[clutter] Tutoral: Ways to use OpenGL directly

2007-12-14 Thread Murray Cumming
In the tutorial, I have a chapter about implementing actors. Of course, I'm mentioning the OpenGL API there because you'd have to draw the actor somehow. I mention cogl too but I think OpenGL will be necessary in most cases. I wonder if this is the only/best way to use OpenGL directly. Maybe I

Re: [clutter] Tutoral: Ways to use OpenGL directly

2007-12-14 Thread Michael Dominic K.
On Dec 14, 2007 1:00 PM, Murray Cumming [EMAIL PROTECTED] wrote: In the tutorial, I have a chapter about implementing actors. Of course, I'm mentioning the OpenGL API there because you'd have to draw the actor somehow. I mention cogl too but I think OpenGL will be necessary in most cases. I