Re: [crossfire] Should ship transportation cost money?
Hello. Hey, i know i haven't speak for years in this list. But i still sometime read that mailing list :p /me sees a ghost! :) Other time, other people, still the same problems. Yup. But for old players that knew about mids' server in Dutchland (yes, the one that was located in a university that burnt), I recall having written with lauwenmark script that not only made ship cost money, but you had several possible fees, the more you paid the most secure was the travel. But there was always a risk that your ship sunk and you end up on the coast in the middle of nowhere. THAT was good for exploration :D If you search the script, i recall we named the ship the captain n'igloo company :) Thanks for the info, and the nice suggestion :) I'm tring to get Lauwenmark to make the script, we'll see what happens :p Regards Nicolas -- Mon p'tit coin du web - http://nicolas.weeger.org signature.asc Description: This is a digitally signed message part. ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Should ship transportation cost money?
Hey, i know i haven't speak for years in this list. But i still sometime read that mailing list :p Other time, other people, still the same problems. But for old players that knew about mids' server in Dutchland (yes, the one that was located in a university that burnt), I recall having written with lauwenmark script that not only made ship cost money, but you had several possible fees, the more you paid the most secure was the travel. But there was always a risk that your ship sunk and you end up on the coast in the middle of nowhere. THAT was good for exploration :D If you search the script, i recall we named the ship the captain n'igloo company :) 2013/1/23 Nicolas Weeger nicolas.wee...@laposte.net Hello. However, traveling by ship is currently free and instantaneous. It's as easy as using a magic portal: step on and press 'a' to teleport somewhere else. I think this discourages foot travel and devalues exploration outside of cities. Other transport cost money, so shouldn't ships cost money too? Rather than putting more money, wouldn't it be funnier to have ships be usable only after the player completed some deed? Like saving a princess, solving enigma, or such? So the first time she wants to get eg to Navar from Scorn, she must travel. If she's smart she'll become a hero in Navar and be authorized to board the ships. Of course that requires to write some quests for that :) Regards Nicolas -- Mon p'tit coin du web - http://nicolas.weeger.org ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Should ship transportation cost money?
Hello. However, traveling by ship is currently free and instantaneous. It's as easy as using a magic portal: step on and press 'a' to teleport somewhere else. I think this discourages foot travel and devalues exploration outside of cities. Other transport cost money, so shouldn't ships cost money too? Rather than putting more money, wouldn't it be funnier to have ships be usable only after the player completed some deed? Like saving a princess, solving enigma, or such? So the first time she wants to get eg to Navar from Scorn, she must travel. If she's smart she'll become a hero in Navar and be authorized to board the ships. Of course that requires to write some quests for that :) Regards Nicolas -- Mon p'tit coin du web - http://nicolas.weeger.org signature.asc Description: This is a digitally signed message part. ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
[crossfire] Should ship transportation cost money?
Greetings, Crossfire has a very big and impressive world map, spanning across a continent filled with splendid cities and scary dungeons. Traveling by foot is a great way to explore the world and find new adventure. Being a huge continent, transportation infrastructure is very useful for getting around. Dragon ports and ships are currently the most widespread forms of transport. The former already cost money; you have to go through the trouble of paying for an expensive ticket and board the right dragon. The cost is a disincentive to use it too often. However, traveling by ship is currently free and instantaneous. It's as easy as using a magic portal: step on and press 'a' to teleport somewhere else. I think this discourages foot travel and devalues exploration outside of cities. Other transport cost money, so shouldn't ships cost money too? Thanks, Kevin Zheng ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire