Re: [Discuss] What to do with SWF target now that Adobe removed Flash Player in 2021 (Re: How to build from now on?)

2021-01-03 Thread Edward Stangler
https://web.archive.org/web/20210102180106/https://www.adobe.com/support/flashplayer/debug_downloads.html On 1/3/2021 9:00 AM, Harbs wrote: > There’s no license agreement when downloading playerglobal or the content > debugger. > > I’m willing to take the risk to personally host these files

Re: [Discuss] What to do with SWF target now that Adobe removed Flash Player in 2021 (Re: How to build from now on?)

2021-01-03 Thread Carlos Rovira
Hi, I think we are in real problems now. If a new user comes and try to build he can't. Since he can download the playerglobal.swc. So for me that's a real problems today. El dom, 3 ene 2021 a las 20:07, Harbs () escribió: > Let’s wait and see whether we are dealing with real issues or not. If

Configuring source maps on Royale with new compiler options

2021-01-03 Thread Carlos Rovira
Hi Josh, I have a little time now and want to try to set up sourcemaps on Royale by default. For this to happen we need a solution that is general so it works on local, for people using nightly builds, or a released SDK. I want to try it locally and ask on list with a final working solution in

Re: [Discuss] What to do with SWF target now that Adobe removed Flash Player in 2021 (Re: How to build from now on?)

2021-01-03 Thread Carlos Rovira
Hi Harbs, the problem here's that I think we are on Apache, and using a piece of software that is under a clear license use will be against the foundation rules. So although you or I can host the files, that's not seem to me like a solution to the real problem. I'm for go step by step and first

Re: [Discuss] What to do with SWF target now that Adobe removed Flash Player in 2021 (Re: How to build from now on?)

2021-01-03 Thread Harbs
Why not just point to the current playerglobal? https://fpdownload.macromedia.com/get/flashplayer/updaters/32/playerglobal32_0.swc > On Jan 4, 2021, at 12:30 AM, Carlos Rovira wrote: > > Hi, I think we are in real problems now. > If a new user comes and try to build he can't. Since he can

Re: [Discuss] What to do with SWF target now that Adobe removed Flash Player in 2021 (Re: How to build from now on?)

2021-01-03 Thread Harbs
Let’s wait and see whether we are dealing with real issues or not. If it’s an issue we can debate solutions. I’m happy to ask my Adobe contacts what the plan is. > On Jan 3, 2021, at 8:52 PM, Carlos Rovira wrote: > > Hi Harbs, > > the problem here's that I think we are on Apache, and using a

Error extending bead Disabled

2021-01-03 Thread Maria Jose Esteve
Hello, I'm getting an error that I can't fix when extending bead Jewel Disabled: interface method addEventListener in interface IEventDispatcher is implemented with an incompatible signature in class DisabledToolTip interface method removeEventListener in interface IEventDispatcher is

Re: [Discuss] What to do with SWF target now that Adobe removed Flash Player in 2021 (Re: How to build from now on?)

2021-01-03 Thread Alex Harui
SWF support should already be optional. I don't think Adobe bits are needed to generate SWCs. The SWF in a SWC is written and read by compiler code. The "js-only" packages don't require Adobe bits AFAIK. Of course, I could be wrong... -Alex On 1/3/21, 6:31 AM, "Harbs" wrote: We can’t

Re: Error extending bead Disabled

2021-01-03 Thread Edward Stangler
Jewel Disabled (the parent class) needs to extend DispatcherBead (instead of Bead) or EventDispatcher. My guess is that it's the "[Bindable]" part in Disabled causing the requirement. Only happens if Disabled is in a library. On 1/3/2021 9:50 PM, Maria Jose Esteve wrote: > Hello, > I'm

AW: Configuring source maps on Royale with new compiler options

2021-01-03 Thread Christofer Dutz
Hi all, Sure, happy to help, but what exactly do you need? Chris Von: Carlos Rovira Gesendet: Sonntag, 3. Januar 2021 23:23 An: Josh Tynjala ; Christofer Dutz ; Apache Royale Development Betreff: Re: Configuring source maps on Royale with new compiler options

[Discuss] What to do with SWF target now that Adobe removed Flash Player in 2021 (Re: How to build from now on?)

2021-01-03 Thread Carlos Rovira
Hi Chris, thanks for taking a look and report this. I think this is a big issue that we all should discuss. So changing the topic to [Discuss]. A clear action is needed from the PMC here. For me the options are: 1.- Make SWF something optional in all the builds and releases, but not required.

How to build from now on?

2021-01-03 Thread Christofer Dutz
Hi all, in December I got my new Laptop and set it up. I forgot to get the Flash Debug player. Now I did manage to download the 32 bit version of the Content Debuger, but already some of the downloads on the download page: Adobe Flash Player - Debug

Re: How to build from now on?

2021-01-03 Thread Carlos Rovira
Hi Chris, just forked this thread to a Discuss thread since I think we all need to find a clear action to do, and I think this will require a clear vote. For now I recomend all people here to download all Flash Player thing while the Adobe page you posted is still online, and also store the

Re: [Discuss] What to do with SWF target now that Adobe removed Flash Player in 2021 (Re: How to build from now on?)

2021-01-03 Thread Harbs
We can’t make swf optional until we can compile SWCs without SWF support. We don’t hyet know what will be available from Adobe’s website. If the necessary pieces will no longer be available from Adobe, we can put it on some other server. A longer-term strategy of making SWF optional is

AW: [Discuss] What to do with SWF target now that Adobe removed Flash Player in 2021 (Re: How to build from now on?)

2021-01-03 Thread Christofer Dutz
Hi Harbs, but we can compile SWCs without SWF support, or are you referring to you/your company with "we"? Building all repos without the "option-with-swf" option does work. And I doubt we would be allowed to simply upload Adobe stuff to any other server wirhout explicit conset from them. The