That is not a file, but really a folder and maybe that is messing up
CMake?
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohi
The only think I know is that getting Visual Studio Express 2008 to do
x64 builds involved a whole lot of hacking and such since x64 was not
officially supported by VCExpress 2008. Has this changed with VC2010
Express? It would seem that the VC 2010 Express does NOT install the
64 bit tools
#
# Save required variable
SET(CMAKE_REQUIRED_INCLUDES_SAVE ${CMAKE_REQUIRED_INCLUDES})
SET(CMAKE_REQUIRED_FLAGS_SAVE${CMAKE_REQUIRED_FLAGS})
# Add HDF5_INCLUDE_DIR to CMAKE_REQUIRED_INCLUDES
SET(CMAKE_REQUIRED_INCLUDES "${CMAKE_REQUIRED_
Just FYI that Apple released the OS X 10.6.4 update today that among
other things _should_ have fixed the messed up ncurses library that
stopped the arrow keys from working with ccmake.
As usual use the usual update mechanisms that Apple provides. If
anyone _does_ update could you post back
What are the problems that you are are having? What errors does cmake
produce? I use cmake with vs2008 every day on win 7 and win xp sp3
without any problems.
-
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Softwar
Nuke everything and start again from a fresh source directory. I have seen
this with dirty build folders that were some how messed up from in source
bootstraping then running cmake to configure cmake. Hope that helps.
-
Mike Jackson www.bluequartz.net
Principal Software En
Dayton, Ohio
On Jun 23, 2010, at 17:19, j s wrote:
On Wed, Jun 23, 2010 at 3:35 PM, Michael Jackson <
mike.jack...@bluequartz.net> wrote:
> Nuke everything and start again from a fresh source directory. I have seen
> this with dirty build folders that were some how messed up fr
That cmake variable controls where the compiled library will be placed
during the compilation process not the install process. You will
probably have to use the "install" command to tell cmake that you want
your libraries installed in lib64 instead of lib.
-
Mike Jackson w
The wiki page you cite is still relevant for cmake/visual studio with
shared libraries. You do NOT need this line in your CMakeLists.txt file:
ADD_LIBRARY(vtkFiniteDifference SHARED vtkFiniteDifference.cxx)
The ADD_PARAVIEW_PLUGIN should do that for you.
class MyStaticFunctionClass
{
public
Wonder why I have never seen this before but with CMake 2.8.x and a
Qt4 based project on OS X when finding the Qt4 frameworks only the
release version is found, ie, the Debug version that is located inside
the framework is NOT found by default.
My question is: is this a bug, a "feature" or
On Jul 19, 2010, at 4:28 PM, Michael Wild wrote:
On 19. Jul, 2010, at 19:59 , Michael Jackson wrote:
Wonder why I have never seen this before but with CMake 2.8.x and a
Qt4 based project on OS X when finding the Qt4 frameworks only the
release version is found, ie, the Debug version that
On Jul 22, 2010, at 4:38 PM, Olaf van der Spek wrote:
On Thu, Jul 22, 2010 at 10:32 PM, Ryan Pavlik
wrote:
Unfortunately there are as many ways to denote these differences as
there
are projects. However, unless you're setting the
ARCHIVE_OUTPUT_DIRECTORY,
LIBRARY_OUTPUT_DIRECTORY, or RUNTI
On Jul 22, 2010, at 4:54 PM, Olaf van der Spek wrote:
On Thu, Jul 22, 2010 at 10:46 PM, Michael Jackson
wrote:
Ya know , I go back and forth on this. In my own projects I will
give my
libs a _debug suffix because I end up installing both debug and
release into
a local directory and my
On Jul 22, 2010, at 5:25 PM, Olaf van der Spek wrote:
On Thu, Jul 22, 2010 at 11:14 PM, Michael Jackson
wrote:
So here is what really happens with Visual Studio. When you
invoke CMake
you select to build "Shared" libraries and a Win64 application.
