Thanks cutie.
Winnie the Pooh
TimetoKill.net
Sent from my phone.
We hope to have a patch for CS:GO ready tomorrow morning, Thursday Feb 7
(PST).
** **
Thanks.
___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
Hi,
tomorrow we plan to launch the CS:GO Maps Workshop.
1. We've started working on the wiki here:
https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators
It would be helpful if people read through it and posted questions and helped
us cover the basics by tomorrow.
The output from the spew
commands shown on the wiki make it look like
ISteamRemoteStorage/GetPublishedFileDetails on the web api is used to
get the details and download url for the map(s).
If that is the case, why is an API key needed when neither that method
nor downloading from the given
While GetPublishedFileDetails doesn't require a key, GetCollectionDetails andGetUGCFileDetailsdo. I'd assume CS:GO usesGetCollectionDetails for host_workshop_collection.On 07/02/2013, at 3:22 PM, Nicholas Hastings psycho...@alliedmods.net wrote:
The output from the spew
commands shown on the
Ah, I had forgotten about
GetCollectionDetails.
Netshroud
Wednesday,
February 06, 2013 11:43 PM
While
GetPublishedFileDetails doesn't require a key, GetCollectionDetails
and GetUGCFileDetails do. I'd assume CS:GO uses GetCollectionDetails for
Any idea of what to expect with this patch?
On Feb 6, 2013 11:23 AM, Winnie the Pooh win...@timetokill.net wrote:
Thanks cutie.
Winnie the Pooh
TimetoKill.net
Sent from my phone.
We hope to have a patch for CS:GO ready tomorrow morning, Thursday Feb 7
(PST).
** **
Thanks.
- Is the workshop meant to completely replace the current manual hosting
+ sv_downloadurl scheme? So all servers must use workshop collections and
should replace +mapgroup with +host_workshop_collection ##? If this is
not the case, what happens if both +mapgroup and