Re: [Computer-go] Congratulations to AlphaGo (Statistical significance of results)

2016-03-22 Thread Thomas Wolf
I am sorry, but I think this discussion is a bit pointless. While I write these 3 lines and you read them, AlphGo got 20 ELO points stronger. :-) Thomas On Tue, 22 Mar 2016, Lucas, Simon M wrote: Still an interesting question is how one could make more powerful inferences by observing the

Re: [Computer-go] Congratulations to AlphaGo

2016-03-12 Thread Thomas Wolf
,... Lukas On Sun, Mar 13, 2016 at 12:20 PM, Clark B. Wierda <cbwie...@gmail.com> wrote: On Sat, Mar 12, 2016 at 5:05 PM, Thomas Wolf <tw...@brocku.ca> wrote: Having AlphaGo playing exclusively on KGS would be such a boost to KGS! For sure. The other Go server

Re: [Computer-go] Congratulations to AlphaGo

2016-03-12 Thread Thomas Wolf
ng the first. And that has its own psychological challenges as the Go world has many decades of handling ELOs and rankings for humans. So, I don't think change in this area is going to be welcomed anytime soon.     On Sat, Mar 12, 2016 at 3:03 PM, Thomas Wolf <tw...@brocku.ca> wrote

Re: [Computer-go] Congratulations to AlphaGo

2016-03-12 Thread Thomas Wolf
e Ke Jie will though and we will find out. On Mar 12, 2016 11:03 AM, "Thomas Wolf" <tw...@brocku.ca> wrote: A suggestion for possible future games to be arranged between AlphaGo and strong players: Whoever lost shall be given 1 stone or the equivalent of 1/2

Re: [Computer-go] Congratulations to AlphaGo

2016-03-12 Thread Thomas Wolf
there. Finally, there are seki problems which I showed several professional players, including famous 9p who could not tell whether the game was over or not. Lot's of fun tests one could do. Cheers, Thomas. On Sat, 12 Mar 2016, "Ingo Althöfer" wrote: Hi Thomas, Von: "Thomas Wolf&qu

Re: [Computer-go] Congratulations to AlphaGo

2016-03-12 Thread Thomas Wolf
A suggestion for possible future games to be arranged between AlphaGo and strong players: Whoever lost shall be given 1 stone or the equivalent of 1/2 stone handcap in the next game. Games should continue until each side has won at least once. This way AlphaGo will be forced to demonstrate its

Re: [Computer-go] Finding Alphago's Weaknesses

2016-03-10 Thread Thomas Wolf
go and other recent very strong programs? Giant hand-entered or game-learned joseki books? Thanks, steve On Mar 10, 2016 12:23 PM, "Thomas Wolf" <tw...@brocku.ca> wrote: My 2 cent: Recent stro

Re: [Computer-go] Finding Alphago's Weaknesses

2016-03-10 Thread Thomas Wolf
rtamo ." <uurt...@gmail.com> wrote: Quick question - how, mechanically, is the opening being handled by alpha go and other recent very strong programs? Giant hand-entered or game-learned joseki books? Thanks, steve On Mar 10, 2016 12:23 PM, "Thomas W

Re: [Computer-go] Finding Alphago's Weaknesses

2016-03-10 Thread Thomas Wolf
My 2 cent: Recent strong computer programs never loose by a few points. They are either crashed before the end game starts (because when being clearly behind they play more desperate and weaker moves because they mainly get negative feadback from their search with mostly loosing branches and

Re: [Computer-go] Mastering the Game of Go with Deep Neural Networks and Tree Search

2016-02-01 Thread Thomas Wolf
The next type of event could be a new 'Pair Go' Where a human and a program make up a pair, like Mark Zuckerberg and his facebook program against a Google VP and alphaGo. :-) Thomas On Mon, 1 Feb 2016, John Tromp wrote: For those of you who missed it, chess grandmaster Hikaru Nakamura, rated

