Re: On the Interaction with the design team

2011-06-10 Thread Allan Day
Frederic Muller wrote: On 06/07/2011 04:53 PM, Rodrigo Moya wrote: Also, while I'm not a designer, yesterday I wanted to propose some new stuff, and it was easy to get the design team to find a solution for proposals (https://live.gnome.org/Design/Proposals ), so from my (short)

Re: On the Interaction with the design team

2011-06-10 Thread Frederic Muller
On 06/10/2011 05:49 PM, Allan Day wrote: Were there any UX testing report available that motivated this decision? This kind of statement implies that if designers don't scientifically prove the validity of their work they aren't allowed to do it at all. More user testing would be great, but

Re: On the Interaction with the design team

2011-06-08 Thread Johannes Schmid
Hi! (Just if people think I am discussing here because it makes me somehow happier - no!) yesterday I asked the same question (where to follow design discussions, apart from IRC), and I was told to monitor https://live.gnome.org/Design and children pages, which is enough to get a peak of what

Re: On the Interaction with the design team

2011-06-08 Thread Frederic Muller
On 06/07/2011 04:53 PM, Rodrigo Moya wrote: Also, while I'm not a designer, yesterday I wanted to propose some new stuff, and it was easy to get the design team to find a solution for proposals (https://live.gnome.org/Design/Proposals ), so from my (short) experience they seem to be open to

Re: On the Interaction with the design team

2011-06-08 Thread John Stowers
As a foundation member and supporter of GNOME I don't even know myself how to give a feedback that matters and join the hundreds unhappy contributors with this decision (users spend hours looking at how they can power off their machine, talk about good UX...), nor can I point anyone to a

Re: On the Interaction with the design team

2011-06-07 Thread Dave Neary
Hi, Xan Lopez wrote: I think what is really doing damage to the community is this kind of hyperbolic accusation around the design team that seems to be in vogue lately, to be honest. My apologies. This is very far from tone and target from when I first got involved in this thread (and

Re: On the Interaction with the design team

2011-06-07 Thread Rodrigo Moya
On Tue, 2011-06-07 at 07:24 +1200, John Stowers wrote: On Mon, 2011-06-06 at 13:42 +0100, Allan Day wrote: Dave Neary wrote: Hi, So, in short, I would like the design team to act like the gnome-utils team. GNOME design has all the equivalent facilities [1, 2, 3] excluding

Re: On the Interaction with the design team

2011-06-07 Thread Christophe Fergeau
2011/6/7 Rodrigo Moya rodr...@gnome-db.org: yesterday I asked the same question (where to follow design discussions, apart from IRC), and I was told to monitor https://live.gnome.org/Design and children pages, which is enough to get a peak of what they are doing indeed. And this only comes up

Re: On the Interaction with the design team

2011-06-07 Thread Frederic Crozat
that the team is a driving force behind that initiative (though I'm pretty sure they all think it's a good idea). I'm sorry but GNOME OS is a very good example of how interaction between design team and GNOME community is failing : - there has been no communication with the community since William

Re: On the Interaction with the design team

2011-06-07 Thread Emmanuele Bassi
On 2011-06-07 at 11:42, Christophe Fergeau wrote: So what about some kind of FAQ about the design team so that everyone is on the same line, and to make sure everyone has the same level of information? and where should we put this FAQ? on the wiki, which clearly is not enough, since a page

Re: On the Interaction with the design team

2011-06-07 Thread Allan Day
(all in the open: see [1]), I wouldn't say that the team is a driving force behind that initiative (though I'm pretty sure they all think it's a good idea). I'm sorry but GNOME OS is a very good example of how interaction between design team and GNOME community is failing : - there has been

Re: On the Interaction with the design team

2011-06-07 Thread Christophe Fergeau
2011/6/7 Emmanuele Bassi eba...@gmail.com: On 2011-06-07 at 11:42, Christophe Fergeau wrote: So what about some kind of FAQ about the design team so that everyone is on the same line, and to make sure everyone has the same level of information? and where should we put this FAQ? on the wiki,

Re: On the Interaction with the design team

2011-06-07 Thread Matthew Paul Thomas
Lapo Calamandrei wrote on 06/06/11 17:20: ... 2011/6/6 Dave Neary dne...@gnome.org: ... I feel that the current operation of the design team is hurting our relationship with Canonical, who also have designers who have, I believe, failed to influence design discussions in the same measure as

