We don't download the files. We launch an external download process using 
execute(url). We also don't point at the IPA but rather at a manifest.
Regardless Apple won't approve your app if you do that. Which is why 
Codename One Build only works as a web app for iOS which IMO is pretty 
stupid.

On Wednesday, July 22, 2020 at 8:27:27 PM UTC+3 [email protected] wrote:

> It sound like you've stored them on the downloads directory of your PC.  
> You need to download them
> directly onto your mobile devices, which ought to trigger the installation.
>
>

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