Thanks Ido.
On Thu, Jan 23, 2014 at 3:02 PM, Ido Magal i...@valvesoftware.com wrote:
We hope to have a CSGO update soon.
Thanks.
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Ido,
Is there a CVAR for disabling the use key from opening the buy menu?
On Dec 23, 2013 5:55 PM, Ido Magal i...@valvesoftware.com wrote:
The update is now live.
The previous build has been pinned “dec_18.”
Thanks.
Release Notes for 12/23/2013
[ GAMEPLAY ]
§ Improved visual
Awesome... Thanks!
On Dec 23, 2013 6:57 PM, Ilyas bytee...@gmail.com wrote:
cl_use_opens_buy_menu 1
24.12.2013 6:05, Cody Lee wrote:
Ido,
Is there a CVAR for disabling the use key from opening the buy menu?
On Dec 23, 2013 5:55 PM, Ido Magal i...@valvesoftware.com wrote:
The update
Awesome job Ido. Tell the team the same!
On Dec 18, 2013 11:09 PM, Ido Magal i...@valvesoftware.com wrote:
The update is now live.
The previous build has been pinned as ‘dec_12’
Thanks.
Release Notes for 12/18/2013
[ CSGO ]
- Added three purchasable gift options:
-- Gift
Thanks ido
On Nov 15, 2013 6:32 PM, Ido Magal i...@valvesoftware.com wrote:
We hope to have an update ready shortly.
Thanks.
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Wow...
On Nov 6, 2013 9:14 PM, Ido Magal i...@valvesoftware.com wrote:
CSGO 1.31.1.0 is now live.
The previous build has been pinned as “oct_31”
Thanks.
Release Notes for 11/6/2013
[GAMEPLAY]
- Changed C4 planting sounds based on pro feedback. When planting the
bomb, it
IDO! Your mother and I have been worried!
Glad you're back!
On Oct 10, 2013 6:52 PM, Charalampos Galanis xngala...@gmail.com wrote:
Yay , Ido is BACK :D
2013/10/11 i...@butterlan.ch
Guten Tag
Vielen Dank für ihre anfrage.
Wir werden sie so schnell wie möglich bearbeiten.
Holy Crap!
Great update for the return of Ido!
On Oct 10, 2013 9:02 PM, Ido Magal i...@valvesoftware.com wrote:
1.30.7.0 is now live.
** **
the previous build has been pinned as ‘oct_04’
** **
Thanks.
** **
** **
Release Notes for 10/10/2013
** **
I hope HPE stays far, far away from this, and VALVe fixes it.
On Aug 23, 2013 3:39 AM, Seyhan AKDENIZ s_akde...@hotmail.com wrote:
Yes, this is very important bug and HPE should resolve and fix this
problem asap.
Date: Fri, 23 Aug 2013 09:43:22 +0200
From: mlaszl...@freemail.hu
To:
Awesome!!! Thank you and your fellow teammates!
On Aug 22, 2013 10:43 AM, Ido Magal i...@valvesoftware.com wrote:
We hope to have a patch ready within an hour or so.
** **
Thanks.
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Thanks Ido. You, Matt, Vitality, and the other devs do great work. Keep it
up.
On Wed, Jul 10, 2013 at 8:09 PM, Ido Magal i...@valvesoftware.com wrote:
We hope to have a patch ready very shortly.
** **
** **
Thanks.
___
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Thanks Ido.
Good to see you and your team actively monitoring Red dit and other places
to catch bugs that are found.
On Jul 4, 2013 11:03 AM, Ido Magal i...@valvesoftware.com wrote:
Btw, we hot fixed the smoke bug shortly after it was found. Just restart
your Steam clients to get the new
Fastest update ever
On Jun 26, 2013 6:34 PM, lilly clan...@yahoo.com wrote:
thank you IDO
-
ClanVPP.com
32 man Chicago 74.121.181.87:27015
26 man DM 216.231.130.101:26015
24 man Dallas 66.34.220.7:27015
--
View this message in context:
Maps aren't exactly small:)
On Jun 12, 2013 8:21 PM, lilly clan...@yahoo.com wrote:
soon my friend soon, must be a big update
--
View this message in context:
http://csgo-servers.1073505.n5.nabble.com/update-tp4755p4762.html
Sent from the CSGO_Servers mailing list archive at
Thanks for the heads up. You and your team do good work. Spread the thanks!
On May 29, 2013 1:59 PM, Ido Magal i...@valvesoftware.com wrote:
We hope to have a patch ready later today.
** **
Thanks.
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Thanks Ido!~
Is there anyway to possibly get the cl_crosshair_outlinethickness minimum
value lowered to 0.5 instead of 1? I love the added affect but using a
value of 1 almost triples the thickness of my crosshair. Just a slight
stroked outline would give me enough of a contrast to assist, yet
Thanks Ido
On Wed, May 15, 2013 at 5:09 PM, Ido Magal i...@valvesoftware.com wrote:
We hope to have a patch ready shortly.
** **
Thanks.
** **
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Plus, its a global game. No time is truly convenient
On May 15, 2013 10:14 PM, sergiusz majer th3t...@gmail.com wrote:
The deployment and finalizing probably takes all day and is released at
the end of the day when work is done for release.
On Wed, May 15, 2013 at 11:11 PM, Nick Castelli
Also.
Make a ticket: http://64bitvps.com/csgo/
On Mar 31, 2013 10:19 PM, wickedplayer494 . wickedplayer...@gmail.com
wrote:
Valve does monitor CS:GO's section on the Steam forums, and it appears
also reddit's /r/GlobalOffensive too.
On Sun, Mar 31, 2013 at 10:16 PM, Calvin Judy
If it goes f2p, i imagine public valve serves being free, with some paid
service ESEA-type client for Comp. MM and the ability for any server host
to require that client to be running for people to connect to their server.
On Mar 11, 2013 5:00 PM, David Fountain savsi...@gmail.com wrote:
Lol I
Hopefully the reversed hands when using left handed models is fixed too.
On Mar 8, 2013 8:08 PM, Absurd Minds goabs...@absurdminds.net wrote:
I'm guessing a patch for the map vote cvar, but you'll never know
until the patch is released. Ido never tells his secrets.
On Fri, Mar 8, 2013 at 9:03
I like the heads up personally.
Makes me feel like a kid waiting for Christmas morning.
On Feb 13, 2013 8:24 PM, Ido Magal i...@valvesoftware.com wrote:
We can stop sending out the heads up if it’s of no value.
** **
btw, we’re minutes away.
** **
*From:*
Any idea of what to expect with this patch?
On Feb 6, 2013 11:23 AM, Winnie the Pooh win...@timetokill.net wrote:
Thanks cutie.
Winnie the Pooh
TimetoKill.net
Sent from my phone.
We hope to have a patch for CS:GO ready tomorrow morning, Thursday Feb 7
(PST).
** **
Thanks.
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