Hello,
OLCP just had a summer intern, Arjun Sarwal, who developed some low-cost
gadgets to plug into the mic port - temperature sensor, intrusion
detector, etc. He plans to document them and set up a framework for
documenting other similar hacks.
Ohh, that is cool. We would be happy
Arjun,
1) eToys:
It would be very nice to have support for Analog Input in eToys.
You could use my code -
See
http://dev.laptop.org/git?p=projects/measure;a=blob_plain;f=audioGrab.py;hb=HEAD
(getting samples)
and
Mitch,
Thank you. As I wrote on http://dev.laptop.org/ticket/2800, what we
would like to have is C functions. Then, I can wrap them as Squeak
primitives. Probably I can just rip these functions from amixer, but
if you can tell me which, that would be good!
This is the
Hello, Elijah,
http://squeakland.org/pipermail/squeakland/2007-August/003717.html
This discussion might make you think that claiming a video chat app as
the killer app is not a very compelling pitch as an educational
project...
video chat alone, not so useful.
video chat
Albert,
I think addressing the man-power problem sounds better.
Undocumented needlessly non-standard interfaces and a lack
of non-Python examples could have something to do with that.
Outsiders are not getting a warm welcome, and you're seeing
the natural result of that.
??? I was
Jameson,
Thanks! Having a simple plotter combined with Pippy would be a good
idea. Even just making a character/console based plotter would give
kids a lot to learn, at the same time.
The one place Calculator is clearly better than Pippy is as a nice simple
Sugar example app, we can let
Reinier,
Firstly, I apologize if my first email sounded too harsh to you.
(It definitely didn't mean to be personal.)
Being the main Calculate developer, I don't agree on your opinion about
Calculate. I think it deserves to be a separate activity. It's true that
it was a little
Hello, Walter,
Thank you for the comment.
(1) Especially for young children who are just beginning to read and
write, imposing Python and its syntax on them is to high of a hurdle
for accessing a calculator;
Yes. But, Pippy can pretend that it is not about Python at first.
The user
Albert,
Oh, good. You weren't simply trying to flame the discussion after
all^^; For now, let me just jump to the last part...
Imagine if the functions that are available in the Calculate mode
(such as sin, sqrt, etc.) are actually defined in a way that kids can
understand (for
Mitch,
Remember the famous quote from Jerome Bruner:
We begin with the hypothesis that any subject can be taught
effectively in some intellectually honest form to any child at any
stage of development.
Sounds more like a statement of faith than a falsifiable
Albert,
Again, this is not a criticism toward Reinier, but rather toward the
fact that keeping up with the rate of change that Sugar and the UI
guideline is not something a volunteer developer can easily cope with.
Calculate is in Python, isn't it? Sugar and UI changes are deadly
Hi, James,
I'm in Australia. In our school system we use lowest common
denominator, class based teaching ... advancement in knowledge and skill
beyond the plan for the year is socially punished.
Wow. Sounds like Japan.
Bright kids learned
to hide their ability. However, even with
Ivan,
You can almost tell that he is pretty much the only guy who is
interested in supporting outside developers.
That isn't fair. I speak on behalf of the entire OLPC team when I say
that we're extremely interested in supporting outside developers.
There's no question about it,
Ivan,
There were virtually no widespread public systems of education until
the industrial revolution. Once they came about, they came about with
a purpose: creating skilled industrial workers.
I would say this part is too much generalization, but,,,
That's broken. The reason the XO
Hello,
We came across this bug ticket:
https://dev.laptop.org/ticket/3655
-
Specifically, the first 6 icons from the left should be (in order):
Chat, Browse, Write, Record, Paint, TamtamJam?
After that:
Turtle Art, eToys, Pippy, Calculator, Measure, TamTamEdit?, SynthLab?,
Eben,
Thank you for responding. I admit that just reading a short
description of a bug track ticket may miss the context behind it, but
anyway here goes:
Specifically, the first 6 icons from the left should be (in order):
Chat, Browse, Write, Record, Paint, TamtamJam?
After that:
SJ,
I'd say... our priority (or our message) should be more on the
hard fun items.
What do you think?
I largely agree. I would put persistent collaboration on a par with
hard fun; but then I think multiplayer notepad is among the greatest
games ever. And certainly combining
Hello, Mitch,
I think that children will do what they consider fun, regardless of our
priorities or message.
This is almost FAQ, but have you heard of or read about Seymour's
Mathland analogy? Like if parents have a lot of books in their
house and read them, or play piano after dinner or
Hello,
My B4 with 616 build went into some interesting state. I was
copying some executable files to a directory (under /usr/local/lib/)
from my USB memory and playing with it (for several iteration) from
the Sugar console. But I terminate the executable and left the system
idle for a
Hello,
Recently, I talked with some folks who are trying to do promotion of
the give one get one program, and some issues (all are related) came
up:
- How many users can be shown in the mesh view?
- If you limit the number of buddys on the view, how do you limit?
- Are we going to have
Thank you Philip,
There is a friends page along with the neighborhood view where you
can add all of the people that are important to you.
I know this answer, but this is not really the answer, right? From
where do you add all of these people and how do you find the important
people?
Hi, Kim,
I waited until somebody else asks this, but seems that I need to
ask^^;
How serious is the next deadline?
While Etoys did create a new branch after Trial-3 deadline and
development is going into the branch, not all our team members are
comfortable with the tools enough to
Benjamin,
1. Clock is non-interactive. It doesn't make sense to share it, or
save it to the journal, so I've disabled those features.
Human being is good at finding differences, but drawing similarity
out of seemingly different things is more fun if you know it.
2. I like small programs
What do people think of this distinction?
To my prejudice, it sounds like a bad idea.
If you have to do some operations on the laptop and wait many
seconds just to check the current time, that sounds bad, too.
There was an idea of having a little clock in the Sugar frame. How
about
Eben,
If you have to do some operations on the laptop and wait many
seconds just to check the current time, that sounds bad, too.
The clock activity is wholly independent in my perspective from having
a clock in Sugar. We still intend to incorporate that - the overhead
of launching
Hello,
After having a conversation with one of my colleague (Ian), I
couldn't resist, and I happened to have some spare time while helping
a TA as an unofficial TA. So I made a Clock project in Etoys.
The file is available at:
http://dev.laptop.org/~yoshiki/etoys/Clock.004.pr
One way
Nick,
At Thu, 15 Nov 2007 17:13:34 -0500,
nick knouf wrote:
Bert Freudenberg writes:
I question the very assumption that continuously telling
the time is even remotely important on a learning machine
for kids in elementary school age.
Dealing with time is a critical life
http://dev.laptop.org/~yoshiki/etoys/Clock.004.pr
One way or another, please load it onto Etoys (on a non-XO
environment, drag-and-drop from Finder or Explorer. On XO, access the
URL with browse, copy it to a USB memory and resume it from Journal,
Ugh, is downloading and resuming
-1 to the idea that we should deliberately leave out features in order to
encourage kids to program. O, ye of little
faith.
I don't see anybody said this, but yes, that would be bad. The
environment should come rich set of tools/widgets etc. that make the
environment rich. Several clock
Jim,
So in short, we're screwing down the lid on Update.1. But we likely
have to do a Ship.2 build, and that on top of a feature release is a bad
idea, so we'll let Update.1 slip and be sane about letting it be ready
when it is ready, rather than having to throw it over the wall on
Because somehow this email arrived to may inbox three months
later,^^;, it is a good time to write a reminder.
1) eToys:
It would be very nice to have support for Analog Input in eToys.
For a month or so, Etoys has a support for Analog Input, in a sense
that it can basically do what amixer
Ben and everybody,
The multiple-click problem prevented me from trying the acoustic
distance measurement activity for a while, but finally I could do it
last night on 637. Thi is pretty cool!
This reminds me of a story I heard from my boss and I thought you
would be interested in it, too:
Mike,
but if a country wants to choose Classmates or EEEs, that's fine, we
*still* want to help educate those children.
Yes, I totally agree with this, and other sections on teacher
training and documentation, etc., etc.
* we should port to the other inexpensive laptops, if a
It's not About the Hardware:
In principle, that is true.
In practice, it is the hardware that has been responsible for all the
attention.
Alan Kay once said: Reality is a low-pass filter. (High-frequency
ideas cannot go through it.)
If the project had been just a software
And, I see that one of the biggest downside of our software is that
kids cannot participate the software development effort from their
laptops (except...). If we are to look at different platforms, it is
nice to think about easy support of on-laptop-development. I don't
care if it is
I tried to do clean install of 643 and it failed. Actually, it worked
for the first time. Then, I realized that I forgot to put Q2D05
firmware on my USB memory. So I put the .rom file and tried the clean
installation again. Then during the boot process I got:
--
Restoring
Gerard,
I am properly admonished and shall hold my performance speculations
until my machines arrive.
