Re: Rollouts

2022-10-17 Thread Ezequiel Galarce
Ok thanks El lun, 17 oct 2022 14:38, Øystein Schønning-Johansen escribió: > It's just an option for use with initial positions, such that the first > roll is never a double. Nice if you want to roll out a match equity table. > I'm not sure how it handle the turn, when this option is used. I

Re: Rollouts

2022-10-17 Thread Øystein Schønning-Johansen
It's just an option for use with initial positions, such that the first roll is never a double. Nice if you want to roll out a match equity table. I'm not sure how it handle the turn, when this option is used. I think I have to read the code to answer that. -Ø On Mon, Oct 17, 2022, 14:22

Rollouts

2022-10-17 Thread Ezequiel Galarce
Hi, I can't understand what the "Rollout as initial position" option is for.

Re: [Bug-gnubg] Threaded rollouts and RNGs

2017-02-08 Thread Philippe Michel
and seed, the result is the same for any numbers of threads. I haven't looked in a long time, but at one time weren't all rollouts done via Mersenne independent of what RNG is used for in game dice generation? There are separate RNGs for play and rollouts and the latter is Mersenne by default a

Re: [Bug-gnubg] Threaded rollouts and RNGs

2017-02-07 Thread Michael Petch
is the > same for any numbers of threads. > I haven't looked in a long time, but at one time weren't all rollouts done via Mersenne independent of what RNG is used for in game dice generation? ___ Bug-gnubg mailing list Bug-gnubg@gnu.org https://lists.gnu.org/mailman/listinfo/bug-gnubg

Re: [Bug-gnubg] Threaded rollouts and RNGs

2017-02-07 Thread Philippe Michel
On Wed, 1 Feb 2017, Øystein Schønning-Johansen wrote: The rollout code in GNU Backgammon is of course threaded. How is this threaded actually? Is it threaded on each sample (aka each game). One thread pr. game? Or one thread pr. evaluation? Or? I'm not sure I really understand how it is done,

[Bug-gnubg] Threaded rollouts and RNGs

2017-02-01 Thread Øystein Schønning-Johansen
Hi! It's a long time since I browsed the GNU Backgammon code now. :-) The rollout code in GNU Backgammon is of course threaded. How is this threaded actually? Is it threaded on each sample (aka each game). One thread pr. game? Or one thread pr. evaluation? Or? I just wrote a code that does a

Re: [Bug-gnubg] Fwd: Listing JSDs in rollouts

2011-06-01 Thread Ian Shaw
, but I do think it's much better than what we've got now. Having looked any many rollouts at bgonline.org, I find XG's style much easier to read than gnubg's or Snowie's. It presents the data in an order much more suited to the thought process I am interested in. There is always a tradeoff being

Re: [Bug-gnubg] Fwd: Listing JSDs in rollouts

2011-05-31 Thread Ian Shaw
: Listing JSDs in rollouts Hi Ian, I'm with you on making the rollout reports easier to read. For those who prefer the old reporting, there could be an option for users to turn on if they wanted, with the default being the new easier-reading variety. What would you think of also converting

Re: [Bug-gnubg] Fwd: Listing JSDs in rollouts

2011-05-31 Thread Mary Hickey
-sysware.com; bug-gnubg@gnu.org Date: Tue, 31 May 2011 12:32:51 + CC: leobu...@usa.net Subject: Re: [Bug-gnubg] Fwd: Listing JSDs in rollouts Since no-one else has commented I'll chime in here: Adding the JSDs is a great idea, if it can be done tidily. Now I'm going to hijack

Re: [Bug-gnubg] Fwd: Listing JSDs in rollouts

2011-05-31 Thread Philippe Michel
On Tue, 31 May 2011, Ian Shaw wrote: Gnubg has a larger problem in it's rollout reporting. The original is on the left. Look how messy it is. On the right I have tweaked it to reduce redundant information, and include the suggested JSD information. I think the primary data - the rollout

[Bug-gnubg] Fwd: Listing JSDs in rollouts

2011-05-25 Thread mpetch
Wondering whether y'all have decided on the suggestion that the rollout results indicate the plays' JSDs. Note that because we can manually stop rolling out specific plays it is not clear in the outoput listing whether a rollout was stopped manually or whether the JSD limit was reached. In

[Bug-gnubg] Continuing cmarked rollouts on the new build crashes gnubg.

