OK I think I got it. I think the best thing for you to do is to add
additional apps.
For mobile you should think of this as multiple apps not as a single app
with modules. This is a bit of a pain as you need to upload and manage on
the store a network of apps but this will significantly
Interesting.
>
> Thoughts?
> Regards.
>
> On Wednesday, July 29, 2020 at 10:06:19 PM UTC-4, Shai Almog wrote:
>>
>> Is this happening only on this specific device?
>> Did it work in the past?
>> Is the native app working for you?
>>
>> On Thursday, July 30, 2020
It should be under the native IDE project settings which is accessible in
the right click menu.
On Thursday, July 30, 2020 at 11:12:13 AM UTC+3 insig...@libero.it wrote:
> I cannot find the right settings in IntelliJ Idea IDE to add the folder
> path.
> In the output I see this line
>
Is this happening only on this specific device?
Did it work in the past?
Is the native app working for you?
On Thursday, July 30, 2020 at 12:03:38 AM UTC+3 shop.servic...@gmail.com
wrote:
> If you are experiencing an issue please mention the full platform your
> issue applies to:
> IDE:
alled on my device
> i assume using Display.getInstance().execute(path to app) or is there
> another preferred method to do this?
>
> Is there documentation regarding this?
>
> On Wednesday, July 29, 2020 at 7:37:18 AM UTC-4, Mark Bolduc wrote:
>>
>> Thanks.
>>
&g
sample/html
> that has the HTML page inside as expected.
> You say it is not read from the simulator, if I am not wrong.
> So what is the folder that the simulator wants to read? I cannot change or
> add it whitout knowing it.
> thanks
>
>
> Il giorno mercoledì 29 luglio 2020
If you provide a standard https URL the default browser will launch. As a
sidenote you can provide URLs such as "fb:" to launch facebook and other
apps.
So standard URLs use Chrome/Safari or whatever you have defined.
file:/// won't work. That's not an Android URI. You need to look for the
...@libero.it wrote:
> Excuse me, how could I create the special html folder that the simulator
> wants? Where should it be on the filesystem?
>
>
> Il giorno martedì 28 luglio 2020 04:40:10 UTC+2, Shai Almog ha scritto:
>>
>> If I recall correctly the simulator needs
> Display.getInstance().execute(); where is native browser and 1
> argument i assume would be a URI
> Please fill in the
>
> Regards
>
> On Sunday, July 26, 2020 at 10:15:11 PM UTC-4, Shai Almog wrote:
>>
>> It's a bit more complex than that. In iOS you c
time. Thanks
>
>
>
> Il giorno domenica 26 luglio 2020 04:07:11 UTC+2, Shai Almog ha scritto:
>>
>> OK, I think that might be the crux of it. There might be an IntelliJ
>> specific bug for this specific feature. Please file an issue here:
>> https://github.com/
I think the library added a dependency on the JSONObject cn1lib, try
installing that too and see if it solves the issue.
FYI for future reference this is how I understood it from the large log.
This is the bottom of the file the error marks the specific file that
failed:
The following build
Thanks!
This will be fixed in the coming update.
On Sunday, July 26, 2020 at 8:45:10 PM UTC+3 daved...@gmail.com wrote:
> It does the save, but subsequently when you try to close the window, warns
> you that you haven't saved.
>
>
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e provisioning of the app" I
> do this. These apps will not be published VIA Apple for our current
> business model.
>
> Please advise the classes needed to save a file in the android public
> downloads directory.
>
> Regards.
>
> On Saturday, July 25, 2020 at
Thanks for the headsup. Posted this to the issue here:
https://github.com/codenameone/CodenameOne/issues/3045
On Sunday, July 26, 2020 at 1:19:04 AM UTC+3 shop.servic...@gmail.com wrote:
> If you are experiencing an issue please mention the full platform your
> issue applies to:
> IDE:
That's odd.
And login works with the old UI?
It should be roughly the same code.
What do you mean by doesn't recognize a save?
On Sunday, July 26, 2020 at 12:43:06 AM UTC+3 shop.servic...@gmail.com
wrote:
> If you are experiencing an issue please mention the full platform your
> issue
t in the
>> "FileSystemStorage.getInstance().getAppHomePath() +
>> "A3-TECH/A3-TechAppDownloads/"
>> So I don't see how to access the public downloads directory.
>>
>> Best Regards.
>>
>>
>> On Saturday, July 25, 2020 at 1:42:07 AM U
.
> Linux 5.4.0-42-generic
> GC: ParNew, ConcurrentMarkSweep
> Memory: 949M
> Cores: 4
> Non-Bundled Plugins: com.codename1.plugin.intellij, org.jetbrains.kotlin
> Current Desktop: ubuntu:GNOME
>
>
> Il giorno sabato 25 luglio 2020 07:38:13 UTC+2, Shai Almog ha scri
>
>> How can my app save a file on the devices downloads directory?