These are
the basics. Vis
On Jul 22, 2010, at 5:42 PM, Olaf van der Spek wrote:
On Thu, Jul 22, 2010 at 11:36 PM, Michael Jackson
wrote:
How does the loader find the DLL?
Because when Visual Studio launches an executable it will look in
the same
directory that the executable resides in for libraries to load
On Jul 22, 2010, at 5:40 PM, J Decker wrote:
On Thu, Jul 22, 2010 at 2:37 PM, John Drescher
wrote:
On Thu, Jul 22, 2010 at 5:25 PM, J Decker wrote:
I'll add my two cents - I like that the names are the same, it
allows
me to switch the release out with the debug and not have to
recompil
On Jul 22, 2010, at 5:53 PM, Olaf van der Spek wrote:
On Thu, Jul 22, 2010 at 11:50 PM, Michael Jackson
wrote:
Of course I have separate projects. I didn't write libz... Did you?
DLLs should be *shared*. There shouldn't be a need for me to copy
them
to my app dir.
Well,
On Jul 22, 2010, at 6:17 PM, Olaf van der Spek wrote:
On Fri, Jul 23, 2010 at 12:00 AM, Michael Jackson
wrote:
Yes, it was done already (For some of them) which is what I started
with.
But what you find is that the CMake files that someone wrote are
kinda
"tweaked" for their p
On Jul 26, 2010, at 1:02 PM, Olaf van der Spek wrote:
On Mon, Jul 26, 2010 at 6:59 PM, Michael Wild
wrote:
On 26. Jul, 2010, at 18:49 , Olaf van der Spek wrote:
On Sun, Jul 25, 2010 at 6:58 PM, Alexander Neundorf
wrote:
Hmm, the Codeblocks generator is makefile-based.
It is single-conf
On Jul 26, 2010, at 2:23 PM, Olaf van der Spek wrote:
On Mon, Jul 26, 2010 at 7:12 PM, Michael Jackson
wrote:
Because it may horrendously interfere with my current established
workflows
Why?
but I would be open to trying this out. The main issue I can think
of is the
whole release
On Jul 26, 2010, at 3:46 PM, Olaf van der Spek wrote:
On Mon, Jul 26, 2010 at 9:21 PM, David Cole
wrote:
Olaf,
It's definitely not easy to make such a modification with the
current VS
generators. For better or for worse, there are currently separate
generators
for Visual Studio 32-bit an
On Jul 26, 2010, at 4:35 PM, Olaf van der Spek wrote:
On Mon, Jul 26, 2010 at 10:31 PM, John Drescher
wrote:
You do not have multiple copies of the source. You have 1 copy of the
source that you build in multiple trees. For me I build 32 and 64 bit
for multiple compilers. They all share the
On Jul 27, 2010, at 5:32 AM, Verweij, Arjen wrote:
Hi,
Isn't build_type = Release sufficient?
Not for the way I'm mistreating cmake ;)
set (CMAKE_BUILD_TYPE RELEASE FORCE)
SET (CMAKE_EXE_LINKER_FLAGS_INIT "" FORCE)
set (CMAKE_C_FLAGS_RELEASE_INIT "")
set (CMAKE_CXX_FLAGS_RELEASE_INIT "")
On Jul 27, 2010, at 5:20 AM, Verweij, Arjen wrote:
Hi,
The default is for CMake to generate a "Release" configuration for
Makefile based projects. ie, if you do NOT specify or otherwise set
CMAKE_BUILD_TYPE then you will be a "Release" configuration.
I think this statement is false for Wind
I think if you look in the actual cmake project itself there are tests
for doing installs. Not sure if that is what you are after or not.
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack..
On Jul 29, 2010, at 6:01 PM, Olaf van der Spek wrote:
Everything is a big word. Of course I disagree with you. Ever heard of
abstractions? They're there so one doesn't have to bother with all the
details.
With CMake, I don't have to think about how to build stuff on tons of
different platforms,
it is now CMake offers the functionality you want.
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Jul 29, 2010, at 6:07 PM, Olaf van der Spek wrote:
On Fri, Jul 30,
Well luckily there are a whole slew of projects to take a look at.
