Re: EULA presentation requirements?

2014-03-18 Thread rick.langschultz
...@latencyzero.com Date:02/10/2014 7:53 PM (GMT-06:00) To: Ken Thomases k...@codeweavers.com Cc: cocoa-dev@lists.apple.com Dev cocoa-dev@lists.apple.com Subject: Re: EULA presentation requirements? Yeah, we found those. Thanks! On Feb 10, 2014, at 17:51 , Ken Thomases k...@codeweavers.com wrote

Re: EULA presentation requirements?

2014-03-18 Thread Fritz Anderson
On 10 Feb 2014, at 10:25 PM, rick.langschultz rick.langschu...@me.com wrote: Doesn't [EULA] stand for end-user LICENSE agreement, aren't such licenses prohibited per the clear language in the agreement as outlined? My rule, if you have a question about it, don't. I must not be clear on

Re: EULA presentation requirements?

2014-02-11 Thread Fritz Anderson
On 10 Feb 2014, at 7:36 PM, SevenBits sevenbitst...@gmail.com wrote: What's funny is that Xcode - distributed through the Mac App Store - does show a license screen at first launch. This would mean that Apple is breaking its own rules, if in fact that clause means what you say. Old Latin

EULA presentation requirements?

2014-02-10 Thread Rick Mann
Does anyone have any references for the need to present a custom EULA when our app launches (after the user has downloaded it)? I know that Apple and the App Store provide a mechanism for providing a custom EULA, but people in my company are considering requiring the user to agree to it when

Re: EULA presentation requirements?

2014-02-10 Thread SevenBits
On Monday, February 10, 2014, Rick Mann rm...@latencyzero.com wrote: Does anyone have any references for the need to present a custom EULA when our app launches (after the user has downloaded it)? I know that Apple and the App Store provide a mechanism for providing a custom EULA, but people

Re: EULA presentation requirements?

2014-02-10 Thread Ken Thomases
On Feb 10, 2014, at 7:09 PM, Rick Mann wrote: Does anyone have any references for the need to present a custom EULA when our app launches (after the user has downloaded it)? I know that Apple and the App Store provide a mechanism for providing a custom EULA, but people in my company are

Re: EULA presentation requirements?

2014-02-10 Thread Rick Mann
Perfect, Ken, thank you! On Feb 10, 2014, at 17:27 , Ken Thomases k...@codeweavers.com wrote: On Feb 10, 2014, at 7:09 PM, Rick Mann wrote: Does anyone have any references for the need to present a custom EULA when our app launches (after the user has downloaded it)? I know that Apple and

Re: EULA presentation requirements?

2014-02-10 Thread SevenBits
On Monday, February 10, 2014, Ken Thomases k...@codeweavers.com wrote: On Feb 10, 2014, at 7:09 PM, Rick Mann wrote: Does anyone have any references for the need to present a custom EULA when our app launches (after the user has downloaded it)? I know that Apple and the App Store provide a

Re: EULA presentation requirements?

2014-02-10 Thread Rick Mann
Ooops, sorry I wasn't clear. This is an iOS app (distributed through the App Store). I can't find similar language in https://developer.apple.com/appstore/resources/approval/guidelines.html On Feb 10, 2014, at 17:27 , Ken Thomases k...@codeweavers.com wrote: On Feb 10, 2014, at 7:09

Re: EULA presentation requirements?

2014-02-10 Thread SevenBits
On Monday, February 10, 2014, Rick Mann rm...@latencyzero.com wrote: Ooops, sorry I wasn't clear. This is an iOS app (distributed through the App Store). I can't find similar language in https://developer.apple.com/appstore/resources/approval/guidelines.html Then I'd assume that you'll

Re: EULA presentation requirements?

2014-02-10 Thread Rick Mann
Yeah, we found those. Thanks! On Feb 10, 2014, at 17:51 , Ken Thomases k...@codeweavers.com wrote: On Feb 10, 2014, at 7:39 PM, Rick Mann wrote: Ooops, sorry I wasn't clear. This is an iOS app (distributed through the App Store). I can't find similar language in

Re: EULA presentation requirements?

2014-02-10 Thread Ken Thomases
On Feb 10, 2014, at 7:39 PM, Rick Mann wrote: Ooops, sorry I wasn't clear. This is an iOS app (distributed through the App Store). I can't find similar language in https://developer.apple.com/appstore/resources/approval/guidelines.html Those say: • 10.1 Apps must comply with all

Re: EULA presentation requirements?

2014-02-10 Thread Graham Cox
On 11 Feb 2014, at 12:36 pm, SevenBits sevenbitst...@gmail.com wrote: This would mean that Apple is breaking its own rules You must be new here! --Graham ___ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests