Re: [computer-go] Dynamic komi at high handicaps

2009-08-12 Thread Ivan Dubois
I 100% agree with Don, dynamic komi just cant be the right approach in my opinion. One idea I just have is this : In the tree search part, instead of using a rule wich converges to MAX, use a rule wich converges to alpha*MAX + beta*AVERAGE. Do this only for plies where it is the weaker player

Re: [computer-go] Monte-Carlo Simulation Balancing

2009-04-28 Thread Ivan Dubois
I noticed that, in general, changes in the playout policy have a much bigger impact on larger boards than on smaller boards. Rémi I think rating differences are emplified on larger boards. This is easy to see if you think about it this way : Somehow a 19x19 board is like 4 9x9 boards. Let

Re: [computer-go] chess study

2008-04-28 Thread Ivan Dubois
I have a question : If the lines in the graph are straight lines and they dont have the same increase rate, then isnt there a point where they should cross ? Do they all cross at the same point ? I guess this point (if it exists) would indicate some kind of starting point : It would correspond

Re: [computer-go] Calculate the number of stones in the same group?

2008-04-06 Thread Ivan Dubois
M Interesting problem lol. April fools'day, I guess? ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] solving the nakade problem

2008-03-13 Thread Ivan Dubois
: Magnus Persson [EMAIL PROTECTED] To: computer-go@computer-go.org Sent: Thursday, March 13, 2008 8:57 AM Subject: Re: [computer-go] solving the nakade problem Quoting Ivan Dubois [EMAIL PROTECTED]: Hello, I think there is a very easy and straigthforward solution to the nakade/seki problem, here

[computer-go] solving the nakade problem

2008-03-12 Thread Ivan Dubois
Hello, I think there is a very easy and straigthforward solution to the nakade/seki problem, here it is : For moves that are self-atari on a group that contains MORE than 5 stones : Both in the tree and the playouts, strictly forbid them (exactly like you forbid filling an eye).

endgame (Was [computer-go] Re: Should 9x9 komi be 8.0 ?])

2008-03-02 Thread ivan dubois
Mogo is already very strong at endgame and certainly plays perfectly near the end of the game. The more advanced the program, the sooner it can play perfect endgame. But correct ko threats playing has nothing to do with the playout part : Since it is a strategic concept that involves global

Re : endgame (Was [computer-go] Re: Should 9x9 komi be 8.0 ?])

2008-03-02 Thread ivan dubois
Ok, I think I see what you mean, but I am not sure I really agree. As you say, this is related to horizon effect. I think current MC programs can play ko quite well because they are trying do delay the outcome of losing the ko, therefore they tend to play threats do gain time, just like human

[computer-go] Transpositions in UCT

2008-02-28 Thread ivan dubois
Hello, I would like to add transposition handling to my UCT engine (it is currently 2050 elo on CGOS). I thought a little about how to do it, and realized it is not obvious at all. So I thought I may ask to people on this list what they think. My first idea was to back-up the result of each

[computer-go] How to use CGOS ?

2008-02-23 Thread ivan dubois
Hello, I downloaded the file cgosGtp-win.zip from http://cgos.boardspace.net/ but I cant make it work. I am on windows. I tried this command : cgosgtp.exe -name MyProgram.bat But it doesnt work. What am I doing wrong ? Could someone provide an example of a correct invocation of cgosgtp.exe ?

Re : [computer-go] How to use CGOS ?

2008-02-23 Thread ivan dubois
--gtp --log mybot.log priority 3 - Don ivan dubois wrote: Hello, I downloaded the file cgosGtp-win.zip from http://cgos.boardspace.net/ but I cant make it work. I am on windows. I tried this command : cgosgtp.exe -name MyProgram.bat But it doesnt work. What am I doing wrong

Re : [computer-go] How to use CGOS ?

2008-02-23 Thread ivan dubois
to your program with 2) You also have to provide the password and username 3) The quit.txt means that you logoff the program by creating a file with this name 4) log.txt creates a log so you can look to see what went wrong if it does not connect Quoting ivan dubois [EMAIL PROTECTED]: Hello

Re : [computer-go] How to use CGOS ?

2008-02-23 Thread ivan dubois
It does use GTP. - Message d'origine De : Raymond Wold [EMAIL PROTECTED] À : computer-go computer-go@computer-go.org Envoyé le : Dimanche, 24 Février 2008, 1h54mn 18s Objet : Re: [computer-go] How to use CGOS ? Once we're on the topic, is there a good reason why CGOS does not use GTP?

