Re: Introducing CellHunter (Update 0.4.1)

2009-03-02 Thread Petr Vanek
so if you want collect offline every 10 seconds you have to push:
offline mode, auto submit, auto check

being on the road today i did remember this issue but not exactly as
how to set c.h. properly to collect in offline mode so i also ended up
not collecting anything... the offline button has a popup with
explanation, could it also have this issue mentioned or include a buton
(or autoset) auto check?

As also mentioned, number of collected cells would be nice.

How does c.h. talk to gps? via gpsd?

Petr



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Re: Introducing CellHunter (Update 0.4.1)

2009-03-01 Thread Sebastian Hammerl
Debian package out now, thanks to petabyte.

Sebastian Hammerl schrieb:
 Soon after releasing i found a bug causes cellhunter to freeze.

 Sorry for that, the fixed version 0.4.1 is out now!

 check out http://cellhunter.omoco.de

 Sebastian

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-27 Thread Henri Valta
On Wednesday 25 February 2009 00:38:36 Sebastian Hammerl wrote:
 Soon after releasing i found a bug causes cellhunter to freeze.

 Sorry for that, the fixed version 0.4.1 is out now!

 check out http://cellhunter.omoco.de

 Sebastian


Any possibility for updated debian package as well?

-Henri

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-27 Thread Sebastian Hammerl
Henri Valta schrieb:
 On Wednesday 25 February 2009 00:38:36 Sebastian Hammerl wrote:
   
 Soon after releasing i found a bug causes cellhunter to freeze.

 Sorry for that, the fixed version 0.4.1 is out now!

 check out http://cellhunter.omoco.de

 Sebastian

 

 Any possibility for updated debian package as well?

 -Henri
   
Hi,

because I don't know about debian I asked petabyte if he could create
the package again. Until now I have no answer from him. I will upload it
as soon i get it.

Sebastian
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Re: Introducing CellHunter (Update 0.4.1)

2009-02-27 Thread Pander
Could you publish this also on opkg.org so that many user can install it
directly?

Sebastian Hammerl wrote:
 Henri Valta schrieb:
 On Wednesday 25 February 2009 00:38:36 Sebastian Hammerl wrote:
   
 Soon after releasing i found a bug causes cellhunter to freeze.

 Sorry for that, the fixed version 0.4.1 is out now!

 check out http://cellhunter.omoco.de

 Sebastian

 

 Any possibility for updated debian package as well?

 -Henri
   
 Hi,
 
 because I don't know about debian I asked petabyte if he could create
 the package again. Until now I have no answer from him. I will upload it
 as soon i get it.
 
 Sebastian
 
 
 
 
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Re: Introducing CellHunter (Update 0.4.1)

2009-02-27 Thread Sebastian Hammerl
Pander schrieb:
 Could you publish this also on opkg.org so that many user can install it
 directly?
   
the debian package? i thought its for opkg's only. the opkg files is
published there but i don't think the debian package has to be there.

Sebastian
 Sebastian Hammerl wrote:
   
 Henri Valta schrieb:
 
 On Wednesday 25 February 2009 00:38:36 Sebastian Hammerl wrote:
   
   
 Soon after releasing i found a bug causes cellhunter to freeze.

 Sorry for that, the fixed version 0.4.1 is out now!

 check out http://cellhunter.omoco.de

 Sebastian

 
 
 Any possibility for updated debian package as well?

 -Henri
   
   
 Hi,

 because I don't know about debian I asked petabyte if he could create
 the package again. Until now I have no answer from him. I will upload it
 as soon i get it.

 Sebastian


 

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-27 Thread Pander
no, the ipk, which I hope gets renamed to opk

Sebastian Hammerl wrote:
 Pander schrieb:
 Could you publish this also on opkg.org so that many user can install it
 directly?
   
 the debian package? i thought its for opkg's only. the opkg files is
 published there but i don't think the debian package has to be there.
 
 Sebastian
 Sebastian Hammerl wrote:
   
 Henri Valta schrieb:
 
 On Wednesday 25 February 2009 00:38:36 Sebastian Hammerl wrote:
   
   
 Soon after releasing i found a bug causes cellhunter to freeze.

 Sorry for that, the fixed version 0.4.1 is out now!

 check out http://cellhunter.omoco.de

 Sebastian

 
 
 Any possibility for updated debian package as well?

 -Henri
   
   
 Hi,

 because I don't know about debian I asked petabyte if he could create
 the package again. Until now I have no answer from him. I will upload it
 as soon i get it.

