Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Ejziponken -

I still get:
Server will auto-restart if there is a 
crash.LD_LIBRARY_PATH=/home/bcs/csgo/pub1/bin:/home/bcs/csgo/pub1:/home/bcs/csgo/pub1/bin:#ConVarRef
 developer doesn't point to an existing ConVar#Using breakpad minidump 
systemUsing breakpad crash handler#PERF WARNING: Failed to open model 
substitution file, cannot swap models out based on gpu_level!##Console 
initialized.#Hashing all VPK files for pure server operation.
From: c...@saigns.de
To: csgo_servers@list.valvesoftware.com
Date: Tue, 21 Aug 2012 07:57:51 +0200
Subject: Re: [Csgo_servers] steamcmd update released

















just run your existing steamcmd, it updates itself

 





From:
csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Ejziponken
-

Sent: Tuesday, August 21, 2012 7:56 AM

To: csgo_servers@list.valvesoftware.com

Subject: Re: [Csgo_servers] steamcmd update released





 



And where do I get the new steamcmd?









From: tayl...@valvesoftware.com

To: csgo_servers@list.valvesoftware.com

Date: Tue, 21 Aug 2012 01:00:43 +

Subject: [Csgo_servers] steamcmd update released



Hi all,

 

An update for steamcmd has just been released that will allow
you to run multiple instances of it on one machine simultaneously. It will also
run on Windows even if the Steam UI is running already.

 

Some notes:

 

· logging
in will still “take” that user session, so it will logout the main client if
you use the same account, and running several copies w/ the same account
simultaneously is not likely to work well

· I
believe you should be able to run all copies of steamcmd from the same install
folder, but I’m not 100% sure (I’ve tested it but not every possible scenario).
So be on the lookout for new weirdness.

· Otherwise,
simultaneous instances that are using different accounts should not affect one
another at all.

 

regards,

Taylor Sherman

Valve

 





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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread ics
You need to just wait or turn sv_pure 0. It's enabled now by default and 
due to that, it will jam there for some time.


-ics

21.8.2012 9:02, Ejziponken - kirjoitti:

I still get:

Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/home/bcs/csgo/pub1/bin:/home/bcs/csgo/pub1:/home/bcs/csgo/pub1/bin:
#ConVarRef developer doesn't point to an existing ConVar
#Using breakpad minidump system
Using breakpad crash handler
#PERF WARNING: Failed to open model substitution file, cannot swap 
models out based on gpu_level!

#
#Console initialized.
#Hashing all VPK files for pure server operation.


From: c...@saigns.de
To: csgo_servers@list.valvesoftware.com
Date: Tue, 21 Aug 2012 07:57:51 +0200
Subject: Re: [Csgo_servers] steamcmd update released

just run your existing steamcmd, it updates itself

*From:*csgo_servers-boun...@list.valvesoftware.com 
[mailto:csgo_servers-boun...@list.valvesoftware.com] *On Behalf Of 
*Ejziponken -

*Sent:* Tuesday, August 21, 2012 7:56 AM
*To:* csgo_servers@list.valvesoftware.com
*Subject:* Re: [Csgo_servers] steamcmd update released

And where do I get the new steamcmd?



From: tayl...@valvesoftware.com
To: csgo_servers@list.valvesoftware.com
Date: Tue, 21 Aug 2012 01:00:43 +
Subject: [Csgo_servers] steamcmd update released

Hi all,

An update for steamcmd has just been released that will allow you to 
run multiple instances of it on one machine simultaneously. It will 
also run on Windows even if the Steam UI is running already.


Some notes:

·logging in will still take that user session, so it will logout the 
main client if you use the same account, and running several copies w/ 
the same account simultaneously is not likely to work well


·I believe you should be able to run all copies of steamcmd from the 
same install folder, but I'm not 100% sure (I've tested it but not 
every possible scenario). So be on the lookout for new weirdness.


·Otherwise, simultaneous instances that are using different accounts 
should not affect one another at all.


regards,

Taylor Sherman

Valve


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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Philip Giuliani
Hey, its possible to allow the arrow keys in the steamcmd? :( arrow up:
last command ect.

Thanks

2012/8/21 ics i...@ics-base.net

  You need to just wait or turn sv_pure 0. It's enabled now by default and
 due to that, it will jam there for some time.

 -ics

 21.8.2012 9:02, Ejziponken - kirjoitti:

  I still get:

  Server will auto-restart if there is a crash.

 LD_LIBRARY_PATH=/home/bcs/csgo/pub1/bin:/home/bcs/csgo/pub1:/home/bcs/csgo/pub1/bin:
 #ConVarRef developer doesn't point to an existing ConVar
 #Using breakpad minidump system
 Using breakpad crash handler
 #PERF WARNING: Failed to open model substitution file, cannot swap models
 out based on gpu_level!
 #
 #Console initialized.
 #Hashing all VPK files for pure server operation.