Re : [computer-go] Re: 19x19 Study. Nakade is difficult

2008-01-31 Thread ivan dubois
In the tree search part, there is generaly no restriction to the moves that can be played. So a UCT program should have no problem seeing that A1 is the best move localy. However, A1 will be considered a 50% killing move, not 100%. This is because UCT will have trouble looking ahead the forced

Re : [computer-go] Is MC-UCT really scalable ... is a troll

2008-01-23 Thread ivan dubois
mercredi 23 janvier 2008, ivan dubois a écrit : Hi Alain, Sorry for being so insistant : You should browse the archive of the list, nearly the same discussion about infinite and scalability happenned in 2007. No i just said that, unless i really understood nothing, i read here from well

Re : Re : [computer-go] Is MC-UCT really scalable ... is a troll

2008-01-23 Thread ivan dubois
Ok, this is a special minimax solver. Call it the Ivan Dubois stupid minimax solver if you like. Anyway, its only purpose is to show that : Returns the best move when given enough time does NOT implie Is scalable in practice. I am very sad that this simple logic has no appeal to most

Re : [computer-go] Bent four in the corner was:Scalability problem of play-out policies

2008-01-23 Thread ivan dubois
- Message d'origine De : Harald Korneliussen [EMAIL PROTECTED] À : computer-go@computer-go.org Envoyé le : Mercredi, 23 Janvier 2008, 15h31mn 20s Objet : [computer-go] Bent four in the corner was:Scalability problem of play-out policies Ivan Dubois mentioned the bent four in the corner shape

Re : [computer-go] Bent four in the corner was:Scalability problem of play-out policies

2008-01-23 Thread ivan dubois
the probability of a black win. Repeat until the program corrects its estimate. It would be interesting to determine just how many simulations are needed to solve this problem - which is obvious to double-digit kyu players. Terry McIntyre [EMAIL PROTECTED] - Original Message From: ivan dubois

Re : Re : [computer-go] Bent four in the corner was:Scalability problem of play-out policies

2008-01-23 Thread ivan dubois
. - Original Message From: ivan dubois [EMAIL PROTECTED] To: computer-go computer-go@computer-go.org Sent: Wednesday, January 23, 2008 10:51:52 AM Subject: Re : [computer-go] Bent four in the corner was:Scalability problem of play-out policies Hello, I agree that the current

Re : [computer-go] Is MC-UCT really scalable ... is a troll

2008-01-23 Thread ivan dubois
Thanks. - Message d'origine De : Russell Wallace [EMAIL PROTECTED] À : computer-go computer-go@computer-go.org Envoyé le : Mercredi, 23 Janvier 2008, 18h07mn 27s Objet : Re: Re : Re : [computer-go] Is MC-UCT really scalable ... is a troll On Jan 23, 2008 3:44 AM, Don Dailey [EMAIL

Re : [computer-go] Bent four in the corner was:Scalability problem of play-out policies

2008-01-23 Thread ivan dubois
point of view. Ivan - Message d'origine De : Michael Williams [EMAIL PROTECTED] À : computer-go computer-go@computer-go.org Envoyé le : Mercredi, 23 Janvier 2008, 20h38mn 32s Objet : Re: Re : [computer-go] Bent four in the corner was:Scalability problem of play-out policies ivan

Re : [computer-go] Bent four in the corner was:Scalability problem of play-out policies

2008-01-23 Thread ivan dubois
I gave you a proof of what I am claiming, I really dont see what I can do more. Anyway we all now all this is just a waste of time for pleasure. People who are really working on a UCT engine (I dont anymore) will find solutions to these problems as soon as they become relevant to playing

Re : [computer-go] Is MC-UCT really scalable against humans?

2008-01-22 Thread ivan dubois
Hello Don, I think you are mostly right, but there is something you seem not to realise. MC players are very good at scoring. They know when they will win for sure by 0.5. However, human players, even strong players, generaly never have such accurate counting skills. So if they are ahead by

Re : [computer-go] Is MC-UCT really scalable ... is a troll

2008-01-22 Thread ivan dubois
I think there is some missconception about this infinite scalability of MC stuff. Theory is only usefull when the model it is based on shares important aspects with reality. In theory, 19*19 Go is a finite game, wich can be analysed in a finite amount of time. So ANY algorithm that solves the

Re : [computer-go] Is MC-UCT really scalable against humans?

