> I haven't played it for a while, but one thing I recall is that the level
> range is pretty broad.
>
> Some of the undercity maps are suitable for low level characters (less
> than 5), while others are much tougher, with things like wyverns. So I'd
> probably say the level range is 0-20, but
Otto J. Makela wrote:
> Nicolas Weeger wrote:
>>> Well, Scorn also has an explanation on why neglected houses have monsters
>>> in them: the situation with Old Town.
>> Talking about that quest, would anyone have a description? That is what
>> items
>> one can find, clues there are, and so on?
>>
Nicolas Weeger wrote:
>> Well, Scorn also has an explanation on why neglected houses have monsters
>> in them: the situation with Old Town.
>
> Talking about that quest, would anyone have a description? That is what items
> one can find, clues there are, and so on?
> :)
Sorry, my mistake, "Old C
> Well, Scorn also has an explanation on why neglected houses have monsters
> in them: the situation with Old Town.
Talking about that quest, would anyone have a description? That is what items
one can find, clues there are, and so on?
:)
Nicolas
--
http://nicolas.weeger.org [Mon p'tit coin du
On 2009-11-28 21:10, Nicolas Weeger wrote:
>> Certainly for scorn, as that is a starting area, it makes a lot of sense.
>> And a lot of the monster maps in scorn don't make a lot of sense.
>>
>> For navar city, there are several quest lines that sort of go with some
>> of the maps in the town
> Certainly for scorn, as that is a starting area, it makes a lot of sense.
> And a lot of the monster maps in scorn don't make a lot of sense.
>
> For navar city, there are several quest lines that sort of go with some
> of the maps in the town (old wizards tower, smuggling operation, etc).
Nicolas Weeger wrote:
> Hello.
>
>
> Right now there are many houses / maps in the various towns which have
> monsters.
>
>
> What about moving all that outside the towns (which after all have guards and
> such, and should probably be "safe" places?), and putting them in the country
> side?
Hello.
Right now there are many houses / maps in the various towns which have
monsters.
What about moving all that outside the towns (which after all have guards and
such, and should probably be "safe" places?), and putting them in the country
side?
Except maybe some mice or dogs here and th
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