Re: [Computer-go] Game Over

2016-01-27 Thread Thomas Wolf
Congratulations to Aja $ DeepMind to that great result! I am curious to see AlphaGo having to play a tough narrow endgame. In the first of the 5 games it could affort not to play totally optimal in the end and in the next 4 games Fan resigned. End games require again other, more math like

Re: [Computer-go] Number of Go positions computed at last

2016-01-22 Thread Thomas Wolf
On Fri, 22 Jan 2016, Adrian Petrescu wrote: Very cool! I find it interesting that the number is only about 1.2% of 3^361 (though I realize 3^361 doesn't take symmetries into account). On the surface it's counterintuitive to me that nearly 99% of random stone configurations are not legal Go

Re: [Computer-go] Seki frequencies

2016-01-17 Thread Thomas Wolf
d). Can you give an example for anti-seki? Listing the possible configurations is a demanding open research field. Perhaps you and someone like Thomas Wolf (with his life-and-dath background) would be "the right" people for this question. I have an (unpublished) talk abou

Re: [Computer-go] CFP: IJCAI Computer Games Workshop 2016

2016-01-16 Thread Thomas Wolf
Hi Mark, Thank you for the information. Unfortunately, I will not be able to attend even though it is relatively close to my place. Would it be possible to submit a paper and if accepted, a prerecorded talk? Regards, Thomas On Sat, 16 Jan 2016, Mark Winands wrote: Computer Games Workshop at

Re: [Computer-go] 7x7 Go is weakly solved

2015-11-29 Thread Thomas Wolf
On Sun, 29 Nov 2015, Aja Huang wrote: It's the work by Chinese pro Li Zhe 7p. http://blog.sina.com.cn/s/blog_53a2e03d0102vyt5.html His conclusions on 7x7 Go board: 1. Optimal komi is 9.0. Who can enforce a win with this komi? Thomas 2. Optimal solution is not unique. But the first 3

Re: [Computer-go] Move Evaluation in Go Using Deep Convolutional Neural Networks

2014-12-22 Thread Thomas Wolf
Last move info is a cheap hint for an instable area (unless it is a defense move). Thomas On Mon, 22 Dec 2014, Stefan Kaitschick wrote: Last move info is a strange beast, isn't it? I mean, except for ko captures, it doesn't really add information to the position. The correct prediction rate

RE: [computer-go] benchmark tests for static evaluation functions

2010-01-18 Thread Thomas Wolf
question was whether people had published any related tests. Thomas David -Original Message- From: computer-go-boun...@computer-go.org [mailto:computer-go-boun...@computer-go.org] On Behalf Of Thomas Wolf Sent: Sunday, January 17, 2010 9:03 AM To: computer-go@computer-go.org

[computer-go] benchmark tests for static evaluation functions

2010-01-17 Thread Thomas Wolf
? The published benchmarks need not be for a static evaluation function in the traditional sense, they could be for an opening book or a MCTS program with very short times available. Thanks, Thomas Wolf ___ computer-go mailing list computer-go@computer-go.org

[computer-go] end game analysis

2009-10-05 Thread Thomas Wolf
A quick question: What programs are useful for coaching a player by analysing the moves that have been played in the endgame of some 19x19 game? What one would want to do is to input the position, say 30 moves from the end, and get a ranking of the remaining moves. It would be nice if it would

Re: [computer-go] end game analysis

2009-10-05 Thread Thomas Wolf
and making comments into a file. I realize that MC programs are stronger in close games, so for each analysis the number of prisoners might be adapted to get the best out of MC so that from the analysis one can see where the player lost one or two points. Thomas On Mon, 5 Oct 2009, Thomas Wolf

Re: [computer-go] Congratulations to Fuego, the new champion!

