We don't download the files. We launch an external download process using execute(url). We also don't point at the IPA but rather at a manifest. Regardless Apple won't approve your app if you do that. Which is why Codename One Build only works as a web app for iOS which IMO is pretty stupid.
On Wednesday, July 22, 2020 at 8:27:27 PM UTC+3 [email protected] wrote: > It sound like you've stored them on the downloads directory of your PC. > You need to download them > directly onto your mobile devices, which ought to trigger the installation. > > -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/af7da31b-e829-4645-9d11-03713693840fn%40googlegroups.com.