  --
 From: c...@saigns.de
 To: csgo_servers@list.valvesoftware.com
 Date: Tue, 21 Aug 2012 07:57:51 +0200
 Subject: Re: [Csgo_servers] steamcmd update released

  just run your existing steamcmd, it updates itself



 *From:* csgo_servers-boun...@list.valvesoftware.com [
 mailto:csgo_servers-boun...@list.valvesoftware.comcsgo_servers-boun...@list.valvesoftware.com]
 *On Behalf Of *Ejziponken -
 *Sent:* Tuesday, August 21, 2012 7:56 AM
 *To:* csgo_servers@list.valvesoftware.com
 *Subject:* Re: [Csgo_servers] steamcmd update released



 And where do I get the new steamcmd?
  --

 From: tayl...@valvesoftware.com
 To: csgo_servers@list.valvesoftware.com
 Date: Tue, 21 Aug 2012 01:00:43 +
 Subject: [Csgo_servers] steamcmd update released

 Hi all,



 An update for steamcmd has just been released that will allow you to run
 multiple instances of it on one machine simultaneously. It will also run on
 Windows even if the Steam UI is running already.



 Some notes:



 · logging in will still “take” that user session, so it will
 logout the main client if you use the same account, and running several
 copies w/ the same account simultaneously is not likely to work well

 · I believe you should be able to run all copies of steamcmd from
 the same install folder, but I’m not 100% sure (I’ve tested it but not
 every possible scenario). So be on the lookout for new weirdness.

 · Otherwise, simultaneous instances that are using different
 accounts should not affect one another at all.



 regards,

 Taylor Sherman

 Valve




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 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Ejziponken -

what does pure 1 do? 
Running publicservers.

Date: Tue, 21 Aug 2012 08:13:52 +0200
From: giiul...@gmail.com
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] steamcmd update released

Hey, its possible to allow the arrow keys in the steamcmd? :( arrow up: last 
command ect.
Thanks

2012/8/21 ics i...@ics-base.net


  

  
  
You need to just wait or turn sv_pure
  0. It's enabled now by default and due to that, it will jam there
  for some time.

  

  -ics

  

  21.8.2012 9:02, Ejziponken - kirjoitti:



  
  
I still get:




  Server will auto-restart if there is a crash.
  
LD_LIBRARY_PATH=/home/bcs/csgo/pub1/bin:/home/bcs/csgo/pub1:/home/bcs/csgo/pub1/bin:
  #ConVarRef developer doesn't point to an existing ConVar
  #Using breakpad minidump system
  Using breakpad crash handler
  #PERF WARNING: Failed to open model substitution file,
cannot swap models out based on gpu_level!
  #
  #Console initialized.
  #Hashing all VPK files for pure server operation.
  


  From: c...@saigns.de

  To: csgo_servers@list.valvesoftware.com

  Date: Tue, 21 Aug 2012 07:57:51 +0200

  Subject: Re: [Csgo_servers] steamcmd update released

  

  
  
  
just
run your existing steamcmd, it updates itself
 

  
From:
csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com]
On Behalf Of Ejziponken
-

Sent: Tuesday, August 21, 2012 7:56 AM

To: csgo_servers@list.valvesoftware.com

Subject: Re: [Csgo_servers] steamcmd
update released
  

 

  And
  where do I get the new steamcmd?
  


  
From:
tayl...@valvesoftware.com

To: csgo_servers@list.valvesoftware.com

Date: Tue, 21 Aug 2012 01:00:43 +

Subject: [Csgo_servers] steamcmd update released

  Hi
  all,
   

  An
  update for steamcmd has just been released
  that will allow
  you to run multiple instances of it on one
  machine simultaneously. It will also
  run on Windows even if the Steam UI is running
  already.
   

  Some
  notes:
   

  ·
logging
in
  will still “take” that user session, so it
  will logout the main client if
  you use the same account, and running several
  copies w/ the same account
  simultaneously is not likely to work well
  ·
I
  believe you should be able to run all copies
  of steamcmd from the same install
  folder, but I’m not 100% sure (I’ve tested it
  but not every possible scenario).
  So be on the lookout for new weirdness.
  ·
Otherwise,
simultaneous
  instances that are using different accounts
  should not affect one
  another at all.
   

  regards,

  Taylor
  Sherman
  Valve

   




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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Andrew Caron
Is anyone getting this?
Installing breakpad exception handler for appid(steam)/version(1345509297)
[  0%] Checking for available updates...
[  0%] Download complete.
[] Verifying installation...
unlinked 0 orphaned pipes
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam3...user.cpp (184) : Assertion Failed: CClientGame::Init:
passed own procID as game procID
Assert( Assertion Failed: CClientGame::Init: passed own procID as game
procID
):/home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/user.cpp:184

Game update: AppID 730 , ProcID 0, IP 0.0.0.0:0
OK.
Loading Steam2...OK.
login egawg eagwe

Logging in user 'gawge' to Steam Public...Success.
force_install_dir /home/csgo
app_update 740
ERROR! Timed out waiting for AppInfo update.
quit
Shutting down. . .
unlinked 2 orphaned pipes
CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 4058 single object sleeps, 305 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 2 multi object alertable
sleeps

Script running with steamcmd.

login egawg eagwe
force_install_dir /home/csgo
app_update 740
quit

Tried this from the wiki: Remove/rename the Steam directory from the
current user accounts home folder and re-run steamcmd
Tried disabling steam guard. Then reenabling it, using a different code.