Re: On the Interaction with the design team

2011-06-07 Thread Frederic Crozat
On Tue, Jun 7, 2011 at 1:25 PM, Allan Day allanp...@gmail.com wrote: Frederic Crozat wrote: On Mon, Jun 6, 2011 at 2:42 PM, Allan Day allanp...@gmail.com wrote: I'm sorry but GNOME OS is a very good example of how interaction between design team and GNOME community is failing : - there has

Re: On the Interaction with the design team

2011-06-07 Thread Lapo Calamandrei
2011/6/7 Matthew Paul Thomas m...@postinbox.com: Lapo Calamandrei wrote on 06/06/11 17:20: ... 2011/6/6 Dave Neary dne...@gnome.org: ... I feel that the current operation of the design team is hurting our relationship with Canonical, who also have designers who have, I believe, failed to

Re: On the Interaction with the design team

2011-06-07 Thread Lapo Calamandrei
2011/6/7 Frederic Crozat f...@crozat.net: [SNIP] My point is that GNOME OS is clearly driven by design (team), at least for people like me who are trying to get a overview of what is going on there.. If it isn't designed driven (which seems to contradict our new moto we design and select

Re: On the Interaction with the design team

2011-06-06 Thread Dave Neary
Hi, Emmanuele Bassi wrote: can you please explain to me, in a short sentence, what do you want to achieve? not how, but precisely what. I have said that already: I want to enable the design team to work productively with the entire GNOME development community. Right now a small number of

Re: On the Interaction with the design team

2011-06-06 Thread Juanjo Marín
- Mensaje original - De: Dave Neary dne...@gnome.org Para: Emmanuele Bassi eba...@gmail.com CC: desktop-devel-list@gnome.org Enviado: lunes 6 de junio de 2011 10:59 Asunto: Re: On the Interaction with the design team Hi, Emmanuele Bassi wrote: can you please explain to me

Re: On the Interaction with the design team

2011-06-06 Thread Joanmarie Diggs
Hey all. I was planning on staying out of this one, conflict-avoidant creature that I tend to be. But I'm with Dave: To sum it all up, I believe the current dynamic of the design team is doing damage to GNOME as a community. I would love to find ways for the design team and the

Re: On the Interaction with the design team

2011-06-06 Thread Johannes Schmid
Hi Allan! Yes. *I* was annoyed by the recent Deja Dup discussion, and felt that the developer got short-changed at the end of the day. I was very annoyed at the systemd as external dependency discussion, and the message that some people following along the GNOME OS meme sent to developers on

Re: On the Interaction with the design team

2011-06-06 Thread Olav Vitters
On Mon, Jun 06, 2011 at 03:44:06PM +0200, Johannes Schmid wrote: * You need to give up your brand Deja Dup if you want to be part of GNOME * Deja-Dup isn't allowed to exist in parallel as a application Those requirements are only due to the proposed switch from GNOME Apps suite to GNOME Core,

Re: On the Interaction with the design team

2011-06-06 Thread Allan Day
Johannes Schmid wrote: Hi Allan! Yes. *I* was annoyed by the recent Deja Dup discussion, and felt that the developer got short-changed at the end of the day. I was very annoyed at the systemd as external dependency discussion, and the message that some people following along the GNOME

Re: On the Interaction with the design team

2011-06-06 Thread Joanmarie Diggs
since you then pinged me via IRC. (Thanks!) So I think we've clarified some areas of difficulty and gotten more on the same page about what are -- and are not -- design team interaction issues. Hopefully we can continue this dialog and get our teams working more closely together. Thanks so much

Re: On the Interaction with the design team

2011-06-06 Thread Lapo Calamandrei
Hi Dave, 2011/6/6 Dave Neary dne...@gnome.org: Hi, Emmanuele Bassi wrote: can you please explain to me, in a short sentence, what do you want to achieve? not how, but precisely what. I have said that already: I want to enable the design team to work productively with the entire GNOME

Re: On the Interaction with the design team

2011-06-06 Thread Xan Lopez
On Mon, Jun 6, 2011 at 10:59 AM, Dave Neary dne...@gnome.org wrote: To sum it all up, I believe the current dynamic of the design team is doing damage to GNOME as a community. I think what is really doing damage to the community is this kind of hyperbolic accusation around the design team

Re: On the Interaction with the design team

2011-06-06 Thread Sriram Ramkrishna
forward in a positive direction. And perhaps you read my mind in that regard since you then pinged me via IRC. (Thanks!) So I think we've clarified some areas of difficulty and gotten more on the same page about what are -- and are not -- design team interaction issues. Hopefully we can

Re: On the Interaction with the design team

2011-06-06 Thread John Stowers
On Mon, 2011-06-06 at 13:42 +0100, Allan Day wrote: Dave Neary wrote: Hi, So, in short, I would like the design team to act like the gnome-utils team. GNOME design has all the equivalent facilities [1, 2, 3] excluding the mailing list. Again, I agree (and have never disagreed)

Re: On the Interaction with the design team

2011-06-06 Thread Johannes Schmid
Hi Olav! The confusion was cleared up pretty quickly once we moved off desktop-devel-list. May I ask why these things move off desktop-devel-list? Maybe I missed the mail that said that discussion is taking place elsewhere but I don't think there was one. Regards, Johannes signature.asc

Re: On the Interaction with the design team

2011-06-06 Thread Olav Vitters
On Mon, Jun 06, 2011 at 11:37:17PM +0200, Johannes Schmid wrote: The confusion was cleared up pretty quickly once we moved off desktop-devel-list. May I ask why these things move off desktop-devel-list? Maybe I missed the mail that said that discussion is taking place elsewhere but I don't

Re: On the Interaction with the design team

2011-06-03 Thread Dave Neary
Hi, On 06/02/11 02:02, Robert Ancell wrote: A huge +1 on this. IRC is much more productive, but it's crucial that it's logged for people who can't attend. (I'm always hitting this problem in GNOME trying to work out what happened while I was sleeping in Australia). This works really well in

Re: On the Interaction with the design team

2011-06-03 Thread Sam Thursfield
On Fri, Jun 3, 2011 at 10:55 AM, Dave Neary dne...@gnome.org wrote: Hi, On 06/02/11 02:02, Robert Ancell wrote: A huge +1 on this.  IRC is much more productive, but it's crucial that it's logged for people who can't attend.  (I'm always hitting this problem in GNOME trying to work out what

Re: On the Interaction with the design team

2011-06-03 Thread Robert Ancell
On 3 June 2011 19:55, Dave Neary dne...@gnome.org wrote: Hi, On 06/02/11 02:02, Robert Ancell wrote: A huge +1 on this.  IRC is much more productive, but it's crucial that it's logged for people who can't attend.  (I'm always hitting this problem in GNOME trying to work out what happened

Re: On the Interaction with the design team

2011-06-03 Thread Øyvind Kolås
On Fri, Jun 3, 2011 at 11:38 AM, Sam Thursfield sss...@gmail.com wrote: On Fri, Jun 3, 2011 at 10:55 AM, Dave Neary dne...@gnome.org wrote: On 06/02/11 02:02, Robert Ancell wrote: A huge +1 on this.  IRC is much more productive, but it's crucial that it's logged for people who can't attend.  

Re: On the Interaction with the design team

2011-06-03 Thread Zeeshan Ali (Khattak)
Hi, On Fri, Jun 3, 2011 at 12:55 PM, Dave Neary dne...@gnome.org wrote: I really don't think IRC logs are a good way of communicating anything. It's better than unlogged, but really only marginally. This discussion reminds me of the one we had about switching to DVCS some years back. At that

Re: On the Interaction with the design team

2011-06-03 Thread Dave Neary
Hi, Allan Day wrote: Dave Neary wrote: There is no transparency about what the design team is, who has what skills, etc. Many stakeholders and developers who have design problems do not have any relationship with the design team at all. This is the problem I think we need to solve.