HDF5 is one. CMake, VTK, ITK, ParaView are some others. Basically you
have a .cmake file that runs all the tests like looking for headers,
structs, functions and stuff like that. Each result is put into a
cmake variable. The
-
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Jul 30, 2010, at 8:46, Olaf van der Spek wrote:
> On Fri, Jul 30, 2010 at 2:42 PM, Michael Wild wrote:
>> Oh, it IS library
On Fri, Jul 30, 2010 at 7:49 AM, Ryan Pavlik wrote:
> On 7/30/10 6:45 AM, Michael Wild wrote:
>>
>> On 30. Jul, 2010, at 13:16 , Olaf van der Spek wrote:
>>
>>> On Fri, Jul 30, 2010 at 9:06 AM, Michael Wild wrote:
First of all: There is almost NO duplication, since almost every project
PROJECT(mytest)
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
FIND_PACKAGE(Qt4 COMPONENTS QtCore QtGui REQUIRED)
INCLUDE(${QT_USE_FILE})
SET(pro_SOURCESmain.cpp)
QT4_WRAP_CPP( Generated_MOC_SRCS main.cpp )
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR})
ADD_EXECUTABLE(mytest ${pro_SOURCES} ${Generat
On Fri, Jul 30, 2010 at 7:15 PM, John Drescher wrote:
>> I have created a very simple CMake file (I am a newbie) that works
>> wonderfully in Linux, but am having problems in Windows. The CMakeLists.txt
>> is below
>>
>> #I think 2.6 is required for some of things I do below, but I am not sure
>>
t;> solution. With that information in there, I can definitely have it copy the
>> .dll to the correct location.
>> Thanks again for all your help.
>> Clark
>>
>> On Sat, Jul 31, 2010 at 9:44 AM, Michael Jackson
>> wrote:
>>>
>>> On Fri, Jul 30,
On Sat, Jul 31, 2010 at 11:45 AM, 1+1=2 wrote:
> On Sat, Jul 31, 2010 at 11:28 PM, John Drescher wrote:
>> On Sat, Jul 31, 2010 at 9:05 AM, 1+1=2 wrote:
>>> Thanks for your answer.
>>>
>>> when use QT4_WRAP_CPP( Generated_MOC_SRCS main.cpp ), moc_main.cxx
>>> will be generated.
>>> then I use #
So basically you will "over ride" some of the values that get returned
from those tests for OS X. Typically you end up with a "Configuration"
file that has something like this in it:
#if !defined(__APPLE__)
/* The size of `size_t', as computed by sizeof. */
#define MXA_SIZEOF_SIZE_T
/* The s
in the GUI/ccmake parameter list (In particular if there's
large risk of inconsistent results if you actually do edit it, which
I'd say the blank initial value is an invitation to :-)?
Cheers,
Erik
On Aug 11, 2010, at 7:03 PM, Michael Jackson wrote:
So basically you will "o
H
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Aug 11, 2010, at 4:00 PM, Olaf van der Spek wrote:
On Wed, Aug 11,
On Aug 11, 2010, at 3:52 PM, Michael Wild wrote:
On 11. Aug, 2010, at 21:44 , Erik Lindahl wrote:
Hi,
Sound technical answers from both David & Clinton - I see the
limitations, and why we have to live with it for now ;-)
Given that there are good reasons to change it on-the-fly, but th
There may possibly be renewed support for a "CMakeified" version
of Boost. Boost 1.44 was just released and it looks like at least one
individual "http://gitorious.org/~denisarnaud/boost/denisarnauds-zeuners-boost-cmake/commits/1.44.0-denis
" is keeping the boost-cmake up-to-date with the
I have a CMake based project that produces an OS X App bundle with libraries,
Frameworks, and plugins. If I do a "make install" then the app bundle is
created just fine. But if I do "make package" then I get the "shell" of the app
bundle but none of the required libraries are include. Kinda like
ot; "@COMPLETE_PLUGIN_LIST@"
"@PLUGIN_SEARCH_DIRS@")
Allows the CPack code to run properly and give me a properly generated OS X App
bundle.
Sorry for the noise.
___
Mike Jackson www.bluequartz.net
On Au
So there is probably a bug in the FindHDF5.cmake file plain and
simple. Can you file a bug report with CMake?
What version of HDF5 are you using? What version of CMake are you
using? What platform are you running on
___
Mike Jackson
ns for an
update, but that won't likely solve the problem since the directory
structure didn't really change in the move to 1.8.x as far as I can
tell)
I filed a bug report: #0011195
Let me know if you need any other information in diagnosing the
problem.
James
On Wed, Sep
appen
before the next release of CMake?
___
Mike Jackson www.bluequartz.net
On Sep 1, 2010, at 10:54 AM, James C. Sutherland wrote:
On Wed, Sep 1, 2010 at 8:06 AM, Michael Jackson > wrote:
This probably isn't the best solution
On Sep 3, 2010, at 1:45 PM, Alexander Neundorf wrote:
On Thursday 02 September 2010, Alexander Neundorf wrote:
On Thursday 02 September 2010, Raymond Wan wrote:
Hi Chiheng,
On Thu, Sep 2, 2010 at 16:15, Chiheng Xu
wrote:
CMake is a very great tool.But its drawback is also
obvious.
On Sat, Sep 18, 2010 at 5:34 AM, Alexander Neundorf
wrote:
> On Saturday 18 September 2010, tinau...@libero.it wrote:
>> Dear list,
>> I'm trying to use CMake to move a project from XCode to Eclipse CDT.
>> I have A CMakeList text that generate a working project in XCode. I tryed
>> to use it for
SET_TARGET_PROPERTIES( ${targetName}
PROPERTIES
SUFFIX ".plugin" )
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Da
Does anyone use CMake in combination with the Absoft fortran
compilers? What environment variables would need to be set to have
cmake detect the Absoft compilers? Like you can set CC or CXX vars.
Thanks for any information.
___
Mike Jack
maybe SIZE_OF_VOID_POINTER of whatever that variable is in CMake?
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Oct
Is this with mingw or with visual studio? You may need to place a
qt.conf file in your installation.
-
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Oct 9, 2010, at 2:43, edA
I usually have something along these lines in my ParaView Plugins
CMake files:
#
INCLUDE_DIRECTORIES( ${VTK_INCLUDE_DIR}
${ParaView_SOURCE_DIR}/Utilities/VTKClientServer
${ParaView_BIN
On Oct 25, 2010, at 11:58 AM, kent williams wrote:
Like everyone else I started here to build my Qt app with CMake:
http://www.cmake.org/Wiki/BundleUtilitiesExample
Like a lot of things in CMake this involves copying a bunch of brittle
CMake code into your CMakeLists.txt, and seems like it has
There has since been a 1.0 release which seems to work very well.
ftp://ftp.qt.nokia.com/jom/jom.zip
___
Mike Jackson www.bluequartz.net
On Nov 1, 2010, at 7:35 AM, Verweij, Arjen wrote:
Benjamin,
If you haven't a
Clean out your build folder first.
export BOOST_ROOT=/home/kknox/sdk/boost_1_44_0
==> that needs to be an actual "installation", a staged area will
probably NOT work to find boost as FindBoost is looking for a very
specific path within BOOST_ROOT and if that path is NOT found then it
will pr
I have a macro to help with this:
MACRO (cmp_IDE_SOURCE_PROPERTIES SOURCE_PATH HEADERS SOURCES
INSTALL_FILES)
if (${INSTALL_FILES} EQUAL "1")
INSTALL (FILES ${HEADERS}
DESTINATION include/${SOURCE_PATH}
COMPONENT Headers
)
endif()
S
# set( Boost_DEBUG ON )
Uncomment that and send the output. Yes, it will be A LOT of output
but I am trying to figure out what is going wrong.
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike
I'll vote for that bug. I _was_ going to load VS2010 but maybe I'll
hold off.