>>
>> Regards.
>>
>>
>> On Friday, July 24, 2020 at 12:59:57 AM UTC-4, Shai Almog wrote:
>>>
>>> As I said we don't download. We call the URL on the web and the native
Are you using IntelliJ or NetBeans?
On Friday, July 24, 2020 at 9:46:40 AM UTC+3 insig...@libero.it wrote:
> If you are experiencing an issue please mention the full platform your
> issue applies to:
> IDE: NetBeans/Eclipse/IDEA
> IntelliJ IDEA 2020.1.3 (Community Edition)
> Build
You're right, we need to update the default. We'll do that next week. We
already support API level 29 so it should just be switching the default in
the servers.
On Thursday, July 23, 2020 at 9:17:40 PM UTC+3 daved...@gmail.com wrote:
> I noticed this warning from google play:
>
> Your app
: I have no intention of publishing my apps at this stage.
>>
>> Also, Google made life a lot more complex by requiring a privacy policy
>> be hosted if you access things like camera etc.
>>
>> On Wednesday, July 22, 2020 at 10:53:59 PM UTC-4, Shai Almog wrote:
>&g
We don't download the files. We launch an external download process using
execute(url). We also don't point at the IPA but rather at a manifest.
Regardless Apple won't approve your app if you do that. Which is why
Codename One Build only works as a web app for iOS which IMO is pretty
stupid.
Hi,
we only support JDK 11 or 8 at this time. Try using ZuluFX 11 and NetBeans
11.
We hope to fix this and remove the final dependencies on JDK 8 in the next
few months.
On Wednesday, July 22, 2020 at 5:02:38 PM UTC+3 shop.servic...@gmail.com
wrote:
> If you are experiencing an issue please
I see all posts in the thread including the one from Steve who gave the
right answer.
Yes, Google Groups deletes messages occasionally but I don't see any such
messages in this thread.
On Tuesday, July 21, 2020 at 3:40:50 PM UTC+3 insig...@libero.it wrote:
> Excuse me, where is the original
This is something we removed when we removed the google maps usage. We
should restore this functionality, I filed an issue on that:
https://github.com/codenameone/CodenameOne/issues/3173
On Monday, July 20, 2020 at 8:39:59 PM UTC+3 nizar.b...@gmail.com wrote:
> If you are experiencing an issue
You probably can. I haven't tried.
On Wednesday, July 15, 2020 at 5:55:59 AM UTC+3 soufia...@gmail.com wrote:
> Could i do it from xcode ?
>
> On Wed., Jul. 15, 2020, 03:40 Shai Almog, wrote:
>
>> I don't think that's available at this time. You can file an RFE for tha
I don't think that's available at this time. You can file an RFE for that
in the issue tracker.
On Wednesday, July 15, 2020 at 5:31:21 AM UTC+3 maadour...@gmail.com wrote:
> I Ask if there is a way to translate IOS Usage descriptions from
> Localization like :
>
>
There's the github project which you can follow if you want to know
"everything" but generally most big things get announced in the blog so you
should just follow that.
We release an update every week on a Friday sometimes a bit sooner or a
hotfix but those are pretty rare.
On Tuesday, July
ame
> plugin.
> Now debugging works. Regards
>
> Il giorno martedì 30 giugno 2020 04:03:07 UTC+2, Shai Almog ha scritto:
>>
>> I've looked a bit further and it's possible our plugin updates aren't
>> arriving for newer versions of intellij I'm investigating this.
&g
Did you try this on a device e.g. Android.
We're in the process of launching the CEF browser support over the next
couple of weeks. I'll also send out an email about this as it's pretty
important. That might resolve this issue by just being a better browser
than damn FX. But it should also
.
On Monday, July 13, 2020 at 9:57:48 AM UTC+3 codenam...@gmail.com wrote:
> i want to make more easy to scrolling (Reduced touch path)
>
>
> On Thursday, July 9, 2020 at 5:22:22 AM UTC+3, Shai Almog wrote:
>>
>> Hi
>> You probably shouldn't change either one of these. I
&
one.
>
>
> On Wednesday, July 8, 2020 at 10:28:19 PM UTC-4, Shai Almog wrote:
>>
>> Hide toolbar will just hide the toolbar entirely. So you won't have a
>> done button or anything.
>> Are you trying to do this for the last field or for all fields?
>>
>> On Wednesda
Hide toolbar will just hide the toolbar entirely. So you won't have a done
button or anything.
Are you trying to do this for the last field or for all fields?