2010-01-26 Thread Michael Depreli
Hi If I try to continue cmarked rollouts done on an older build with the latest build, it crashes. Another user has reported the same problem to me. Michael _ Send us your Hotmail

Re: [Bug-gnubg] Cmarked rollouts some moves stopping short of set trials

2010-01-17 Thread Philippe Michel
On Sat, 16 Jan 2010, Christian Anthon wrote: As usual an example makes the problem easier to track... On Sat, Jan 16, 2010 at 1:47 PM, Michael Depreli michaeldepr...@hotmail.co.uk wrote: Since updating to build 20091230 I'm having problems with cmarked rollouts stopping short of the set

Re: [Bug-gnubg] Cmarked rollouts some moves stopping short of set trials

2010-01-17 Thread Christian Anthon
... On Sat, Jan 16, 2010 at 1:47 PM, Michael Depreli michaeldepr...@hotmail.co.uk wrote: Since updating to build 20091230 I'm having problems with cmarked rollouts stopping short of the set trials for some moves. I'm using 1296 trials minimum 720 if jsd 2.33 is reached. I'm seeing

Re: [Bug-gnubg] Cmarked rollouts some moves stopping short of set trials

2010-01-17 Thread Philippe Michel
On Sun, 17 Jan 2010, Philippe Michel wrote: [...] I get the same kind of behaviour all the time [...] It doesn't particularly shock me [...] On the other hand, there are other problems in the stop on JSD code : This : /* it was stopped, catch it up to the other moves and resume

[Bug-gnubg] Cmarked rollouts some moves stopping short of set trials

2010-01-16 Thread Michael Depreli
Since updating to build 20091230 I'm having problems with cmarked rollouts stopping short of the set trials for some moves. I'm using 1296 trials minimum 720 if jsd 2.33 is reached. I'm seeing that one move has reached 1296 but the others seem to be stopping at anything between 1295 and 1285

Re: [Bug-gnubg] Cmarked rollouts some moves stopping short of set trials

2010-01-16 Thread Christian Anthon
As usual an example makes the problem easier to track... Christian. On Sat, Jan 16, 2010 at 1:47 PM, Michael Depreli michaeldepr...@hotmail.co.uk wrote: Since updating to build 20091230 I'm having problems with cmarked rollouts stopping short of the set trials for some moves. I'm using 1296

Re: [Bug-gnubg] Multi-core rollouts on Linux

2009-12-17 Thread Christian Anthon
from srpm to get the to work on your fedora system. Christian. On Wed, Dec 16, 2009 at 2:56 AM, Timothy Y. Chow tc...@alum.mit.edu wrote: I've installed a version of gnubg from early August 2009 on a multi-processor machine running Fedora 10, and the way I do long rollouts is to type something

[Bug-gnubg] Multi-core rollouts on Linux

2009-12-15 Thread Timothy Y. Chow
I've installed a version of gnubg from early August 2009 on a multi-processor machine running Fedora 10, and the way I do long rollouts is to type something like gnubg -t inputfile outputfile This works fine, but I would like to take advantage of the multiple processors to get

Re: [Bug-gnubg] Different cubeless data between CL and CF rollouts

2009-11-02 Thread Christian Anthon
The numbers will be different because of a) cube dependent moves b) truncation of the game at double/pass Christian. On Wed, Oct 28, 2009 at 9:18 PM, Adi Kadmon adi.kad...@gmail.com wrote: Hi, I've noticed that the data in the rubric Cubless in a cubeful rollout are different, sometimes

[Bug-gnubg] Fwd: Different cubeless data between CL and CF rollouts

2009-11-01 Thread Adi Kadmon
-- Forwarded message -- From: Adi Kadmon adi.kad...@gmail.com Date: Wed, Oct 28, 2009 at 10:18 PM Subject: Different cubeless data between CL and CF rollouts To: bug-gnubg@gnu.org Hi, I've noticed that the data in the rubric Cubless in a cubeful rollout are different, sometimes

[Bug-gnubg] Different cubeless data between CL and CF rollouts

2009-10-28 Thread Adi Kadmon
Hi, I've noticed that the data in the rubric Cubless in a cubeful rollout are different, sometimes very differnet, from the data in the rubric Cubeless in a cubeless rollout of the same move/s. I'd like to ask: (a) What is the reason for that difference? (b) Which one of the above two groups of

Re: [Bug-gnubg] After CMarked? rollouts, red font is not always on the actual move made.

2009-10-12 Thread Christian Anthon
? rollouts, red font is not always on the actual move made. From: christian.ant...@gmail.com To: misja.a...@gmail.com CC: bug-gnubg@gnu.org Examples, as precise as possible, makes this much easier to track. Christian. On Sat, Oct 10, 2009 at 11:20 AM, Misja Alma misja.a...@gmail.com wrote: I

Re: [Bug-gnubg] After CMarked? rollouts, red font is not always on the actual move made.

2009-10-11 Thread Christian Anthon
remained marked as doubtful. Misja 2009/10/10 Michael Depreli michaeldepr...@hotmail.co.uk: I think this may have been reported before. After Cmarked rollouts, sometimes the red font is not on the actual move made. This can be cured by re-analyzing the match. Rollouts appear to be preserved

[Bug-gnubg] After CMarked? rollouts, red font is not always on the actual move made.

