Having found a post in the google group about multiple proposals to one
organisation being ok, I have submitted my second proposal. I hope this is
not too much of a nuisance for the CS team.
My final proposal is listed below and I would greatly appreciate any final
comments anyone may have. I
Taking into consideration Jorrit's latest email with regards to submitting
proposals, I have submitted my first draft and included it here. If anyone
has any further comments please let me know.
Also can anyone confirm wether it is ok for me to submit two proposals to
CS? As I have currently
Thank you for the link Pablo, there are some interesting problems in there
that I could attempt to fix as part of a refactor of quest. I like your
idea of using a behaviour tree implementation as a focus for the project
and a reason for the refactor.
One question, however, in your other email you
Yes, I haven't fully read the thread yet but as such that sounds like
a useful idea.
Greetings,
On Tue, Mar 31, 2009 at 1:28 PM, smd...@student.cs.york.ac.uk wrote:
Thank you for the explanation Jorrit, I understand the difference now. Do
you agree with the ideas on this thread that
Thank you for the explanation Jorrit, I understand the difference now. Do
you agree with the ideas on this thread that seperating triggers and
rewards from quest so that they could be used by future systems (such as
the proposed behaviour tree) is beneficial to the project?
Kind Regards, Sam
Hi again everyone,
I submitted my application to GSoC, with the first point that Sam mentioned,
about building and improving the pathfinding algorithms and steering
behaviour. This is not my final application, but I wanted to keep it updated
because the deadline is coming, I think I'm going to
Hi Again Sam:
Hello Again,
I would like to start by apologising for the delay in my response to this
thread, but as previously stated I had a holiday booked which
unfortunately coincided with the GSoC application time frame. I will
attempt now to cover all the issues raised in my absence, and
Hi! I'm fully interested on the first point, I posted a thread about AI too,
I'm not sure if you read about it, my name is Henry. Anyway, I want to work
on it, I think I can improve this implementation and add new features too.
I'm going to check this carefully this week. If you have any question
smd...@student.cs.york.ac.uk wrote:
Hello Again,
I would like to start by apologising for the delay in my response to this
thread, but as previously stated I had a holiday booked which
unfortunately coincided with the GSoC application time frame. I will
attempt now to cover all the issues
Hi Sam:
A couple of thoughts that I have:
Neural networks seem to have an existing implementation, albeit I assume
it's not where we want it right now. Check out:
/cel/trunk/include/propclass/neuralnet.h under the cel trunk. Also,
I've looked in the past at the pathfinding implementation, and
Hi Sam,
Is there anyway to follow, and maybe contribute, in your development?
Best regards,
Carlos.
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