I agree with Eracc, this is something I've wanted too.
Could you also make hp and maxhp a 32 bit int aswell?
--- Mark Wedel <[EMAIL PROTECTED]> wrote:
> ERACC wrote:
>
> > While you guys are looking at stuff like this
> could you please adjust
> > the payment altars to accept more than 32767? I
ERACC wrote:
While you guys are looking at stuff like this could you please adjust
the payment altars to accept more than 32767? I wanted to use a 5
diamond altar in my Lone Town apartment map (for the various alchemy
benches in the basement) but could not due to this limitation.
The prob
On Tuesday 27 December 2005 01:17 am
Mark Wedel wrote:
> Another random thought is to have some logic to use gems to pay for items.
> Gems have a fixed value, so one could make it easier that the shopkeeper will
> just take the gems directly instead of the player needing to sell them. That
>
Miguel Ghobangieno wrote:
I'll commit the large denomination coins (unless
objections are raised), I'd like to edit the amber
coin to look more ambery (any objections) (currently
it looks kinda like copper rather then a solidified
transparent liquid... it's a shame CF doesn't support
PNG semi-tra
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