Re: CoreAnimation: rendering error 506

2013-03-24 Thread Oleg Krupnov
:59 PM, David Duncan david.dun...@apple.com wrote: On Mar 23, 2013, at 5:00 AM, Oleg Krupnov oleg.krup...@gmail.com wrote: I get many repetitive messages in the console: CoreAnimation: rendering error 506 This is a GL error, in this case Invalid Framebuffer. Does your application use

Re: CoreAnimation: rendering error 506

2013-03-24 Thread David Duncan
is that an error occurred, not where it happened. On Mar 24, 2013, at 9:59 PM, David Duncan david.dun...@apple.com wrote: On Mar 23, 2013, at 5:00 AM, Oleg Krupnov oleg.krup...@gmail.com wrote: I get many repetitive messages in the console: CoreAnimation: rendering error 506 This is a GL

Re: CoreAnimation: rendering error 506

2013-03-24 Thread Oleg Krupnov
in the console: CoreAnimation: rendering error 506 This is a GL error, in this case Invalid Framebuffer. Does your application use OpenGL or a CAOpenGLLayer? -- David Duncan -- David Duncan ___ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com

Re: CoreAnimation: rendering error 506

2013-03-24 Thread David Duncan
is that an error occurred, not where it happened. On Mar 24, 2013, at 9:59 PM, David Duncan david.dun...@apple.com wrote: On Mar 23, 2013, at 5:00 AM, Oleg Krupnov oleg.krup...@gmail.com wrote: I get many repetitive messages in the console: CoreAnimation: rendering error 506 This is a GL error

Re: CoreAnimation: rendering error 506

2013-03-24 Thread Graham Cox
On 25/03/2013, at 8:14 AM, Oleg Krupnov oleg.krup...@gmail.com wrote: All right, then what is Invalid Framebuffer? What kind of (mis)use of Core Animation *might* produce this error? Too large layers? I think I've seen this error when using CAShapeLayer and the frame size exceeded a

CoreAnimation: rendering error 506

2013-03-23 Thread Oleg Krupnov
I get many repetitive messages in the console: CoreAnimation: rendering error 506 It disappears when I turn off creating any child layers in my layer-hosting views. What could it be caused by? Can I somehow insert a breakpoint to catch where this output is made? I tried symbolic breakpoints