I just wanted to mention that it is not conceivable. (I even took a
picture but forgot to put a link:
http://dev.laptop.org/~yoshiki/pictures/pict0425.jpg
)
The performance is
A signed copy of build 648, which is our ship.2 release candidate, is now at:
http://download.laptop.org/xo-1/os/official/648/jffs2/
This build contains firmware q2d05, available separately at:
http://dev.laptop.org/pub/firmware/q2d05/
Great! but sorry for my ignorance but what a
, so it might move to a more
prominent position in the future.
Regards,
Kim
On Dec 1, 2007 1:39 PM, Gerard J. Cerchio [EMAIL PROTECTED] wrote:
Alexander M. Latham wrote:
--- Yoshiki Ohshima wrote:
Great! but sorry for my ignorance but what a signed copy means
Hi, Kim,
To start, I think it will be great to be on the olpc irc channel. We can also
start an olpc-support channel and there
are some people working on a 'community-support' mailing list
(please sign up if you like).
I signed up the mailing list. But the IRC is not what the Chat
:
Yoshiki Ohshima wrote:
I signed up the mailing list. But the IRC is not what the Chat
activity on the XO uses, right?
No, Chat is based on Jabber. (It uses PS's chat rooms, not 1-1 IM, and
the rooms for activities are obscurely named as they use the activity ID
in the JID, so while
Official signed images for build 650 are now at:
http://download.laptop.org/xo-1/os/official/650/jffs2/
You can also use:
olpc-update 650
From what version should I try this? Naturally my B4s are loaded
with 135x. Should I install (signed?) 648 and Q2D05 first?
-- Yoshiki
The old 8-bit computer BASIC editors often would simply refuse to
let you enter bad syntax. The language was also quite easy. Sorry to
all the LISP fans out there, but 220 GOTO 200 is really easy for kids
to understand. The XO is sorely lacking in something so easy to use.
The other stuff
Just as a reminder, there is push-to-talk already built into EToys,
though I haven't tried it for awhile--it certainly used to work just
fine.
Ah, yes. I remember that now. We are not exactly happy with the UI
and the push-to-talk nature and unoptimized long latency, but it still
seems to
Karl,
Any comments are welcome. Thank you!
Looks really good. I noticed a few issues with the code representation.
Maybe add a link to http://squeakbyexample.org/
Oh, I meant to say any comments and corrections are welcome.
Please edit and fix!
-- Yoshiki
Danilo,
I'm a student at State University of Campinas, Brazil. I'm researching
efficient implementation of Elliptic Curve Cryptography in constrained
environments. I'm working with an ARM XScale PXA270 platform but would
like also to work with a x86-based constrained platform. I think the
That reminds me of a version in Etoys.
http://dev.laptop.org/~yoshiki/etoys/LifeGame.006.pr
The nice thing about Etoys version is that you can edit the rule
dynamically by drag-and-drop while the simulation is running. You can
just try what-if simualtions whenever you like.
On some
Hi, Ross,
I think it would be neat to have a dedicated activity for it, with the
ability to save interesting patterns in the journal, and so forth.
I'm not sure if a dedicated activity is neater or not (I know people
who would say yes), but it is surely possible with the Etoys version
to
Jake,
How do you swap out the window manager?
I missed the question earlier, sorry.
The simplest thing is to edit /usr/bin/olpc-session. The last
line of it reads currently:
exec /usr/bin/sugar
You can change it so that:
#exec /usr/bin/sugar
twm
exec
Edward,
a. There isn't enough room for the RPM on the base 1 GB hard drive.
This, and what you wrote to the Ruby mailing list makes me think
that there is some differerence between your environment and a typical
installment on XO. A clean installation of later Update.1 gives me
about 65%
be essential
addition to the current OLPC effort.
-- Yoshiki
At Tue, 15 Jan 2008 00:13:58 -0800,
Edward Cherlin wrote:
On Jan 14, 2008 10:06 PM, Yoshiki Ohshima [EMAIL PROTECTED] wrote:
But let me say one more thing. Making use of constructionism theory
doesn't means the unnecessity
At Tue, 15 Jan 2008 14:11:40 -0800,
Edward Cherlin wrote:
At the schoolroom level, the difference is between knowing rules for
manipulating variables, and understanding what a variable is.
(Basically, a variable name is a pronoun that can refer to a different
number each time it is used.)
