On 07/30/2017 10:22 PM, Kevin Zheng wrote:
On 07/30/2017 14:08, Preston Crow wrote:
I like your thinking on this. You have a place for monsters, but didn't
put any on the list. I've been playing on Metalforge recently, and I've
found pixies to be worthless monsters. They seem to usually have
* Otto J. Makela [2017-07-31 14:59:07 +0300]:
Side note:
Can someone explain to me why dragons often leave behind a sword when killed?
I mean, they weren't using it in battle, why were they carrying it?
It was embedded in them from a previous encounter?
On a separate note, summon pet monste
On 2017-07-31 00:08, Preston Crow wrote:
> I like your thinking on this. You have a place for monsters, but didn't
> put any on the list. I've been playing on Metalforge recently, and I've
> found pixies to be worthless monsters. They seem to usually have wands
> but never use them. I seem t
Yeah, I have some thoughts on monster balance that I intend to include in
the table.
I know random books work (e.g demons and angels can be nasty at times) but
now that you mention it, I don't think wands are working. I think we should
endeavor to separate bugs from balance and this seems more lik
On 07/30/2017 14:08, Preston Crow wrote:
> I like your thinking on this. You have a place for monsters, but didn't
> put any on the list. I've been playing on Metalforge recently, and I've
> found pixies to be worthless monsters. They seem to usually have wands
> but never use them. I seem to r
I like your thinking on this. You have a place for monsters, but didn't
put any on the list. I've been playing on Metalforge recently, and I've
found pixies to be worthless monsters. They seem to usually have wands
but never use them. I seem to recall they used their wands at one point
in t
ajh.co
It's located in Melbourne, Australia. It isn't advertised on the metaserver
because when I followed the guide it didn't seem to work and i'm using the
1.71 GTK client on windows so I don't have a meta server anyway.
Regards,
Saru
On Sun, Jul 30, 2017 at 3:27 PM, Ruben Safir wrote:
> On
On Sun, Jul 30, 2017 at 02:05:00PM +1000, David Hurst wrote:
> Hi guys and gals,
>
> I've been spending a lot of time playing crossfire lately and the
> discussion around a new release prompted me to think about some potential
> balance improvements that could be made. I am thinking about some of
Hi guys and gals,
I've been spending a lot of time playing crossfire lately and the
discussion around a new release prompted me to think about some potential
balance improvements that could be made. I am thinking about some of the
more fundamental aspects of the game such as player race attributes
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