This is great news for those of us wanting to develop iPhone apps using
other toolkits such as clutter...
http://www.macrumors.com/2010/09/09/apple-opens-app-store-to-third-party-development-tools-publishes-review-guidelines/
Excellent work! What is the long term plan for Clutter-Gtk? Will we see
Gtk depending on clutter in the near future?
On Tue, Aug 25, 2009 at 7:51 PM, Davyd Madeley
davyd.made...@collabora.co.uk wrote:
Hey all,
In case you didn't see my blog post, I've been doing some work on
extending
If I attach a signal to the stage using clutter embed, should I be seeing
keyboard events?
Hi All,
I'm trying to understand what values I need to enter for the function
clutter_texture_set_from_rgb_data, see below:
rowstride : Distance in bytes between row starts.
bpp : bytes per pixel (Currently only 3 and 4 supported, depending on
has_alpha)
Thanks
me if I am wrong.
A simple bit operation can always give you the correct result:
rowstride = ((width * bpp) + 3) (~0x3)
Hope this makes sense.
On Mon, Jul 6, 2009 at 6:34 AM, Saul Lethbridge saul.lethbri...@gmail.com
wrote:
Hi All,
I'm trying to understand what values I need
It seems the function *clutter_set_motion_events_
frequency*http://www.google.com.au/search?hl=enclient=firefox-arls=com.ubuntu:en-US:unofficialhs=esuei=u9UySpn0JtOIkQWXi42NCgsa=Xoi=spellresnum=0ct=resultcd=1q=clutter_set_motion_events_+frequencyspell=1
has been removed recently. Has it been
I'm getting this error after obtaining the latest trunk of clutter-gtk when
executing my app. Any idea's?
GLib-GObject-WARNING **: specified class size for type `GtkClutterViewport'
is smaller than the parent type's `ClutterActor' class size
This sounds like it would be a useful addition.
On Thu, Jun 11, 2009 at 5:13 PM, Vladimir Nadvornik nadvor...@suse.czwrote:
Hi,
I have found this method of fast applying a color profile. The
transformation
is stored in 3D texture and applied with a shader. Details are here:
reqd.I followed the above mechanism.Because
for me, it was at certain scenario and not in every frame, i am fine with
the s/w manipulation of the image data captured..
May be this will give you certain hints..
Regs,
Rahaman
Saul Lethbridge wrote:
Would I be able to use glReadBuffer
I'm trying to execute a second animation on completion of the first. I can't
get this to work though (compiles but the second animation is not executed).
I've altered the example animation to demonstrate what I'm trying to do.
Using Git.
see on_animation_complete function
#include stdlib.h
I'm trying to allow the user to move my actors around by using the
ClutterMotionEvent and clutter_actor_set_position. It works, but if I move
the mouse too quickly the actor is 'left behind' so to speak. If I move the
mouse back of the actor then slowly move the mouse then I can continue to
move
;
}
On Thu, Nov 13, 2008 at 7:35 AM, Pierre-Luc Beaudoin [EMAIL PROTECTED]
wrote:
On Thu, 2008-11-13 at 06:47 +1000, Saul Lethbridge wrote:
Are there any plans to have something similar to GtkClutterViewport
but that can contain multiple actors - like embedding the stage in the
viewport
Once again...thank you.
On Thu, Nov 13, 2008 at 10:23 PM, Emmanuele Bassi [EMAIL PROTECTED]wrote:
On Thu, 2008-11-13 at 20:46 +1000, Saul Lethbridge wrote:
Doesn't appear to work!
you code, no. once I fixed it, it does.
compile with:
gcc -Wall \
`pkg-config --cflags clutter-0.9
Are there any plans to have something similar to GtkClutterViewport but that
can contain multiple actors - like embedding the stage in the viewport and
applying a size limit? The limit of a single actor makes GtkClutterViewport
reasonably useless.
Can somebody give me an example of capturing the following:
- a left click
- a left click with the control key held down
- a left click with the shift key held down
Thanks
It's great to see this in Clutter, but I'm not sure it behaves as expected.