At Thu, 31 Jan 2008 12:38:01 -0500,
Benjamin M. Schwartz wrote:
On Thu, 2008-01-31 at 01:32 -0500, Arjun Sarwal wrote:
For some time I have been thinking about extending the functionality
of Measure Activity into a tool that also allows for graphical
analysis of data acquired not just
At Thu, 31 Jan 2008 18:16:04 -0600,
Jason Rock wrote:
1. Project name : Time
Sounds good!
5. URLs of similar projects : None that I know of
You might have looked at Clock and concluded that these are
substantially different, but you know the Clock activity, right? (It
Hi, Jason,
I filed a ticket sometime ago (http://dev.laptop.org/ticket/5255).
I sure wish something like this will be incorporated.
I think this should be covered in the dragability of each individual hand.
Very good!
Another ticket that seems to inspire you
Hi, Jason,
Translating the 12 hour to 24 hour notation of the submission to whichever
the other player is using shouldn't be a
problem. Also the game isn't time zone dependent.
Translating these isn't a big problem technically, yes. Again, I
was just thinking that that wouldn't be the
Hello,
1). The Etoys activity does not try to open the file, at all, ever.
EToys takes a long time to start up and shut down and it is really
annoying when I open the file with EToys instead of my own activity.
For for the record, Etoys doesn't take a long time to start up. It
is the
Hi, Jason,
My point is that to get kids understand the sense of time, the
programmer doesn't have to build a single the game; like what you
have on the wiki page, in a game, a kids walks up to the blackboard
and write something. There, if the activity has simple yet
At Mon, 11 Feb 2008 17:35:59 +,
Martin Dengler wrote:
Is there a possibility to make a distinction between ability to
handle and claims [as the default handler]? As an outsider /
random developer, I understand why Etoys should declare it can handle,
say, text/html, but I don't
Albert,
The MIME type of application/zip works, but Etoys is
using that one too.
Whatever you invent, Etoys will claim it in the next release.
It does not matter if Etoys has any ability to handle the data.
No. If it is something that somebody invent for their app, we don't
have to
It is not something done with a physics engine, but there are a few
particle systems written in Etoys. For example, if you launch Etoys,
click on Gallery of Projects, and click on the thumbnail third from
the left in the bottom row.
It is an ideal gas simulation (in 2D). You can modify the
There was been strong Etoys experiment going in Illinois, especially
at Columbia College and UIUC. I don't know how much olpc-chicago
overlaps with that group, but it would be nice to be able to say that
we already have been doing the test of (a part of) software long time
in the state.
--
At Thu, 10 Apr 2008 22:10:45 -0700,
Edward Cherlin wrote:
On Thu, Apr 10, 2008 at 9:04 PM, Yoshiki Ohshima [EMAIL PROTECTED] wrote:
There was been strong Etoys experiment going in Illinois, especially
at Columbia College and UIUC.
Excellent. Can you point us to some groups
At Wed, 23 Apr 2008 23:47:09 +0200,
Hilaire Fernandes wrote:
2008/4/23 Korakurider [EMAIL PROTECTED]:
So I am assuming the policy would apply to effort porting activities to
windows.
But this should make us much slower...
Not necessary. Application developed within
I'm playing with Epaati-10 a bit. Entering
Grade2/Math/Unit4/IIM4_2_money identification.011.pr and coming back
(the instance of Project did get collected, but the accompanying
PasteUpMorph serving as its world along with all objects and players
are lingering. Now, I'm (again) looking at
And, compiling textual code, including class definition, etc. in the
file out part of the project is quite slow. I noticed that some
projects have seemingly unnecessary class definitions of Players (I
don't know why these are there), and if you can eliminate them in one
way or another (you can
At Thu, 24 Apr 2008 22:43:53 -0400,
John Watlington wrote:
Bert misread the spec. When the backlight is switched off, the screen
automatically switches to BW mode. Why would you want to take
that out of the control of the user ?
Did he misread the spec? What you wrote here and what
We are a group of 15 collegians, studying 'Applied Computer Science'
at the University of Applied Sciences in Iserlohn (Germany) and we
are looking for a project for the OLPC within the scope of our subject
Computer-Networks. Our professor (Prof. Martin Hühne) let us choose
our own topic,
and that's it. It's a trivial thing, will work on any fs, on any OS,
no magic tricks needed. We can do fast searches on based on the
documents metadata, and the only slow op is mounting a device
where the documents metadata is stale or missing.