If I run http://didrole.com/UpdateTool/
Requesting appinfo update.
Updating 740:Counter-Strike Global Offensive Beta - Dedicated Server ...
Up to date.

I get the files are up to date, but they are not.

Should I just do a reinstall?

On Tue, Aug 21, 2012 at 2:17 AM, Ejziponken - sza...@hotmail.com wrote:

  what does pure 1 do?

 Running publicservers.

 --
 Date: Tue, 21 Aug 2012 08:13:52 +0200
 From: giiul...@gmail.com

 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] steamcmd update released

 Hey, its possible to allow the arrow keys in the steamcmd? :( arrow up:
 last command ect.

 Thanks

 2012/8/21 ics i...@ics-base.net

  You need to just wait or turn sv_pure 0. It's enabled now by default and
 due to that, it will jam there for some time.

 -ics

 21.8.2012 9:02, Ejziponken - kirjoitti:

  I still get:

  Server will auto-restart if there is a crash.

 LD_LIBRARY_PATH=/home/bcs/csgo/pub1/bin:/home/bcs/csgo/pub1:/home/bcs/csgo/pub1/bin:
 #ConVarRef developer doesn't point to an existing ConVar
 #Using breakpad minidump system
 Using breakpad crash handler
 #PERF WARNING: Failed to open model substitution file, cannot swap models
 out based on gpu_level!
 #
 #Console initialized.
 #Hashing all VPK files for pure server operation.

  --
 From: c...@saigns.de
 To: csgo_servers@list.valvesoftware.com
 Date: Tue, 21 Aug 2012 07:57:51 +0200
 Subject: Re: [Csgo_servers] steamcmd update released

  just run your existing steamcmd, it updates itself

  *From:* csgo_servers-boun...@list.valvesoftware.com [
 mailto:csgo_servers-boun...@list.valvesoftware.comcsgo_servers-boun...@list.valvesoftware.com]
 *On Behalf Of *Ejziponken -
 *Sent:* Tuesday, August 21, 2012 7:56 AM
 *To:* csgo_servers@list.valvesoftware.com
 *Subject:* Re: [Csgo_servers] steamcmd update released


 And where do I get the new steamcmd?
  --

 From: tayl...@valvesoftware.com
 To: csgo_servers@list.valvesoftware.com
 Date: Tue, 21 Aug 2012 01:00:43 +
 Subject: [Csgo_servers] steamcmd update released
  Hi all,

 An update for steamcmd has just been released that will allow you to run
 multiple instances of it on one machine simultaneously. It will also run on
 Windows even if the Steam UI is running already.

 Some notes:

 · logging in will still “take” that user session, so it will
 logout the main client if you use the same account, and running several
 copies w/ the same account simultaneously is not likely to work well
 · I believe you should be able to run all copies of steamcmd from
 the same install folder, but I’m not 100% sure (I’ve tested it but not
 every possible scenario). So be on the lookout for new weirdness.
 · Otherwise, simultaneous instances that are using different
 accounts should not affect one another at all.

 regards,
 Taylor Sherman
 Valve


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 Csgo_servers@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

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 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers


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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Andrew Caron
I deleted the csgo folder. still had the problem. So I also reinstalled
steamcmd. Finally got it to start installing.

On Tue, Aug 21, 2012 at 2:34 AM, Andrew Caron caron.and...@gmail.comwrote:

 Is anyone getting this?
 Installing breakpad exception handler for appid(steam)/version(1345509297)
 [  0%] Checking for available updates...
 [  0%] Download complete.
 [] Verifying installation...
 unlinked 0 orphaned pipes
 Steam Console Client (c) Valve Corporation
 -- type 'quit' to exit --
 Loading Steam3...user.cpp (184) : Assertion Failed: CClientGame::Init:
 passed own procID as game procID
 Assert( Assertion Failed: CClientGame::Init: passed own procID as game
 procID
 ):/home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/user.cpp:184

 Game update: AppID 730 , ProcID 0, IP 0.0.0.0:0
 OK.
 Loading Steam2...OK.
 login egawg eagwe

 Logging in user 'gawge' to Steam Public...Success.
 force_install_dir /home/csgo
 app_update 740
 ERROR! Timed out waiting for AppInfo update.
 quit
 Shutting down. . .
 unlinked 2 orphaned pipes
 CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
 CAsyncIOManager: 4058 single object sleeps, 305 multi object sleeps
 CAsyncIOManager: 0 single object alertable sleeps, 2 multi object
 alertable sleeps

 Script running with steamcmd.

 login egawg eagwe
 force_install_dir /home/csgo
 app_update 740
 quit

 Tried this from the wiki: Remove/rename the Steam directory from the
 current user accounts home folder and re-run steamcmd
 Tried disabling steam guard. Then reenabling it, using a different code.

 If I run http://didrole.com/UpdateTool/
 Requesting appinfo update.
 Updating 740:Counter-Strike Global Offensive Beta - Dedicated Server ...
 Up to date.

 I get the files are up to date, but they are not.

 Should I just do a reinstall?