Re: On the Interaction with the design team

2011-06-03 Thread Johannes Schmid
Hi! This discussion reminds me of the one we had about switching to DVCS some years back. At that time, most of the core developers wanted to use git but most of the rest were opposed to that. While I don't claim this situation is the same, this discussion is also about which tools to

Re: On the Interaction with the design team

2011-06-03 Thread Shaun McCance
On Fri, 2011-06-03 at 13:05 +, Øyvind Kolås wrote: On Fri, Jun 3, 2011 at 11:38 AM, Sam Thursfield sss...@gmail.com wrote: On Fri, Jun 3, 2011 at 10:55 AM, Dave Neary dne...@gnome.org wrote: On 06/02/11 02:02, Robert Ancell wrote: A huge +1 on this. IRC is much more productive, but

Re: On the Interaction with the design team

2011-06-03 Thread Øyvind Kolås
On Fri, Jun 3, 2011 at 3:32 PM, Shaun McCance sha...@gnome.org wrote: Here are two reasons I could see for people wanting their IRC conversations to be unlogged, along with my solution: * Sharing sensitive information. - Don't do that on IRC. Use a private chat if you have to.  But if it's

Re: On the Interaction with the design team

2011-06-03 Thread Emmanuele Bassi
hi; sorry, I'm attaching this to the latest email on the thread, but it's really a request to both Johannes and Dave. can you please explain to me, in a short sentence, what do you want to achieve? not how, but precisely what. I've seen people going round in circles and I still haven't

Re: On the Interaction with the design team

2011-06-03 Thread Johannes Schmid
Hi! can you please explain to me, in a short sentence, what do you want to achieve? not how, but precisely what. Have a good way to get in touch with the design team/other core gnome teams that is not real-time and be able to participate in discussions about desktop-wide design topics. Dave,

Re: On the Interaction with the design team

2011-06-02 Thread Dodji Seketeli
Colin Walters walt...@verbum.org a écrit: I would really love to see someone set up official logging of GNOME IRC, like MeetBot or whatever. Several people run private loggers, but we'd just need to make clear to participants that it is being publicly logged. If IRC logs are posted

Re: On the Interaction with the design team

2011-06-02 Thread Calum Benson
On 1 Jun 2011, at 22:19, Olav Vitters wrote: A lot of these requests seem to conflict. So suggest before asking for something to really think what the requirements are for doing design. I'm thinking of something where: * you can come with some need * people can post screenshots, visible

Re: On the Interaction with the design team

2011-06-01 Thread Dave Neary
Hi, Allan Day wrote: Dave Neary wrote: Presumably you others are still not interested in drawing a few developers and designers into a gnome-design mailing list, separate from the usability list I think it's important that we work on being more accessible, and we need to make it easier

Re: On the Interaction with the design team

2011-06-01 Thread Johannes Schmid
Hi! That's disappointing. Using IRC really is an anti-pattern which the design team should avoid - it's only one step removed from doing everything in person or on conference calls. Bugzilla isn't a forum, nor can you be sure who you're talking to, or easily follow past discussions through

Re: On the Interaction with the design team

2011-06-01 Thread Matthias Clasen
On Wed, Jun 1, 2011 at 5:31 AM, Dave Neary dne...@gnome.org wrote: Hi, That's disappointing. Using IRC really is an anti-pattern which the design team should avoid - it's only one step removed from doing everything in person or on conference calls. Bugzilla isn't a forum, nor can you be

Re: On the Interaction with the design team

2011-06-01 Thread Richard Hughes
On 1 June 2011 12:57, Matthias Clasen matthias.cla...@gmail.com wrote: Basically, mailing lists don't work for many kinds of productive discussion. Agreed. In my recent discussions with the dudes in #gnome-design there was a flurry of messages, perhaps as many as 200 back-and-forth discussions

Re: On the Interaction with the design team

2011-06-01 Thread Vincent Untz
Le mercredi 01 juin 2011, à 13:33 +0100, Richard Hughes a écrit : On 1 June 2011 12:57, Matthias Clasen matthias.cla...@gmail.com wrote: Basically, mailing lists don't work for many kinds of productive discussion. Agreed. In my recent discussions with the dudes in #gnome-design there was a

Re: On the Interaction with the design team

2011-06-01 Thread Dave Neary
Hi, On 06/01/11 13:57, Matthias Clasen wrote: On Wed, Jun 1, 2011 at 5:31 AM, Dave Nearydne...@gnome.org wrote: That's disappointing. Using IRC really is an anti-pattern which the design team should avoid snip I really can't think of anything better than a mailing list which you could use