2009-10-10 Thread Michael Depreli
I think this may have been reported before. After Cmarked rollouts, sometimes the red font is not on the actual move made. This can be cured by re-analyzing the match. Rollouts appear to be preserved. Michael

Re: [Bug-gnubg] After CMarked? rollouts, red font is not always on the actual move made.

2009-10-10 Thread Misja Alma
, but then in the analysis window gnubg's originally preferred move became highlighted in red, and probably because of that the move in the moves explorer remained marked as doubtful. Misja 2009/10/10 Michael Depreli michaeldepr...@hotmail.co.uk: I think this may have been reported before. After Cmarked rollouts

[Bug-gnubg] Extending CMarked rollouts crashes gnubg

2009-10-04 Thread Michael Depreli
Also reported by another user on the BGO forum. Perform some CMark rollouts. Increase the rollout trial numbers and select a few moves. Gnubg crashes when you hit the rollout button. Michael

Re: [Bug-gnubg] Extending CMarked rollouts crashes gnubg

2009-10-04 Thread Michael Petch
by another user on the BGO forum. Perform some CMark rollouts. Increase the rollout trial numbers and select a few moves. Gnubg crashes when you hit the rollout button. Michael New! Receive and respond to mail from other email accounts from within Hotmail Find out how. http

RE: [Bug-gnubg] Extending CMarked rollouts crashes gnubg

2009-10-04 Thread Michael Depreli
Sorry I think you're right. I was using my second PC and forgot to check the version (it was 20091001) 20091002 seems to be OK. Date: Sun, 4 Oct 2009 04:12:36 -0600 Subject: Re: [Bug-gnubg] Extending CMarked rollouts crashes gnubg From: mpe...@capp-sysware.com To: michaeldepr...@hotmail.co.uk

Re: [Bug-gnubg] Extending CMarked rollouts crashes gnubg

2009-10-04 Thread Michael Petch
That makes sense. I am trying to reproduce the other bug reported yesterday on BGO (in the same thread) that was posted regarding rollouts (As shown below). Has anyone been able to reproduce this behavior? Posted By: Iancho Hristov backgammon.hris...@gmail.com Date: Saturday, 3 October 2009

[Bug-gnubg] Forward from BGO - Problem with rollouts on XP (20091001 build)

2009-10-02 Thread Michael Petch
This was posted to BGO by W Womack: Anyone else having a problem with build 20091001 crashing when you try to do a rollout? XP machine, worked fine with previous builds. Has anyone seen this? ___ Bug-gnubg mailing list Bug-gnubg@gnu.org

Re: [Bug-gnubg] Forward from BGO - Problem with rollouts on XP (20091001 build)

2009-10-02 Thread Christian Anthon
Michael Petch wrote: This was posted to BGO by W Womack: Anyone else having a problem with build 20091001 crashing when you try to do a rollout? XP machine, worked fine with previous builds. Has anyone seen this? More importantly, can anyone confirm this? Christian.

Re: [Bug-gnubg] Forward from BGO - Problem with rollouts on XP (20091001 build)

2009-10-02 Thread Michael Petch
I just tried it. I took a random position (tried this twice on 2 different ones) that were previously analyzed. selected the top 3 moves from the analysis pane and then hit the rollout button. I don't have debug info but it seems to crash libgtk-win32-2.0-0.dll (I know that's not really helpful)

Re: [Bug-gnubg] Forward from BGO - Problem with rollouts on XP (20091001 build)

2009-10-02 Thread Massimiliano Maini
I can produce a crash this way: - start a match, when it's your turn, before rolling, click on Analysis/Rollout - I get a pop up with the following message: This action will roll out the current position before the dice are rolled. It is not possible to extend nor save this rollout ? And just

Re: [Bug-gnubg] Forward from BGO - Problem with rollouts on XP (20091001 build)

2009-10-02 Thread Massimiliano Maini
Here it is (from 20091002 code). I start a match, wait for my turn, before rolling click on analysis/rollout, get the dialog with the strange message, click on OK, crash. MaX. D:\Documents\gnubggdb gnubg-gui-py-sse2-wmt-O3.exe-debug.exe GNU gdb 6.8 Copyright (C) 2008 Free Software Foundation,

Re: [Bug-gnubg] Forward from BGO - Problem with rollouts on XP (20091001 build)

2009-10-02 Thread motiv4u
Yes it crashes. As far as I can see with whatever rollout. My home brewed Windows also crashes on both Vista machines. N. On Fri, Oct 2, 2009 at 8:54 AM, Christian Anthon christian.ant...@gmail.com wrote: Michael Petch wrote: This was posted to BGO by W Womack: Anyone else having a problem

Re: [Bug-gnubg] Forward from BGO - Problem with rollouts on XP (20091001 build)

