Re: mokomaze 5.5 and shr-u 20100921 accelerometers off axis

2010-09-30 Thread ANT
Hello, jerjozwik wrote: >hello list, im running latest mokomaze and shr-u 20100921, even after >re-calibrating the the game mokomaze reads the accelerometers off >axis. >meaning if i lay the freerunner on a flat surface and start lifting on >its left edge, the moko maze ball moves to top left of

Re: mokomaze 5.5 and shr-u 20100921 accelerometers off axis

2010-09-30 Thread Sylvain Paré
Yeap you are note the only one! It is since the new kernel 2.6.32 I have already reported it here https://docs.openmoko.org/trac/ticket/2362 but I am wondering if it is the good place? 2010/9/30 Kent S. Knudsen > I noticed this too. I just installed Mokomaze for the first time, so I just > tho

Re: mokomaze 5.5 and shr-u 20100921 accelerometers off axis

2010-09-29 Thread Kent S. Knudsen
I noticed this too. I just installed Mokomaze for the first time, so I just thought the accelorometers was a bit off by design. --- Kent jerjoz.for...@gmail.com wrote hello list, im running latest mokomaze and shr-u 20100921, even after re-calibrating the the game mokomaze reads the

mokomaze 5.5 and shr-u 20100921 accelerometers off axis

2010-09-29 Thread jeremy jozwik
hello list, im running latest mokomaze and shr-u 20100921, even after re-calibrating the the game mokomaze reads the accelerometers off axis. meaning if i lay the freerunner on a flat surface and start lifting on its left edge, the moko maze ball moves to top left of the screen. and if i start lift