Re: On the Interaction with the design team

2011-06-01 Thread Johannes Schmid
Hi! On 1 June 2011 12:57, Matthias Clasen matthias.cla...@gmail.com wrote: Basically, mailing lists don't work for many kinds of productive discussion. Agreed. In my recent discussions with the dudes in #gnome-design there was a flurry of messages, perhaps as many as 200 back-and-forth

Re: On the Interaction with the design team

2011-06-01 Thread William Jon McCann
Hi, On Wed, Jun 1, 2011 at 5:31 AM, Dave Neary dne...@gnome.org wrote: Hi, Allan Day wrote: Dave Neary wrote: Presumably you others are still not interested in drawing a few developers and designers into a gnome-design mailing list, separate from the usability list I think it's

Re: On the Interaction with the design team

2011-06-01 Thread William Jon McCann
Hi, On Wed, Jun 1, 2011 at 10:05 AM, Johannes Schmid j...@jsschmid.de wrote: Hi! On 1 June 2011 12:57, Matthias Clasen matthias.cla...@gmail.com wrote: Basically, mailing lists don't work for many kinds of productive discussion. Agreed. In my recent discussions with the dudes in

Re: On the Interaction with the design team

2011-06-01 Thread Tomeu Vizoso
On Wed, Jun 1, 2011 at 15:18, Vincent Untz vu...@gnome.org wrote: Le mercredi 01 juin 2011, à 13:33 +0100, Richard Hughes a écrit : On 1 June 2011 12:57, Matthias Clasen matthias.cla...@gmail.com wrote: Basically, mailing lists don't work for many kinds of productive discussion. Agreed.

Re: On the Interaction with the design team

2011-06-01 Thread Dave Neary
Hi, There's a lot in this email, it's worth responding to in detail (because it gets to the heart of the matter). Reordered slightly to make my answer more coherent :) William Jon McCann wrote: I think you need to be more clear about what your goals are. My goals are to enable the design team

Re: On the Interaction with the design team

2011-06-01 Thread Johannes Schmid
Hi Jon! Are they listening or participating? Transparency and reporting is pretty simple to solve. Publish logs, document (wiki), and blog and you're pretty much there. Participation and engagement is much harder. Basically you need to find a way to build a relationship with a designer. It

Re: On the Interaction with the design team

2011-06-01 Thread William Jon McCann
Hi, On Wed, Jun 1, 2011 at 11:06 AM, Johannes Schmid j...@jsschmid.de wrote: Hi Jon! Are they listening or participating? Transparency and reporting is pretty simple to solve. Publish logs, document (wiki), and blog and you're pretty much there.  Participation and engagement is much harder.

Re: On the Interaction with the design team

2011-06-01 Thread Johannes Schmid
Hi! Everyone may have an opinion and they are free to express it. However, not everyone can be consulted before the fact - it is just practically impossible. Those opinions, however, should be carefully gathered and analyzed. There are careers for this. I think you miss the original point of

Re: On the Interaction with the design team

2011-06-01 Thread Jason D. Clinton
On Wed, Jun 1, 2011 at 11:38, Johannes Schmid j...@jsschmid.de wrote: Pretty good list of examples. All of these projects are mostly driven by Red Hat full-time employees (which isn't a bad thing in general). It happens to be the same company employing big parts of the core design team.

Re: On the Interaction with the design team

2011-06-01 Thread Allan Day
Dave Neary wrote: By working real-time, you are preventing a relationship from being built beyond a small group of people. Those people work closely together, but have the appearance of a closed tight-knit clique from outside the group. There is no transparency about what the design team is,

Re: On the Interaction with the design team

2011-06-01 Thread Frederic Peters
Jason D. Clinton wrote: On Wed, Jun 1, 2011 at 11:38, Johannes Schmid j...@jsschmid.de wrote: Pretty good list of examples. All of these projects are mostly driven by Red Hat full-time employees (which isn't a bad thing in general). It happens to be the same company employing big parts of

Re: On the Interaction with the design team

2011-06-01 Thread Jason D. Clinton
On Wed, Jun 1, 2011 at 14:31, Frederic Peters fpet...@gnome.org wrote: On Wed, Jun 1, 2011 at 11:38, Johannes Schmid j...@jsschmid.de wrote: Pretty good list of examples. All of these projects are mostly driven by Red Hat full-time employees (which isn't a bad thing in general). It happens

Re: On the Interaction with the design team

2011-06-01 Thread Johannes Schmid
Hi! To *who* does it feel that way? If you're going to insinuate that people have tried to get involved and been rebuffed, then I think the responsibility here falls to you to provide an example. Please don't talk around the accusation by inferring that it's some kind of RH conspiracy. It's

Re: On the Interaction with the design team

2011-06-01 Thread Colin Walters
Hi Johannes, On Wed, Jun 1, 2011 at 12:38 PM, Johannes Schmid j...@jsschmid.de wrote: I think you miss the original point of the discussion: Even people that would want to join the discussion have a hard time doing it if everything is discussion on IRC (at a certain time) only. I would

Re: On the Interaction with the design team

2011-06-01 Thread Paul Cutler
On Wed, Jun 1, 2011 at 3:10 PM, Colin Walters walt...@verbum.org wrote: I would really love to see someone set up official logging of GNOME IRC, like MeetBot or whatever.  Several people run private loggers, but we'd just need to make clear to participants that it is being publicly logged.

Re: On the Interaction with the design team

2011-06-01 Thread Olav Vitters
On Wed, Jun 01, 2011 at 04:10:46PM -0400, Colin Walters wrote: Both of these things require changes on the GNOME servers though, so it's hard to just Make Happen =/ If people have something concrete and workable, then propose it. Things I've noticed: * interactive is needed e.g. mailing

Re: On the Interaction with the design team

2011-06-01 Thread Robert Ancell
On 2 June 2011 06:10, Colin Walters walt...@verbum.org wrote: Hi Johannes, On Wed, Jun 1, 2011 at 12:38 PM, Johannes Schmid j...@jsschmid.de wrote: I think you miss the original point of the discussion: Even people that would want to join the discussion have a hard time doing it if

Re: On the Interaction with the design team

2011-06-01 Thread Sriram Ramkrishna
On Wed, Jun 1, 2011 at 7:22 AM, Tomeu Vizoso to...@sugarlabs.org wrote: Something that has worked well in Sugar has been to start discussion on the mailing list and then schedule a meeting on IRC. Afterwards minutes are sent back to the ml where discussion can continue and the feature

Re: On the Interaction with the design team

2011-06-01 Thread Shaun McCance
On Wed, 2011-06-01 at 16:10 -0400, Colin Walters wrote: Hi Johannes, On Wed, Jun 1, 2011 at 12:38 PM, Johannes Schmid j...@jsschmid.de wrote: I think you miss the original point of the discussion: Even people that would want to join the discussion have a hard time doing it if

Re: On the Interaction with the design team

2011-05-31 Thread Allan Day
Hi Dave, Dave Neary wrote: Hi, Allan Day wrote: #gnome-design is good; so is the usability list. The ui-review Bugzilla keyword gets used in GNOME Shell and the control center. We could try that here too. Presumably you others are still not interested in drawing a few developers

Re: On the Interaction with the design team

2011-05-30 Thread Dave Neary
Hi, Allan Day wrote: #gnome-design is good; so is the usability list. The ui-review Bugzilla keyword gets used in GNOME Shell and the control center. We could try that here too. Presumably you others are still not interested in drawing a few developers and designers into a gnome-design

Re: On the Interaction with the design team

2011-05-24 Thread Calum Benson
On 20 May 2011, at 15:23, Bastien Nocera wrote: The easiest is to add the ui-review keyword, and poke people on #gnome-design. Cc'ing usability-ma...@gnome.bugs is probably still somewhat useful, too. (I certainly still see bugs that way that I'd miss otherwise, or take longer to get to.)

On the Interaction with the design team

2011-05-20 Thread José Aliste
Hi, I have a simple question (hopefully ddl is the right mail list for this): how are we supposed to interact with the design team? it seems that the best way is contacting them through irc in #gnome-design, but what about Gnome bugzilla? Does setting a keyword or something makes the design team

Re: On the Interaction with the design team

2011-05-20 Thread Allan Day
Hi José, On Fri, 2011-05-20 at 09:52 -0400, José Aliste wrote: Hi, I have a simple question (hopefully ddl is the right mail list for this): how are we supposed to interact with the design team? it seems that the best way is contacting them through irc in #gnome-design, but what about