I've attached a couple of images to show 'what I would expect'.
The two images are of a standard 320 X 240 window and the same window
maximized. It appears that it is irrelevant whether the window is maximized
or not, the
I'm having some interesting outcomes from clutter_stage_read_pixels and
gdk_pixbuf_save
If I attempt to read the stage (which is embedded gtk) BEFORE the gtk widget
is shown, I can read it successfully and the screenshot is successful. If I
try to read it AFTER the clutter-gtk widget has been
);
funcScreenshot ();
gtk_main ();
return 0;
}
On Thu, Oct 30, 2008 at 9:36 PM, Saul Lethbridge
[EMAIL PROTECTED]wrote:
I'm having some interesting outcomes from clutter_stage_read_pixels and
gdk_pixbuf_save
If I attempt to read the stage (which is embedded gtk) BEFORE the gtk
widget
Thanks guys, great job. This was one of the things I've been waiting for
(bug: 1114). Now just waiting for the ability to apply force to my
clutter-box2d actors (bug:1146)!!! Thanks again...
On Wed, Oct 15, 2008 at 11:13 PM, Emmanuele Bassi [EMAIL PROTECTED]wrote:
hi everyone;
Clutter-GTK
Yes I agree...it would be great if this was an officially supported platform
with binaries and documentation.
On Wed, Sep 24, 2008 at 12:46 AM, Pedro Casagrande de Campos
[EMAIL PROTECTED] wrote:
Hi,
We are interested on porting some applications written on clutter to
the iPhone. Is there
did try this by the way but it seems if I don't set an actor's mode, it's
not visible at all).
Looking forward to hearing back.
Thanks and great work.
On Sat, Aug 23, 2008 at 12:03 PM, Saul Lethbridge [EMAIL PROTECTED]
wrote:
I've made some changes to the example provided with clutter-box2d
,
NULL);
}
move = clutter_container_find_child_by_name (CLUTTER_GROUP (stage),
hand);
g_timeout_add (1000, moveactor, NULL);
}
On Fri, Aug 22, 2008 at 8:17 PM, Øyvind Kolås [EMAIL PROTECTED] wrote:
On Fri, Aug 22, 2008 at 1:40 AM, Saul Lethbridge
[EMAIL PROTECTED] wrote
Hi,
Should I be able to control my actors with standard clutter commands when
simulating them? I can' manipulate my actors with the mouse (which I want to
prevent), but I can't move them using standard clutter functions.
Can anybody shed any light?
a. How do I move my actors around (and still
Hi,
What relevance does the size of the stage have to actors contained in it? I
can create a stage with a width of 640 pixels yet can place actors at 800 -
why is this?
Hi all,
I'm wanting the user to be able to zoom in and out of my stage (using the
scroll button on the mouse), what would be the best and most efficient way
of doing this?
Great work. Will the HTML documentation be updated?
On Wed, Aug 6, 2008 at 9:55 AM, Øyvind Kolås [EMAIL PROTECTED] wrote:
On Wed, Aug 6, 2008 at 12:37 AM, Saul Lethbridge
[EMAIL PROTECTED] wrote:
This is really good. Is there any reason this is not released as an
official
package along
This is really good. Is there any reason this is not released as an official
package along with cairo, gtk, etc?
Hi,
I've setup a template and have applied it along with effects to an actor.
However, in some situations I need to be able to stop it (template/timeline)
mid execution on a particular actor. How do I accomplish this?
Hi,
My application will be using an unknown number of clutter actors at build
time. I'm wanting to create a struct of arrays that I can later realloc when
required.
struct cNode
{
int numNodes;
ClutterActor *clutterArray[1];
cairo_t*cr[1];
};
Is this the correct way to go about
I'm getting the following error when trying to build (make) clutter-gtk
(ubuntu 8.04)
gtk-clutter-embed.c:48:34: error: clutter/clutter-main.h: No such file or
directory
I have successfully built and installed clutter 0.8.
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