On Wednesday, July 8, 2020 at 11:40:27 PM UTC+3 shop.servic...@gmail.com
wrote:
> If you are experiencing an issue please mention the
Hi
You probably shouldn't change either one of these. I
'm not sure what you mean by "smoothing". Do you mean panning within the
image, the transition between one image to the next or the process of
dragging the finger.
On Wednesday, July 8, 2020 at 6:03:51 PM UTC+3 codenam...@gmail.com
Hi,
it seems everyone's working on webrtc including us:
https://stackoverflow.com/questions/62738263/antmedia-native-interface-issues
Is the border layout container in the center of a border form?
First test that the parent container gets enough space, give it some
padding and a border so you'll
The sources aren't designed for maintainability. They can be used for
on-device-debugging but they aren't something you want to maintain.
The generated code is mostly in C with Objecive-C used for the API
implmentation. There's a brief glimpse of this in the include source
feature.
Here are
Hi,
sorry I didn't spend too much time with that specific library so I was only
able to follow your requirements part of the way.
The library is pretty old by now so it's probably due a refresh. You can
submit a PR to the library if you know what needs doing.
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Hi,
there's a detailed video here: https://www.codenameone.com/download.html
In the preferences for Intellij under plugins you have an option to install
3rd party plugins and Codename One is listed there. You can find us by
searching
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Hi,
there seems to be a bug there. We'll commit a fix for the next update.
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Hi,
the BC BigInteger predated our own implementation.
Which code did you use to verify a signature?
Did you try the code from Francesco
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Hi,
which imports are you using?
You need to be careful about importing unsupported java packages.
Try using this: https://stackoverflow.com/a/57560500/756809
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I've looked a bit further and it's possible our plugin updates aren't
arriving for newer versions of intellij I'm investigating this.
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What's the version of the plugin listed in the plugins section?
It should be 6.5
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The stop feature in the IDE is a feature of the IDE not the plugin so it's
outside of our control.
I think you might be missing a much cooler feature. If you're running in
debug mode you can just make changes to your code and select "Apply Code
Changes" or "Reload Changed Classes" (depends on
Damn, that's my fault.
I'll push a hotfix.
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To
We cache the local certificates but we ask the wrong questions and some
things might not work with that flow.
We streamlined that in the new flow and will try to reuse the local
certificate without even asking. You could still run the wizard to generate
provisioning and push certificates only.
Search for the word TTF here: https://www.codenameone.com/manual/css.html
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We're currently reworking the flow/interaction of the certificate wizard
from the ground up. I agree it's pretty complicated and error prone.
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I discussed this here:
https://stackoverflow.com/questions/62598097/wkwebview-navigator-hangs-on-a-simple-page-on-ios13
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Did the new update solve that problem?
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To view
Re-running within the same simulator skin won't provide any performance
benefit as the simulator loads instantly. It also can't be done as those
are separate processes (our simulator is self contained). It isn't hard to
press the X to close the button on an existing simulator instance or the
It seems your certificate is missing from the build. Did something change
in your paths?
Did your certificate expire?
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Hi,
you need a static library not a framework. You can open the framework
directory and find the actual binary file within rename it to
libMyFramework.a and move that into the native/ios directory together with
your headers.
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We're pushing out a new version of the IntelliJ plugin today. It should
resolve that issue (hopefully).
Which JDK are you using?
Notice we only support JDK 11 or Oracle JDK 8/ZuluFX 8.
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This is intentional. Simulator loads instantly so you just close/open it
unlike Android which takes forever.
You can also debug things side by side e.g. make a change run the simulator
again and hold the simulators one next to another to compare behavior. You
can also debug networking apps more
Your paid subscription expired. You can check on your account with our
on-site support personnel in the web chat.
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We release an update of Codename One every Friday.
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Thanks, I see the problem. It will be fixed for the next update.
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I made some changes to that class that might have broken something. Do you
have a test case I can use to reproduce this issue?
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You can't import a swift file directly. You need to use xcode to generate a
static library with an Objective-C exported header from that library.
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Wrap the swift calls with an objective-c or C API and package that into a
static library. Export the Objective-C or C code and a header API file.
Then the static library and header file can be placed in the native/ios
directory. Once there you can invoke that code from the native interface
Hi,
it's a part of the Uber clone and written there. If you have the book or
the course you can find the full class there.
There's a simpler version of it as part of this library
https://github.com/codenameone/SMSActivation/
Notice that this library is a bit out of date and won't work correctly
Hi,
Download the file
https://www.codenameone.com/files/Themes/FlatOrangeTheme.res
Replace the theme.res file with this file.
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Hi,
setting useWKWebView to false is no longer supported since Apple no longer
allows the UIWebView.
