Re: [computer-go] What Do You Need Most?

2008-08-01 Thread Michael Gherrity
Actually there might be. Wasn't one of Ralph Nader's Golden Fleece awards given to the government funded Cray Blitz by Hanz Berliner? I believe that there are many government agencies that are hessitant to fund game research with taxpayer dollars. In the late 1980s I tried to get some

Re: [computer-go] What Do You Need Most?

2008-07-31 Thread RĂ©mi Coulom
Hideki Kato wrote: Mark Boon: [EMAIL PROTECTED]: Opposed to removing 9x9. In favor of adding 13x13 wthout removing 9x9. Me too. If, however, limited two 9x9 and 13x13 might be better now as 19x19 is not so utilized, IMHO. It's just early this year many programs started being

Re: [computer-go] What Do You Need Most?

2008-07-31 Thread Markus Enzenberger
David Fotland wrote: I prefer keeping 9x9. We have 9x9 for quick testing of changes (because the games are fast), and 19x19 for testing play on a full board. I don't think 13x13 adds anything. It's slower, so I would still use 9x9 for quick tests. It's not a board size that anyone uses, so I

Re: [computer-go] What Do You Need Most?

2008-07-31 Thread Don Dailey
I am working on a plan to possibly be able to run 2 boardsizes on Dave Dyers boardspace site. If this plan works out, obviously 9x9 is very popular and we will keep it. The only questions is what should the other board size be. It is starting to appear than 19x19 is the second most popular

Re: [computer-go] What Do You Need Most?

2008-07-31 Thread Jason House
On Jul 31, 2008, at 12:20 PM, Don Dailey [EMAIL PROTECTED] wrote: I am working on a plan to possibly be able to run 2 boardsizes on Dave Dyers boardspace site. If this plan works out, obviously 9x9 is very popular and we will keep it. The only questions is what should the other board

Re: [computer-go] What Do You Need Most?

2008-07-31 Thread Don Dailey
We put up a 7x7 site a while back and I thought it would get heavy traffic, but instead almost no interest. - Don On Thu, 2008-07-31 at 12:39 -0400, Jason House wrote: On Jul 31, 2008, at 12:20 PM, Don Dailey [EMAIL PROTECTED] wrote: I am working on a plan to possibly be able to run 2

Re: [computer-go] What Do You Need Most?

2008-07-31 Thread Jason House
On Jul 31, 2008, at 12:45 PM, Don Dailey [EMAIL PROTECTED] wrote: We put up a 7x7 site a while back and I thought it would get heavy traffic, but instead almost no interest. I don't remember ever hearing about it. I'd use it for faster testing. On Thu, 2008-07-31 at 12:39 -0400, Jason

Re: [computer-go] What Do You Need Most?

2008-07-31 Thread Don Dailey
7x7 is actually not very interesting for computers. I did some tests with Lazarus, which is far weaker than many of the better programs and the games are one-sided, depending on the komi either white or black wins every game. If you made the komi 9.0 probably all the games would end in a draw.

Re: [computer-go] What Do You Need Most?

2008-07-31 Thread Magnus Persson
I played on that temporary 7x7 server and I think the better programs came close at being almost unbeatable on 7x7 white and 9.5 komi especially if one uses the known opening library. So it might quickly get boring for most better programs. Although losses with white might reveal some

Re: [computer-go] What Do You Need Most?

2008-07-31 Thread Christian Nilsson
On Thu, Jul 31, 2008 at 2:05 PM, Jason House [EMAIL PROTECTED] wrote: On Jul 30, 2008, at 6:55 PM, Don Dailey [EMAIL PROTECTED] wrote: I think someone already has a website somewhere where they try to rank bots based on KGS games. I'm pretty sure the site stopped doing rankings when KGS

Re: [computer-go] What Do You Need Most? 9x9 KGS rating

2008-07-31 Thread Don Dailey
Jul 2008 2:46 pm Subject: Re: [computer-go] What Do You Need Most? On Thu, Jul 31, 2008 at 2:05 PM, Jason House [EMAIL PROTECTED] wrote: On Jul 30, 2008, at 6:55 PM, Don Dailey [EMAIL PROTECTED] wrote: I think someone already has a website somewhere where they try to rank bots based

Re: [computer-go] What Do You Need Most?