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, O
I have an idea for a feature that might help resolve some of the
"Find***" issues. I would like to see CMake implement some sort of
"Software Update" mechanism where you could tell CMake to check a
central server for any updated FindXXX.cmake files and then download
them into the cmake inst
:39, Michael Jackson wrote:
I have an idea for a feature that might help resolve some of the
"Find***" issues. I would like to see CMake implement some sort of
"Software Update" mechanism where you could tell CMake to check a
central server for any updated FindXXX.cmake files an
On Nov 8, 2010, at 4:39 PM, Rolf Eike Beer wrote:
Am Montag, 8. November 2010 schrieb Stormwind Developer:
Greetings,
I am a complete beginner to CMake, so my problem might be trivial.
Nevertheless I did not find a solution yet.
I am running Windows XP in a virtual machine on a linux host sy
On Nov 15, 2010, at 9:50 AM, Bill Hoffman wrote:
On 11/14/2010 5:00 AM, Eric Noulard wrote:
There has been some discussion on the list about improvement
of the dependency scanner, this kind of idea may be examined there.
May be it's worth filing a feature request on this subject.
I have no
On Nov 15, 2010, at 12:29 PM, Oliver kfsone Smith wrote:
Michael Jackson said the following on 11/15/2010 9:33 AM:
I have been casually following this thread and I understand the OPs
hesitation when trying to add thousands of files into a CMake build
system but what I think one needs to
I think we used Qt as a basis because lots of people at the time were
asking for it. Probably the simplest to demonstrate would be an
example that builds a dynamic library and an executable that uses that
library so therefor it must be packaged with the executable. Were you
wanting to write
I tool a little different approach in my own projects. I end up
"configuring" a shell script that gets run at install time (OS X
Only). Inside that shell script are all the copying to the
CMAKE_INSTALL_PREFIX, ensuring destination directories inside the OS X
App bundle are setup (Plugins, l
On Nov 17, 2010, at 12:20 PM, Clinton Stimpson wrote:
For Qt projects, a macro for creating a qt.conf file and a macro for
installing
Qt plugins would be nice to have in FindQt4.cmake (anyone want to
take a stab
at that?)
To say this needs cleaned up and refactored is an understatement b
On Nov 17, 2010, at 12:20 PM, Clinton Stimpson wrote:
On Wednesday, November 17, 2010 09:46:23 am David Doria wrote:
On Wed, Nov 17, 2010 at 9:32 AM, Michael Jackson
wrote:
I tool a little different approach in my own projects. I end up
"configuring" a shell script that gets run
You use a combination of some CMake macros and "configure_file()" command.
First, in your CMakeLists.txt file (or another cmake file) you would have lines
such as:
# In this file we are doing all of our 'configure' checks. Things like checking
# for headers, functions, libraries, types and siz
Those variables are specific for the project you are trying to
convert. For example if this was the LibTiff project then you might
have something like:
#define PACKAGE"libTif"
#define PACKAGE_BUGREPORT "b...@libtiff.com"
#define PACKAGE_VERSION "8.9.10"
You can set these as CMake varables
On Dec 7, 2010, at 4:27 PM, Hicham Mouline wrote:
> From: philiplow...@gmail.com [mailto:philiplow...@gmail.com] On Behalf Of
> Philip Lowman
> Sent: 07 December 2010 13:17
> To: Hicham Mouline
> Cc: Philip Lowman; Dmytro Ovdiienko; CMake mailing list;
> boost-bu...@lists.boost.org
> Subject: Re:
I have the following CMake for code for an OS X Application:
SET(MACOSX_BUNDLE_INFO_STRING "${PROJECT_NAME}${DBG_EXTENSION},
Copyright 2010 BlueQuartz Software.")
SET(MACOSX_BUNDLE_ICON_FILE ${ICON_FILE_NAME})
SET(MACOSX_BUNDLE_GUI_IDENTIFIER "${PROJECT_NAME}${DBG_EXTENSION}")
SET(MACOSX_BU
ariable. Working now. Sorry for the noise.