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It's actually supposed to behave that way but it's possible that it doesn't
as this specific wizard is pretty hard to test with all the nuances related
to this process.
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This is a delicate balance. You need to run the wizard and answer no when
prompted whether to revoke the existing certificates. You should be able to
manage multiple push certificates (for every project) but the signing
certificates should only be generated once.
You still need to go through
Our task list is pretty full. Notice you don't need to write any native
code to do that. Just copy and paste.
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This should be pretty trivial as the native interfaces required are already
a part of the Dr. Sbaitso demo. It's mostly a matter of wrapping them up in
a cn1lib.
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Hi,
make sure you only have one device associated with the 2-factor
authentication code.
Also make sure you accepted all license related forms in Apples developer
site and itunes connect. Some of these license forms are pretty well hidden
in the sites.
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Hi,
we deprecated and removed support for both a few years ago.
We support HTML/JS in the enterprise tier.
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Try doing the same code for a label. Does that code work?
We don't have a sample since every drop target we used has always been a
container but label should work.
It's possible text field has a special case due to its unique nature.
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Thanks for the headsup. This was fixed 20-30 minutes ago. We've identified
the cause and are working on a long term solution.
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The method is in Form. If it isn't there you need to update the project
libraries through Codename One Settings -> Basic -> Update Project Libs
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Hi,
we have the following build hints:
android.NotificationChannel.id the current default is cn1-channel
android.NotificationChannel.name
android.NotificationChannel.description
android.NotificationChannel.importance - this is a numeric value and
defaults to 2 which is low
That's the iOS native simulator. It supports that since it simulates the
native OS which our simulator can't. You can only run this on a device.
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Notifications don't do anything in the simulator, it's a feature of the
mobile operating system you will only see on the device.
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Hi,
this might be a regression with a platform update to android. Can you file
an issue with the build hints you used and the screenshots?
We'll look into it.
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In that case you have a server and it should assign a unique ID which you
can store in the device preferences. Technically this is exactly what Logs
unique ID used to do.
Notice that real world apps such as uber/whatsapp etc. use phone numbers to
identify devices and actually physically ask you
Hi,
what did you do to try and show the notification?
On which device?
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The original UUID code used a server side to get a truly unique id but it
would be different for each install (which might be OK). Technically, this
is a much harder problem than one would immediately expect due to privacy
laws. So I suggest backtracking and thinking why you need that unique
Hi,
I'm guessing you wrote that code after showing the form already. Ideally
you should do these things before if possible. If not you need to
revalidate the form.
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File -> New Project -> Codename One -> Demos
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See the capture demo for camera usage.
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Hi,
at this time this feature is only available via DefaultLookAndFeel. It
isn't likely to move though so you can rely on it being here for a while.
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Hi,
I don't see anything off the top of my head. Is there a warning in the
device console?
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Hi,
you can use URLImage which downloads images dynamically while showing a
preview,
I don't understand the second problem. I'm not aware of a wait requirement.
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Hi,
use setAutoClose(false) then invoke expand on all the items.
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Image viewer assumes its parent isn't scrollable. Pan and scrolling are
features that collide with one another.
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Hi,
you need to bind first then populate from the map. Bind reads the data from
the preferences which is blank. Then populating from the map sets the
preferences to the new value.
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Dave. Your app demonstrates perfectly the reason for these limits. The
larger size slows down all developers on a resource that has its limits.
If we'd let you do what you want builds from everyone will be queued. You'd
then also blame us for the difficulty of ranking in the appstores.
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Hi,
the solution is simple. Host your data in the cloud and on first launch of
the app download the extra maps. This would reduce the total download size
of your app as well which is hugely important. It would make your builds
shorter etc.
The 50mb limit is important and applies even on the
Can you check if it's on?
If so you can look at the directory containing the images under the res
hierarchy and see what's added there.
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Hi,
this was an issue with the androidX support. It should be resolved now.
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How did you edit the multi image?
Does the theme open in the designer tool?
Is XML team mode on?
Does it open with it off?
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See my answer here:
https://stackoverflow.com/questions/61368005/androidx-native-library-support-in-codenameone/61378843#61378843
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Hi,
if there's a regression please file an issue ideally with a simple test
case.
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Hi,
this was answered here:
https://stackoverflow.com/questions/61329218/browsercomponent-wkwebview-or-uiwebwiew-on-ios13-4-hangs-on-executeandreturnstr
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Is this a valid localized date in your language?
It's possible the Android OS has the translation/localization. If not
please file an issue on that.
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Hi,
there's a selection listener on the list model for the images.
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Did you open the workspace file when running locally instead of the project
file?
I'm guessing there's a problem with the 11.3 migration. I think there's an
issue on that but I'm not sure. If there isn't please file it.
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