2009-05-13 Thread Thomas Wolf
On Wed, 13 May 2009, Isaac Deutsch wrote: Wow, you're fast to congratulate. ;) Congratulations from me, too. From me 3. :) Thomas Isaac -- Neu: GMX FreeDSL Komplettanschluss mit DSL 6.000 Flatrate + Telefonanschluss für nur 17,95 Euro/mtl.!*

[computer-go] 19x19 CGOS

2009-03-17 Thread Thomas Wolf
Is the 19x19 server down? (I wanted to look at some games.) Thomas ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Human Learning against MoGo

2009-02-15 Thread Thomas Wolf
On Sun, 15 Feb 2009, Ingo Althöfer wrote: Hello, ... When you follow this line of thought, the results of Tainan show that the computer go community will also now (and likely in future, too) have to fight with the problem/phaenomenon of quick human learning (as has been the case already

Re: [computer-go] Re: FW: computer-go] Monte carlo play?

2008-11-16 Thread Thomas Wolf
On Sun, 16 Nov 2008, Claus Reinke wrote: ... better feeling for the game; personally, I don't like fast games(*), but ... But there is this saying: Play quick, lose quick, learn quick! :) Thomas ___ computer-go mailing list

Re: [computer-go] The Enemy's Key Point Is My Own

2008-10-30 Thread Thomas Wolf
The typical situation is that two weak chains of opposite colours attached to each other have their few liberties (in the extreme case their single liberty) far apart. In simple Manhatten distance you can have these liberties easily as distant as you want, but if you think of empty points and

Re: [computer-go] Re: komi argument = silly

2008-03-07 Thread Thomas Wolf
On Fri, 7 Mar 2008, Petr Baudis wrote: On Thu, Mar 06, 2008 at 04:33:16PM -0800, Dave Dyer wrote: To a first order approximation, would changing the komi change the rankings? Presumably, programs are playing the same number of games as black and white, so any unfair advantage or

Re: [computer-go] Bent four in the corner was:Scalability problem of play-out policies

2008-01-23 Thread Thomas Wolf
On Wed, 23 Jan 2008, Harald Korneliussen wrote: It turns out it's not the bent four shape, but I suspect it's another such shape, where more playouts only confirm that these moves aren't worth including into the tree, so that UCT catches them very late, if ever. Just a quick note that an

Re: [computer-go] BOINC

2007-10-30 Thread Thomas Wolf
distributed attacks on Go. It would be great to see a java port of GoTools by Thomas Wolf[1], which is probably the kind of thing that most naturally lends itself to distributed attacks. Does anyone know whether GoTools is under active development? The webpages were last updated in 2001

Re: [computer-go] Amsterdam paper

2007-05-22 Thread Thomas Wolf
On 5/19/07, Thomas Wolf [EMAIL PROTECTED] wrote: Here is another Amsterdam paper on Go, although about life death and not full game playing. I may be missing the obvious, but in Section 4.2, Diagram 13, isn't Black 10 a basic ko violation? Yes, that eats up one of the necessary

[computer-go] Amsterdam paper

2007-05-19 Thread Thomas Wolf
Here is another Amsterdam paper on Go, although about life death and not full game playing. http://lie.math.brocku.ca/twolf/papers/bugsintro.ps Thomas ___ computer-go mailing list computer-go@computer-go.org

Re: [computer-go] Why not forums?

2007-02-05 Thread Thomas Wolf
On Mon, 5 Feb 2007, Christoph Birk wrote: Why can't we use proper forums instead of this outdated list? Forums are easier to keep track of and search for messages. As a start we can use Yahoo groups. What do you think? I vote for keeping this (email)

[computer-go] position

2007-01-23 Thread Thomas Wolf
, combinatorics and experience in computation as valuable strengths, this might be of interest to someone on the email list. Together with a few students we already have a small but active computer Go group at our math department. Thomas Wolf Prof at Department of Mathematics Brock University Ontario

RE: [computer-go] Useless moves in the endgame

2007-01-09 Thread Thomas Wolf
On Tue, 9 Jan 2007, Chaslot G (MICC) wrote: Mango passes as soon as the opponent passes two times in a row. Might this lead to bugs in some situations? You need 3 passes in case of ko. Thomas Anyway this is very nice for playing against humans and GnuGo. Guillaume -Original