 On Tue, Aug 21, 2012 at 2:17 AM, Ejziponken - sza...@hotmail.com wrote:

  what does pure 1 do?

 Running publicservers.

 --
 Date: Tue, 21 Aug 2012 08:13:52 +0200
 From: giiul...@gmail.com

 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] steamcmd update released

 Hey, its possible to allow the arrow keys in the steamcmd? :( arrow up:
 last command ect.

 Thanks

 2012/8/21 ics i...@ics-base.net

  You need to just wait or turn sv_pure 0. It's enabled now by default
 and due to that, it will jam there for some time.

 -ics

 21.8.2012 9:02, Ejziponken - kirjoitti:

  I still get:

  Server will auto-restart if there is a crash.

 LD_LIBRARY_PATH=/home/bcs/csgo/pub1/bin:/home/bcs/csgo/pub1:/home/bcs/csgo/pub1/bin:
 #ConVarRef developer doesn't point to an existing ConVar
 #Using breakpad minidump system
 Using breakpad crash handler
 #PERF WARNING: Failed to open model substitution file, cannot swap models
 out based on gpu_level!
 #
 #Console initialized.
 #Hashing all VPK files for pure server operation.

  --
 From: c...@saigns.de
 To: csgo_servers@list.valvesoftware.com
 Date: Tue, 21 Aug 2012 07:57:51 +0200
 Subject: Re: [Csgo_servers] steamcmd update released

  just run your existing steamcmd, it updates itself

  *From:* csgo_servers-boun...@list.valvesoftware.com [
 mailto:csgo_servers-boun...@list.valvesoftware.comcsgo_servers-boun...@list.valvesoftware.com]
 *On Behalf Of *Ejziponken -
 *Sent:* Tuesday, August 21, 2012 7:56 AM
 *To:* csgo_servers@list.valvesoftware.com
 *Subject:* Re: [Csgo_servers] steamcmd update released


 And where do I get the new steamcmd?
  --

 From: tayl...@valvesoftware.com
 To: csgo_servers@list.valvesoftware.com
 Date: Tue, 21 Aug 2012 01:00:43 +
 Subject: [Csgo_servers] steamcmd update released
  Hi all,

 An update for steamcmd has just been released that will allow you to run
 multiple instances of it on one machine simultaneously. It will also run on
 Windows even if the Steam UI is running already.

 Some notes:

 · logging in will still “take” that user session, so it will
 logout the main client if you use the same account, and running several
 copies w/ the same account simultaneously is not likely to work well
 · I believe you should be able to run all copies of steamcmd
 from the same install folder, but I’m not 100% sure (I’ve tested it but not
 every possible scenario). So be on the lookout for new weirdness.
 · Otherwise, simultaneous instances that are using different
 accounts should not affect one another at all.

 regards,
 Taylor Sherman
 Valve


 ___ Csgo_servers mailing list
 Csgo_servers@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

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 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers


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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Daniel .
https://developer.valvesoftware.com/wiki/Sv_pure

2012/8/21 Ejziponken - sza...@hotmail.com

  what does pure 1 do?

 Running publicservers.

 --
 Date: Tue, 21 Aug 2012 08:13:52 +0200
 From: giiul...@gmail.com

 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] steamcmd update released

 Hey, its possible to allow the arrow keys in the steamcmd? :( arrow up:
 last command ect.

 Thanks

 2012/8/21 ics i...@ics-base.net

  You need to just wait or turn sv_pure 0. It's enabled now by default and
 due to that, it will jam there for some time.

 -ics

 21.8.2012 9:02, Ejziponken - kirjoitti:

  I still get:

  Server will auto-restart if there is a crash.

 LD_LIBRARY_PATH=/home/bcs/csgo/pub1/bin:/home/bcs/csgo/pub1:/home/bcs/csgo/pub1/bin:
 #ConVarRef developer doesn't point to an existing ConVar
 #Using breakpad minidump system
 Using breakpad crash handler
 #PERF WARNING: Failed to open model substitution file, cannot swap models
 out based on gpu_level!
 #
 #Console initialized.
 #Hashing all VPK files for pure server operation.

  --
 From: c...@saigns.de
 To: csgo_servers@list.valvesoftware.com
 Date: Tue, 21 Aug 2012 07:57:51 +0200
 Subject: Re: [Csgo_servers] steamcmd update released

  just run your existing steamcmd, it updates itself

  *From:* csgo_servers-boun...@list.valvesoftware.com [
 mailto:csgo_servers-boun...@list.valvesoftware.comcsgo_servers-boun...@list.valvesoftware.com]
 *On Behalf Of *Ejziponken -
 *Sent:* Tuesday, August 21, 2012 7:56 AM
 *To:* csgo_servers@list.valvesoftware.com
 *Subject:* Re: [Csgo_servers] steamcmd update released


 And where do I get the new steamcmd?
  --

 From: tayl...@valvesoftware.com
 To: csgo_servers@list.valvesoftware.com
 Date: Tue, 21 Aug 2012 01:00:43 +
 Subject: [Csgo_servers] steamcmd update released
  Hi all,

 An update for steamcmd has just been released that will allow you to run
 multiple instances of it on one machine simultaneously. It will also run on
 Windows even if the Steam UI is running already.