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Dec 9, 2010, at 3:51 PM, M
Is there a concise example for BundleUtilites aimed at Windows? I
_think_ I get how to use it on OS X but I am failing miserably on
Windows side of things. My installation code is turning into a mess
currently due to using BundleUtilities on the OS X side and manually
writing CMake code to move stu
32)
> set(APPS "\${CMAKE_INSTALL_PREFIX}/${_dir}/paraview${_extension}") # paths
> to executables
> # run Bundle utilities
> INSTALL(CODE "
> include(\"${ParaView_CMAKE_DIR}/BundleUtilities.cmake\")
> fixup_bundle(\"${APPS}\" \"\" \"${
http://r.research.att.com/tools/
Has a great distribution of gfortran based on each Xcode distribution. It seems
to work well with CMake. Not sure about the -arch flag though.
___
Mike Jackson www.bluequartz.net
Princip
On Dec 21, 2010, at 9:41 AM, Mike McQuaid wrote:
It would be good if FindQt4 looked for the various plugins that can be
installed with Qt and gave the path to them (both release and debug
versions) and searched using the various filenames that are possible.
I'd suggest providing variables like:
You will want to read this article:
http://www.cmake.org/Wiki/BuildingWinDLL
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohi
On Dec 21, 2010, at 11:45 AM, Mike McQuaid wrote:
On 21 December 2010 16:41, Clinton Stimpson
wrote:
Would you prefer having a set of variables that point to the dlls,
or would
you rather have a function that takes a list of Qt modules and
copies the
necessary plugins for those Qt module
Were you using cmake from a "Visual Studio Command prompt" or a normal
command prompt. According to Microsoft you MUST run dumpbin.exe from a
"Visual Studio Command Prompt". It seems that dumpbin.exe is included
all the way back to Visual Studio 2005.
Hope that helps.
__
I have CMake 2.8.3 installed on a Windows 7 x64 system. I finally got around to
installing VS2010 in order to try it out and when I run CMake-GUI there is no
option for Visual Studio 2010? I was thinking there was support for VS2010 in
CMake 2.8.3? Google seems to think so? Maybe I just missed s
On Dec 27, 2010, at 6:04 PM, Bill Hoffman wrote:
> On 12/27/2010 5:46 PM, Michael Jackson wrote:
>> I have CMake 2.8.3 installed on a Windows 7 x64 system. I finally got
> around to installing VS2010 in order to try it out and when I run
> CMake-GUI there is no option for Visual
On Dec 28, 2010, at 9:29 AM, John Drescher wrote:
>> Just a small piece of feedback. All the other Visual Studio generators are
>> "in order", ie, VS 6, VS 7, VS 8, VS 9 so it made sense to look for VS 10
>> below VS 9. Was there a specific reason for putting VS 10 above VS 6 and
>> thus "out
On Dec 28, 2010, at 9:45 AM, Micha Renner wrote:
>
>> Just a small piece of feedback. All the other Visual Studio generators are
>> "in order", ie, VS 6, VS 7, VS 8, VS 9 so it made sense to look for VS 10
>> below VS 9. Was there a specific reason for putting VS 10 above VS 6 and
>> thus "out
You want to do something like this:
# In the CMake file get the parent directory of the current
# cmake file that is being parsed
get_filename_component( CURRENT_DIR ${CMAKE_CURRENT_LIST_FILE} ABSOLUTE)
configure_file ( ${CURRENT_DIR}/SomeFile.h.in .. )
Is that what you were looking for?
_
--
Mike Jackson
On Dec 29, 2010, at 1:51 PM, Johannes Wienke wrote:
> Am 29.12.2010 19:22 schrieb Michael Jackson:
>> You want to do something like this:
>>
>> # In the CMake file get the parent directory of the current
>> # cmake file that is being parse
I ended up creating a variation on fixup_bundle for command line tools
on OS X. It basically copies the app into "bin/" and depended
libraries into "lib/" and then runs install_name_tool on the
executables to make them find the libraries in "lib/".
