Re: [computer-go] Re: A thought about ratings.

2007-12-10 Thread Don Dailey
Edward, We usually associate playing strength directly with the software, but it's clear that this is not really correct. We have to consider the whole game playing system, the machine or machines it runs on as well as the software. CGOS doesn't really distinguish this. To truly evaluati

Re: [computer-go] Re: A thought about ratings.

2007-12-10 Thread Ian Osgood
On Dec 10, 2007, at 11:53 AM, Edward de Grijs wrote: > Nobody really believes ratings are 100% "right on the money" accurate. > > But it's silly not to use the most correct method possible. Ratings > are "a very useful approximation to reality" and you might as well get > as close to th

RE: [computer-go] Re: A thought about ratings.

2007-12-10 Thread Edward de Grijs
> Nobody really believes ratings are 100% "right on the money" accurate.> > But > it's silly not to use the most correct method possible. Ratings> are "a very > useful approximation to reality" and you might as well get> as close to that > reality as you can. > > > - Don But then we have to t

Re: [computer-go] Re: A thought about ratings.

2007-12-10 Thread Don Dailey
Dave Dyer wrote: > Arguing whether method "A" or method "B" rates a program more > correctly is really close to arguing how many angels can dance > on the head of a Pin. Ratings, at best, are based on mathematical > models with many simplifying assumptions. Ratings are not reality. > Nobody

Re: [computer-go] Re: A thought about ratings.

2007-12-10 Thread steve uurtamo
> (p1,p2,h,t,r) [player 1, player 2, handicap, time, result] i should have said that i mean "time" here to be the actual date/time that the contest occurred, since skill can (and often does) change over time. also the p1,p2 should be taken to be ordered, so that we know who was black and who was

Re: [computer-go] Re: A thought about ratings.

2007-12-10 Thread steve uurtamo
> Ratings are not reality. i think that we can probably say that a rating system for, say, 19x19 go with komi relative to handicap and time controls roughly the same for each contest (or not, you choose!) is anything that turns a set of: (p1,p2,h,t,r) [player 1, player 2, handicap, time, result]

[computer-go] Re: A thought about ratings.

2007-12-10 Thread Dave Dyer
Arguing whether method "A" or method "B" rates a program more correctly is really close to arguing how many angels can dance on the head of a Pin. Ratings, at best, are based on mathematical models with many simplifying assumptions. Ratings are not reality.