 Some notes:

 · logging in will still “take” that user session, so it will
 logout the main client if you use the same account, and running several
 copies w/ the same account simultaneously is not likely to work well
 · I believe you should be able to run all copies of steamcmd from
 the same install folder, but I’m not 100% sure (I’ve tested it but not
 every possible scenario). So be on the lookout for new weirdness.
 · Otherwise, simultaneous instances that are using different
 accounts should not affect one another at all.

 regards,
 Taylor Sherman
 Valve


 ___ Csgo_servers mailing list
 Csgo_servers@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

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 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers


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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Saint K .
Taylor,

Are there any plans on removing the user authentication all together? It seems 
a bit pointless and it's highly annoying to incorporate it into our auto update 
scripts.

Not really feeling like creating tons of accounts to have all the servers being 
able to update at the same time

Saint K.

From: csgo_servers-boun...@list.valvesoftware.com 
[csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Taylor Sherman 
[tayl...@valvesoftware.com]
Sent: 21 August 2012 03:00
To: 'csgo_servers@list.valvesoftware.com'
Subject: [Csgo_servers] steamcmd update released

Hi all,

An update for steamcmd has just been released that will allow you to run 
multiple instances of it on one machine simultaneously. It will also run on 
Windows even if the Steam UI is running already.

Some notes:


· logging in will still “take” that user session, so it will logout the 
main client if you use the same account, and running several copies w/ the same 
account simultaneously is not likely to work well

· I believe you should be able to run all copies of steamcmd from the 
same install folder, but I’m not 100% sure (I’ve tested it but not every 
possible scenario). So be on the lookout for new weirdness.

· Otherwise, simultaneous instances that are using different accounts 
should not affect one another at all.

regards,
Taylor Sherman
Valve


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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Erik-jan Riemers
I've got reports here and there that on launch it would be removed, but i
have not seen any concrete commitments about that. Nuclear dawn for
instance also uses the new steamcmd and till needs user/pwd too.

But with +- 10 hours to go (valve time = 15 hours) i am uncertain about
this too.

2012/8/21 Saint K. sai...@specialattack.net

 Taylor,

 Are there any plans on removing the user authentication all together? It
 seems a bit pointless and it's highly annoying to incorporate it into our
 auto update scripts.

 Not really feeling like creating tons of accounts to have all the servers
 being able to update at the same time

 Saint K.
 
 From: csgo_servers-boun...@list.valvesoftware.com [
 csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Taylor Sherman [
 tayl...@valvesoftware.com]
 Sent: 21 August 2012 03:00
 To: 'csgo_servers@list.valvesoftware.com'
 Subject: [Csgo_servers] steamcmd update released

 Hi all,

 An update for steamcmd has just been released that will allow you to run
 multiple instances of it on one machine simultaneously. It will also run on
 Windows even if the Steam UI is running already.

 Some notes:


 · logging in will still “take” that user session, so it will
 logout the main client if you use the same account, and running several
 copies w/ the same account simultaneously is not likely to work well

 · I believe you should be able to run all copies of steamcmd from
 the same install folder, but I’m not 100% sure (I’ve tested it but not
 every possible scenario). So be on the lookout for new weirdness.

 · Otherwise, simultaneous instances that are using different
 accounts should not affect one another at all.

 regards,
 Taylor Sherman
 Valve


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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread [#OMEGA] - K2
As a workaround for the time being, you could just install the files to one
location and update that location. Once updated, you copy the
updated/replaced files to your servers.

-Ursprüngliche Nachricht-
Von: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] Im Auftrag von Saint K.
Gesendet: Dienstag, 21. August 2012 09:44
An: csgo_servers@list.valvesoftware.com
Betreff: Re: [Csgo_servers] steamcmd update released

Taylor,

Are there any plans on removing the user authentication all together? It
seems a bit pointless and it's highly annoying to incorporate it into our
auto update scripts.

Not really feeling like creating tons of accounts to have all the servers
being able to update at the same time

Saint K.

From: csgo_servers-boun...@list.valvesoftware.com
[csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Taylor Sherman
[tayl...@valvesoftware.com]
Sent: 21 August 2012 03:00
To: 'csgo_servers@list.valvesoftware.com'
Subject: [Csgo_servers] steamcmd update released

Hi all,

An update for steamcmd has just been released that will allow you to run
multiple instances of it on one machine simultaneously. It will also run on
Windows even if the Steam UI is running already.

Some notes:


· logging in will still “take” that user session, so it will logout
the main client if you use the same account, and running several copies w/
the same account simultaneously is not likely to work well

· I believe you should be able to run all copies of steamcmd from
the same install folder, but I’m not 100% sure (I’ve tested it but not every
possible scenario). So be on the lookout for new weirdness.

· Otherwise, simultaneous instances that are using different
accounts should not affect one another at all.

regards,
Taylor Sherman
Valve


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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Saint K .
Yea, I could as well create a whole lot of accounts. Both not really a solution 
and too much more.

Saint K.