2009-10-02 Thread motiv4u
On Fri, Oct 2, 2009 at 12:09 PM, motiv4u moti...@gmail.com wrote: Yes it crashes. As far as I can see with whatever rollout. My home brewed Windows also crashes on both Vista machines. N. Home brewed latest CVS (this morning) seems to be OK so far. N. On Fri, Oct 2, 2009 at 8:54 AM,

Re: [Bug-gnubg] Forward from BGO - Problem with rollouts on XP (20091001 build)

2009-10-02 Thread Christian Anthon
Likely I did something wrong with the stop all button for cmarked rollouts. I'll take a look tonight. Christian. motiv4u wrote: On Fri, Oct 2, 2009 at 12:09 PM, motiv4u moti...@gmail.com wrote: Yes it crashes. As far as I can see with whatever rollout. My home brewed Windows also crashes

Re: [Bug-gnubg] Forward from BGO - Problem with rollouts on XP (20091001 build)

2009-10-02 Thread Michael Petch
I am committing the fix Christian. On 02/10/09 4:17 AM, Christian Anthon christian.ant...@gmail.com wrote: Likely I did something wrong with the stop all button for cmarked rollouts. I'll take a look tonight. Christian. motiv4u wrote: On Fri, Oct 2, 2009 at 12:09 PM, motiv4u moti

Re: [Bug-gnubg] Forward from BGO - Problem with rollouts on XP (20091001 build)

2009-10-02 Thread Christian Anthon
Michael Petch wrote: I am committing the fix Christian. Thx. :) Christian. ___ Bug-gnubg mailing list Bug-gnubg@gnu.org http://lists.gnu.org/mailman/listinfo/bug-gnubg

Re: [Bug-gnubg] Forward from BGO - Problem with rollouts on XP (20091001 build)

2009-10-02 Thread Michael Petch
Committed to cvs, if someone can test it on Windows and let me know I'd appreciate it. On 02/10/09 4:25 AM, Michael Petch mpe...@capp-sysware.com wrote: I am committing the fix Christian. ___ Bug-gnubg mailing list Bug-gnubg@gnu.org

Re: [Bug-gnubg] Forward from BGO - Problem with rollouts on XP (20091001 build)

2009-10-02 Thread Michael Petch
I will let you guys decide how you wish to word it. I only fixed the crash. On 02/10/09 1:57 AM, Massimiliano Maini maxma...@gmail.com wrote: First, the message is in poor english and unclear. Second, there should probably be also a cancel button.

Re: [Bug-gnubg] A way to schedule several consecutive rollouts

2009-10-01 Thread Christian Anthon
You may use the cmark functionallity in recent versions to mark your moves and cubes. Analyse-rollout-match will then roll-out the marked choices. Christian. ___ Bug-gnubg mailing list Bug-gnubg@gnu.org http://lists.gnu.org/mailman/listinfo/bug-gnubg

[Bug-gnubg] A way to schedule several consecutive rollouts

2009-09-27 Thread Adi Kadmon
Hello, I wanted to ask if there's a way to give GNU in advance (like programing) several psitions to rollout (say, the proper cube decision in each), so that when I come home after a long day I can find 2 or more different positions rollouted already? Thanks, -- Adi

RE: [Bug-gnubg] Feature Request: Gnu to use rollouts for playing

2009-09-18 Thread Ian Shaw
00:00:41 Thr = number of threads XGR = Extreme Gammon XGRoller emulation: 0 ply rollouts truncated at 6 moves, first two cube decisions at 1-ply. Extreme Gammon does not use VR for XGRoller, but I have repeated the test with VR on. It is clear that the speed hit is enormous when using VR for 0-ply

RE: [Bug-gnubg] Feature Request: Gnu to use rollouts for playing

2009-09-18 Thread Michael Depreli
Are you sure that for 0-ply switching off VR is more accurate in a given time? Unless I'm doing something wrong I get the opposite results. Subject: RE: [Bug-gnubg] Feature Request: Gnu to use rollouts for playing Date: Fri, 18 Sep 2009 13:12:12 +0100 From: ian.s...@riverauto.co.uk

RE: [Bug-gnubg] Feature Request: Gnu to use rollouts for playing

2009-09-18 Thread Ian Shaw
the masses it might be optimal to choose no VR and lots of trials in a short time. -- Ian Subject: RE: [Bug-gnubg] Feature Request: Gnu to use rollouts for playing Date: Fri, 18 Sep 2009 13:12:12 +0100 From: ian.s...@riverauto.co.uk To: bug-gnubg@gnu.org

RE: [Bug-gnubg] Feature Request: Gnu to use rollouts for playing

2009-09-18 Thread Michael Depreli
play comparison rollouts. (Relative equity rather than absolute) I haven't checked out cube decisions but it did occur to me that it wasn't necessary to have the same settings for cube and checker rollouts if it could be shown that different settings were better for each. Subject: RE: [Bug

Re: [Bug-gnubg] Feature Request: Gnu to use rollouts for playing

2009-09-18 Thread Massimiliano Maini
Ideal would be just to implement the feature and make it configurable. Gnubg should be able to play (and do rollouts ?) at a configurable rollout level. Establishing what level (where to truncate, ply during play, how to stop , VR on/off) is good enough may be a personal matter. If the feature

[Bug-gnubg] How do I stop Cmarked rollouts?

