quake3/gaim in bb

2002-02-06 Thread Anh Lai
Does anyone have this problem: when playing quake3 fullscreen, if someone messages me in gaim, the gaim messege window appears overlayed in my game view. Nothing freezes, but it's annoying that i must exit quake3 and quit gaim so it doesnt happen. Basically, when playing, i see a messege window

Re: quake3/gaim in bb

2002-02-06 Thread xOr
On Wed, Feb 06, 2002 at 02:44:58AM -0600, Anh Lai wrote: Does anyone have this problem: when playing quake3 fullscreen, if someone messages me in gaim, the gaim messege window appears overlayed in my game view. Nothing freezes, but it's annoying that i must exit quake3 and quit gaim so it

RE: bb and transient windows

2002-02-06 Thread Asviyan, Anatoly
-Original Message- From: Sean 'Shaleh' Perry [mailto:[EMAIL PROTECTED]] Sent: Tuesday, February 05, 2002 5:14 AM To: Anatoly Asviyan Cc: [EMAIL PROTECTED] Subject: Re: Fw: RE: bb and transient windows The team is working on getting NET WM support in blackbox I'd like to help

Re: 0.62.1 released!

2002-02-06 Thread cthulhain
well, i can actually move windows with this release! always a helpful thing to be able to do. one thing i'm curious about: gkrellm no longer has the usual window border in the 0.62.* releases. is there a reason for this? since i try to make gkrellm match my blackbox style as closely as

Re: 0.62.1 released!

2002-02-06 Thread Jamin W. Collins
On Wed, 2002-02-06 at 13:32, cthulhain wrote: one thing i'm curious about: gkrellm no longer has the usual window border in the 0.62.* releases. is there a reason for this? What usual window border are you referring to? I've just check gkrellm in and out of the slit and it runs the same for

Re: 0.62.1 released!

2002-02-06 Thread cthulhain
In the gothic chambers of the underworld on Wed 06 Feb 2002 at 14:47 -0500, Jamin W. Collins muttered darkly: What usual window border are you referring to? I've just check gkrellm in and out of the slit and it runs the same for me now (under 0.62.1) as it did previously under 0.61.

RE: bb and transient windows

2002-02-06 Thread Sean 'Shaleh' Perry
On 05-Feb-2002 Asviyan, Anatoly wrote: -Original Message- From: Sean 'Shaleh' Perry [mailto:[EMAIL PROTECTED]] Sent: Tuesday, February 05, 2002 5:14 AM To: Anatoly Asviyan Cc: [EMAIL PROTECTED] Subject: Re: Fw: RE: bb and transient windows The team is working on getting NET WM

Re: 0.62.1 released!

2002-02-06 Thread Sean 'Shaleh' Perry
On 06-Feb-2002 cthulhain wrote: In the gothic chambers of the underworld on Wed 06 Feb 2002 at 14:47 -0500, Jamin W. Collins muttered darkly: What usual window border are you referring to? I've just check gkrellm in and out of the slit and it runs the same for me now (under 0.62.1) as it

Re: quake3/gaim in bb

2002-02-06 Thread Sean 'Shaleh' Perry
On 06-Feb-2002 xOr wrote: On Wed, Feb 06, 2002 at 02:44:58AM -0600, Anh Lai wrote: Does anyone have this problem: when playing quake3 fullscreen, if someone messages me in gaim, the gaim messege window appears overlayed in my game view. Nothing freezes, but it's annoying that i must exit

Re: quake3/gaim in bb

2002-02-06 Thread Jamin W. Collins
On Wed, 2002-02-06 at 15:17, Sean 'Shaleh' Perry wrote: On this topic (forgive me I am not a gamer and generally do not own cool enough hardware to run most games) what does 'fullscreen mode' mean? Is this something like DGA? I suspect I will have to track down the source and look. Not sure

Re: quake3/gaim in bb

2002-02-06 Thread Sean 'Shaleh' Perry
Not sure of the complete technical breakdown in terms of what it means to Blackbox, but in essence Fullscreen items take over the complete display (no decoration of any kind). I don't believe this requires DGA. If it would help, I could whip up a really minor fullscreen SDL application

Re: bb and transient windows

2002-02-06 Thread Roman Neuhauser
Date: Wed, 06 Feb 2002 13:15:15 -0800 (PST) From: Sean 'Shaleh' Perry [EMAIL PROTECTED] To: Asviyan, Anatoly [EMAIL PROTECTED] Subject: RE: bb and transient windows Cc: BlackBox (E-mail) [EMAIL PROTECTED] On 05-Feb-2002 Asviyan, Anatoly wrote: From: Sean 'Shaleh' Perry [mailto:[EMAIL

