Re: Introducing CellHunter (Update 0.4.1)
so if you want collect offline every 10 seconds you have to push: offline mode, auto submit, auto check being on the road today i did remember this issue but not exactly as how to set c.h. properly to collect in offline mode so i also ended up not collecting anything... the offline button has a popup with explanation, could it also have this issue mentioned or include a buton (or autoset) auto check? As also mentioned, number of collected cells would be nice. How does c.h. talk to gps? via gpsd? Petr ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Debian package out now, thanks to petabyte. Sebastian Hammerl schrieb: Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! check out http://cellhunter.omoco.de Sebastian ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
On Wednesday 25 February 2009 00:38:36 Sebastian Hammerl wrote: Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! check out http://cellhunter.omoco.de Sebastian Any possibility for updated debian package as well? -Henri ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Henri Valta schrieb: On Wednesday 25 February 2009 00:38:36 Sebastian Hammerl wrote: Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! check out http://cellhunter.omoco.de Sebastian Any possibility for updated debian package as well? -Henri Hi, because I don't know about debian I asked petabyte if he could create the package again. Until now I have no answer from him. I will upload it as soon i get it. Sebastian ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Could you publish this also on opkg.org so that many user can install it directly? Sebastian Hammerl wrote: Henri Valta schrieb: On Wednesday 25 February 2009 00:38:36 Sebastian Hammerl wrote: Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! check out http://cellhunter.omoco.de Sebastian Any possibility for updated debian package as well? -Henri Hi, because I don't know about debian I asked petabyte if he could create the package again. Until now I have no answer from him. I will upload it as soon i get it. Sebastian ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Pander schrieb: Could you publish this also on opkg.org so that many user can install it directly? the debian package? i thought its for opkg's only. the opkg files is published there but i don't think the debian package has to be there. Sebastian Sebastian Hammerl wrote: Henri Valta schrieb: On Wednesday 25 February 2009 00:38:36 Sebastian Hammerl wrote: Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! check out http://cellhunter.omoco.de Sebastian Any possibility for updated debian package as well? -Henri Hi, because I don't know about debian I asked petabyte if he could create the package again. Until now I have no answer from him. I will upload it as soon i get it. Sebastian ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
no, the ipk, which I hope gets renamed to opk Sebastian Hammerl wrote: Pander schrieb: Could you publish this also on opkg.org so that many user can install it directly? the debian package? i thought its for opkg's only. the opkg files is published there but i don't think the debian package has to be there. Sebastian Sebastian Hammerl wrote: Henri Valta schrieb: On Wednesday 25 February 2009 00:38:36 Sebastian Hammerl wrote: Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! check out http://cellhunter.omoco.de Sebastian Any possibility for updated debian package as well? -Henri Hi, because I don't know about debian I asked petabyte if he could create the package again. Until now I have no answer from him. I will upload it as soon i get it. Sebastian ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Hallo Sebastian, is it possible that cellhunter requests the gsm resource and eventuelly asks for the pin, so that i don't have to run zhone all the time? Tim Niemeyer signature.asc Description: Digital signature ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
you find it here: http://www.opkg.org/package_111.html what do you want more? its ipk because all the official packages are ipk, too. its irrelevant how it ends because ipk=opk Sebastian Pander schrieb: no, the ipk, which I hope gets renamed to opk Sebastian Hammerl wrote: Pander schrieb: Could you publish this also on opkg.org so that many user can install it directly? the debian package? i thought its for opkg's only. the opkg files is published there but i don't think the debian package has to be there. Sebastian Sebastian Hammerl wrote: Henri Valta schrieb: On Wednesday 25 February 2009 00:38:36 Sebastian Hammerl wrote: Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! check out http://cellhunter.omoco.de Sebastian Any possibility for updated debian package as well? -Henri Hi, because I don't know about debian I asked petabyte if he could create the package again. Until now I have no answer from him. I will upload it as soon i get it. Sebastian ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
