Re: [crossfire] Re: [Crossfire-devel] I'll commit the large denomination coin archtypes, I'd like to edit the amber coin to look more ambery (any objections)?

2006-01-01 Thread Miguel Ghobangieno
I agree with Eracc, this is something I've wanted too. Could you also make hp and maxhp a 32 bit int aswell? --- Mark Wedel <[EMAIL PROTECTED]> wrote: > ERACC wrote: > > > While you guys are looking at stuff like this > could you please adjust > > the payment altars to accept more than 32767? I

Re: [crossfire] Re: [Crossfire-devel] I'll commit the large denomination coin archtypes, I'd like to edit the amber coin to look more ambery (any objections)?

2005-12-27 Thread Mark Wedel
ERACC wrote: While you guys are looking at stuff like this could you please adjust the payment altars to accept more than 32767? I wanted to use a 5 diamond altar in my Lone Town apartment map (for the various alchemy benches in the basement) but could not due to this limitation. The prob

Re: [crossfire] Re: [Crossfire-devel] I'll commit the large denomination coin archtypes, I'd like to edit the amber coin to look more ambery (any objections)?

2005-12-27 Thread ERACC
On Tuesday 27 December 2005 01:17 am Mark Wedel wrote: >   Another random thought is to have some logic to use gems to pay for items. > Gems have a fixed value, so one could make it easier that the shopkeeper will > just take the gems directly instead of the player needing to sell them.  That >

[crossfire] Re: [Crossfire-devel] I'll commit the large denomination coin archtypes, I'd like to edit the amber coin to look more ambery (any objections)?

2005-12-27 Thread Mark Wedel
Miguel Ghobangieno wrote: I'll commit the large denomination coins (unless objections are raised), I'd like to edit the amber coin to look more ambery (any objections) (currently it looks kinda like copper rather then a solidified transparent liquid... it's a shame CF doesn't support PNG semi-tra