You can find examples of the cmake code and confi
Running on Windows 7 x64 with CMake 2.8.3 and Visual Studio 2008. My project is
configured with the Win64 type. I am trying to consolidate my installation code
to use the BundleUtilities on all platforms where possible. I can not figure
out what is going wrong with the install project. Here is a
Reopened the bug because this is _still_ an issue with CMake 2.8.3. Just tried
to configure, build and install and got the same crash.
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@blu
BlueQuartz Software Dayton, Ohio
On Jan 5, 2011, at 12:01 PM, Clinton Stimpson wrote:
>
> I can't reproduce the problem using the current cmake source from git.
>
> Clint
>
> On Wednesday, January 05, 2011 08:05:43 am Michael Jackson wrote:
>> Reopened the b
viate the issue of
the qt_menu.nib.
At least it should finally work with CMake 2.8.4?
___
Mike Jackson www.bluequartz.net
On Jan 5, 2011, at 12:04 PM, Bill Hoffman wrote:
> On 1/5/2011 10:05 AM, Michael Jacks
;
> The 2.8.3 BundleUtilities should copy in the Resources necessary for
> this to work.
>
> So I think that was done (switch to using built in BU) just *after* 2.8.3.
>
>
> Unless there's still a missing qt.conf file at that point.
>
>
> On Wed, Jan 5, 2011
unity to try cmake-gui and ccmake during RC
> phases and tell us if something is amiss.
>
>
> Thanks,
> David
>
>
> On Wed, Jan 5, 2011 at 12:16 PM, Michael Jackson
> wrote:
>> Note that I am using the ./configure to configure CMake itself. Not CMake to
>
I am working on my CPack code for my project. What I have noticed is that the
MSVC runtime libs for both Debug and Release are included when I do an INSTALL
and are NOT included when I try to run the PACKAGE project. Again, this is
probably something simple to solve but I just am not sure what a
the make
> install tree of a debug build, possibly even copying it over to
> another machine for testing.
>
> But it is not intended that the MSVC Debug libraries be packaged...
>
>
> On Wed, Jan 5, 2011 at 1:20 PM, Michael Jackson
> wrote:
>> I am working on my CPa
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Jan 5, 2011, at 2:01 PM, Bill Hoffman wrote:
> On 1/5/2011 1:01 PM, Da
DEBUG_LIBRARIES ON) from a month ago that I didn't remove.
> I'll do that right now.
>
> On Wed, Jan 5, 2011 at 1:54 PM, Michael Jackson
> wrote:
> OK.So how do I NOT package them? So far they _are_ getting put into the
> installer even if I set Visual Studio to "Rel
>From the CMake 2.8.3 release I am using inside the
>InstallRequiredSystemLibraries.cmake file all the way at the bottom is this:
IF(WIN32)
INSTALL_PROGRAMS(/bin ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS})
ELSE(WIN32)
INSTALL_PROGRAMS(/lib ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS})
E
On Jan 5, 2011, at 2:36 PM, David Partyka wrote:
> FYI, I just merged removal of setting CMAKE_INSTALL_DEBUG_LIBRARIES from
> ParaView.
>
> On Wed, Jan 5, 2011 at 2:24 PM, Michael Jackson
> wrote:
>> That is where I pulled the code from so I must have grabbed that versi
AD GROUP_EXECUTE
> WORLD_READ
> COMPONENT Runtime)
> ENDIF (CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS)
>
> On Wed, Jan 5, 2011 at 2:30 PM, Michael Jackson
> wrote:
> From the CMake 2.8.3 release I am using inside the
> InstallRequiredSystemLibraries.cmake
The qt_menu.nib package can be located in either the QtGui.framework that gets
copied into your application bundle or in
MyApp.app/Contents/Resources/qt_menu.nib. Either of those locations should
allow your application to work. Do you need to also add a qt.conf file into the
Contents/Resources
Can you use "Find_File()" to get the path to the file. Then use the
install(FILES ... ) command to place the file in your app bundle. Not tried any
of that but it might work.
___
Mike Jackson www.bluequartz.net
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