2008-01-22 Thread ivan dubois
. Nevertheless, the human sometimes is under the impression the program made a series of really bad moves and STILL WON, making the human feel frustrated.But really it was not like that at all. - Don ivan dubois wrote: Hello Don, I think you are mostly right, but there is something you seem

Re : Re : [computer-go] Is MC-UCT really scalable ... is a troll

2008-01-22 Thread ivan dubois
, 22 Jan 2008, ivan dubois wrote: in theory, infinitely scalable. For example, the folowing algorithm is infinitely scalable : Analyse the complete mini-max tree of the game. If enough time to finish, returns the correct move, if not, return a random move. Now, is this algorithm really

Re : Re : Re : [computer-go] Is MC-UCT really scalable ... is a troll

2008-01-22 Thread ivan dubois
Janvier 2008, 23h38mn 30s Objet : Re: Re : Re : [computer-go] Is MC-UCT really scalable ... is a troll On Tue, 22 Jan 2008, ivan dubois wrote: When people say that MC infinite scalability is mathematicaly proven, they do not refer to the definition you give, they refer to the definition I used

Re : Re : [computer-go] Is MC-UCT really scalable ... is a troll

2008-01-22 Thread ivan dubois
09s Objet : Re: Re : [computer-go] Is MC-UCT really scalable ... is a troll ivan dubois wrote: I think there is some missconception about this infinite scalability of MC stuff. There is no misconception. This is clearly a PRACTICAL concept. Theory is only usefull when the model

Re : Re : [computer-go] Is MC-UCT really scalable ... is a troll

2008-01-22 Thread ivan dubois
back on the fact that UCT is cleaning up after one's mistakes: the eventual behavior, given enough time, is still perfect play. (And of course it is not as if people blindly adjust the monte carlo policies without checking the revised versions for severe misconceptions.) Weston On 1/22/08, ivan

Re : [computer-go] Is MC-UCT really scalable ... is a troll

2008-01-22 Thread ivan dubois
Hi Alain, Sorry for being so insistant : No i just said that, unless i really understood nothing, i read here from well known competent persons that MC+UCT scales infinitely , and would reach perfect play with infinite computational resources, and this is theoretically proven (which is not the

[computer-go] Scalability problem of play-out policies

2008-01-22 Thread ivan dubois
[EMAIL PROTECTED] À : computer-go computer-go@computer-go.org Envoyé le : Mercredi, 23 Janvier 2008, 4h44mn 17s Objet : Re: Re : Re : [computer-go] Is MC-UCT really scalable ... is a troll ivan dubois wrote: Thanks ! I think I agree with everything you said. After some reasoning, I changed

[computer-go] Bradley-Terry Model

2008-01-01 Thread ivan dubois
Hello all, Does someone know about an implementation and/or an algorithmic description of the Bradley-Terry model ? Thanks and happy new year ! _ Ne gardez plus qu'une seule adresse mail ! Copiez vos mails

[computer-go] time_left command on CGOS

2007-09-20 Thread ivan dubois
Hello to all. I have put my program on cgos, but i never receive the time_left command. Is it normal, or am i doing something wrong ? _ Ne gardez plus qu'une seule adresse mail ! Copiez vos mails vers Yahoo!

Re : [computer-go] time_left command on CGOS

2007-09-20 Thread ivan dubois
le : Jeudi, 20 Septembre 2007, 21h37mn 18s Objet : Re: [computer-go] time_left command on CGOS -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 CGOS does not send that command unless you tell it that it knows the command using the known_commands ivan dubois wrote: Hello to all. I have put my

Re : Re : [computer-go] time_left command on CGOS

2007-09-20 Thread ivan dubois
implement time_settings? If you don't have that or respond wrongly to it, the server (or perhaps it's the client) will not send the time_left command. - - Don ivan dubois wrote: Thanks, but i dont receive the known_command either :( I added known_command to the list list_commands also, because

Re : Re : [computer-go] an idea... computer go program's rank vs time

2007-01-26 Thread ivan dubois
rank vs time On Fri, 2007-01-26 at 13:38 +, ivan dubois wrote: However, if you take for example a computer programm that does straight UCT (global UCT, with no sub-areas), then i believe it can not scale well when board size increases. Because the branching would factor increase