Re: quake3/gaim in bb

2002-02-06 Thread Sean 'Shaleh' Perry
On 06-Feb-2002 Jamin W. Collins wrote: On Wed, 2002-02-06 at 15:17, Sean 'Shaleh' Perry wrote: On this topic (forgive me I am not a gamer and generally do not own cool enough hardware to run most games) what does 'fullscreen mode' mean? Is this something like DGA? I suspect I will have to

Re: bb and transient windows

2002-02-06 Thread Sean 'Shaleh' Perry
Sean, are you sure you want to fend off other people from any stage of the development of blackbox? Right now, today yes. Too many cooks are not what I need. xOr and I are sufficent for the current task. We have worked out what there is to do and just need to do it. The work is

RE: bb and transient windows

2002-02-06 Thread Ryan Harris
On Wed, 2002-02-06 at 16:15, Sean 'Shaleh' Perry wrote: The team is working on getting NET WM support in blackbox I'd like to help with it. how can I join? who is team/work coordinator? We do not require help, just time. The issue is we have to redesign the guts of blackbox in a

RE: bb and transient windows

2002-02-06 Thread Sean 'Shaleh' Perry
Um. I don't see why you would discourage help so quickly. At very least more people means more eyes and more ideas. Heck, even having people bug testing, trying to break things, can only help. I have always released pre releases whenever they would compile. This will continue.

an explanation of the upcoming weeks

2002-02-06 Thread Sean 'Shaleh' Perry
There has been some concerned raised and I want to discuss this on its own thread so no one misses it. In the upcoming weeks there is going to be a major change in the blackbox internals. Part of this is to remove the home brew linked list code and use the STL. Part of this is to allow for

Re: bb and transient windows

2002-02-06 Thread Jan Schaumann
Sean 'Shaleh' Perry [EMAIL PROTECTED] wrote: Um. I don't see why you would discourage help so quickly. At very least more people means more eyes and more ideas. Heck, even having people bug testing, trying to break things, can only help. I have always released pre releases

OT: fighting with CVS

2002-02-06 Thread Marco Fioretti
Hello, sorry to post this here, but I understand from the messages on this list that most of you are way more familiar with cvs than I am. The problem below is certainly easy for you: please send any answer privately, to avoid load on this list. Now the problem. I am having troubles in

Re: OT: fighting with CVS

2002-02-06 Thread Marco Fioretti
just some info I forgot to paste to the initial message. Sorry again for the waste of bandwidth, and thanks in advance for any help. TIA, Marco friend said: Try ci (check in) instead of co (check out). and my answer was: Forrest, I get what follows. I understand

Re: bb and transient windows

2002-02-06 Thread Roman Neuhauser
Date: Wed, 6 Feb 2002 17:46:41 -0500 From: Jan Schaumann [EMAIL PROTECTED] To: BlackBox (E-mail) [EMAIL PROTECTED] Subject: Re: bb and transient windows Sean 'Shaleh' Perry [EMAIL PROTECTED] wrote: Um. I don't see why you would discourage help so quickly. At very least more

Re: bb and transient windows

2002-02-06 Thread Sean 'Shaleh' Perry
I also was put off by the rather harsh thanks, but NO thanks. Are you going to update the anonymous CVS-tree regularly? That would give other interested parties at least the possibility to view the progress and submit patches (yes, sometimes somebody else _does_ find something that you

Re: bb and transient windows

2002-02-06 Thread Sean 'Shaleh' Perry
On 06-Feb-2002 Roman Neuhauser wrote: Date: Wed, 6 Feb 2002 17:46:41 -0500 From: Jan Schaumann [EMAIL PROTECTED] To: BlackBox (E-mail) [EMAIL PROTECTED] Subject: Re: bb and transient windows Sean 'Shaleh' Perry [EMAIL PROTECTED] wrote: Um. I don't see why you would discourage help

Re: an explanation of the upcoming weeks

2002-02-06 Thread Andy Kopciuch
On Wednesday 06 February 2002 15:39, Sean 'Shaleh' Perry wrote: There has been some concerned raised and I want to discuss this on its own thread so no one misses it. In the upcoming weeks there is going to be a major change in the blackbox internals. Part of this is to remove the home brew