On Tue, Feb 25, 2014 at 03:15:58PM -0800, Thiago Macieira wrote:
Em ter 25 fev 2014, às 22:06:44, Oswald Buddenhagen escreveu:
A--B--C--D--E--F-- 5.3
\--C'--F' ^ shadow/v5.2
^ v5.2
[...]
So let's agree not to implement this one?
ack
correct, forward
Hi,
I am developing a cross platform application on Windows Xp embedded and on
Ubuntu 12.04 using Qt 5.2.1. This application makes use of signal slot
communication between QObjects living in different threads (worker and GUI).
The separation of threads is needed because one of the QObjects
On Tuesday 25 February 2014 16:22:33 Nguyen Huu Minh wrote:
Hi,
I am developing a cross platform application on Windows Xp embedded and on
Ubuntu 12.04 using Qt 5.2.1. This application makes use of signal slot
communication between QObjects living in different threads (worker and
GUI). The
Hi everybody,
I would like to raise some concerns around the change that introduced
the dynamic selection of OpenGL on windows. For reference the change is at:
https://codereview.qt-project.org/#change,76732
The apparent problem that this is attempting to address is the need for
both ANGLE
On Windows some older hardware and driver combinations
do not provide a sufficiently well working OpenGL implementation yet they
do have a working DirectX implementation which ANGLE then wraps to
provide an OpenGL ES 2 implementation
Do you have any idea of numbers or how old old is? What
On 27/02/2014 14:33, Robert Knight wrote:
On Windows some older hardware and driver combinations
do not provide a sufficiently well working OpenGL implementation yet they
do have a working DirectX implementation which ANGLE then wraps to
provide an OpenGL ES 2 implementation
Do you have any
On Thursday 27. February 2014 14.33.56 Robert Knight wrote:
On Windows some older hardware and driver combinations
do not provide a sufficiently well working OpenGL implementation yet they
do have a working DirectX implementation which ANGLE then wraps to
provide an OpenGL ES 2
Hi,
the intention was here to pave to way for a software renderer for
platforms that have no GL at all (virtual machines, remote logins, etc,
see https://bugreports.qt-project.org/browse/QTBUG-36091 ).
The initial versions of https://codereview.qt-project.org/#change,76732
had a separate
Hi Friedemann,
On 27/02/2014 15:42, Friedemann Kleint wrote:
Hi,
the intention was here to pave to way for a software renderer for
platforms that have no GL at all (virtual machines, remote logins, etc,
see https://bugreports.qt-project.org/browse/QTBUG-36091 ).
Is this not trying to solve
From 5.2.2 (release branch) to 5.3.0 alpha, Linux x86-64, GCC 4.6,
debug build.
Could it be possible to add abicc reports to some kind of nightly runs,
like the ones used to do documentation snapshots?
Hi,
On Tue, Feb 18, 2014 at 10:18:36AM +0100, Thomas Senyk wrote:
On Thursday, 13 February, 2014 13:16:42 Michael Olbrich wrote:
On Wed, Feb 12, 2014 at 10:43:25AM +0100, Thomas Senyk wrote:
I finally got around to polish and upstream zero copy video playback for
the i.MX6.
The
Em qui 27 fev 2014, às 12:32:36, Roland Winklmeier escreveu:
+1 for shipping QtDBus with Windows binaries. As far as I know, OSX has the
same problem. It does not have DBus headers/binaries installed by default,
so you have to take of them yourselves. Currently QtDBus is not shipped in
OSX
On Thu, Feb 27, 2014 at 02:28:26PM +, Sean Harmer wrote:
Hi everybody,
I would like to raise some concerns around the change that introduced
the dynamic selection of OpenGL on windows. For reference the change is at:
https://codereview.qt-project.org/#change,76732
The apparent
Sorry, there is probably a KDE email list or something that I should post this
to, but I know it is very closely related to Qt:
On http://techbase.kde.org/Policies/Binary_Compatibility_Issues_With_C%2B%2B
there is:
You cannot...
- For existing functions of any type:
- add an overload
Oh, and I forgot to mention, this could of course happen in the case where you
already had multiple overloads:
foo(const char *);
foo(Foo);
...
then later add
foo(int);
-Original Message-
From: development-bounces+tvaneerd=blackberry@qt-project.org
Em qui 27 fev 2014, às 20:06:04, Tony Van Eerd escreveu:
Sorry, there is probably a KDE email list or something that I should post
this to, but I know it is very closely related to Qt:
On http://techbase.kde.org/Policies/Binary_Compatibility_Issues_With_C%2B%2B
there is:
You cannot...
Em qui 27 fev 2014, às 22:21:28, Tony Van Eerd escreveu:
Thanks, but it seems I don't have permissions? :-(
You can only edit after logging in.
Now the big question is: where's the create account link?
--
Thiago Macieira - thiago.macieira (AT) intel.com
Software Architect - Intel Open
2014-02-28 0:24 GMT+01:00 Thiago Macieira thiago.macie...@intel.com:
Em qui 27 fev 2014, às 22:21:28, Tony Van Eerd escreveu:
Thanks, but it seems I don't have permissions? :-(
You can only edit after logging in.
Now the big question is: where's the create account link?
Em sex 28 fev 2014, às 00:39:05, Tomasz Olszak escreveu:
2014-02-28 0:24 GMT+01:00 Thiago Macieira thiago.macie...@intel.com:
Em qui 27 fev 2014, às 22:21:28, Tony Van Eerd escreveu:
Thanks, but it seems I don't have permissions? :-(
You can only edit after logging in.
Now the big
On 28 February 2014 08:18, Thiago Macieira thiago.macie...@intel.com wrote:
Em sex 28 fev 2014, às 00:39:05, Tomasz Olszak escreveu:
2014-02-28 0:24 GMT+01:00 Thiago Macieira thiago.macie...@intel.com:
Em qui 27 fev 2014, às 22:21:28, Tony Van Eerd escreveu:
Thanks, but it seems I don't
Em sex 28 fev 2014, às 08:46:09, Sze Howe Koh escreveu:
On 28 February 2014 08:18, Thiago Macieira thiago.macie...@intel.com
wrote:
Em sex 28 fev 2014, às 00:39:05, Tomasz Olszak escreveu:
2014-02-28 0:24 GMT+01:00 Thiago Macieira thiago.macie...@intel.com:
Em qui 27 fev 2014, às
On Thursday 27 February 2014 17:09:59 Thiago Macieira wrote:
Em sex 28 fev 2014, às 08:46:09, Sze Howe Koh escreveu:
On 28 February 2014 08:18, Thiago Macieira thiago.macie...@intel.com
wrote:
Em sex 28 fev 2014, às 00:39:05, Tomasz Olszak escreveu:
2014-02-28 0:24 GMT+01:00 Thiago
Hi all,
Qt 5.3 Alpha is now out and plan is to release Beta1 during the next few weeks.
That's why it is really important to recognize the issues which must be fixed
before we can put beta1 out. There is already some issues linked in the beta1
metabug, see
On 27 Feb 2014, at 22:17, Agocs Laszlo laszlo.ag...@digia.com wrote:
On Thu, Feb 27, 2014 at 02:28:26PM +, Sean Harmer wrote:
The apparent problem that this is attempting to address is the need for
both ANGLE and desktop OpenGL builds of Qt on windows. As you know Qt
As pointed out
On Behalf Of Sean Harmer
On 27/02/2014 15:42, Friedemann Kleint wrote:
Hi,
the intention was here to pave to way for a software renderer for
platforms that have no GL at all (virtual machines, remote logins,
etc, see https://bugreports.qt-project.org/browse/QTBUG-36091 ).
Is this not
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