2008-07-31 Thread Don Dailey
On Fri, 2008-08-01 at 08:31 +0900, Darren Cook wrote: Mark Boon: [EMAIL PROTECTED]: Opposed to removing 9x9. In favor of adding 13x13 wthout removing 9x9. Hideki Kato wrote: Me too. If, however, limited two 9x9 and 13x13 might be better now as 19x19 is not so utilized, IMHO.

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread Sylvain Gelly
] On Behalf Of Ray Tayek Sent: Sunday, July 27, 2008 7:09 PM To: computer-go Subject: Re: [computer-go] What Do You Need Most? At 06:23 PM 7/27/2008, you wrote: I have a strong interest in seeing a 19x19 computer go program that is at least 3-dan by 2010. we all do. but as the programs

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread Petri Pitkanen
2008/7/28 David Fotland [EMAIL PROTECTED]: The traditional programs are around 10 kyu, but the new ones are 2 to 4 kyu, at least on KGS. I've seen some handicap games against dan players that are consistent with these ratings. It wouldn't surprise me to see 1 dan from an MC program before

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread Darren Cook
My question isn't about how strong programs are now, or what is the definition of a dan, or what you think will happen in the future. The question is: what do you need to give your current 19x19 program another 6-ish ranks in strength (or 6+N where N is the distance between your program and the

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread Darren Cook
I'm not the author of a strong program, but I'll throw another item into the list: more incentive. For many, computer go competes for time with many other hobbies and perhaps even a day job. The big Ing prize brought many people into computer-go, all working in parallel, competing, to make

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread Darren Cook
Personally, I think the next big strength jump would come from combining localized searches/sequences with the global search's MC playouts. Curiously, my guess is the opposite: using UCT as the node evaluation in a more traditional alpha-beta searcher. (It's been mentioned a few times here but

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread Stuart A. Yeates
Various branches of the US government (including NIST) have developed a very successful approach to funding research. Set up a measurable competition (such as we already have with CGOS) and then fund research groups through a series of rounds, with the results of each funding round being

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread elife
For example, CrazyStone [1k]and MoGoBot1 [2k]. i found and played a few bots on kgs. can you tell me the name of yours and some of the stronger ones? ___ computer-go mailing list computer-go@computer-go.org

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread Ray Tayek
At 12:43 AM 7/28/2008, you wrote: 2008/7/28 Ray Tayek mailto:[EMAIL PROTECTED][EMAIL PROTECTED] At 07:53 PM 7/27/2008, you wrote: The traditional programs are around 10 kyu, but the new ones are 2 to 4 kyu,... wow. that's impressive. can one buy these or just play the on kgs? You can

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread Sylvain Gelly
You can download for free an old version of MoGo (which reached 2k on KGS on a 4 CPU machine) at: http://www.lri.fr/~gelly/MoGo_Download.htmhttp://www.lri.fr/%7Egelly/MoGo_Download.htm http://www.lri.fr/~gelly/MoGo_Download.htmhttp://www.lri.fr/%7Egelly/MoGo_Download.htm the exe just sits

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread A van Kessel
Oops. Please ignore ... AvK ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread steve uurtamo
the $500K/year to hire an expert team of programmers to incorporate everyone's source code into an open-source framework is pretty wasteful. just let people dig through the code on their own. it'd be good enough, and save $500K/year. there's no real reason to give out the hardware, either,

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread Jason House
On Jul 28, 2008, at 5:04 AM, Darren Cook [EMAIL PROTECTED] wrote: Personally, I think the next big strength jump would come from combining localized searches/sequences with the global search's MC playouts. Curiously, my guess is the opposite: using UCT as the node evaluation in a more

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread Don Dailey
Hi Mark, I like your basic idea very much (minor details aside of course.) I think 2 things have been largely responsible for the sudden increase in the strength of computer go programs: 1. Nicks KGS tournaments. 2. CGOS And your idea is an extension and improvement of these 2

Re: [computer-go] What Do You Need Most?

2008-07-28 Thread Mark Boon
Hi Don, Yes, there would be as many different approaches as people. I also agree that the KGS tournaments and CGOS have contributed a lot. But don't underestimate the influence of idea-sharing. Both GNU- Go and the many research papers about UCT/MC have contributed a lot, both by

Re: [computer-go] What Do You Need Most?

2008-07-27 Thread Michael Williams
I'm not the author of a strong program, but I'll throw another item into the list: more incentive. For many, computer go competes for time with many other hobbies and perhaps even a day job. Darren Cook wrote: I have a strong interest in seeing a 19x19 computer go program that is at least