Re: [clutter] Non-power-of-two and texture-from-pixmap on Intel graphics

2008-07-13 Thread Andy Wingo
Hey list, On Sat 12 Jul 2008 01:39, Matthew Allum [EMAIL PROTECTED] writes: Hi; On Fri, 2008-07-11 at 19:32 -0400, Jason Tackaberry wrote: On Thu, 2008-07-10 at 01:15 +0100, Matthew Allum wrote: Doh, TFP is way too painful. Yes but it's terribly useful. Please don't give up on it.

Re: [clutter] Non-power-of-two and texture-from-pixmap on Intel graphics

2008-07-13 Thread Jason Tackaberry
On Sun, 2008-07-13 at 00:04 +0100, Matthew Allum wrote: You should file a bug with a test case showing the problem. Im not sure Will do. if its strictly a TFP issue but maybe more a general performance or scheduling issue and maybe not even in Clutter. Have you tried running clutter with

Re: [clutter] Non-power-of-two and texture-from-pixmap on Intel graphics

2008-07-13 Thread Matthew Allum
Hi; On Sun, 2008-07-13 at 12:30 +0200, Andy Wingo wrote: I think we should probably handle MapNotify / ConfigureNotify events too at some point, given that TFP is (always?) used to swallow an application's window. I had the start of a patch here:

Re: [clutter] Non-power-of-two and texture-from-pixmap on Intel graphics

2008-07-13 Thread Matthew Allum
On Sun, 2008-07-13 at 10:27 -0400, Jason Tackaberry wrote: I did indeed try this, and mentioned it in an earlier post at http://lists.o-hand.com/clutter/1402.html The result was that when disabling vsync, or when playing a video whose frame rate was much lower than the display refresh

Re: [clutter] Non-power-of-two and texture-from-pixmap on Intel graphics

2008-07-12 Thread Matthew Allum
On Fri, 2008-07-11 at 19:46 -0400, Jason Tackaberry wrote: On Sat, 2008-07-12 at 00:39 +0100, Matthew Allum wrote: Hopefully its pretty much working everywhere now nearly as best it can. I think the code/API could probably do with a little re-factoring at some point but that can wait for

Re: [clutter] Non-power-of-two and texture-from-pixmap on Intel graphics

2008-07-11 Thread Jason Tackaberry
On Thu, 2008-07-10 at 01:15 +0100, Matthew Allum wrote: Doh, TFP is way too painful. Yes but it's terribly useful. Please don't give up on it. :) Some day video drivers won't suck. Well, we can all hope. Cheers, Jason. -- To unsubscribe send a mail to [EMAIL PROTECTED]

Re: [clutter] Non-power-of-two and texture-from-pixmap on Intel graphics

2008-07-11 Thread Matthew Allum
Hi; On Fri, 2008-07-11 at 19:32 -0400, Jason Tackaberry wrote: On Thu, 2008-07-10 at 01:15 +0100, Matthew Allum wrote: Doh, TFP is way too painful. Yes but it's terribly useful. Please don't give up on it. :) :-) I agree. Hopefully its pretty much working everywhere now nearly as

Re: [clutter] Non-power-of-two and texture-from-pixmap on Intel graphics

2008-07-11 Thread Jason Tackaberry
On Sat, 2008-07-12 at 00:39 +0100, Matthew Allum wrote: Hopefully its pretty much working everywhere now nearly as best it can. I think the code/API could probably do with a little re-factoring at some point but that can wait for now. Unless you changed something, I suspect we still have that

Re: [clutter] Non-power-of-two and texture-from-pixmap on Intel graphics

2008-07-09 Thread Matthew Allum
Hi; On Wed, 2008-07-09 at 16:25 -0700, James Ketrenos wrote: Latest trunk for clutter-glx-texture-pixmap.c has the texture_from_pixmap code paths disabled if non-power-of-two textures are not supported. If I remove the non-power-of-two check, everything runs but I get non-updating