2009-09-15 Thread Michael Depreli
I'm sure it's obvious but I couldn't find it.. How do I stop the Cmarked rollouts? If I hit STOP it just moves on to the next one ( a bit problematic when I have over 100) Thanks _ Save time by using Hotmail to access your

Re: [Bug-gnubg] How do I stop Cmarked rollouts?

2009-09-15 Thread Michael Petch
, michaeldepr...@hotmail.co.uk michaeldepr...@hotmail.co.uk wrote: I'm sure it's obvious but I couldn't find it.. How do I stop the Cmarked rollouts? If I hit STOP it just moves on to the next one ( a bit problematic when I have over 100) Thanks

RE: [Bug-gnubg] How do I stop Cmarked rollouts?

2009-09-15 Thread Michael Depreli
OK I think the Cmark feature is excellent and should be enhanced. I already mentioned on another post about having the ability to scan the files by Cmark with a toolbar button and also to be able to clear CMark rollouts without clearing the whole analysis. I'm planning on using the Cmark

[Bug-gnubg] Rollouts: Multithreaded Build and 1 thread vs Non-Multithreaded.

2009-08-23 Thread Michael Petch
threading support all rollouts will end with a trial count for each move of 2592. If the JSD for a move falls back below the 3.1 it does properly restart the rollout afrom the point where it originally stopped on a move. The other curiousity is that although the trial count continues to rise

RE: [Bug-gnubg] Feature Request: Gnu to use rollouts for playing

2009-08-21 Thread Ian Shaw
-Original Message- From: Christian Anthon [mailto:christian.ant...@gmail.com] Sent: 20 August 2009 07:28 To: Ian Shaw Cc: bug-gnubg@gnu.org Subject: Re: [Bug-gnubg] Feature Request: Gnu to use rollouts for playing Most of the code is already in place. Things to consider

Re: [Bug-gnubg] Feature Request: Gnu to use rollouts for playing

2009-08-21 Thread Christian Anthon
Can you check the speed of the threaded/non-threaded rollouts (say 0ply eval 6ply truncation). Christian. On Fri, Aug 21, 2009 at 6:54 PM, Ian Shawian.s...@riverauto.co.uk wrote: -Original Message- From: Christian Anthon [mailto:christian.ant...@gmail.com] Sent: 20 August 2009 07:28

Re: [Bug-gnubg] Interpreting rollouts

2009-06-19 Thread Alain Redlinger
On 18/06/09 9:01 PM, Michael Petch mpe...@capp-sysware.com wrote: Click new, click pencil/paper icon (new position), set up the position. Since it is a cube analysis you are interested in don't set the dice to anything. Now, Click Edit to stop editing. Click on the Hint icon. The cube analysis

Re: [Bug-gnubg] Interpreting rollouts

2009-06-19 Thread Michael Petch
On 19/06/09 3:45 AM, Alain Redlinger redlin...@polytech.univ-montp2.fr wrote: When setting up some variation starting from an existing position where the dice have already been set, the dice selection dialog box does not offer means to nullify this dice selection (only to modify it for some

Re: [Bug-gnubg] Interpreting rollouts

2009-06-19 Thread motiv4u
On Fri, Jun 19, 2009 at 6:40 PM, Michael Petchmpe...@capp-sysware.com wrote: On 19/06/09 3:45 AM, Alain Redlinger redlin...@polytech.univ-montp2.fr wrote: When setting up some variation starting from an existing position where the dice have already been set, the dice selection dialog box

Re: [Bug-gnubg] Interpreting rollouts

2009-06-19 Thread Michael Petch
On 19/06/09 5:06 PM, motiv4u moti...@gmail.com wrote: You can click on the small checker icon near the names of the players to set turn ( and thus clear the dice) Either in Edit mode or 'normal' play mode (easier when both players Human, otherwise for the top player you must Game / Computer

Re: [Bug-gnubg] Interpreting rollouts

2009-06-18 Thread Timothy Y. Chow
On Wed, 17 Jun 2009, Michael Petch wrote: To get that data, I do cube rollouts by clicking on the position then go to the Analyze menu button, select Rollout/Cube. That analysis window should have an ok button as you describe. Click on Ok. Now the window is gone. Now make sure on the View