From: csgo_servers-boun...@list.valvesoftware.com 
[csgo_servers-boun...@list.valvesoftware.com] On Behalf Of [#OMEGA] - K2 
[omeg...@gmx.de]
Sent: 21 August 2012 09:52
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] steamcmd update released

As a workaround for the time being, you could just install the files to one
location and update that location. Once updated, you copy the
updated/replaced files to your servers.

-Ursprüngliche Nachricht-
Von: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] Im Auftrag von Saint K.
Gesendet: Dienstag, 21. August 2012 09:44
An: csgo_servers@list.valvesoftware.com
Betreff: Re: [Csgo_servers] steamcmd update released

Taylor,

Are there any plans on removing the user authentication all together? It
seems a bit pointless and it's highly annoying to incorporate it into our
auto update scripts.

Not really feeling like creating tons of accounts to have all the servers
being able to update at the same time

Saint K.

From: csgo_servers-boun...@list.valvesoftware.com
[csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Taylor Sherman
[tayl...@valvesoftware.com]
Sent: 21 August 2012 03:00
To: 'csgo_servers@list.valvesoftware.com'
Subject: [Csgo_servers] steamcmd update released

Hi all,

An update for steamcmd has just been released that will allow you to run
multiple instances of it on one machine simultaneously. It will also run on
Windows even if the Steam UI is running already.

Some notes:


· logging in will still “take” that user session, so it will logout
the main client if you use the same account, and running several copies w/
the same account simultaneously is not likely to work well

· I believe you should be able to run all copies of steamcmd from
the same install folder, but I’m not 100% sure (I’ve tested it but not every
possible scenario). So be on the lookout for new weirdness.

· Otherwise, simultaneous instances that are using different
accounts should not affect one another at all.

regards,
Taylor Sherman
Valve


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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Saint K .
Too much work* (sorry, it's still early)

From: csgo_servers-boun...@list.valvesoftware.com 
[csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Saint K. 
[sai...@specialattack.net]
Sent: 21 August 2012 09:52
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] steamcmd update released

Yea, I could as well create a whole lot of accounts. Both not really a solution 
and too much more.

Saint K.

From: csgo_servers-boun...@list.valvesoftware.com 
[csgo_servers-boun...@list.valvesoftware.com] On Behalf Of [#OMEGA] - K2 
[omeg...@gmx.de]
Sent: 21 August 2012 09:52
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] steamcmd update released

As a workaround for the time being, you could just install the files to one
location and update that location. Once updated, you copy the
updated/replaced files to your servers.

-Ursprüngliche Nachricht-
Von: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] Im Auftrag von Saint K.
Gesendet: Dienstag, 21. August 2012 09:44
An: csgo_servers@list.valvesoftware.com
Betreff: Re: [Csgo_servers] steamcmd update released

Taylor,

Are there any plans on removing the user authentication all together? It
seems a bit pointless and it's highly annoying to incorporate it into our
auto update scripts.

Not really feeling like creating tons of accounts to have all the servers
being able to update at the same time

Saint K.

From: csgo_servers-boun...@list.valvesoftware.com
[csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Taylor Sherman
[tayl...@valvesoftware.com]
Sent: 21 August 2012 03:00
To: 'csgo_servers@list.valvesoftware.com'
Subject: [Csgo_servers] steamcmd update released

Hi all,

An update for steamcmd has just been released that will allow you to run
multiple instances of it on one machine simultaneously. It will also run on
Windows even if the Steam UI is running already.

Some notes:


· logging in will still “take” that user session, so it will logout
the main client if you use the same account, and running several copies w/
the same account simultaneously is not likely to work well

· I believe you should be able to run all copies of steamcmd from
the same install folder, but I’m not 100% sure (I’ve tested it but not every
possible scenario). So be on the lookout for new weirdness.

· Otherwise, simultaneous instances that are using different
accounts should not affect one another at all.

regards,
Taylor Sherman
Valve


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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Gordon
Yeah I don't mind having to log in so much, I can create a script to do
that, but I can't be logged into steam at the same time - which is a minor,
but valid, complaint.

On Tue, Aug 21, 2012 at 12:53 AM, Saint K. sai...@specialattack.net wrote:

 Too much work* (sorry, it's still early)
 
 From: csgo_servers-boun...@list.valvesoftware.com [
 csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Saint K. [
 sai...@specialattack.net]
 Sent: 21 August 2012 09:52
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] steamcmd update released

 Yea, I could as well create a whole lot of accounts. Both not really a
 solution and too much more.

 Saint K.
 
 From: csgo_servers-boun...@list.valvesoftware.com [
 csgo_servers-boun...@list.valvesoftware.com] On Behalf Of [#OMEGA] - K2 [
 omeg...@gmx.de]
 Sent: 21 August 2012 09:52
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] steamcmd update released

 As a workaround for the time being, you could just install the files to one
 location and update that location. Once updated, you copy the
 updated/replaced files to your servers.

