Re: [Cel-main] AI Project For GSoC

2009-04-02 Thread smd501
Having found a post in the google group about multiple proposals to one organisation being ok, I have submitted my second proposal. I hope this is not too much of a nuisance for the CS team. My final proposal is listed below and I would greatly appreciate any final comments anyone may have. I

Re: [Cel-main] AI Project For GSoC

2009-04-01 Thread smd501
Taking into consideration Jorrit's latest email with regards to submitting proposals, I have submitted my first draft and included it here. If anyone has any further comments please let me know. Also can anyone confirm wether it is ok for me to submit two proposals to CS? As I have currently

Re: [Cel-main] AI Project For GSoC

2009-03-31 Thread smd501
Thank you for the link Pablo, there are some interesting problems in there that I could attempt to fix as part of a refactor of quest. I like your idea of using a behaviour tree implementation as a focus for the project and a reason for the refactor. One question, however, in your other email you

Re: [Cel-main] AI Project For GSoC

2009-03-31 Thread Jorrit Tyberghein
Yes, I haven't fully read the thread yet but as such that sounds like a useful idea. Greetings, On Tue, Mar 31, 2009 at 1:28 PM, smd...@student.cs.york.ac.uk wrote: Thank you for the explanation Jorrit, I understand the difference now. Do you agree with the ideas on this thread that

Re: [Cel-main] AI Project For GSoC

2009-03-31 Thread smd501
Thank you for the explanation Jorrit, I understand the difference now. Do you agree with the ideas on this thread that seperating triggers and rewards from quest so that they could be used by future systems (such as the proposed behaviour tree) is beneficial to the project? Kind Regards, Sam

Re: [Cel-main] AI Project For GSoC

2009-03-31 Thread Henry Daniel
Hi again everyone, I submitted my application to GSoC, with the first point that Sam mentioned, about building and improving the pathfinding algorithms and steering behaviour. This is not my final application, but I wanted to keep it updated because the deadline is coming, I think I'm going to

Re: [Cel-main] AI Project For GSoC

2009-03-30 Thread Scott Johnson
Hi Again Sam: Hello Again, I would like to start by apologising for the delay in my response to this thread, but as previously stated I had a holiday booked which unfortunately coincided with the GSoC application time frame. I will attempt now to cover all the issues raised in my absence, and

Re: [Cel-main] AI Project For GSoC

2009-03-30 Thread Henry Daniel
Hi! I'm fully interested on the first point, I posted a thread about AI too, I'm not sure if you read about it, my name is Henry. Anyway, I want to work on it, I think I can improve this implementation and add new features too. I'm going to check this carefully this week. If you have any question

Re: [Cel-main] AI Project For GSoC

2009-03-30 Thread Pablo Martin
smd...@student.cs.york.ac.uk wrote: Hello Again, I would like to start by apologising for the delay in my response to this thread, but as previously stated I had a holiday booked which unfortunately coincided with the GSoC application time frame. I will attempt now to cover all the issues

Re: [Cel-main] AI Project For GSoC

2009-03-21 Thread Scott Johnson
Hi Sam: A couple of thoughts that I have: Neural networks seem to have an existing implementation, albeit I assume it's not where we want it right now. Check out: /cel/trunk/include/propclass/neuralnet.h under the cel trunk. Also, I've looked in the past at the pathfinding implementation, and

Re: [Cel-main] AI Project For GSoC

2009-03-20 Thread Carlos DiĆ³genes
Hi Sam, Is there anyway to follow, and maybe contribute, in your development? Best regards, Carlos. -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging,