On Mon, Mar 11, 2013 at 10:53:16AM -0700, Paul Norman wrote:
From: Jochen Topf [mailto:joc...@remote.org]
Sent: Monday, March 11, 2013 10:17 AM
Subject: Re: [OSM-dev] Coastline changes Antarctica
If tile.osm.org has by now switched to using OSMCoastline and uses a
current version
I am writing an app which allows users to submit values to pre-defined
keys. But in order to make these edits by the user's own name, I first need
to check if s/he has entered valid username/password combination. And I
want to check it against the OSM user database. What is the easiest way to
do
On 12/03/13 08:25, Jochen Topf wrote:
On Mon, Mar 11, 2013 at 10:53:16AM -0700, Paul Norman wrote:
From: Jochen Topf [mailto:joc...@remote.org]
Sent: Monday, March 11, 2013 10:17 AM
Subject: Re: [OSM-dev] Coastline changes Antarctica
If tile.osm.org has by now switched to using OSMCoastline
From: Jochen Topf [mailto:joc...@remote.org]
Sent: Tuesday, March 12, 2013 1:25 AM
Subject: Re: [OSM-dev] Coastline changes Antarctica
On Mon, Mar 11, 2013 at 10:53:16AM -0700, Paul Norman wrote:
From: Jochen Topf [mailto:joc...@remote.org]
Sent: Monday, March 11, 2013 10:17 AM
On Tue, Mar 12, 2013 at 01:53:30AM -0700, Paul Norman wrote:
You should not import the -180/180 part until a plan for tile.osm.org has
been worked out.
If this isn't solved before we do the import we just add those bogus coastline
ways back in as a temporary measure.
Jochen
--
Jochen Topf
On Tue, Mar 12, 2013 at 08:41:36AM +, Tom Hughes wrote:
On 12/03/13 08:25, Jochen Topf wrote:
On Mon, Mar 11, 2013 at 10:53:16AM -0700, Paul Norman wrote:
From: Jochen Topf [mailto:joc...@remote.org]
Sent: Monday, March 11, 2013 10:17 AM
Subject: Re: [OSM-dev] Coastline changes Antarctica
On Tue, Mar 12, 2013 at 01:53:30AM -0700, Paul Norman wrote:
From: Jochen Topf [mailto:joc...@remote.org]
Sent: Tuesday, March 12, 2013 1:25 AM
Subject: Re: [OSM-dev] Coastline changes Antarctica
On Mon, Mar 11, 2013 at 10:53:16AM -0700, Paul Norman wrote:
From: Jochen Topf
On 12/03/13 09:07, Jochen Topf wrote:
On Tue, Mar 12, 2013 at 08:41:36AM +, Tom Hughes wrote:
Andy and I were talking about this last week and were of the opinion
that we should switch to using your data, and to using sea polygons
with land as the default background rather than the
On Tue, Mar 12, 2013 at 09:12:39AM +, Tom Hughes wrote:
On 12/03/13 09:07, Jochen Topf wrote:
On Tue, Mar 12, 2013 at 08:41:36AM +, Tom Hughes wrote:
Andy and I were talking about this last week and were of the opinion
that we should switch to using your data, and to using sea
On 12/03/13 09:17, Jochen Topf wrote:
On Tue, Mar 12, 2013 at 09:12:39AM +, Tom Hughes wrote:
Interesting - that change was Andy's idea and I think the thought
was to reduce the damage done by any breakage and to ensure that
we're not matching any massive polygons in the busy (land) areas.
I'm not sure if it works, but I think it might be the better solution to
have land flooded on the maps than to have water becoming deserts.
On land we might have data which makes errors visually obvious: There
are streets in the sea - something has to be wrong.
At the ocean we don't have, but in
On Tue, Mar 12, 2013 at 09:20:51AM +, Tom Hughes wrote:
On 12/03/13 09:17, Jochen Topf wrote:
On Tue, Mar 12, 2013 at 09:12:39AM +, Tom Hughes wrote:
Interesting - that change was Andy's idea and I think the thought
was to reduce the damage done by any breakage and to ensure that
On Tue, 12 Mar 2013, Sazal Sthapit wrote:
I am writing an app which allows users to submit values to pre-defined
keys. But in order to make these edits by the user's own name, I first need
to check if s/he has entered valid username/password combination. And I
want to check it against the OSM
If you're going to be communicating with the OSM API server directly from
PHP I'd recommend Services_OpenStreetMap (
https://pear.php.net/package/Services_OpenStreetMap ). It's fully unit
tested and allows for mock requests so you can test your app without
hitting the OSM server until you're sure
On 12/03/2013 09:53, Derick Rethans wrote:
You should *not* be asking for their username and password
WHS in Spades. It's incredibly bad practice, isn't very robust and I for
one wouldn't trust any application these days that asked me for plain
credentials.
J.
On 12 March 2013 09:12, Tom Hughes t...@compton.nu wrote:
I am not sure it is a good idea to switch to water polygons. Those
polygons
are much more complicated because they contain lots of holes, so they are
slower to render. I'd only do that if really necessary (for instance when
you want
On Tuesday 12 March 2013, Jochen Topf wrote:
OSMCoastline first generates the land polygons, them splits them,
then creates the water polygons as inverse from the lang polygons. If
the land polygons are broken, so are the water polygons. So I don't
think you can reduce the chance of breakage
Am 11.03.2013 21:10, schrieb Sven Geggus:
Peter Körner osm-li...@mazdermind.de wrote:
what way would you choose and wich tools could be used to go that way?
Use the Water-Polygons from openstreetmapdata.com instead of land
polygons.
That's not that easy for the polar regions, because
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