Re: [Bug-gnubg] Interpreting rollouts

2009-06-18 Thread Michael Petch
pane, gnubg just rolls the dice for me, and it says No analysis available. Generally I do rollouts from positions that were in an entire match. My method works when you are using an existing move in a match (Not editing a position). I did as you suggested and I must admit - it doesn't work the way

Re: [Bug-gnubg] Interpreting rollouts

2009-06-18 Thread Michael Petch
On 18/06/09 9:01 PM, Michael Petch mpe...@capp-sysware.com wrote: On a side note. If you want to enter a position directly, you don't need to start a new money session or match. Click new, and then click on the left most icon (pencil and paper). That will drop you right into edit position

[Bug-gnubg] Interpreting rollouts

2009-06-17 Thread Timothy Y. Chow
that information again. How do I find and save that information? This seems like a very basic question but the documentation on rollouts is very unhelpful in this regard. Tim ___ Bug-gnubg mailing list Bug-gnubg@gnu.org http://lists.gnu.org/mailman

Re: [Bug-gnubg] Interpreting rollouts

2009-06-17 Thread Michael Petch
the window simply disappears and I can't even figure out how to find that information again. How do I find and save that information? This seems like a very basic question but the documentation on rollouts is very unhelpful in this regard. To get that data, I do cube rollouts by clicking

Re: [Bug-gnubg] Interpreting rollouts

2009-06-17 Thread Michael Petch
On 17/06/09 8:34 PM, Michael Petch mpe...@capp-sysware.com wrote: Cubeless analysis Should have been Cube Analysis ___ Bug-gnubg mailing list Bug-gnubg@gnu.org http://lists.gnu.org/mailman/listinfo/bug-gnubg

Re: [Bug-gnubg] More on use of noise in rollouts

2009-06-15 Thread Christian Anthon
On Wed, Jun 10, 2009 at 10:45 AM, Jim Segravej...@j-e-s.net wrote: I haven't checked, but the rollout logs (which I put in to debug the changes to rollouts I was making) were completely non-thread safe. There was a single file handle to which all moves were being output. I tried using it once

[Bug-gnubg] Re: Feature request from Bgonline.org - auto save rollouts after N # of trials

2009-06-14 Thread Michael Petch
-ohio dca...@daychem.com Date: Sunday, 14 June 2009, at 8:58 p.m. auto save rollout after every (x)# of trials. When running really reay long rollouts, it would be nice to not lose a ton of data due to a power outage or similar problem

Re: [Bug-gnubg] More on use of noise in rollouts

2009-06-10 Thread Jim Segrave
On Tue 10 Feb 2009 (10:01 +0100), Christian Anthon wrote: Hi Bob, I wont have time to look into it any time soon, so here is just a couple of suggestions. a) truncation of the rollouts may help you track down what is going on b) turn on rollout logs by issuing the commands set rollout

Re: [Bug-gnubg] More on use of noise in rollouts

2009-02-10 Thread Christian Anthon
Hi Bob, I wont have time to look into it any time soon, so here is just a couple of suggestions. a) truncation of the rollouts may help you track down what is going on b) turn on rollout logs by issuing the commands set rollout log on set rollout logfile bob_is_an_intermediate_player which

[Bug-gnubg] Problems with stopping rollouts when STDs are small enough

2009-02-03 Thread Philippe Michel
One of the available criteria to end a rollout is when standard deviations are small enough. For instance, it could be : Stop rollout when STD's are small enough After 1296 games, rollouts will stop if the STDs are small enough. Rollouts can stop when the ratio |STD/value| is less than 0.0040

[Bug-gnubg] Re: Saving/extending rollouts in CLI

2009-01-29 Thread Christian Anthon
On Wed, Jan 28, 2009 at 12:08 AM, Matt Cohn-Geier mmcohnge...@gmail.com wrote: Thanks, this seems to work great so far. When you get a chance could you also add something for cube rollouts? Not as high a priority for me though. That is the plan. I do notice that this crashes when you try

Re: [Bug-gnubg] Cube decision rollouts in new Win distribution

2009-01-28 Thread Neil Robins
Sorry for seeming stupid about this, but having now run a fair number of cube decision rollouts, what I find is that in a position where a rollout will show the double as clear and the take decision close, such as GNUBG: ID pp3BgAmYb4MHAA:cAmgACAAGAAA ticking Stop rollout when one move appears

Re: [Bug-gnubg] Cube decision rollouts in new Win distribution

2009-01-28 Thread Christian Anthon
If it did work that way it was broken. The two rollouts are expected to have the same number of trials. Christian. On Wed, Jan 28, 2009 at 5:51 PM, Neil Robins neil.robi...@ntlworld.com wrote: Sorry for seeming stupid about this, but having now run a fair number of cube decision rollouts, what

