On 20 Sep 2013, at 12:12, Kyle Sluder k...@ksluder.com wrote:
On Sep 19, 2013, at 4:23 PM, Brad O'Hearne br...@bighillsoftware.com wrote:
Anyway, you get the point. I have found myself actually devoting time to
trying to reverse-think how some of these auto-generated constraints appear,
You are free to drop anything you want wherever you want on the canvas, and
no blue tentacles will emerge from your views.
These should be called the Blue Tentacles of Chaos - goes nicely with the
Swirling Technicolor Pizza of Death.
Friday Houmour
On 19 Sep 2013, at 7:37 PM, Rick Mann rm...@latencyzero.com wrote:
On Sep 19, 2013, at 17:36 , Kyle Sluder k...@ksluder.com wrote:
Is IB changing the *values*, or the *numbers* that appear on the constraints?
If a view’s frame is out of whack with its constraints, the constraints in
Xc5, iOS 7, simulator.
I have a popover that comes up fine. But when I click on a cell, and it segues
to the next scene, it then grows the popover in width to fill the iPad screen.
The target scene is a static table view. It has two custom cells with labels in
one group, and a cell used as a
On Sep 19, 2013, at 15:22 , Hunter Hillegas li...@lastonepicked.com wrote:
If you haven’t seen it, Apple did expand the AutoLayout Programming Guide
about a week ago to be more expansive.
Also, it’s probably been said a million times but doing AutoLayout w/ Xcode 4
was terrible and with
That’s too bad. My experience has been quite good but of course, each project
is different and some things are more complex than others.
On Sep 19, 2013, at 3:24 PM, Rick Mann rm...@latencyzero.com wrote:
I'm having HUGE problems in Xc5. My comments just now are wrt Xc5 and iOS 7.
You
On Sep 19, 2013, at 2:45 PM, Rick Mann rm...@latencyzero.com wrote:
I am never able to get this shit right 100% of the time, and I don't know if
it's because I'm doing something wrong, or iOS is broken and I need to do
something else.
As a second to Rick's request, auto-layout has given me
On Sep 19, 2013, at 15:26 , Hunter Hillegas li...@lastonepicked.com wrote:
That’s too bad. My experience has been quite good but of course, each project
is different and some things are more complex than others.
It's complex to describe the issues I'm seeing. I've made a half-dozen screen
I love the power of auto-layout, but I'll be damned if I can make it behave
when working on the GUI .xib file. I've taken to using auto-layout without
.xib, building the UI elements in the viewController.m and attaching
NSLayoutContraints manually. It's a bit of a pain, but if the layout is
On Sep 19, 2013, at 15:29 , Kevin Muldoon caoimgh...@gmail.com wrote:
I love the power of auto-layout, but I'll be damned if I can make it behave
when working on the GUI .xib file. I've taken to using auto-layout without
.xib, building the UI elements in the viewController.m and attaching
Yes, IB does automagically pop in constraints and for simple layouts, it works.
But, with more complicated layouts, moving a single element around will
rearrange one or more other constraints, generally breaking everything. I'm not
familiar with the clear constraints command in IB, but like I
If you haven’t seen it, Apple did expand the AutoLayout Programming Guide about
a week ago to be more expansive.
Also, it’s probably been said a million times but doing AutoLayout w/ Xcode 4
was terrible and with Xcode 5, it works a ton better.
On Sep 19, 2013, at 3:18 PM, Brad O'Hearne
On Sep 19, 2013, at 3:50 PM, Kevin Muldoon caoimgh...@gmail.com wrote:
Yes, IB does automagically pop in constraints and for simple layouts, it
works. But, with more complicated layouts, moving a single element around
will rearrange one or more other constraints, generally breaking
On Sep 19, 2013, at 4:23 PM, Brad O'Hearne br...@bighillsoftware.com wrote:
Anyway, you get the point. I have found myself actually devoting time to
trying to reverse-think how some of these auto-generated constraints appear,
because some of them are so wacky I find myself wondering that it
On Sep 19, 2013, at 17:29 , Kyle Sluder k...@ksluder.com wrote:
Xcode 5 doesn't insert any constraints for you at design time. You are free
to drop anything you want wherever you want on the canvas, and no blue
tentacles will emerge from your views.
This is not the behavior I'm
On Sep 19, 2013, at 5:30 PM, Rick Mann rm...@latencyzero.com wrote:
This is not the behavior I'm experiencing. Well, I guess it is, but IB keeps
changing the values of my constraints all the time, even when I'm editing
unrelated scenes.
Is IB changing the *values*, or the *numbers*
On Sep 19, 2013, at 17:36 , Kyle Sluder k...@ksluder.com wrote:
Is IB changing the *values*, or the *numbers* that appear on the constraints?
If a view’s frame is out of whack with its constraints, the constraints in
conflict will be drawn in orange, with a number badge atop them. This
To get the new Xcode 5.0 auto layout workflows, check to make sure that you
don't have your development target for the nib set to 4.6.
You can check this by selecting the document, opening the file inspector, and
under Interface Builder Document make sure Opens In is set to Default
(5.0) or
On 19 Sep 2013, at 17:37, Rick Mann rm...@latencyzero.com wrote:
On Sep 19, 2013, at 17:36 , Kyle Sluder k...@ksluder.com wrote:
Is IB changing the *values*, or the *numbers* that appear on the constraints?
If a view’s frame is out of whack with its constraints, the constraints in
That might be. It's hard for me to tell at a glance what's going in (might help
to add the constants to the geometry tab list of constraints in the inspector.
Sent from my iPhone
On Sep 19, 2013, at 18:17, Kevin Cathey cat...@apple.com wrote:
On 19 Sep 2013, at 17:37, Rick Mann
On Sep 19, 2013, at 5:50 PM, Kevin Muldoon caoimgh...@gmail.com wrote:
Yes, IB does automagically pop in constraints and for simple layouts, it
works. But, with more complicated layouts, moving a single element around
will rearrange one or more other constraints, generally breaking
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