 Sebastian


 

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-27 Thread Tim Niemeyer
Hallo Sebastian,

is it possible that cellhunter requests the gsm resource and eventuelly asks for
the pin, so that i don't have to run zhone all the time?


Tim Niemeyer


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Re: Introducing CellHunter (Update 0.4.1)

2009-02-27 Thread Sebastian Hammerl
you find it here: http://www.opkg.org/package_111.html what do you want
more?

its ipk because all the official packages are ipk, too. its irrelevant
how it ends because ipk=opk

Sebastian

Pander schrieb:
 no, the ipk, which I hope gets renamed to opk

 Sebastian Hammerl wrote:
   
 Pander schrieb:
 
 Could you publish this also on opkg.org so that many user can install it
 directly?
   
   
 the debian package? i thought its for opkg's only. the opkg files is
 published there but i don't think the debian package has to be there.

 Sebastian
 
 Sebastian Hammerl wrote:
   
   
 Henri Valta schrieb:
 
 
 On Wednesday 25 February 2009 00:38:36 Sebastian Hammerl wrote:
   
   
   
 Soon after releasing i found a bug causes cellhunter to freeze.

 Sorry for that, the fixed version 0.4.1 is out now!

 check out http://cellhunter.omoco.de

 Sebastian

 
 
 
 Any possibility for updated debian package as well?

 -Henri
   
   
   
 Hi,

 because I don't know about debian I asked petabyte if he could create
 the package again. Until now I have no answer from him. I will upload it
 as soon i get it.

 Sebastian


 

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-27 Thread Sebastian Hammerl
mmh,

i don't think it should be handled by the program. if you are using fso
and want to use your telephone you always should have gsm up and
running. look out for paroli or other gsm subsystem, it does not have to
be zhone.

sorry, but i do not want to mess around with the gsm subsystem. this
will lead in more problems than it solves. Just alter the .desktop file
or write a starter bash script.

Sebastian

Tim Niemeyer schrieb:
 Hallo Sebastian,

 is it possible that cellhunter requests the gsm resource and eventuelly asks 
 for
 the pin, so that i don't have to run zhone all the time?


 Tim Niemeyer
   
 

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-27 Thread Pander
Sebastian Hammerl wrote:
 you find it here: http://www.opkg.org/package_111.html what do you want
 more?

sorry, missed it in my search, human error ;) thanks

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-26 Thread Sebastian Hammerl
Yeah, good question :)

if you would have a complete database you can get your rough location.
google uses this for a quick location info bevor gps gets a fix. or you
can use it for agps. there you need a location in a range about 50km and
that a cell can give you. cells range is about 1-10km so this is a good
approximation.

for the most location based services this location info is good enough.
think about: give me a restaurant in the near or remind me when i am
near this place. you dont have to wait until you get a fix and know in
a second where you are.

i hope thats enough motivation to build the database together.

the best at the end: you get points on the highscore :)

Sebastian

Fernando Martins schrieb:
 Sebastian Hammerl wrote:
   
 I created a manual for cellhunter i hope it will help.

 you find it under the introduction on the cellhunter homepage.

 
 Allow me to display my ignorance and ask what is this cell info useful for?

 (no hint the wiki page)

 Fernando

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-26 Thread Helge Hafting
Sebastian Hammerl wrote:
 Hi,
 
 the followin logic lies behind the buttons:
 
 check cellid: gets the cell and gps data
 submit data: when in online mode, the displayed data will be submitted, 
 when in offline mode the data will be saved
 auto check cellid: push check cellid every x seconds
 auto submit data: upload directly after checking. like auto push submit 
 button after auto pushing check button
 offline mode toggles where the data gets. on disk or directly to the server.
 
 so if you want collect offline every 10 seconds you have to push:
 offline mode, auto submit, auto check
 
Ah, so I have not collected anything because I didn't use the auto 
submit button. It did not occur to me that this was necessary to 
actually save the data being collected.  So, without auto submit 
cellhunter is more like a passive display that shows the current cell 
info. Which is a useful mode, but I'd never guessed.
[...]

 i hope this helps you.

Sure, now I know how it works.

The offline mode is a bit unfinished, in that one has to run a script to 
upload. The natural way for me is to leave cellhunter running until
I can get a network connection. Then, pressing submit (or changing to 
online mode) ought to run that script and upload all that was collected 
while in offline mode. Or another button for running the upload script.

Helge Hafting

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-26 Thread Fernando Martins
Sebastian Hammerl wrote:

 for the most location based services this location info is good 
 enough. think about: give me a restaurant in the near or remind me 
 when i am near this place. you dont have to wait until you get a fix 
 and know in a second where you are.

Thanks, with current GPS fix issues in SHR unstable, this can reveal 
really useful, and any excuse is good to play a game :-)

Fernando

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-25 Thread Helge Hafting
Sebastian Hammerl wrote:
 Soon after releasing i found a bug causes cellhunter to freeze.
 
 Sorry for that, the fixed version 0.4.1 is out now!

I have some problems using this app.

When I move around through the cells, I don't have an internet 
connection. So I keep auto-submit off, and I assume I can press submit 
data once I get a net connection?

This brings up the next problem. When Check cellID every XX seconds is 
on, the submit data button is grayed out. Why? For me, it looks like 
it is just to make the program more difficult to use. I can turn data 
collection off and submit an empty dataset, or I can collect data 
without being able to submit it?

After much experimentation, I found that turning check cell ID off,
the submit data button becomes active again. But does it actually do 
what I think it do? Will it submit all the data I have collected in the 
meantime?

Some visual feedback would be nice. The display already show the cell I 
am in, the neighbours, and current position. It'd be nice to have 
something like this also:

---
Collected data

  Cells | Neighbours | gps fixes
   Not yet submitted:   520  47
submitted to server:   1 4   1
---

In this case, I have started the program while connected to the net, and 
immediately submitted the cell at home. Then I have moved through 5 
other cells that I have not yet submitted. If I then get a net 
connection and hit submit, I'd expect the display to change into:
---
Collected data

  Cells | Neighbours | gps fixes
   Not yet submitted:   0 0  0
submitted to server:   624  48
---
The new data has now been sent and added to the
running total. And there is no new information yet.

If possible, it'd also be nice to see how much of the data is new. I.e. 
when talking to the server, get feedback about which cells weren't known 
already:
---
Collected data

  Cells | Neighbours | gps fixes
   Not yet submitted:   0 0  0
submitted to server:   624  48
new to the server: 2 7
---
So, 6 cells submitted but only two were new.

Helge Hafting


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Re: Introducing CellHunter (Update 0.4.1)

2009-02-25 Thread Sebastian Hammerl
Hi,

the followin logic lies behind the buttons:

check cellid: gets the cell and gps data
submit data: when in online mode, the displayed data will be submitted,
when in offline mode the data will be saved
auto check cellid: push check cellid every x seconds
auto submit data: upload directly after checking. like auto push submit
button after auto pushing check button
offline mode toggles where the data gets. on disk or directly to the server.

so if you want collect offline every 10 seconds you have to push:
offline mode, auto submit, auto check

then it begins to save the data every 10 seconds on the disk i think
that is what you want. in offline mode the serverstatus will display 
offline when in online mode it will be something like:
new;430;57;357;4563;16504 that is your currents stats.

new is the type of the last submitted main cell (not the neighbour cells)
430 is your count of new_gps cells
57 is new cells
357 is old_newgps cells
4563 is old_oldgps cells
16504 are your points

i hope this helps you.

Helge Hafting schrieb:
 Sebastian Hammerl wrote:
   
 Soon after releasing i found a bug causes cellhunter to freeze.

 Sorry for that, the fixed version 0.4.1 is out now!
 

 I have some problems using this app.

 When I move around through the cells, I don't have an internet 
 connection. So I keep auto-submit off, and I assume I can press submit 
 data once I get a net connection?

 This brings up the next problem. When Check cellID every XX seconds is 
 on, the submit data button is grayed out. Why? For me, it looks like 
 it is just to make the program more difficult to use. I can turn data 
 collection off and submit an empty dataset, or I can collect data 
 without being able to submit it?

 After much experimentation, I found that turning check cell ID off,
 the submit data button becomes active again. But does it actually do 
 what I think it do? Will it submit all the data I have collected in the 
 meantime?

 Some visual feedback would be nice. The display already show the cell I 
 am in, the neighbours, and current position. It'd be nice to have 
 something like this also:

 ---
 Collected data

   Cells | Neighbours | gps fixes
Not yet submitted:   520  47
 submitted to server:   1 4   1
 ---

 In this case, I have started the program while connected to the net, and 
 immediately submitted the cell at home. Then I have moved through 5 
 other cells that I have not yet submitted. If I then get a net 
 connection and hit submit, I'd expect the display to change into:
 ---
 Collected data

   Cells | Neighbours | gps fixes
Not yet submitted:   0 0  0
 submitted to server:   624  48
 ---
 The new data has now been sent and added to the
 running total. And there is no new information yet.

 If possible, it'd also be nice to see how much of the data is new. I.e. 
 when talking to the server, get feedback about which cells weren't known 
 already:
 ---
 Collected data

   Cells | Neighbours | gps fixes
Not yet submitted:   0 0  0
 submitted to server:   624  48
 new to the server: 2 7
 ---
 So, 6 cells submitted but only two were new.

 Helge Hafting


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Re: Introducing CellHunter (Update 0.4.1)

2009-02-25 Thread Sebastian Hammerl
Forgot to tell:

submit data is only for the visible data the check returns the last time.

its a bit complicated right now i know. when i get the time i make it
eaysier.

i always wait for a gps fix with checking check cellid manually and then
push: offline mode, auto submit, auto check

Sebastian Hammerl schrieb:
 Hi,

 the followin logic lies behind the buttons:

 check cellid: gets the cell and gps data
 submit data: when in online mode, the displayed data will be
 submitted, when in offline mode the data will be saved
 auto check cellid: push check cellid every x seconds
 auto submit data: upload directly after checking. like auto push
 submit button after auto pushing check button
 offline mode toggles where the data gets. on disk or directly to the
 server.

 so if you want collect offline every 10 seconds you have to push:
 offline mode, auto submit, auto check

 then it begins to save the data every 10 seconds on the disk i think
 that is what you want. in offline mode the serverstatus will display 
 offline when in online mode it will be something like:
 new;430;57;357;4563;16504 that is your currents stats.

 new is the type of the last submitted main cell (not the neighbour cells)
 430 is your count of new_gps cells
 57 is new cells
 357 is old_newgps cells
 4563 is old_oldgps cells
 16504 are your points

 i hope this helps you.

 Helge Hafting schrieb:
 Sebastian Hammerl wrote:
   
 Soon after releasing i found a bug causes cellhunter to freeze.

 Sorry for that, the fixed version 0.4.1 is out now!
 

 I have some problems using this app.

 When I move around through the cells, I don't have an internet 
 connection. So I keep auto-submit off, and I assume I can press submit 
 data once I get a net connection?

 This brings up the next problem. When Check cellID every XX seconds is 
 on, the submit data button is grayed out. Why? For me, it looks like 
 it is just to make the program more difficult to use. I can turn data 
 collection off and submit an empty dataset, or I can collect data 
 without being able to submit it?

 After much experimentation, I found that turning check cell ID off,
 the submit data button becomes active again. But does it actually do 
 what I think it do? Will it submit all the data I have collected in the 
 meantime?

 Some visual feedback would be nice. The display already show the cell I 
 am in, the neighbours, and current position. It'd be nice to have 
 something like this also:

 ---
 Collected data

   Cells | Neighbours | gps fixes
Not yet submitted:   520  47
 submitted to server:   1 4   1
 ---

 In this case, I have started the program while connected to the net, and 
 immediately submitted the cell at home. Then I have moved through 5 
 other cells that I have not yet submitted. If I then get a net 
 connection and hit submit, I'd expect the display to change into:
 ---
 Collected data

   Cells | Neighbours | gps fixes
Not yet submitted:   0 0  0
 submitted to server:   624  48
 ---
 The new data has now been sent and added to the
 running total. And there is no new information yet.

 If possible, it'd also be nice to see how much of the data is new. I.e. 
 when talking to the server, get feedback about which cells weren't known 
 already:
 ---
 Collected data

   Cells | Neighbours | gps fixes
Not yet submitted:   0 0  0
 submitted to server:   624  48
 new to the server: 2 7
 ---
 So, 6 cells submitted but only two were new.

 Helge Hafting


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Re: Introducing CellHunter (Update 0.4.1)

2009-02-25 Thread Sebastian Hammerl
I created a manual for cellhunter i hope it will help.

you find it under the introduction on the cellhunter homepage.

Sebastian

Helge Hafting schrieb:
 Sebastian Hammerl wrote:
   
 Soon after releasing i found a bug causes cellhunter to freeze.

 Sorry for that, the fixed version 0.4.1 is out now!
 

 I have some problems using this app.

 When I move around through the cells, I don't have an internet 
 connection. So I keep auto-submit off, and I assume I can press submit 
 data once I get a net connection?

 This brings up the next problem. When Check cellID every XX seconds is 
 on, the submit data button is grayed out. Why? For me, it looks like 
 it is just to make the program more difficult to use. I can turn data 
 collection off and submit an empty dataset, or I can collect data 
 without being able to submit it?

 After much experimentation, I found that turning check cell ID off,
 the submit data button becomes active again. But does it actually do 
 what I think it do? Will it submit all the data I have collected in the 
 meantime?

 Some visual feedback would be nice. The display already show the cell I 
 am in, the neighbours, and current position. It'd be nice to have 
 something like this also:

 ---
 Collected data

   Cells | Neighbours | gps fixes
Not yet submitted:   520  47
 submitted to server:   1 4   1
 ---

 In this case, I have started the program while connected to the net, and 
 immediately submitted the cell at home. Then I have moved through 5 
 other cells that I have not yet submitted. If I then get a net 
 connection and hit submit, I'd expect the display to change into:
 ---
 Collected data

   Cells | Neighbours | gps fixes
Not yet submitted:   0 0  0
 submitted to server:   624  48
 ---
 The new data has now been sent and added to the
 running total. And there is no new information yet.

 If possible, it'd also be nice to see how much of the data is new. I.e. 
 when talking to the server, get feedback about which cells weren't known 
 already:
 ---
 Collected data

   Cells | Neighbours | gps fixes
Not yet submitted:   0 0  0
 submitted to server:   624  48
 new to the server: 2 7
 ---
 So, 6 cells submitted but only two were new.

 Helge Hafting


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Re: Introducing CellHunter (Update 0.4.1)

2009-02-25 Thread Fernando Martins
Sebastian Hammerl wrote:
 I created a manual for cellhunter i hope it will help.

 you find it under the introduction on the cellhunter homepage.

Allow me to display my ignorance and ask what is this cell info useful for?

(no hint the wiki page)

Fernando

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-24 Thread Sebastian Hammerl
Soon after releasing i found a bug causes cellhunter to freeze.

Sorry for that, the fixed version 0.4.1 is out now!

check out http://cellhunter.omoco.de

Sebastian

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-24 Thread Stefan Schmidt
Hello.

On Tue, 2009-02-24 at 23:38, Sebastian Hammerl wrote:
 Soon after releasing i found a bug causes cellhunter to freeze.
 
 Sorry for that, the fixed version 0.4.1 is out now!

Bugfix releases are always good. Pushed and the autobuilder should take care
that it pops up in the feed the next hours.

BTW, during the build I get some QA comments from bitbake about the desktop
file. Perhaps worth to fix, not critical though.

ERROR: QA Issue:
/home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop:
warning: key Encoding in group Desktop Entry is deprecated
ERROR: QA Issue:
/home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop:
warning: value cellhunter.png for key Icon in group Desktop Entry is an
icon name with an extension, but there should be no extension as described in
the Icon Theme Specification if the value is not an absolute path
ERROR: QA Issue:
/home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop:
error: value Applications for string list key Categories in group Desktop
Entry does not have a semicolon (';') as trailing character
ERROR: QA Issue:
/home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop:
error: file contains key SingleInstance in group Desktop Entry, but keys
extending the format should start with X-

regards
Stefan Schmidt

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-24 Thread Sebastian Hammerl
Stefan Schmidt schrieb:
 Hello.

 On Tue, 2009-02-24 at 23:38, Sebastian Hammerl wrote:
   
 Soon after releasing i found a bug causes cellhunter to freeze.

 Sorry for that, the fixed version 0.4.1 is out now!
 

 Bugfix releases are always good. Pushed and the autobuilder should take care
 that it pops up in the feed the next hours.

 BTW, during the build I get some QA comments from bitbake about the desktop
 file. Perhaps worth to fix, not critical though.

 ERROR: QA Issue:
 /home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop:
 warning: key Encoding in group Desktop Entry is deprecated
 ERROR: QA Issue:
 /home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop:
 warning: value cellhunter.png for key Icon in group Desktop Entry is an
 icon name with an extension, but there should be no extension as described in
 the Icon Theme Specification if the value is not an absolute path
 ERROR: QA Issue:
 /home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop:
 error: value Applications for string list key Categories in group Desktop
 Entry does not have a semicolon (';') as trailing character
 ERROR: QA Issue:
 /home/stefan/Projekte/OpenEmbedded/build/openmoko/tmp/work/armv4t-angstrom-linux-gnueabi/cellhunter-0.4.1-r0/install/cellhunter/usr/share/applications/cellhunter.desktop:
 error: file contains key SingleInstance in group Desktop Entry, but keys
 extending the format should start with X-

   
i will take care of it in the next release, i think its not worth enough
for its own :)
 regards
 Stefan Schmidt

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Re: Introducing CellHunter (Update 0.4.1)

2009-02-24 Thread Stefan Schmidt
Hello.

On Wed, 2009-02-25 at 01:19, Sebastian Hammerl wrote:
 Stefan Schmidt schrieb:
 
 i will take care of it in the next release, i think its not worth enough
 for its own :)

Sure. Nothing critical.

regards
Stefan Schmidt

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