 -Ursprüngliche Nachricht-
 Von: csgo_servers-boun...@list.valvesoftware.com
 [mailto:csgo_servers-boun...@list.valvesoftware.com] Im Auftrag von Saint
 K.
 Gesendet: Dienstag, 21. August 2012 09:44
 An: csgo_servers@list.valvesoftware.com
 Betreff: Re: [Csgo_servers] steamcmd update released

 Taylor,

 Are there any plans on removing the user authentication all together? It
 seems a bit pointless and it's highly annoying to incorporate it into our
 auto update scripts.

 Not really feeling like creating tons of accounts to have all the servers
 being able to update at the same time

 Saint K.
 
 From: csgo_servers-boun...@list.valvesoftware.com
 [csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Taylor Sherman
 [tayl...@valvesoftware.com]
 Sent: 21 August 2012 03:00
 To: 'csgo_servers@list.valvesoftware.com'
 Subject: [Csgo_servers] steamcmd update released

 Hi all,

 An update for steamcmd has just been released that will allow you to run
 multiple instances of it on one machine simultaneously. It will also run on
 Windows even if the Steam UI is running already.

 Some notes:


 · logging in will still “take” that user session, so it will logout
 the main client if you use the same account, and running several copies w/
 the same account simultaneously is not likely to work well

 · I believe you should be able to run all copies of steamcmd from
 the same install folder, but I’m not 100% sure (I’ve tested it but not
 every
 possible scenario). So be on the lookout for new weirdness.

 · Otherwise, simultaneous instances that are using different
 accounts should not affect one another at all.

 regards,
 Taylor Sherman
 Valve


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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Andre Müller
Please remove the login for CS:GO Servers. Thank You

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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread haeufi
you can create a server-steamacc and use this, you don´t have to own the 
game any more to create a server... you just need ANY account to log in!


Am 21.08.2012 20:35, schrieb Gordon:
Yeah I don't mind having to log in so much, I can create a script to 
do that, but I can't be logged into steam at the same time - which is 
a minor, but valid, complaint.


On Tue, Aug 21, 2012 at 12:53 AM, Saint K. sai...@specialattack.net 
mailto:sai...@specialattack.net wrote:


Too much work* (sorry, it's still early)

From: csgo_servers-boun...@list.valvesoftware.com
mailto:csgo_servers-boun...@list.valvesoftware.com
[csgo_servers-boun...@list.valvesoftware.com
mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of
Saint K. [sai...@specialattack.net mailto:sai...@specialattack.net]
Sent: 21 August 2012 09:52
To: csgo_servers@list.valvesoftware.com
mailto:csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] steamcmd update released

Yea, I could as well create a whole lot of accounts. Both not
really a solution and too much more.

Saint K.

From: csgo_servers-boun...@list.valvesoftware.com
mailto:csgo_servers-boun...@list.valvesoftware.com
[csgo_servers-boun...@list.valvesoftware.com
mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of
[#OMEGA] - K2 [omeg...@gmx.de mailto:omeg...@gmx.de]
Sent: 21 August 2012 09:52
To: csgo_servers@list.valvesoftware.com
mailto:csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] steamcmd update released

As a workaround for the time being, you could just install the
files to one
location and update that location. Once updated, you copy the
updated/replaced files to your servers.

-Ursprüngliche Nachricht-
Von: csgo_servers-boun...@list.valvesoftware.com
mailto:csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com
mailto:csgo_servers-boun...@list.valvesoftware.com] Im Auftrag
von Saint K.
Gesendet: Dienstag, 21. August 2012 09:44
An: csgo_servers@list.valvesoftware.com
mailto:csgo_servers@list.valvesoftware.com
Betreff: Re: [Csgo_servers] steamcmd update released

Taylor,

Are there any plans on removing the user authentication all
together? It
seems a bit pointless and it's highly annoying to incorporate it
into our
auto update scripts.

Not really feeling like creating tons of accounts to have all the
servers
being able to update at the same time

Saint K.

From: csgo_servers-boun...@list.valvesoftware.com
mailto:csgo_servers-boun...@list.valvesoftware.com
[csgo_servers-boun...@list.valvesoftware.com
mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of
Taylor Sherman
[tayl...@valvesoftware.com mailto:tayl...@valvesoftware.com]
Sent: 21 August 2012 03:00
To: 'csgo_servers@list.valvesoftware.com
mailto:csgo_servers@list.valvesoftware.com'
Subject: [Csgo_servers] steamcmd update released

Hi all,

An update for steamcmd has just been released that will allow you
to run
multiple instances of it on one machine simultaneously. It will
also run on
Windows even if the Steam UI is running already.

Some notes:


· logging in will still take that user session, so it
will logout
the main client if you use the same account, and running several
copies w/
the same account simultaneously is not likely to work well

· I believe you should be able to run all copies of
steamcmd from
the same install folder, but I'm not 100% sure (I've tested it but
not every
possible scenario). So be on the lookout for new weirdness.

· Otherwise, simultaneous instances that are using different
accounts should not affect one another at all.

regards,
Taylor Sherman
Valve


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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Taylor Sherman
That of course has the added benefit that it uses less of your (and our :-) 
bandwidth. But I understand that it may not be possible for everyone.

We do plan on allowing anonymous logins, but there's no ETA yet. Definitely not 
any time today.

