I have solved the problem with this:
$ d2u i386pe.sh
Now I´m in the same point than Danny:
make[3]: Entering directory `/cegcc/src/build-x86/gcc-bootstrap/gcc'
for d in libgcc; do \
if [ -d $d ]; then true; else /bin/sh
/cegcc/src/gcc/gcc/../mkinstalldirs $d; fi; \
done
mkdir -p -- l
Sorry, I have forgotten the result of the compilation. Is this:
...
gcc -DHAVE_CONFIG_H -I. -I/cegcc/src/binutils/ld -I. -I.
-I/cegcc/src/binutils/ld -I../bfd -I/cegcc/src/binutils/ld/../bfd
-I/cegcc/src/binutils/ld/../include -g -O2
-DLOCALEDIR="\"/opt/x86mingw32ce/share/locale\"" -W -Wall
Thanks for the help.
I have tried your (Danny) script, with the same result. The compilation
says:
/cegcc/src/binutils/ld/scripttempl/pe.sc: No such file or directory
, but this file exits on this location! (also pe.em).
Until I installed gcc 3.4.4-999 from cygwin setup.exe, I get similar
er
On Mon, 2009-03-16 at 16:09 +0100, Eneko Fernandez wrote:
> Finishing the compilation of the binutils I get these errors (remenber
> that I'm compiling with the option "i386" instead of "arm" in the
> build-mingw32ce.sh script.
As I already reported, I got binutils compiled easily. Script attac
Hello,
Finishing the compilation of the binutils I get these errors (remenber
that I'm compiling with the option "i386" instead of "arm" in the
build-mingw32ce.sh script.
...
gcc -DHAVE_CONFIG_H -I. -I/cegcc_x86/src/binutils/ld -I. -I.
-I/cegcc_x86/src/binutils/ld -I../bfd
-I/cegcc_x86/src/bi
Hi,
I have fixed the problem of the double definition of the _main and
undefined __yyparse, cleaninig the build directory after installing flex
and bison.
Cheers,
Eneko.
--
Apps built with the Adobe(R) Flex(R) framewo
First, thanks for the help.
I have already edited build-mingw32ce.sh to change 'arm' for 'i386' but
I can´t compile the binutils.
I have tried to compile the binutils with gcc 3.4.4 (cygming special)),
the compilation stops, complaining that _main is twice defined... and
that _yyparse can't be
First, thanks for the help.
I have already edited build-mingw32ce.sh to change 'arm' for 'i386' but
I can´t compile the binutils.
Building mingw32ce:
source: /cegcc_tortoise/src
building in: /cegcc_tortoise/src/build-x86ce
prefix: /opt/mingw32ce
components: binutils
BUILDING BINUTILS --
Even though it's lame, I'll follow up to my own mail.
I just did the minimal test :
copy src/scripts/build-mingw32ce.sh to src/scripts/build-x86.sh
changed "arm" to "i386" in it, and also the installation directory
so my arm directory remains clean
mkdir src/build-x86
cd src/build-x86
On Mon, 2009-02-23 at 10:35 -0600, Tory Bjorklund wrote:
> I am looking to use a different compiler. I have the latest x86 mingw
> compiler and am building standard x86 windows executables but I am not sure
> what steps are necessary to build the CE code for my x86 target. Do I need
> to rebuild th
Hello:
ENEKO FERNANDEZ wrote:
> But is very important for me to put working a simple gcc (C) compiler on a
x86 based
> Windows CE system.
I too would like to build CE x86 executables. Although having a C++ compiler
on an x86 CE box would be advantageous our current model only requires
building
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