[Bug-gnubg] Cube decision rollouts in new Win distribution

2009-01-27 Thread Neil Robins
In every rollout of a cube decision I have tried (single thread), a 1 and 2 Rank/no. never appears and both the Centred 1-cube and Player x owns 2-cube have JSD figures against them, suggesting some mythical third choice must be best.___ Bug-gnubg

Re: [Bug-gnubg] Cube decision rollouts in new Win distribution

2009-01-27 Thread Christian Anthon
Reading the Changelog is not a bad idea when you are using devel software :) The first JSD is that of the double/nodouble decision and the second is that of the take/pass decision. If things work as they should, one should now be able to use the JSD criteria with cube rollouts. Christian. On Tue

[Bug-gnubg] Truncated rollouts and evaluations give different results

2009-01-18 Thread Christian Anthon
Hi all, I was looking for ways to test the rollout code and came up with the following: a) Setup evaluation on ply 1, and turn off the pruning net. b) Setup rollouts to truncate after 1ply, 36 trials, quasi-random dice on, varredn off, 0ply cubeful play and cube(I believe that pruning isn't

Re: [Bug-gnubg] Cubeless equity in cubeful rollouts

2008-12-15 Thread Christian Anthon
the CL equities for matches. Christian. On Sun, Dec 14, 2008 at 7:59 PM, stieb...@onlinehome.de wrote: I have a question concerning the cubeless equity derived from cubeful rollouts Date: Dezember 14, 2008 Move number 3: X to play 32 GNU Backgammon Position ID: mGdrBgDLzInBAA

[Bug-gnubg] Saving/extending rollouts in CLI

2008-12-15 Thread Matt
Hi list,I am trying to run rollouts on Debian. I don't seem to be able to do rollouts via the CLI and save them as .sgfs. The examples I have looked at have rollouts being done by way of hint which is not what I want, as this rollout data can't be saved or extended later. If I step through

[Bug-gnubg] Cubeless equity in cubeful rollouts

2008-12-14 Thread stiebler
I have a question concerning the cubeless equity derived from cubeful rollouts Date: Dezember 14, 2008 Move number 3: X to play 32     GNU Backgammon  Position ID: mGdrBgDLzInBAA     Match ID   : cImpACAA     +24-23-22-21-20-19--18-17-16-15-14-13-+  O: somebody

[Bug-gnubg] Rollouts and men on the bar

2008-08-14 Thread Gary McDonald
I tried using the GNU Backgammon rollout feature yesterday for the first time but had a problem. I was setting up a position from a problems book I own to confirm its answer but the position requires having a man on the bar. Everything else went fine but for the life of me I couldn't figure a

Re: [Bug-gnubg] Bug(?!): Rollouts involving noise

2008-08-12 Thread mailinglists
*** Here is a summary of some of the weird behavior I?ve noticed when doing rollouts involving noise. I suspect it may just be an issue of something being done in a wrong order. I used a 1 point match, zero skill position so the weakening of either player

[Bug-gnubg] Bug(?!): Rollouts involving noise

2008-08-11 Thread mailinglists
Hi folks, I'm forwarding an e-mail by Bob Koca (he also tried to show me this behavior of gnubg whwn we met in Monte Calro): *** Here is a summary of some of the weird behavior I?ve noticed when doing rollouts involving noise. I suspect

Re: [Bug-gnubg] Batch rollouts, again

2008-05-27 Thread Christian Anthon
You need to navigate to the right position first. If you are still having problems, send us a file and tell us exactly what you are trying to do. Christian. On Sat, May 24, 2008 at 10:44 AM, [EMAIL PROTECTED] wrote: So, is it possible to do rollouts of a checker play and/or cube decision

RE: [Bug-gnubg] Batch rollouts, again

2008-05-27 Thread Ian Shaw
On Sat, May 24, 2008 at 10:44 AM, [EMAIL PROTECTED] wrote: So, is it possible to do rollouts of a checker play and/or cube decision and save the results without doing anything in the GUI? I'm confused, I know I have never succeeded in doing it, but I also know that my

Re: [Bug-gnubg] Batch rollouts, again

2008-05-27 Thread Mueller Achim
Am 27.05.2008 um 16:22 schrieb Ian Shaw: Try export GAME or export MATCH rather than export POSITION. Nonetheless export position worked here with rollout results. Ciao Achim ___ Bug-gnubg mailing list Bug-gnubg@gnu.org

Re: [Bug-gnubg] Batch rollouts, again

2008-05-26 Thread Mueller Achim
Am 24.05.2008 um 10:44 schrieb [EMAIL PROTECTED] [EMAIL PROTECTED] : So, is it possible to do rollouts of a checker play and/or cube decision and save the results without doing anything in the GUI? I'm confused, I know I have never succeeded in doing it, but I also know that my

[Bug-gnubg] Batch rollouts, again

2008-05-24 Thread stiebler
So, is it possible to do rollouts of a checker play and/or cube decision and save the results without doing anything innbsp; the GUI? I#39;m confused, I know I have never succeeded in doing it, but I also know that my question is hardly original, and advice can be found on the web (e.g. http

RE: [Bug-gnubg] Oddity/Bug in Rollouts?