Taylor


-Original Message-
From: csgo_servers-boun...@list.valvesoftware.com 
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of [#OMEGA] - K2
Sent: Tuesday, August 21, 2012 12:52 AM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] steamcmd update released

As a workaround for the time being, you could just install the files to one 
location and update that location. Once updated, you copy the updated/replaced 
files to your servers.

-Ursprüngliche Nachricht-
Von: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] Im Auftrag von Saint K.
Gesendet: Dienstag, 21. August 2012 09:44
An: csgo_servers@list.valvesoftware.com
Betreff: Re: [Csgo_servers] steamcmd update released

Taylor,

Are there any plans on removing the user authentication all together? It seems 
a bit pointless and it's highly annoying to incorporate it into our auto update 
scripts.

Not really feeling like creating tons of accounts to have all the servers being 
able to update at the same time

Saint K.

From: csgo_servers-boun...@list.valvesoftware.com
[csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Taylor Sherman 
[tayl...@valvesoftware.com]
Sent: 21 August 2012 03:00
To: 'csgo_servers@list.valvesoftware.com'
Subject: [Csgo_servers] steamcmd update released

Hi all,

An update for steamcmd has just been released that will allow you to run 
multiple instances of it on one machine simultaneously. It will also run on 
Windows even if the Steam UI is running already.

Some notes:


· logging in will still take that user session, so it will logout
the main client if you use the same account, and running several copies w/ the 
same account simultaneously is not likely to work well

· I believe you should be able to run all copies of steamcmd from
the same install folder, but I'm not 100% sure (I've tested it but not every 
possible scenario). So be on the lookout for new weirdness.

· Otherwise, simultaneous instances that are using different
accounts should not affect one another at all.

regards,
Taylor Sherman
Valve


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Re: [Csgo_servers] steamcmd update released

2012-08-21 Thread Erik-jan Riemers
But does autoupdate work now? (regardless of whatever method used) I've
got 10 servers running on a box, if they all go at the same time, issues
with 1 userid/pwd are sure to come.

-Original Message-
From: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Taylor
Sherman
Sent: dinsdag 21 augustus 2012 21:56
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] steamcmd update released

That of course has the added benefit that it uses less of your (and our
:-) bandwidth. But I understand that it may not be possible for everyone.

We do plan on allowing anonymous logins, but there's no ETA yet.
Definitely not any time today.

Taylor


-Original Message-
From: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of [#OMEGA]
- K2
Sent: Tuesday, August 21, 2012 12:52 AM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] steamcmd update released

As a workaround for the time being, you could just install the files to
one location and update that location. Once updated, you copy the
updated/replaced files to your servers.

-Ursprüngliche Nachricht-
Von: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] Im Auftrag von Saint
K.
Gesendet: Dienstag, 21. August 2012 09:44
An: csgo_servers@list.valvesoftware.com
Betreff: Re: [Csgo_servers] steamcmd update released

Taylor,

Are there any plans on removing the user authentication all together? It
seems a bit pointless and it's highly annoying to incorporate it into our
auto update scripts.

Not really feeling like creating tons of accounts to have all the servers
being able to update at the same time

Saint K.

From: csgo_servers-boun...@list.valvesoftware.com
[csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Taylor Sherman
[tayl...@valvesoftware.com]
Sent: 21 August 2012 03:00
To: 'csgo_servers@list.valvesoftware.com'
Subject: [Csgo_servers] steamcmd update released

Hi all,

An update for steamcmd has just been released that will allow you to run
multiple instances of it on one machine simultaneously. It will also run
on Windows even if the Steam UI is running already.

Some notes:


· logging in will still take that user session, so it will
logout
the main client if you use the same account, and running several copies w/
the same account simultaneously is not likely to work well

· I believe you should be able to run all copies of steamcmd from
the same install folder, but I'm not 100% sure (I've tested it but not
every possible scenario). So be on the lookout for new weirdness.

· Otherwise, simultaneous instances that are using different
accounts should not affect one another at all.

regards,
Taylor Sherman
Valve


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Re: [Csgo_servers] steamcmd update released

2012-08-20 Thread Andreas Grimm
just run your existing steamcmd, it updates itself

 

From: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Ejziponken
-
Sent: Tuesday, August 21, 2012 7:56 AM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] steamcmd update released

 

And where do I get the new steamcmd?

  _  

From: tayl...@valvesoftware.com
To: csgo_servers@list.valvesoftware.com
Date: Tue, 21 Aug 2012 01:00:43 +
Subject: [Csgo_servers] steamcmd update released

Hi all,

 

An update for steamcmd has just been released that will allow you to run
multiple instances of it on one machine simultaneously. It will also run on
Windows even if the Steam UI is running already.

 

Some notes:

 

· logging in will still “take” that user session, so it will logout
the main client if you use the same account, and running several copies w/
the same account simultaneously is not likely to work well

· I believe you should be able to run all copies of steamcmd from
the same install folder, but I’m not 100% sure (I’ve tested it but not every
possible scenario). So be on the lookout for new weirdness.

· Otherwise, simultaneous instances that are using different
accounts should not affect one another at all.

 

regards,

Taylor Sherman

Valve

 


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