mmh, i don't think it should be handled by the program. if you are using fso and want to use your telephone you always should have gsm up and running. look out for paroli or other gsm subsystem, it does not have to be zhone. sorry, but i do not want to mess around with the gsm subsystem. this will lead in more problems than it solves. Just alter the .desktop file or write a starter bash script. Sebastian Tim Niemeyer schrieb: Hallo Sebastian, is it possible that cellhunter requests the gsm resource and eventuelly asks for the pin, so that i don't have to run zhone all the time? Tim Niemeyer ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Sebastian Hammerl wrote: you find it here: http://www.opkg.org/package_111.html what do you want more? sorry, missed it in my search, human error ;) thanks ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Yeah, good question :) if you would have a complete database you can get your rough location. google uses this for a quick location info bevor gps gets a fix. or you can use it for agps. there you need a location in a range about 50km and that a cell can give you. cells range is about 1-10km so this is a good approximation. for the most location based services this location info is good enough. think about: give me a restaurant in the near or remind me when i am near this place. you dont have to wait until you get a fix and know in a second where you are. i hope thats enough motivation to build the database together. the best at the end: you get points on the highscore :) Sebastian Fernando Martins schrieb: Sebastian Hammerl wrote: I created a manual for cellhunter i hope it will help. you find it under the introduction on the cellhunter homepage. Allow me to display my ignorance and ask what is this cell info useful for? (no hint the wiki page) Fernando ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Sebastian Hammerl wrote: Hi, the followin logic lies behind the buttons: check cellid: gets the cell and gps data submit data: when in online mode, the displayed data will be submitted, when in offline mode the data will be saved auto check cellid: push check cellid every x seconds auto submit data: upload directly after checking. like auto push submit button after auto pushing check button offline mode toggles where the data gets. on disk or directly to the server. so if you want collect offline every 10 seconds you have to push: offline mode, auto submit, auto check Ah, so I have not collected anything because I didn't use the auto submit button. It did not occur to me that this was necessary to actually save the data being collected. So, without auto submit cellhunter is more like a passive display that shows the current cell info. Which is a useful mode, but I'd never guessed. [...] i hope this helps you. Sure, now I know how it works. The offline mode is a bit unfinished, in that one has to run a script to upload. The natural way for me is to leave cellhunter running until I can get a network connection. Then, pressing submit (or changing to online mode) ought to run that script and upload all that was collected while in offline mode. Or another button for running the upload script. Helge Hafting ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Sebastian Hammerl wrote: for the most location based services this location info is good enough. think about: give me a restaurant in the near or remind me when i am near this place. you dont have to wait until you get a fix and know in a second where you are. Thanks, with current GPS fix issues in SHR unstable, this can reveal really useful, and any excuse is good to play a game :-) Fernando ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Sebastian Hammerl wrote: Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! I have some problems using this app. When I move around through the cells, I don't have an internet connection. So I keep auto-submit off, and I assume I can press submit data once I get a net connection? This brings up the next problem. When Check cellID every XX seconds is on, the submit data button is grayed out. Why? For me, it looks like it is just to make the program more difficult to use. I can turn data collection off and submit an empty dataset, or I can collect data without being able to submit it? After much experimentation, I found that turning check cell ID off, the submit data button becomes active again. But does it actually do what I think it do? Will it submit all the data I have collected in the meantime? Some visual feedback would be nice. The display already show the cell I am in, the neighbours, and current position. It'd be nice to have something like this also: --- Collected data Cells | Neighbours | gps fixes Not yet submitted: 520 47 submitted to server: 1 4 1 --- In this case, I have started the program while connected to the net, and immediately submitted the cell at home. Then I have moved through 5 other cells that I have not yet submitted. If I then get a net connection and hit submit, I'd expect the display to change into: --- Collected data Cells | Neighbours | gps fixes Not yet submitted: 0 0 0 submitted to server: 624 48 --- The new data has now been sent and added to the running total. And there is no new information yet. If possible, it'd also be nice to see how much of the data is new. I.e. when talking to the server, get feedback about which cells weren't known already: --- Collected data Cells | Neighbours | gps fixes Not yet submitted: 0 0 0 submitted to server: 624 48 new to the server: 2 7 --- So, 6 cells submitted but only two were new. Helge Hafting ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Hi, the followin logic lies behind the buttons: check cellid: gets the cell and gps data submit data: when in online mode, the displayed data will be submitted, when in offline mode the data will be saved auto check cellid: push check cellid every x seconds auto submit data: upload directly after checking. like auto push submit button after auto pushing check button offline mode toggles where the data gets. on disk or directly to the server. so if you want collect offline every 10 seconds you have to push: offline mode, auto submit, auto check then it begins to save the data every 10 seconds on the disk i think that is what you want. in offline mode the serverstatus will display offline when in online mode it will be something like: new;430;57;357;4563;16504 that is your currents stats. new is the type of the last submitted main cell (not the neighbour cells) 430 is your count of new_gps cells 57 is new cells 357 is old_newgps cells 4563 is old_oldgps cells 16504 are your points i hope this helps you. Helge Hafting schrieb: Sebastian Hammerl wrote: Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! I have some problems using this app. When I move around through the cells, I don't have an internet connection. So I keep auto-submit off, and I assume I can press submit data once I get a net connection? This brings up the next problem. When Check cellID every XX seconds is on, the submit data button is grayed out. Why? For me, it looks like it is just to make the program more difficult to use. I can turn data collection off and submit an empty dataset, or I can collect data without being able to submit it? After much experimentation, I found that turning check cell ID off, the submit data button becomes active again. But does it actually do what I think it do? Will it submit all the data I have collected in the meantime? Some visual feedback would be nice. The display already show the cell I am in, the neighbours, and current position. It'd be nice to have something like this also: --- Collected data Cells | Neighbours | gps fixes Not yet submitted: 520 47 submitted to server: 1 4 1 --- In this case, I have started the program while connected to the net, and immediately submitted the cell at home. Then I have moved through 5 other cells that I have not yet submitted. If I then get a net connection and hit submit, I'd expect the display to change into: --- Collected data Cells | Neighbours | gps fixes Not yet submitted: 0 0 0 submitted to server: 624 48 --- The new data has now been sent and added to the running total. And there is no new information yet. If possible, it'd also be nice to see how much of the data is new. I.e. when talking to the server, get feedback about which cells weren't known already: --- Collected data Cells | Neighbours | gps fixes Not yet submitted: 0 0 0 submitted to server: 624 48 new to the server: 2 7 --- So, 6 cells submitted but only two were new. Helge Hafting ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Forgot to tell: submit data is only for the visible data the check returns the last time. its a bit complicated right now i know. when i get the time i make it eaysier. i always wait for a gps fix with checking check cellid manually and then push: offline mode, auto submit, auto check Sebastian Hammerl schrieb: Hi, the followin logic lies behind the buttons: check cellid: gets the cell and gps data submit data: when in online mode, the displayed data will be submitted, when in offline mode the data will be saved auto check cellid: push check cellid every x seconds auto submit data: upload directly after checking. like auto push submit button after auto pushing check button offline mode toggles where the data gets. on disk or directly to the server. so if you want collect offline every 10 seconds you have to push: offline mode, auto submit, auto check then it begins to save the data every 10 seconds on the disk i think that is what you want. in offline mode the serverstatus will display offline when in online mode it will be something like: new;430;57;357;4563;16504 that is your currents stats. new is the type of the last submitted main cell (not the neighbour cells) 430 is your count of new_gps cells 57 is new cells 357 is old_newgps cells 4563 is old_oldgps cells 16504 are your points i hope this helps you. Helge Hafting schrieb: Sebastian Hammerl wrote: Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! I have some problems using this app. When I move around through the cells, I don't have an internet connection. So I keep auto-submit off, and I assume I can press submit data once I get a net connection? This brings up the next problem. When Check cellID every XX seconds is on, the submit data button is grayed out. Why? For me, it looks like it is just to make the program more difficult to use. I can turn data collection off and submit an empty dataset, or I can collect data without being able to submit it? After much experimentation, I found that turning check cell ID off, the submit data button becomes active again. But does it actually do what I think it do? Will it submit all the data I have collected in the meantime? Some visual feedback would be nice. The display already show the cell I am in, the neighbours, and current position. It'd be nice to have something like this also: --- Collected data Cells | Neighbours | gps fixes Not yet submitted: 520 47 submitted to server: 1 4 1 --- In this case, I have started the program while connected to the net, and immediately submitted the cell at home. Then I have moved through 5 other cells that I have not yet submitted. If I then get a net connection and hit submit, I'd expect the display to change into: --- Collected data Cells | Neighbours | gps fixes Not yet submitted: 0 0 0 submitted to server: 624 48 --- The new data has now been sent and added to the running total. And there is no new information yet. If possible, it'd also be nice to see how much of the data is new. I.e. when talking to the server, get feedback about which cells weren't known already: --- Collected data Cells | Neighbours | gps fixes Not yet submitted: 0 0 0 submitted to server: 624 48 new to the server: 2 7 --- So, 6 cells submitted but only two were new. Helge Hafting ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
