes
Hi,
Blender 2.91 is officially released.
The release notes are here:
https://www.blender.org/download/releases/2-91/
And you can check a video with the features highlight:
https://www.youtube.com/watch?v=3RtNV-kjh5M
Congratulations everyone for another great release!
-Dalai-
Hi,
Yesterday the first part of the geometry nodes was merged. You can read
more about it here:
https://code.blender.org/2020/12/everything-nodes-and-the-scattered-stone/
What you won't find there is that very shortly after the merge, we realized
we may want to roll back the point cloud object
Hi all,
Here are the notes from today's developer meeting. Next meeting is Monday,
14 December 11:00 CET / 10:00 UTC, in #blender-coders on blender.chat.
For the complete report read it on:
https://devtalk.blender.org/t/7-december-2020/16397
Announcements
* User Interface Meeting
> * Tuesday Talks
Final notes here:
https://devtalk.blender.org/t/2020-12-08-tuesday-talks-module-meetings/16526
On 07-12-2020 18:53, Dalai Felinto wrote:
Hi all,
Here are the notes from today's developer meeting. Next meeting is
Monday, 14 December 11:00 CET / 10:00 UTC, in #blender-coders
Hi,
The Blender 2.91 release is on track for the release on Wednesday 25
November.
* As of now, do not commit to `blender-v2.91-release` branch without
clearing up with me directly.
* From 9:00 to 10:00 CET I will do a final pass in the tracker to see if
there are any showstoppers.
* Subversion
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