2008-04-16 Thread Massimiliano Maini
Sounds theoretically true. I tried a bit to setup such a situation but I didn't manage to get one. Anybody has one example of an eval leading to a too good/take ? Øystein O. Johansen [EMAIL PROTECTED] wrote on 15/04/2008 14:53:35: GNU Backgammon Position ID: tm0DAHB32w4AAA

RE: [Bug-gnubg] Oddity/Bug in Rollouts?

2008-04-15 Thread Massimiliano Maini
Jonathan Kinsey [EMAIL PROTECTED] wrote on 14/04/2008 15:18:00: From: [EMAIL PROTECTED] - how can a position be too good for player A and be a take for player B ? I thought that, by definition, a position is too good when my (normalized) equity is grater then +1.000. In this case, if

RE: [Bug-gnubg] Oddity/Bug in Rollouts?

2008-04-15 Thread Sven-Olav Norén
Sounds theoretically true. I tried a bit to setup such a situation but I didn't manage to get one. Anybody has one example of an eval leading to a too good/take ? MaX. Yes, this one: Position ID: bdsBKgC27QwGAA Match ID: UQkgARAAKAAA /Svempa

[Bug-gnubg] Oddity/Bug in Rollouts?

2008-04-14 Thread Michael Petch
Not sure anyone has been following rec.games.backgammon, but I am (And so are others) wondering how this position can be Too good to redouble, take I can understand that its possible to be Too good to redouble, take if the opponent can be gammoned, I'm just not sure how this can be possible

Re: [Bug-gnubg] Oddity/Bug in Rollouts?

2008-04-14 Thread Christian Anthon
This the odd/even ply problem at its worst. First of all the cube action is strange because gnubg grossly mis-evaluates the position for one or both sides. Look at Max' examples and I'm sure you can come up with a reasonable explanation. So, is it a bug in the code or in the net(s)? This is

Re: [Bug-gnubg] Oddity/Bug in Rollouts?

2008-04-14 Thread Christian Anthon
On Mon, Apr 14, 2008 at 2:19 PM, Massimiliano Maini [EMAIL PROTECTED] wrote: - how can a position be too good for a player that can not score a gammon ? Well, he could get backgammons, but it doesn't seem to be the case above. The most likely cause is that O makes some bad takes on the next

[Bug-gnubg] Linux dual-cores and GNUBG rollouts

2007-12-08 Thread Dave Bellows
for Windows. Will this compile for Linux? And will doing so make the process more efficient? Am I completely misunderstanding all of this? When I run two instances of gnubg doing rollouts the cores max out and I notice that the estimated time to completion stays the same for both rollouts. That seems

Re: [Bug-gnubg] Linux dual-cores and GNUBG rollouts

2007-12-08 Thread Michael Petch
-thread support but that the binaries are only for Windows. Will this compile for Linux? And will doing so make the process more efficient? Am I completely misunderstanding all of this? When I run two instances of gnubg doing rollouts the cores max out and I notice that the estimated time

Re: [Bug-gnubg] Linux dual-cores and GNUBG rollouts

2007-12-08 Thread Russ Allbery
Michael Petch [EMAIL PROTECTED] writes: According to Debian Testing they are using a snapshot of GnuBG source from November 2006. The multithreaded support was released around the end of January 2007. Yeah, Debian testing is using the latest stable snapshot (rel_0_15). I keep hoping y'all

Re: [Bug-gnubg] more about cubefull on/off and wierd results using noise in rollouts

2007-08-27 Thread Christian Anthon
to the evaluation of game over positions that is if 1.00 is sometimes (for example) 0.91. Personally I think that adding noise is a bit of an abomination, which has only small justification in human vs. computer play, and no justification whatsoever when doing rollouts. The data you obtain might be right

[Bug-gnubg] more about cubefull on/off and wierd results using noise in rollouts

2007-08-26 Thread bob koca
but this is not the case. Note that if cubeful is on the results are all over the place. Also if cubeful is not used but the bearoff database is not used.For all of these rollouts I used variance reduction, quasi random dice, and mersenne with seed 1000. If the table below is not formatted nicely see

[Bug-gnubg] Bug in multi threaded rollouts

2007-08-23 Thread Misja Alma
Hi, I just built gnubg on my new quadcore pc with threading enabled (on Ubuntu 7.04). When I run calibrate, indeed it shows on my system monitor that all 4 cores are used. When I run a rollout and I have specified that I want to use only 1 core, there is no problem. But, when I specify that I

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