I created a manual for cellhunter i hope it will help. you find it under the introduction on the cellhunter homepage. Sebastian Helge Hafting schrieb: Sebastian Hammerl wrote: Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! I have some problems using this app. When I move around through the cells, I don't have an internet connection. So I keep auto-submit off, and I assume I can press submit data once I get a net connection? This brings up the next problem. When Check cellID every XX seconds is on, the submit data button is grayed out. Why? For me, it looks like it is just to make the program more difficult to use. I can turn data collection off and submit an empty dataset, or I can collect data without being able to submit it? After much experimentation, I found that turning check cell ID off, the submit data button becomes active again. But does it actually do what I think it do? Will it submit all the data I have collected in the meantime? Some visual feedback would be nice. The display already show the cell I am in, the neighbours, and current position. It'd be nice to have something like this also: --- Collected data Cells | Neighbours | gps fixes Not yet submitted: 520 47 submitted to server: 1 4 1 --- In this case, I have started the program while connected to the net, and immediately submitted the cell at home. Then I have moved through 5 other cells that I have not yet submitted. If I then get a net connection and hit submit, I'd expect the display to change into: --- Collected data Cells | Neighbours | gps fixes Not yet submitted: 0 0 0 submitted to server: 624 48 --- The new data has now been sent and added to the running total. And there is no new information yet. If possible, it'd also be nice to see how much of the data is new. I.e. when talking to the server, get feedback about which cells weren't known already: --- Collected data Cells | Neighbours | gps fixes Not yet submitted: 0 0 0 submitted to server: 624 48 new to the server: 2 7 --- So, 6 cells submitted but only two were new. Helge Hafting ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Sebastian Hammerl wrote: I created a manual for cellhunter i hope it will help. you find it under the introduction on the cellhunter homepage. Allow me to display my ignorance and ask what is this cell info useful for? (no hint the wiki page) Fernando ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! check out http://cellhunter.omoco.de Sebastian ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Hello. On Tue, 2009-02-24 at 23:38, Sebastian Hammerl wrote: Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! Bugfix releases are always good. Pushed and the autobuilder should take care that it pops up in the feed the next hours. BTW, during the build I get some QA comments from bitbake about the desktop file. Perhaps worth to fix, not critical though. ERROR: QA Issue: /home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop: warning: key Encoding in group Desktop Entry is deprecated ERROR: QA Issue: /home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop: warning: value cellhunter.png for key Icon in group Desktop Entry is an icon name with an extension, but there should be no extension as described in the Icon Theme Specification if the value is not an absolute path ERROR: QA Issue: /home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop: error: value Applications for string list key Categories in group Desktop Entry does not have a semicolon (';') as trailing character ERROR: QA Issue: /home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop: error: file contains key SingleInstance in group Desktop Entry, but keys extending the format should start with X- regards Stefan Schmidt ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Stefan Schmidt schrieb: Hello. On Tue, 2009-02-24 at 23:38, Sebastian Hammerl wrote: Soon after releasing i found a bug causes cellhunter to freeze. Sorry for that, the fixed version 0.4.1 is out now! Bugfix releases are always good. Pushed and the autobuilder should take care that it pops up in the feed the next hours. BTW, during the build I get some QA comments from bitbake about the desktop file. Perhaps worth to fix, not critical though. ERROR: QA Issue: /home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop: warning: key Encoding in group Desktop Entry is deprecated ERROR: QA Issue: /home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop: warning: value cellhunter.png for key Icon in group Desktop Entry is an icon name with an extension, but there should be no extension as described in the Icon Theme Specification if the value is not an absolute path ERROR: QA Issue: /home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop: error: value Applications for string list key Categories in group Desktop Entry does not have a semicolon (';') as trailing character ERROR: QA Issue: /home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop: error: file contains key SingleInstance in group Desktop Entry, but keys extending the format should start with X- i will take care of it in the next release, i think its not worth enough for its own :) regards Stefan Schmidt ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Introducing CellHunter (Update 0.4.1)
Hello. On Wed, 2009-02-25 at 01:19, Sebastian Hammerl wrote: Stefan Schmidt schrieb: i will take care of it in the next release, i think its not worth enough for its own :) Sure. Nothing critical. regards Stefan Schmidt ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community