I like along this line, too. In fact, Journal
What's the best path for making an activity 'view source' friendly?
Reverse engineering from Chat, which is? Some other way?
Perhaps you could write it in Squeak. The entire dynamic and static
state and environment including source code is readily available for
viewing to the user, and you
Basically when coming out of suspend, the Squeak process takes up lots
of cpu power and can be unresponsive for about a minute on build 703
(other builds not yet tested).
Hmm. Interestingly, windows VM has similar problem. If you suspend
Windows with Squeak running, resuming takes long
Indeed, that is one of the virtues of Squeak. Python was somewhat of a
compromise in this respect, but it has the virtual that opens up ready
access to most of the rest of the GNU/Linux world.
I'm not sure if Python has that edge over Squeak, but probably it
does.
Alas, this is a feature
Creating content that is culturally and personally meaningful to children
across the world is a huge challenge.
The thorny issue of content has also been a subject of debate from the
very beginning. The gist of the debate was in regard to the proper
balance between OLPC providing content
So, I'm really not (at this time) interested in peeling layers, or that
it's a no-brainer in squeak, or frankly (again at this time) deeper
implications or philosophy.
The philosophy is interesting and challenging, but I just want to figure
out how to implement a feature that the XO was
Please let me know the exact URL you had trouble viewing, and
double-check the sizes against the index listing on
http://download.laptop.org/content/conf/20080520-country-wkshp/Video/2008-05-20/
to ensure you have the whole file. There are multiple versions of
each talk, and it's possible
Tomeu and all,
At Fri, 16 May 2008 13:53:16 +0200,
Tomeu Vizoso wrote:
On Fri, May 16, 2008 at 1:50 PM, Ties Stuij [EMAIL PROTECTED] wrote:
Basically when coming out of suspend, the Squeak process takes up lots
of cpu power and can be unresponsive for about a minute on build 703
I forgot to mention one thing. So, Ties, you might be already doing
this, but one workaround for the problem is to instruct kids not to
touch the keys or touchpad when the unit is suspended...
-- Yoshiki
___
Devel mailing list
Devel@lists.laptop.org
At Thu, 19 Jun 2008 12:05:13 -0700,
Edward Cherlin wrote:
Trac Issue #4011 Put the Pango support for Etoys in place. is marked
for Update 2.
What is the holdup? This is a blocker for Mongolian Cyrillic, Greek
http://www.olpcnews.com/countries/greece/using_xos_in_greece.html,
Ethiopian
At Tue, 24 Jun 2008 14:16:22 -0400,
Albert Cahalan wrote:
Here are some ideas that might help you fix some of the problems
with start-up performance, shut-down performance, open source,
and software engineering practices.
First, Etoys' start up time is very fast. And shutdown/saving could
After seeing that Jim Gettys and Alan Kay combined failed to
convince a guy on a software issue, it is uncertain that how much I
can add^^; But here goes:
At Wed, 25 Jun 2008 00:04:36 +0200,
Bert Freudenberg wrote:
Am 24.06.2008 um 23:12 schrieb Frank Ch. Eigler:
The gist of the
Yoshiki Ohshima wrote:
Again, start up time is not a problem. Etoys start up looks a bit
slow on XO, but that is because the DBus communication that has to be
done.
I frequently hear DBus being accused of latency. As badly
implemented as it might be, I can't believe a daemon
Hi, John,
My only experience with Squeak/eToys up til now was trying it on the
OLPC as a naive user. Poking at objects on the screen with the
handles, since that was the only tutorial offered. The way the darn
thing saved its workspace in the friggin Journal whenever you tried
to quit it
John,
I separated the real Etoys implementation part from your email.
Hopefully it helps to focus on different aspects of discussion.
It took some searching, but I found a paper on the design of the guts
of Squeak:
ftp://st.cs.uiuc.edu/Smalltalk/Squeak/docs/OOPSLA.Squeak.html
I
There's also a warning at http://wiki.squeak.org/squeak that if you
want to run eToys, you need to run a different version of Squeak than
everybody else.
*That* is Etoys. What is wrong with it?
Just out of curiosity:
Exactly how is it different from vanilla squeak? (If
At Wed, 25 Jun 2008 19:09:12 -0400,
Frank Ch. Eigler wrote:
Edward Cherlin [EMAIL PROTECTED] writes:
[...] Can gst bring in a .sources file and a .changes file and
create a working image?
It doesn't have to. It builds gst.im from scratch at every
bootstrap. If squeak/etoys did
At Tue, 24 Jun 2008 17:12:23 -0400,
Frank Ch. Eigler wrote:
The gist of the argument is that one can't currently know what's
really inside an etoys image, except beyond what it itself tells us,
BTW, have you now understood that this was not true?
-- Yoshiki
After writing the most of reply here, I found it now largely
off-topic (thanks to Frank for understanding!)
At Wed, 25 Jun 2008 21:00:24 -0400,
Frank Ch. Eigler wrote:
Yoshiki Ohshima [EMAIL PROTECTED] writes:
The gist of the argument is that one can't currently know what's
really
Albert,
Before drifting to a new topic, let me make sure one thing; did you
get convinced that FSF's definition of software freedom doesn't
contradict with a binary image file with right tools to fully
explore/understand/modify it?
If not, please explain. If so, I understand that you
Albert,
The very foundation of the Linux development community
(which Squeak developers are asking to be accepted by)
includes an expectation that software can be handled in
certain ways.
I don't know if it is *very* foundation, yeah there is an
expectation. I know it because I was one
Hello,
Sorry for causing some email traffic last a few days.
We, everybody who are participating the project, including Albert,
John, Bert and myself, are working for a greater cause; that is to
empower children all over the world via computer technology and
education. There are some
At Thu, 26 Jun 2008 18:47:11 -0700,
Edward Cherlin wrote:
On Tue, Jun 24, 2008 at 11:04 AM, Albert Cahalan [EMAIL PROTECTED] wrote:
I'm glad that Debian didn't break the rules for etoys.
You're claiming to be open source, yet you've LOST the
source code decades ago.
This turns out not
At Thu, 26 Jun 2008 23:43:45 -0700,
Edward Cherlin wrote:
I think that the result of all this is that we can produce all of the
C (or some other language, maybe CLOS) and Smalltalk source files that
Debian wants (even if we think of the C as compiler output, we don't
have to bother them with
Hi, Edward,
Thank you (again) for thinking about these things!
Well, now I see a reply from Alan. I'll try to concentrate on the
pure technical part.
I think that the result of all this is that we can produce all of the
C (or some other language, maybe CLOS) and Smalltalk source
Albert,
You'd be all set if you had Smalltalk source code that you
could feed into any random Smalltalk system to create
your build tools.
While I happen to like C, and it's a very popular way to
achieve the required ability to bootstrap, it isn't needed.
You even get a certain amount of
Continuing with the biological analogy, the folks who want to be able to
bootstrap a Squeak/etoys image (starting from 'scratch' without such an image)
want literally to be able to make ontogeny recapitulate phylogeny -- not
necessarily every time an image starts, possibly not necessarily
At Wed, 27 Aug 2008 18:54:18 +0200,
Bert Freudenberg wrote:
Am 27.08.2008 um 18:38 schrieb C. Scott Ananian:
Scratch appears to require manual editing of the Scratch.ini file in
order to come up in a language other than English. Is there any way I
can pass a command-line option in
At Mon, 01 Sep 2008 16:38:19 -0400,
Chris Ball wrote:
Hi Bastien,
is there a Sugar activity displaying a simple clock?
Yes; search for Clock on http://wiki.laptop.org/go/Activities.
What activities can be used to teach things about time? (seconds,
minutes, hours, days,
At Tue, 23 Sep 2008 10:57:36 -0700,
Deepak Saxena wrote:
On Sep 23 2008, at 03:40, Albert Cahalan was caught saying:
Determining the RAM requirement for an activity goes something like
the following:
awk '/Dirty/{x+=$2} END{print x}' /proc/12345/smaps
(after exercising all
BTW, the spreadsheet is at
http://spreadsheets.google.com/ccc?key=p_Xhb6KcXLyEViA50CnCaDghl=en
So by that metric, Terminal is the best activity. Huh?
Yeah. Do these numbers mean anything? What is the point of
averaging unrelated numbers? Averaging lines of code score and
usability
At Thu, 25 Sep 2008 14:37:09 -0500,
Sameer Verma wrote:
On Thu, Sep 25, 2008 at 12:39 PM, Yoshiki Ohshima [EMAIL PROTECTED] wrote:
BTW, the spreadsheet is at
http://spreadsheets.google.com/ccc?key=p_Xhb6KcXLyEViA50CnCaDghl=en
So by that metric, Terminal is the best activity. Huh
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