Re: [Csgo_servers] New Train need bug fix

2014-12-10 Thread Niklas Mertes
The new train version needs a really fast bugfix. I didnt make this shotz video, but it shows a huge bug on the new train: https://www.youtube.com/watch?v=D98ojV-Hrq4 Pls fix this asap. thx 2014-12-11 3:09 GMT+01:00 csgo_servers-requ...@list.valvesoftware.com: Send Csgo_servers mailing list

Re: [Csgo_servers] Linux Server and those problems

2014-09-11 Thread Niklas Mertes
Hi, is there an update coming for linux servers? cause there are multiple problems with linux server. not only that sourcemod doesn't work, there are more problems: e.g. respawning players, players spawn in d2 in upper mid on that small plateau, player are spawning and they cant move, ... any

Re: [Csgo_servers] bug and smoke

2014-08-27 Thread Niklas Mertes
First of all. This smoke bug exists since 3 or 4 years. correct me if im not right, but in nividia driver its called ambient occlusion (under am, idk). its forbidden in leagues like esl. in esl the anti-cheat tool has the rights to read the driver settings you are using. so if you use it there,

Re: [Csgo_servers] match making

2014-08-27 Thread Niklas Mertes
Hi, i know many are playing matchmaking (comp.) and its very popular but is it possible that u have a barrier for palying comp. mm like in League of Legends (You need to reach Lvl30 before u can start palying ranked). Cause otherwise there will be accounts with 8hours cs:go that hack and boost

Re: [Csgo_servers] Players failing to keep stable update rate

2014-06-25 Thread Niklas Mertes
Hello Sazid, your Server is too weak to host a stable tick128 22 slot server. my server got an i7-3930K and i'm happy that our dm server with 16slot can run tick1128 without drops. 2014-06-24 21:00 GMT+02:00 csgo_servers-requ...@list.valvesoftware.com: Send Csgo_servers mailing list

Re: [Csgo_servers] Server go laggy

2014-06-04 Thread Niklas Mertes
Im using an i7 3930K with 3.2GHz to hst a 32slot Tick64 Server. Tick is always stable and nearly 0 Laggs (for sure it laggs when like 32players are running to same spot, but that wont happen in 99.99%). and 2.1ghz is way to low to host good cs servers. (my opionion). im using sv_maxupdaterate

Re: [Csgo_servers] Server performance problems

2014-03-24 Thread Niklas Mertes
im using debian 7 as host os. and its actually impossible to run a stable 32slot tick128 on it with and without sourcemod and plugins. cpu is an i7 3930K which is running at default clock rate. and i dont think windows is so much faster than the linux os. so valve needs to do sth or the community